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JulioCF

Int'l Portuguese Moderators
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Reputation Activity

  1. Upvote
    JulioCF got a reaction from evilpuncker in Tree of Savior   
    ToS Client Download    https://mega.nz/#!pQF3HICR!mBefb9ltv5DBApN4c_u0Gl-76166XoyiT78hYra3zYg  
  2. Upvote
    JulioCF reacted to ossi0110 in New Race   
  3. Upvote
    JulioCF reacted to SinjiPrasetio in [WIP] ZenkaiCP - Extraordinary Modern Control Panel.   
    Hello everyone,
     
    Before I'm explaining about ZenkaiCP I like to Introduce my self
    My name is Sinji, I am a professional Web Developer, I'm working at professional branding company at Medan, Indonesia. I'm very like to play ragnarok online, since junior high class, then I build my own private server, suddenly I have an idea to develop a control panel, with a responsive design. Honestly fluxCP is very good control panel, but the theme templating design is a little outdated, and non-responsive, need a lot of effort to templating the theme. That's why I want to develop a new CP.
     
    I am developing a new control panel which will be compactible with rAthena and Hercules. While I'm working on the development, I would like if you guys give me some feedback.
    I will post some updates with screenshot later, please be patient!
     
    The Project Name : ZenkaiCP
     
    Detail:
    PHP Framework Laravel 5.1. HTML5, Javascript with jQuery, CSS3 for theme templating. Bootstrap Framework Responsive & Mobile Friendly PHP 5.6 required (and other Laravel dependencies). Clean Design SEO Friendly

     
    Feature Plan:
    Account Feature (Register, Login, Forgot Password, Account Setting) Content Management System Theme Configuration System Friendly Log UI News & Events Custom Patcher Notice Generator (Stream the content from News & Events) Vote for Points Donation Section (Automatically convert to cash or zeny) Paypal Integration (For International user) Stripe Integration (For International user) Doku MyShorcart Integration (For Indonesia user) Player of the Month Guild of the Month Player, Guild, Mercenary Rangking (Zenkai Custom Formula ) Support Ticket Monster Info (load item_db and item_db2, SQL only) Item Info (load mob_db and mob_db2, SQL only) Freebies Feature Contact Us form. Live Chat Support (using tawk.to) Register with Facebook, G+ or Twitter GM Task List ROBrowser Integration Auto Update

    This is current plan of the development, but if you have some idea / request, please let me know.
     
    Please do not hesitate to give me a feedback, wheter it is a good feedback or not.
     
     
    Sorry if my English are bad
     
    Best regards,
  4. Upvote
    JulioCF reacted to ossi0110 in New Race   
    Thats the Maintown of the Dormas , Called Lasagna
     
     

     
     

  5. Upvote
    JulioCF reacted to ossi0110 in New Race   
    Name of the Race : Dorma
    Main Town of Race :  Lasagna
    New Areas  :  1 New Maintown + 1 In Map + 3 Field Maps + 3 Dungeon Maps
     
    Main Theme : Marshmallow Waltz    
    http://picosong.com/S2Kk 
     
    Some Skill Names :   " Summon Shrimp" +10% ATK / MATK
                                     " Thuna Party seems to be a buff
                                      " Lunatic Carrot Beat   a powerfull AOE Attack

                                      " Summon Spirit Mable  Summons Spheres like a Monk

                                     " Summon Roottwist    Summons Roots out of the Ground to Block the movement of the enemy

  6. Upvote
    JulioCF reacted to Mystery in Midgard-Community   
    Topic - Homepage
    New and Improved – Mobile Responsive
     

     
    I would like to present everyone with a New and Improved – Mobile Responsive site. It has taken me quite some time to piece together this new design and its improvements. The site has been redesigned from the front to the backend, top to bottom. I would like to key the important aspects of this design and its purpose, but mainly because this new and improved design is based on the fundamental principles of: Simplicity, Elegant, Purposeful, and Minimalist.
     
     
    It’s important to note that although the site has been polished, features have stayed intact but have been tweaked a bit to further reflect the design aspect. Midgard is re-introducing its Event Calendar feature. Server owners now have the chance to create / delete events on selected dates and server players (once check off the box ‘Receive Events from this Server?’ after reviewing a server) will also get a calendar on their account page listing upcoming events for the server(s) they reviewed.
     
