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luis.seifert

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  1. Upvote
    luis.seifert reacted to evilpuncker in Ajuda com outro npc   
    esse npc (muito mal feito por sinal kkkk) usa uma tabela sql custom (totalmente sem necessidade, mas os br gostam de botar tudo no sql) o qual vc vai conseguir sucesso encontrando ela no tópico q vc baixou esse npc, ou pedindo em um lugar mais frequentado por "fazedores" de scripts em sql (tbm conhecido como brs), q pode ser no caso o mesmo lugar onde vc baixa o seu emulador (q no caso não é o hercules)
     
     
    PS: ignore os parenteses kkk
  2. Upvote
    luis.seifert reacted to Black Box in Crash in Custom Weapon   
    thank so much, very nice, it's working. :)
  3. Upvote
    luis.seifert got a reaction from Black Box in Crash in Custom Weapon   
    item_db2.conf :   Slots: 1 iteminfo.lub : slotCount = 2   change both to 2.         [Weapon_IDs.WEAPONTYPE_longsword] = Weapon_IDs.WPCLASS_WEAPONTYPE_SWORD change to   [Weapon_IDs.WEAPONTYPE_longsword] = Weapon_IDs.WEAPONTYPE_SWORD
  4. Upvote
    luis.seifert reacted to Dastgir in [Release] ExtendedBG for Hercules (with eAmod BG modes)   
    I doubt that, but it's already on private repo , so that I can maximize the features in it.Also the reason why I don't want to release partially (I split priority to different parts of script):
  5. Upvote
    luis.seifert reacted to Dastgir in [Release] ExtendedBG for Hercules (with eAmod BG modes)   
    Fake guild Data is been used... And those guild infos are been send.
  6. Upvote
    luis.seifert reacted to evilpuncker in skilldescript e stateiconinfo do bRO   
    bla bla bla escrevi um monte de coisa e o chrome deu crash e perdi tudo, apenas baixe e seja feliz!
     
    atualizado dia: 05/03/2015
     
    créditos: GRAVITY
    luafiles05032015.zip
  7. Upvote
    luis.seifert reacted to Dastgir in [Custom battlegrounds] is it possible?   
    Because that's not official ...(I mean emblem above head on non-woe)
  8. Upvote
    luis.seifert reacted to Dastgir in [Release] ExtendedBG for Hercules (with eAmod BG modes)   
    Hello Hercules Community,
     
    Let me explain it first.
    It is ExtendedBG, which tends to contain all eAmodBG modes and extra modes(as and when coded).
    Some Previews:
    http://imgur.com/a/2SSVR
    Ohh, and the last thing I forgot to tell,
    Its 100% Plugin and Script, no Source Edits ..
     
    Special Thanks To:
    jaBote co-founded this project(and really thanks to him , that he motivated me at start at provided some functions and idea of how the base should be, and what we should do it to give flavor of Hercules in it).
     
    Repository Link: https://github.com/dastgirp/eBG (Please read README.md for installation steps)
     
    Leave Comments/Suggestions if you find something.
    NOTE:
     There might be some(/many) debug messages left in map-server which will be cleaned up. I will add battle.conf soon (you have to add it yourself for now or edit the plugin) The plugin might be a big mess to read/understand (I did many experiments over the year) There might be some bugs Thanks to @Rebel and @Myriad for testing and providing initial feedback
    Contact me on Discord: @Dastgir#1460 if there's some urgent issue or else open the issue in github. keep this topic for support.
     
    Want to encourage me??

