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4144

Core Developers
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Everything posted by 4144

  1. yes, will be increased. new ragnarok client support item id at least up to 2147483648. And hercules will support it too. For old clients it will be limited up to 65535.
  2. see different converters in tools directory. For mob skill db you need mobskilldbconverter.py
  3. no, you looking wrong field. issue with char_id. char_id must be 15000 or bigger
  4. this is known innodb issue. First character can have wrong id. Fix it manually or remove character with id smaller than 150000
  5. @hendra814 new clients not using any packets obfuscation
  6. 4144

    Nemo patcher

    Oh, i have it not pushed fixed too... WIll push after some time
  7. this error is simple. you running your exe not in hercules directory. it MUST be where all files located and not any other dirs like you did. Probably this is issue in your visual studio project configuration.
  8. create issue in nemo bugtracker about buttons https://gitlab.com/4144/Nemo/issues
  9. @luizragna on forums and on wiki was already too many guides how add new maps... For build any plugin if you know it's name. run: make plugin.NAME for mapcache.c this command will be: make plugin.mapcache
  10. @noobzter003 what server you using? Hercules i think already have new packet support for AOE skills
  11. by default new clients not have obfuscation enabled nemo i think cant add keys for this new clients. but technically it's possible. In future i will try to check how to fix it
  12. in ACMD(showbuff) in line 275 you show error message and p is NULL, and after call clif->party_info(p), this call your overloaded function clif_party_info_overload, and here it validate parameter for NULL and show error message.
  13. in hercules look like no at command for change char sex. Char sex can be changed from scripts only
  14. some files in grf probably need rename from name_kr.lub to name_LANG.lub where LANG is language name related to langtype 6
  15. 4144

    Nemo patcher

    Added new patch "Set fixed job id in char create dialog" It allow set fixed job id on char creation. Should works for doram clients
  16. struct unit_data *ud = unit->bl2ud(bl); if (ud == NULL) return false; script_pushint( st, ud->skill_id ); // always return 0 //script_pushint( st, ud->dir ); // works something like this
  17. idk. this is not supported feature by gravity. it may works or may not. But it will not works by default. atleast need change client resources grf or data folder
  18. @Asheraf resources probably removed, but code look like exists, at least partially
  19. i not see changes in initial packet
  20. @Slicer what client version?
  21. unit->bl2ud some times may return NULL, and plugin may crash because this
  22. it probably located in data directory
  23. from message mean something wrong with navigation
  24. Crash can be because patch "68 Enable 64k Hairstyle" or some other patches. Or may be some resource errors? Dont enable patch "71 Ignore Resource Errors" because you cant see resource errors. try use less patches for first tests, after if it works, try add more patches.
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