     
    Why go with this Design?
     
    The minimalism aspect of the site was a tough one as there was a struggle with a question – How do I achieve this new minimalism? Well, design better. No seriously, the days of poorly executed web sites and apps are over (unless you don’t care about success). No more can you simply just throw together an idea and wait for the Brink’s truck to roll up in your driveway. You need to design a more purposeful, more effective, more useful and more timely web site if you want it to succeed.
     

     
    Making Midgard Community Useful
     
    A lot of thought has been put into the design as to how users will actually use the site. When designing, instead of putting up hurdles and stumbling blocks for the user,  the design comes with an easy, clear path. Users are able to quickly interact with the site and get where they need to go in one glance. Users who stumble a bit, the site is ready to catch them and plop them right back on the path. This design provides polite and direct feedback whenever the user interacts with a button, a form or even a slide show.
     
     
    Kafras don’t waste time bringing Information
     
    With Mobile Responsive being a key aspect of this design, mobile devices are minimalist creatures by nature and users will be able to consume more with less. This design removes all the extra stuff that is not necessary to the overall goals of the site so that users don’t get lost in the world of midgard. Minimalism is not just being simple or plain, minimalism is a movement of presenting elements in their fundamental purpose, mobile is a movement of consuming content in its fundamental form.
     
     
     

    Midgard is built on Bootstrap
     
    Bootstrap is the number one source you go to for making mobile responsive designs. Using Boostrap, we now utilize the two most popular CSS preprocessors, Less and Sass.
     
    One Framework, every Device
    Bootstrap easily and efficiently scales your websites and applications with a single code base, from phones to tablets to desktops with CSS media queries.
     
    Full of Features
    With Bootstrap, you get extensive and beautiful documentation for common HTML elements, dozens of custom HTML and CSS components, and awesome jQuery plugins.
     
     

     
    Building onto Bootstrap, Midgard successfully utilizes HTML5 and CSS3. HTML5 and CSS3 are the newest web languages designed to help create elegant and efficient websites easily. HTML5 elements are related to page structure, while CSS3 is concerned with presentation.
     
    HTML 5
    HTML 5 is the next major version of HTML. It introduces a bunch of new elements that will make our pages more semantic. This will make it a lot easier for search engines and screenreaders to navigate our pages, and improve the web experience for everyone. In addition, HTML 5 will also include fancy APIs for drawing graphics on screen, storing data offline, dragging and dropping, and a lot more.
     
    CSS3 
    CSS3 features are actually a component of the new HTML5 umbrella, and not a separate entity. The improvements introduced by CSS3 make changes easier and more convenient. It splits development up into modules while simplifying the integration and maintenance of a website.
    It also incorporates some exciting new features to further improve the visual appeal and empower the functionality of a website. It offers new classes, selectors and properties, making it easy to set up an aesthetically pleasing layout very quickly. The idea is to continue reducing clutter while encouraging visitors to spend time enjoying the website.

  7. Upvote
    JulioCF reacted to Mystery in Midgard-Community   
    The backend for registered users and server owners has been polished as well! Comments, Thoughts, please !
     








  8. Upvote
    JulioCF reacted to evilpuncker in [Solved]Como usar o emulador SQL   
    creio não ser possível pois alguns commits desabilitaram os db em sql :/ e estão pretendendo remover completamente em um futuro próximo
  9. Upvote
    JulioCF reacted to kyeme in Progress bar   
    In official, you're not able to move when the ProgressBar is still active. I'm also the one who report this.
     
    Topic: http://herc.ws/board/tracker/issue-7380-showprocgressbar-improper-behaviour/?gopid=18578#entry18578
     
    https://github.com/HerculesWS/Hercules/commit/962d203f95fd8b81d504f60aa28bb17cc268395d
  10. Upvote
    JulioCF reacted to ρixєℓ in [solved]Resolver aviso no emulador!   
    Não deixe o ip como "127.0.0.1".
  11. Upvote
    JulioCF reacted to Aeromesi in Aeromesi's Fast as the Wind Ragnarok Services   
    Status: [Available]
     