     
  9. Upvote
    luis.seifert reacted to evilpuncker in Atcommand in item   
    reloadscript doesn't use a parameter as far as I know, so just remove the "+strcharinfo(0)+" part
  10. Upvote
    luis.seifert reacted to ρixєℓ in [Solved]Neve caindo em prontera   
    Isso é a sua grf que está com arquivos para neve.. ou é a data.grf do bro ou é a sua própria grf, dê uma olhada na pasta texture da sua grf e atualize o Bro
  11. Upvote
    luis.seifert reacted to pan in Dano da Laminas Destruidora   
    Nossa cara, tem que avisar em um bug report, esse dano está totalmente incorreto...
    skillratio += (300 + 40 * skill_lv)/8;Fico pensando quem foi o gênio que pensou em dividir por 8 isso dai.Você sempre pode utilizar a source do Hercules com os scripts do cronus, não vai ter nenhum problema de incompatibilidade, já que eles estão seguindo a nossa source.
  12. Upvote
    luis.seifert reacted to Senos in [Resolvido] Compilador   
    Não marque sua resposta como a melhor, marque quem tentou te ajudar, já que estás baixando um novo, fecharei o tópico e marcarei como Resolvido. 
  13. Upvote
    luis.seifert got a reaction from Senos in Download Grf   
    https://www.google.com.br/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=data.grf%20kro
  14. Upvote
    luis.seifert got a reaction from JulioCF in Download Grf   
    https://www.google.com.br/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=data.grf%20kro
  15. Upvote
    luis.seifert reacted to evilpuncker in Conversor elemental   
    vê se funciona:
    Script: <" sc_start SC_PROPERTYFIRE,60000,10; ">
  16. Upvote
    luis.seifert got a reaction from Senos in [Resolvido] Problema com comando recovery   
    Obrigado pela ajuda pixel, 
    mas acabei resolvendo meu problema de uma outra forma, como era pra battleground eu usei o seguinte e funcionou:
     
     
    recovery BG, 3, $@red; recovery BG, 3, $@blue;  Agradeço a ajuda. 
  17. Upvote
    luis.seifert reacted to breaker7 in Battleground emblem   
    i`m found this file
     
    data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/ÀüÀåÀûÇ¥½Ã.bmp

    this for enemy's emblem
     
    can i add for friendly team emblem?
     
     
    1 more please, anyone know how change lion and falcon icon?

  18. Upvote
    luis.seifert reacted to Senos in [Ajuda]Duvida em relação a HackShields (ex: Harmony)   
    Harmony = piada hoje em dia, burlável e instável, fl
  19. Upvote
    luis.seifert reacted to joaolipinski in [Ajuda]Duvida em relação a HackShields (ex: Harmony)   
    o hashield já saiu em beta teste, ja estou ultilizando... ^^ muito top é Shield e autopatcher ao mesmo tempo ^^
  20. Upvote
    luis.seifert got a reaction from JulioCF in [Ajuda]Duvida em relação a HackShields (ex: Harmony)   
    Negativo, no site do harmony tem a lista de hexeds compativeis. 
  21. Upvote
    luis.seifert reacted to Garr in Problem with endless tower quest   
    Find
    2@tower,355,138,0 duplicate(1FGate102tower) WARPNPCFGate102tower WARPNPC,2,2 Change to
    2@tower,355,138,0 duplicate(1FGate102tower) 45FGate102tower WARPNPC,2,2 Think someone was messing with auto-replacing 45 to WARPNPC and replaced an extra one right there.
  22. Upvote
    luis.seifert reacted to AnnieRuru in [Outdated] battleground system without waitingroom   
    This plugin has outdated
    Haru has already fixed queue iterator script command
    this plugin is no longer needed
     
    sample battleground script using queue iterator
    http://upaste.me/ab3022385d0127b7f
     

     
    outdated topics from eathena or rathena
    this one is more update
     
    Download: 1.5
    plugin
     
    -----------------------------------------
     
    *createbgid , , , , ;
    create a specific battleground ID, for the rest .... refer to doc
    .red = createbgid( "guild_vs3", 13,50, strnpcinfo(0)+"::Onredout", strnpcinfo(0)+"::Onreddead" );.blue = createbgid( "guild_vs3", 86,50, strnpcinfo(0)+"::Onblueout", strnpcinfo(0)+"::Onbluedead" );.-----------------------------------------
     
    *setbgid {, };
    *setbgid {, };
    player attached to the script will join the battleground team,
    but if a player name ( or account ID ) is specify, will let that player join the battleground team
     
    for debugging purposes
    this command can return positive number ( > 0 ) if the function is successful
    if it return negative :-
    -1: the battleground team haven't create yet ... has to be create with createbgid
    -2: the team already full, it reached MAX_BG_MEMBERS = 30 which can increase at srcmapbattleground.h
    -3: player not found ... happens when the input is not online or not found
    -5: the player already join the battleground ID that you specify
     
