ShadowLight
-
Content Count
46 -
Joined
-
Last visited
Reputation Activity
-
ShadowLight reacted to evilpuncker in Auction House Fee Bug?
IIRC it is just a "visual" bug in the client
-
ShadowLight reacted to Emistry in Remove skill via script?
assign the temporary flag "1" to the skill.
skill 1001,1,1; or you could also try this to remove it.
skill 1001,0,0; -
ShadowLight reacted to Emistry in Sending Mail via Script?
https://rathena.org/board/topic/74969-send-mail-via-scriptcommand/
-
-
ShadowLight reacted to reunit in Where does the black grid dots come from?
Help needed, just made a new server and i do not know why this happened
Finally found out the solution, remove lightmaps under settings. Boy i feel dumb
-
ShadowLight reacted to Dastgir in Hotkey are not saving
Indeed hotkey.lub was decrypted badly, Updated the new hotkey.lub which is working fine (https://github.com/ROClientSide/Translation/commit/2175ef794b1db41abf23fd6e0f9224f9ec87f1c5)
Thanks
-
ShadowLight reacted to Mhalicot in Hotkey are not saving
Whew, what a relief, at first I was thinking about hotkey.lua/b also but I've been confused because of UserKeys error. Anyways I wish you really fixed your problem (Mark Solved)
-
ShadowLight reacted to Mhalicot in Hotkey are not saving
Make sure you delete all below file in your GRF
- ChatWndInfo_U.lua
- OptionInfo.lua
- UserKeys_s.lua
- UserKeys.lua
if you have lots of .grf, Please check if that files are available. if yes please remove it.
-
ShadowLight reacted to Mhalicot in Hotkey are not saving
hmm.. try to use this SaveData.zip make a backup of your own SaveData first.
-
-
ShadowLight reacted to milk in Automatic Join #main
- script OnStartNPC -1,{OnPCLoginEvent: atcommand "@join #main";} -
ShadowLight reacted to jaBote in Rebirth command
The job change to High Novice should be made on the script before issuing the resetlvl(1) script command if you want to make your players rebirth.
So, the sequence for getting someone to transcend is like this:
jobchange Job_Novice_High;resetlvl(1); resetlvl(1) will automatically give the 100 stat points, First Aid and Trick Dead skills if the new job is High Novice.
-
ShadowLight reacted to Dastgir in Custom Mob
500 is not a range for monsters.
Monsters have range from 1000-3999 (Depends upto client, 2013 ones have till 3999)
and the new client than 2013(2014 and up) have mobs range starting from (1000-3999 and 25000-2xxxx), not sure about till what they go.
-
ShadowLight reacted to Garr in Custom Mob
Did you edit this setting in src/map/mob.h? If not, then increase it and recompile, or decrease the id of mob to under 4000 :3
// Change this to increase the table size in your mob_db to accommodate a larger mob database.// Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes.// Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000#define MAX_MOB_DB 5000