    PayPal
    (Friends & Family only to avoid Chargebacks) 
     Cryptocurrencies
    Bitcoin/Litecoin/Ethereum/DOGE/Monero/Stellar/TRON/Energi (supported payments in crypto)
     


    What I specialize in:
    Scripting - Prices will vary depending on the complexity of the script. - rand(simple script, hard script)

    Server Setup (Control Panel, Webhost, VPS, Patcher client, forum, basically everything to create a functioning RO server from Game, Patcher and Web - $25 USD
  12. Upvote
    JulioCF reacted to evilpuncker in Let's talk about, "eAmod"...   
    if you like bugged and outdated things go for it! (the only good thing about it is the bg) but that is my opinion
  13. Upvote
    JulioCF reacted to kisuka in 2015-09-05 : 14.2 Criatura Academy   
    14.2 Criatura Academy
     
    The Royal Criatura Academy is the new training area of adventurers in Rune-Midgarts. Novices must register themselves into the academy in order to take advantage of its educational benefits. The academy includes a grand hall, cafeteria, dispensary, a library, and a student lounge.


     
    Changes
    2012 Novice Grounds disabled (NPCs to help abandoned characters stuck in the area were added). Little Porings added to prt_fild08 along with its channel maps. Channel Warper name changed to official representation ("Channel Warp Official"). Academy script added. Novice Skills script disabled due to First Aid and Trick Dead being implemented into the Academy script. Fixed some AEGIS Names on a few items. Novice start point changed to iz_int.

     
    Why did this take so long?
    Some may be asking themselves: "damn, Kisuka, you've had this for over two years, why did it take you so long?". Well, first off, I've been through two jobs in the last year so my life has been pretty crazy in that regard. Things got stable in beginning of 2015, so I started getting back to this script. The other issue of why this script took so long is due to the nature of the script itself.
     
    In my opinion, this is one of the worst localized pieces of content in the history of Ragnarok Online. Each official server differs in how this script is implemented. The differences among official servers:
    kRO: Job Teachers warp you to that classes' specific map once you decide to change to that job.
    iRO: They changed it to the teacher NPC just changes you to the job in Izlude. You never find out where the guild is.
      iRO: Added custom NPCs around Izlude that give out free buffs.
      kRO: A number of NPCs that give 'Combat Training' in the form of hunting quests.
    iRO: Removed / Missing them.
      kRO / cRO: Cute Pet portion of the academy has misc poring NPCs to add more to the feel of the area during the dialog.
    iRO: Removed / Missing them.
      iRO: Awful engrish translations and placeholder texts used during localization process left in-game.
      euRO: Doesn't even have the script.
      jRO: No idea, they block non-Japanese IPs.

    Due to these differences, a large chunk of the script had to be manually translated due to iRO having stripped out those portions of dialog. I wanted to keep this content as close to kRO as possible so I chose not to remove them / not to copy iRO.

     
    Missing Features
    Due to either missing scripts / NPCs on official, no access to official script, or limitations in Hercules the following features are current missing in Criatura Academy:
    A number of Quest Bubbles are disabled currently due to certain aspects not implemented yet in Hercules (min / max level, Pre-req quests, stacking). ConsumeSpecialItem calls disabled due to lack of information / no implementation in Hercules. A number of complimenting quest NPCs missing due to lack of them in official server (iRO).

     
    Bugs
    If you find a bug, please create a Pull Request or a New Issue.
     
    Commit
    https://github.com/HerculesWS/Hercules/commit/21564acf13fbfc10295e4b2e026c2d3b7ca07299
  14. Upvote
    JulioCF reacted to Winterfox in Ajuda com DEBUG   
    @@Creek
     
    I didn't open it, since the error was clear. It was just hard to find where the variable is used. In line 388.
    getmapxy(getd(".m$"+strnpcinfo(3)),getd(".x"+strnpcinfo(3)),getd(".y"+strnpcinfo(3)),1); getd gets a reference to a variable based on a string, so you can construct the variable name dynamically.
    In this case getd(".m$"+strnpcinfo(3)) is the same as getd(".m$pacporing1"), so you can add the $ like this:
    getmapxy(getd(".m$"+strnpcinfo(3)+"$"),getd(".x"+strnpcinfo(3)),getd(".y"+strnpcinfo(3)),1);
  15. Upvote
    JulioCF reacted to Winterfox in Ajuda com DEBUG   
    @@Creek
     
    Add the postfix $ at the end of the .m$pacporing variables.
  16. Upvote
    JulioCF reacted to Winterfox in Ajuda com DEBUG   
    @@Creek
     
    The script function getmapxy atleast uses 4 parameters of which 3 get filled by the function to return results of the search.
     