    if the player has joined battleground ID 3, and you use setbgid 5;
    this will force the player to leave battleground ID 3 and join battleground ID 5 without any notification
    ( player who same group will receive a message mention that "player xxx leaving battlefield" )
    only when the player joined bg ID 9, and use setbgid 9; then only the command return -5
    but the script will still continue running without posting any error, so don't worry
     
    setbgid 0; is equal to *bg_leave;
    and setbgid 0, "annie"; or setbgid 0, 2000000;
    will make the player "annie" ( or account id 2000000 ) leave the battleground team without using *attachrid + *bg_leave
    warpwaitingpc "guild_vs3", 0,0;for ( .@i = 0; .@i < $@warpwaitingpcnum; .@i++ )setbgid ( .@i % 2 )? .red : .blue, $@warpwaitingpc[.@i];.-----------------------------------------
     
    *getbgusers ;
    similar to getpartymember , 2; // <-- return account ID
    this will create an array "$@arenamembers" holding all the player's account ID from the battleground team
    and $@arenamembersnum is equal to bg_get_data(, 0), just like $@partymembercount
    getbgusers .red;for ( .@i = 0; .@i < $@arenamembersnum; .@i++ )getitem 501, 1, $@arenamembers[.@i];.-----------------------------------------
     
    sample script
    http://upaste.me/7de710709dbb6fa17
     
    example script for reference material
    default battleground system using waitingroom, works in clean rathena/hercules
    http://upaste.me/497010755d3295805
    this script using this custom script commands
    http://upaste.me/b2781075699b0f8d9
    you can tell it really does make the script shorter
     
     
     
  23. Upvote
    luis.seifert reacted to evilpuncker in [Ajuda]Duvida em relação a HackShields (ex: Harmony)   
    20014     
     
    como o cara acima disse, caso vc seja uma pessoa paciente eu aconselharia esperar o http://hashield.net/ ser lançado
  24. Upvote
    luis.seifert reacted to joaolipinski in [Pedido]Olá, gostaria de saber se alguem tem os "Classicos" Evento Sortudo, Corrida Maluca, e Arena da Caça...   
    cara primeiro de tudo, não eu nao uso cronus a muito tempo.... segundo eu fiz uma pergunta pra saber se alguem tem... nao tens, ou nao tens vontade de ajudar ? entao nao venha ficar postando bobagem só pra almentar seu numero de posts.... 
    alguns aqui pegaram a mania de falar mal de quem usa isso ou usa aquilo... falar mal de quem pede um simples npc que tem milhares iguais no google....
    depois ninguem sabe o por que falam tão mal da comunidade br u.u
     
    e outra meu amigo, eu sou scripter a no minimo uns 7anos porem não estou vontade de rippar esses eventos pois faz algum tempo que nao crio nada e os script do hercules usa uma linha de comando que eu ainda nao estudei... 
     
     
     
     
    (caso alguem queira eu já rippei o corrida maluca, arena da caça, e sobrevivencia... mais tarde posto pra glr ^^)
    agora só preciso do evento sortudo se alguem tiver pra me disponibilizar mt obrigado.
  25. Upvote
    luis.seifert got a reaction from vBrenth in [Problem] Custom Weapon Sprite   
    iteminfo.lua
     
    [18104] = { unidentifiedDisplayName = "", unidentifiedResourceName = "", unidentifiedDescriptionName = { }, identifiedDisplayName = "Punhos Celestes", identifiedResourceName = "Punhos_Celestes", identifiedDescriptionName = { }, slotCount = 4, ClassNum = 103 }, dataspriteÀΰ£Á·¸ùÅ©

     
    dataluafiles514lua filesdatainfoweapontable.lua
     
     Weapon_IDs = { WEAPONTYPE_Punhos_Celestes = 103,  WeaponNameTable = { [Weapon_IDs.WEAPONTYPE_Punhos_Celestes] = "_Punhos_Celestes",  
     
    Expansion_Weapon_IDs = {  [Weapon_IDs.WEAPONTYPE_Punhos_Celestes] = Weapon_IDs.WEAPONTYPE_KNUKLE,   
    If you follow these for your katar, everything will be ok. 
     
     
    Also, change:
    [Weapon_IDs.WEAPONTYPE_DragonFang_Katar] = WEAPONTYPE_CATARRH,
    to
    [Weapon_IDs.WEAPONTYPE_DragonFang_Katar]  = Weapon_IDs. WEAPONTYPE_CATARRH,
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