    The first parameter is a string of the map in your case it should be named .m$pacporing1, .m$pacporing2 and .m$pacporing3 but since they omit the $ at the end of their name they are for integer variables and are not for string content which is returned by getmapxy.
     
    Therefore to work properly you need to change them to: .m$pacporing1$, .m$pacporing2$ and .m$pacporing3$.
  17. Upvote
    JulioCF reacted to evilpuncker in Sobre [Warning] Chatos.. como resolver?   
    troque o viewID dos npcs por constants encontrados no arquivo const.txt
  18. Upvote
    JulioCF got a reaction from Slicer in [DÚVIDA] no-ip no servidor TXT   
    A sei la, hoje em dia não. No meu tempo(talvez no nosso) de eA a sei la quantos anos atrás, era muito mais difícil, custoso porém muito melhor pelo aprendizado.. Hoje, entregam quase tudo pronto por preços irrisórios..
     
    gostos
  19. Upvote
    JulioCF reacted to Host32 in [DÚVIDA] no-ip no servidor TXT   
    Pelo que eu vi, PARECE que você configurou a porta direitinho tb, uma pergunda idiota, o clientinfo.xml do seu amigo ta configurado corretamente?
  20. Upvote
    JulioCF reacted to Slicer in [DÚVIDA] no-ip no servidor TXT   
    Use o Hamachi, dispensa no-ip e é fácinho de configurar.
  21. Upvote
    JulioCF reacted to kinori in [FIREPILLAR] Não conjura   
    Desculpe Julio, apenas estive informando os avanços para a solução do problema.
    Enfim, O problema não tem nenhuma relação com "Bug's" do emulador, basta editar o valor de level máximo que uma habilidade pode ter, no arquivo src/map/skill.h
     
    #define MAX_SKILL_LEVEL 10 altere o numero 10 para aumentar o level maximo aceitável nas habilidades em geral.
    Problema solucionado, Obrigado pela atenção de quem se disponibilizou a ajudar em uma configuração tão simples, Pode fechar o tópico!
  22. Upvote
    JulioCF reacted to madtoyz in [GUIDE]Custom Wings at robe place.   
    Make your custom wing just like official items robe
    archangel wings and fallen angel wings.



    What you need is :
    1. data extureÀ¯ÀúÀÎÅÍÆäÀ̽º
    collection (image in description)
    item (image in inventory and equipment)




    2. datasprite
    ¾ÆÀÌÅÛ (drop items)
    ¾Ç¼¼»ç¸® (image appear on the character)



    3. inside datasprite¾Ç¼¼»ç¸®
    ¿© (female)
    ³² (male)





    4. datasprite·Îºê (robe)
    bloodwings (this is my folder names for custom wing) you can change it,later we talk about it.



    5. inside datasprite·Îºêbloodwings

    ¿© (female)
    ³² (male)





    6. dataluafiles514lua filesdatainfo
    spriterobeid.lub or spriterobeid.lua
    spriterobename.lub or spriterobename.lua (read folder at datasprite·Îºê (robe) )



    7. datacskroption.lub



    MORE DETAILS GUIDEs :
    1. You can copy all names job from datasprite·Îºêõ»ç³¯°³ (this is folder Fallen Angel Wings).
    NOTICE : male have 110 of act,110 of spr and female have 120 of act,120 of spr format from ¾Ç¼¼»ç¸® folder. Can check picture at above on inside datasprite·Îºêbloodwings.
    ?male

    ´ÑÀÚ_³²¸¶¹ý»ç_³²¸ùÅ©_³²¸ùÅ©¾ËÆÄÄ«_³²¿©¸§_³²¿©¿ì¸¶¹ý»ç_³²¿©¿ì¿ö·Ï_³²¿©¿ì¼¼ÀÌÁö_³²¿©¿ì¼Ò¼­·¯_³²¿©¿ìÀ§Àúµå_³²¿©¿ìÇÁ·ÎÆä¼­_³²¿©¿ìÇÏÀÌÀ§Àúµå_³²¿¬±Ý¼ú»ç_³²¿ö·Ï_³²±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²±×¸®Æù°¡µå_³²±â»ç_³²±Ã¼ö_³²±æ·Îƾũ·Î½º_³²±Ç¼º_³²±Ç¼ºÀ¶ÇÕ_³²±Ç¼ºÆ÷¸µ_³²»çÀÚ±â»ç_³²»çÀڷ鳪ÀÌÆ®_³²»çÀڷε峪ÀÌÆ®_³²»çÀڷξⰡµå_³²»çÀÚÅ©·ç¼¼ÀÌ´õ_³²»çÀÚÆȶóµò_³²»êŸ_³²»óÀÎ_³²»óÀθäµÅÁö_³²°¡µå_³²°áÈ¥_³²°Ç³Ê_³²°Ë»ç_³²µµµÏ_³²µÎ²¨ºñ´ÑÀÚ_³²µÎ²¨ºñ¼Ò¿ï¸µÄ¿_³²·¹ÀÎÁ®_³²·¹ÀÎÁ®´Á´ë_³²·é³ªÀÌÆ®_³²·é³ªÀÌÆ®»Ú¶ì_³²·Î±×_³²·Îµå³ªÀÌÆ®_³²·ÎµåÆäÄÚ_³²¼¼ÀÌÁö_³²¼Ò¿ï¸µÄ¿_³²¼Ò¼­·¯_³²¼ºÁ÷ÀÚ_³²½¦µµ¿ìüÀ̼­_³²½´¶ó_³²½´¶ó¾ËÆÄÄ«_³²½´ÆÛ³ëºñ½º_³²½´ÆÛ³ëºñ½ºÆ÷¸µ_³²½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²½º³ªÀÌÆÛ_³²½ºÅäÄ¿_³²¾ÆÅ©ºñ¼ó_³²¾ÆÅ©ºñ¼ó¾ËÆÄÄ«_³²¾î¼¼½Å_³²¾î½Ø½ÅÅ©·Î½º_³²¹Î½ºÆ®·²_³²¹ÌÄÉ´Ð_³²¹ÌÄɴиäµÅÁö_³²¹Ùµå_³²³ëºñ½ºÆ÷¸µ_³²Á¦³×¸¯_³²Á¦Ã¶°ø_³²Á¦Ã¶°ø¸äµÅÁö_³²Ã¨ÇÇ¿Â_³²Ã¨Çǿ¾ËÆÄÄ«_³²Å¸Á¶±Ã¼ö_³²Å¸Á¶·¹ÀÎÁ®_³²Å¸Á¶½º³ªÀÌÆÛ_³²Å¸Á¶¹Î½ºÆ®·²_³²Å¸Á¶¹Ùµå_³²Å¸Á¶Å©¶ó¿î_³²Å¸Á¶ÇåÅÍ_³²À§Àúµå_³²Å©¸®¿¡ÀÌÅÍ_³²Å©¸®¿¡ÀÌÅ͸äµÅÁö_³²Å©·ç¼¼ÀÌ´õ_³²Å¬¶ó¿î_³²Å±Ǽҳâ_³²Å±ǼҳâÆ÷¸µ_³²ÆäÄڰdzÊ_³²ÆäÄÚ°Ë»ç_³²ÆäÄÚÆäÄÚ_±â»ç_³²ÆäÄÚÆȶóµò_³²Æȶóµò_³²Ãʺ¸ÀÚ_³²Ä̺£·Î½º±æ·Îƾũ·Î½º_³²Ä̺£·Î½ºµµµÏ_³²Ä̺£·Î½º·Î±×_³²Ä̺£·Î½º½¦µµ¿ìüÀ̼­_³²Ä̺£·Î½º½ºÅäÄ¿_³²Ä̺£·Î½º¾î½ê½Å_³²Ä̺£·Î½º¾î½ê½ÅÅ©·Î½º_³²ÇÁ¸®½ºÆ®_³²ÇÁ¸®½ºÆ®¾ËÆÄÄ«_³²ÇÁ·ÎÆä¼­_³²ÇåÅÍ_³²ÇÏÀÌÀ§Àúµå_³²ÇÏÀÌÇÁ¸®_³²ÇÏÀÌÇÁ¸®½ºÆ®¾ËÆÄÄ«_³²È­ÀÌÆ®½º¹Ì½º_³²È­ÀÌÆ®½º¹Ì½º¸äµÅÁö_³²frog_kagerou_³²kagerou_³²º¹»ç¾ËÆÄÄ«_³²

    female
    ´ÑÀÚ_¿©¸¶µµ±â¾î_¿©¸¶¹ý»ç_¿©¸ùÅ©_¿©¸ùÅ©¾ËÆÄÄ«_¿©¿©¸§_¿©¿©¿ì¸¶¹ý»ç_¿©¿©¿ì¿ö·Ï_¿©¿©¿ì¼¼ÀÌÁö_¿©¿©¿ì¼Ò¼­·¯_¿©¿©¿ìÀ§Àúµå_¿©¿©¿ìÇÁ·ÎÆä¼­_¿©¿©¿ìÇÏÀÌÀ§Àúµå_¿©¿¬±Ý¼ú»ç_¿©¿¬±Ý¼ú»ç¸äµÅÁö_¿©¿î¿µÀÚ_¿©¿î¿µÀÚ2_¿©¿ø´õ·¯_¿©¿ö·Ï_¿©¿þµù±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©±×¸®Æù°¡µå_¿©±â»ç_¿©±Ã¼ö_¿©±æ·Îƾũ·Î½º_¿©±Ç¼º_¿©±Ç¼ºÀ¶ÇÕ_¿©±Ç¼ºÆ÷¸µ_¿©»çÀÚ±â»ç_¿©»çÀڷ鳪ÀÌÆ®_¿©»çÀڷε峪ÀÌÆ®_¿©»çÀڷξⰡµå_¿©»çÀÚÅ©·ç¼¼ÀÌ´õ_¿©»çÀÚÆȶóµò_¿©»êŸ_¿©»óÀÎ_¿©»óÀθäµÅÁö_¿©°¡µå_¿©°áÈ¥_¿©°Ç³Ê_¿©°Ë»ç_¿©µµµÏ_¿©µÎ²¨ºñ´ÑÀÚ_¿©µÎ²¨ºñ¼Ò¿ï¸µÄ¿_¿©·¹ÀÎÁ®_¿©·¹ÀÎÁ®´Á´ë_¿©·é³ªÀÌÆ®_¿©·é³ªÀÌÆ®»Ú¶ì_¿©·Î±×_¿©·Îµå³ªÀÌÆ®_¿©·ÎµåÆäÄÚ_¿©¼¼ÀÌÁö_¿©¼Ò¿ï¸µÄ¿_¿©¼Ò¼­·¯_¿©¼ºÁ÷ÀÚ_¿©½¦µµ¿ìüÀ̼­_¿©½´¶ó_¿©½´¶ó¾ËÆÄÄ«_¿©½´ÆÛ³ëºñ½º_¿©½´ÆÛ³ëºñ½ºÆ÷¸µ_¿©½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_h_¿©½º³ªÀÌÆÛ_¿©½ºÅäÄ¿_¿©¾ÆÅ©ºñ¼ó_¿©¾ÆÅ©ºñ¼ó¾ËÆÄÄ«_¿©¾î¼¼½Å_¿©¾î½Ø½ÅÅ©·Î½º_¿©¹«Èñ_¿©¹«Èñ_¿©_¹ÙÁö¹«Èñ¹ÙÁö_¿©¹ÌÄÉ´Ð_¿©¹ÌÄɴиäµÅÁö_¿©³ëºñ½ºÆ÷¸µ_¿©Á¦³×¸¯_¿©Á¦³×¸¯¸äµÅÁö_¿©Á¦Ã¶°ø_¿©Á¦Ã¶°ø¸äµÅÁö_¿©Ã¨ÇÇ¿Â_¿©Ã¨Çǿ¾ËÆÄÄ«_¿©Å¸Á¶¿ø´õ·¯_¿©Å¸Á¶±Ã¼ö_¿©Å¸Á¶·¹ÀÎÁ®_¿©Å¸Á¶½º³ªÀÌÆÛ_¿©Å¸Á¶¹«Èñ_¿©Å¸Á¶Â¤½Ã_¿©Å¸Á¶ÇåÅÍ_¿©À§Àúµå_¿©À©´õ·¯_¿©Å©¸®¿¡ÀÌÅÍ_¿©Å©¸®¿¡ÀÌÅ͸äµÅÁö_¿©Å©·ç¼¼ÀÌ´õ_¿©Å±Ǽҳâ_¿©Å±ǼҳâÆ÷¸µ_¿©ÆäÄڰdzÊ_¿©ÆäÄÚ°Ë»ç_¿©ÆäÄÚÆäÄÚ_±â»ç_¿©ÆäÄÚÆȶóµò_¿©Æȶóµò_¿©Ãʺ¸ÀÚ_¿©Ä̺£·Î½º±æ·Îƾũ·Î½º_¿©Ä̺£·Î½ºµµµÏ_¿©Ä̺£·Î½º·Î±×_¿©Ä̺£·Î½º½¦µµ¿ìüÀ̼­_¿©Ä̺£·Î½º½ºÅäÄ¿_¿©Ä̺£·Î½º¾î½ê½Å_¿©Ä̺£·Î½º¾î½ê½ÅÅ©·Î½º_¿©Áý½Ã_¿©ÇÁ¸®½ºÆ®_¿©ÇÁ¸®½ºÆ®¾ËÆÄÄ«_¿©ÇÁ·ÎÆä¼­_¿©ÇåÅÍ_¿©ÇÏÀÌÀ§Àúµå_¿©ÇÏÀÌÇÁ¸®_¿©ÇÏÀÌÇÁ¸®½ºÆ®¾ËÆÄÄ«_¿©È­ÀÌÆ®½º¹Ì½º_¿©È­ÀÌÆ®½º¹Ì½º¸äµÅÁö_¿©frog_oboro_¿©º¹»ç¾ËÆÄÄ«_¿©oboro_¿©

    2. You copy and paste the act,spr files from datasprite¾Ç¼¼»ç¸® into datasprite·Îºêbloodwings then rename it into job class.




    3. You will need spriterobeid.lub/lua and spriterobename.lub/lua. Can find it at dataluafiles514lua filesdatainfo.
    Add this stuff into your spriterobename.lub/lua
    ROBE_BLOODWINGS = 5
    Notice : The end of word doesnt have ","

    Add this stuff into your spriterobename.lub/lua
    RobeNameTable = {[SPRITE_ROBE_IDs.ROBE_BLOODWINGS] = "bloodwings",RobeNameTable_Eng = {[SPRITE_ROBE_IDs.ROBE_BLOODWINGS] = "_bloodwings",
    Notice : The end of word need have ","




    4. Last thing you need do is open datacskroption.lub and add this stuff
    [29005] = {unidentifiedDisplayName = "Blood Wings",unidentifiedResourceName = "_bloodwings",unidentifiedDescriptionName = {"Unidentified item, can be identified with [Magnifier].",},identifiedDisplayName = "Blood Wings",identifiedResourceName = "_bloodwings",identifiedDescriptionName = {"Large, Blood Wings of a fallen dark angel.","All Stats + 1.","Base stats (without modifiers) is equal to 20 or higher,","-Str -> Attack + 1","-Int -> Magic Attack + 1","-Vit -> Tolerance to Neutral Property + 1%","-Agi -> Increase ASPD (After Attack delay -1%)","-Dex -> Ranged Attack +1%","-Luk -> Inflict 1% more critical attack.","Class : ^777777Garment^000000","Defense : ^77777718^000000","Weight : ^77777720^000000","Required Level : ^7777771^000000","Applicable Job : ^777777Every Job^000000",},slotCount = 1,ClassNum = 5},



    5. my SS for Bloodwings
     
    ps : the original guide is from here : http://rathena.org/board/topic/72734-guidecustom-wings-at-robe-place/?hl=cskroption
    And also dont miss understand about cskroption.lub.Cskroption.lub was make by judas.
    Now client 2013 has itemInfo.lub similar with cskroption.lub code.
  23. Upvote
    JulioCF reacted to Mystery in June & July Digest 2015   
    June & July Digest 2015
    The following digest covers the month of June 1st - June 30th 2015 and July 1st - July 31st 2015.
     
     
    June Digest
     
    Team Changes
    [*]@@4144 has joined the team as a Core Developer.

     
    Development Highlights
    [*]Re-implemented clif->colormes to accept arbitrary colors [*]Plugin load failure now causes Fatal Error [*]Implemented strcmp Function [*]Improved the HPMHookingGen parser [*]Dropped VS9 (Visual Studio 2008) broken/outdated project [*]Fixed an issue causing some structs to be missing from the HPMDataCheck [*]Improved info/error messages during plugin loading [*]Fixing party creation failure condition

     
    Database Highlights
    [*]Changed RC_DemiHuman to RC_DemiPlayer in Pre-Renewal [*]RC_Player, RC_DemiPlayer, RC_NonPlayer, RC_NonDemiPlayer, RC_All [*]Added New Item,Combo. Fixed some item scripts. CleanUp of Some Item [*]Added new costumes from JRO [*]Fix Veteran_Axe and Doom_Slayer_I item script [*]Updated item_bonus document, added missing race2 constants [*]Updated item_db with Race2 Constants

     
    Script Highlights
    [*]Corrected a mistake in the OrcsMemory script [*]Renamed guild and guild2 folder to woe-fe and woe-se [*]Updated Eclage Warps [*]Updated Item Scripts [*]Sura quest fix [*]Fixed costume name in eclage quest [*]Updated Blacksmith job quest with some extra conditions. [*]Added Renewal quest items to Ayothaya Dungeon Entrance quest [*]Added and Optimized Halloween 2013 [*]JobChanger Updated [*]Added duplicates of Riding Creature Master [*]Updated eden_iro.txt [*]Added Ninja Shop [*]Fix Izlude In Shops Location and Direction [*]Updated Buying Shops script [*]Added new NPC constants [*]Fixed Several Bugs(Old GlastHeim) [*]Added missing 'end' in some scripts

     
    June Statistics
    [*]During the period there were 62 Commits. [*]Of these 62 commits, 8 included bug-fixes. [*]3 Commits from Pull Requests.



     

    July Digest
     
    Team Changes [*]None

     
    Development Highlights
    [*]Fixes skill blocks overiding larger blocks [*]Fixed a compile error on armv7l (Raspberry Pi 2 model) [*]Add missing checks into login.c [*]Add missing checks to account_sql.c. [*]Add missing check and NONNULL attributes to char.c. [*]Add missing checks to pincode.c [*]Remove useless checks from char server. [*]Remove useless checks from map server. [*]Move check cards related code into separate functions. [*]Reduce memory usage in HPM in homunculus.c [*]Reduce memory usage in HPM in skill.c [*]Reduce memory usage in HPM in quest.c [*]Reduce memory usage in HPM in status.c [*]Reduce memory usage in HPM in mercenary.c

     
    Scripting Highlights
    [*]Removed blank text contents in NPC scripts. [*]Update Unique ID system to match official now it cover all cash items… [*]Added 2013 Christmas Event [*]Implemented 2012 Headgears Quest [*]Implemented Kagerou/Oboro Gear Enchants. [*]Added Shadow item Refiner

     
    Database Highlights
    [*]Removed all Default Values from item_db [*]ItemDB: Updated Promotional Shadow Item

     
    July Statistics
    [*]During the period there were 38 Commits. [*]Of these 38 commits, 4 included bug-fixes. [*]3 Commits from Pull Requests.

  24. Upvote
    JulioCF reacted to jTynne in Ragnarok Online Mobile Version CN Teaser Trailer at Chinajoy 2015   
    Looks a hell of a lot like Tree of Savior. I like it though!
  25. Upvote
    JulioCF reacted to Mystery in And... we're back!   
    Hello everyone!
     
    Hercules is now back up and running smoothly on the new host. We apologize for the downtime that was given as we were performing the migration! You may look for more information at this post: http://herc.ws/board/topic/9987-server-transfer-and-downtime/
     
    There may be things that are still recuperating, please be patient with us as they will be recovered!
     
    Once again, we apologize for the inconvenience this may have caused!
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