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kyeme

High Council
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Posts posted by kyeme


  1. any o-o you can create a new one and input that code or throw it into a existent

    Ok ive got it.

     

    Sir in the 

    BUILDIN_DEF(waitingroom,"si?????"),BUILDIN_DEF(delwaitingroom,"?"), 

    Mine is joinwaitingroom, I dont know what to put here.. xD


  2.  

    yes totally possible o-o like uh i'll show a example editing a existent command oo (didnt test btw)

    BUILDIN_FUNC(delwaitingroom){	struct npc_data* nd;	if( script_hasdata(st,2) )		nd = npc_name2id(script_getstr(st, 2));	else		nd = (struct npc_data *)map_id2bl(st->oid);	if( nd != NULL )		chat_deletenpcchat(nd);	return 0;}
    to
    BUILDIN_FUNC(delwaitingroom){	struct npc_data* nd;TBL_PC *sd = script_rid2sd(st);	if( script_hasdata(st,2) ) /* string is npc name that holds the chat */		nd = npc_name2id(script_getstr(st, 2));	else /* assume the chat room is in this invoking npc */		nd = (struct npc_data *)map_id2bl(st->oid);	if( nd != NULL && nd->chat_id ) {chat_joinchat(sd, nd->chat_id, NULL);}	return 0;}
    let me know if you have any problems o:

    Thanks Sir i will try this. Btw what script command that i will use?

     

    My sample:

     

    -	script	atcmd_joinchatroom	-1,{OnInit:	bindatcmd "joinchatroom",strnpcinfo(3)+"::OnAtcommand";	end;OnAtcommand:	"what script command";	end;} 

  3. Do we have a delay after attacking bonus? :)

    For my example:

     


     

    Red Booster

     

    12796#
    ^ff0000unable to trade with other accounts^000000
    A energy booster that burns internal energy and support battle ability. It is not good for your health.
    ATK, MATK + 30 for 10 min, increase ASPD (remove after attack delay for 5%), reduce floating cast time for 5%, MHP, MSP - 10%.
    when melee and magic attack, user will have chance to cast Improve Concentration lv 3
    ^000088When user lose all HP, the effect also will be gone.^000000
    Weight : ^7777771^000000
    #

     

     

     
     

     

     

    Filir's Pinions

     

    5664#
    A cute headgear made in the form of Filir's wings, the most popular bird-like homunclus.
    Aspd +2%.
    Reduce the after-attack delay by 2%.
    ^FFFFFF_^000000
    ^FF0000Concept created during the Summer 2008 Create a headgear Contest.
    Created by Bara-chan^000000
    ^FFFFFF_^000000
    Class : ^777777Headgear^000000
    Defense : ^7777771^000000
    Location : ^777777Mid ^000000
    Weight : ^77777710^000000
    Required Level : ^77777770^000000
    Job : ^777777All^000000
    #

     

     


     

     

    King Poring Hat

     

    18785#
    The Master of all porings, the King Poring's hat.
    DEX + 1, LUK + 1.
    Increase additional DEX+1, LUK+1 per 1 refining from +5 upgrade.
    During the event period, Increase 10% of damage for all monsters, Heal amount +10%, Delay after attacking +10%
    Class : ^777777Headgear^000000 Defense : ^77777710^000000
    Location : ^777777Upper ^000000Weight : ^77777760^000000
    Required Lv : ^77777710^000000
    Job : ^777777All jobs^000000
    #

     

     

     

    @edit: the Delay after attacking bonus and attackspeed bonus is the same?

  4. We dont have a mapflag/restricted for guild dungeon? :)

     

     

    // Legend for 'Flag' field (bitmask)://  1 = Cannot be used in normal maps//  2 = Cannot be used in PvP maps (use this instead of 1 for PK-mode servers)//  4 = Cannot be used in GvG maps//  8 = Cannot be used in Battleground maps//  16 = Cannot be cloned (clones will not copy this skill)//  Restricted zones - they're configured by 'restricted <number>' mapflag//  32 = Cannot be used in zone 1 maps//  64 = Cannot be used in zone 2 maps//  128 = Cannot be used in zone 3 maps//  256 = Cannot be used in zone 4 maps//  512 = Cannot be used in zone 5 maps//  1024 = Cannot be used in zone 6 maps//  2048 = Cannot be used in zone 7 maps 

    Missing?


  5.  

    it related to source rather than only script

    It's rather a question of who wants it really rather than if it's script or source.

    And how it would work. Because with it would be the required web part where you need to pay to continue playing.

    I think its like 'state' in login table: ban, block, etc.

     

    New state : premium xD


  6. this could be done in src easily..

     

    MVP killed -> save to db left respawn time

    Server restarted or npc reloaded -> server fetch respawn time from db then parse then load to its ticking process before respawn

     

    this will only work if the MVP mob dies after server initial start...

     

    ATM just an idea and the codes are still in my brain..if I have time I'll do it.. :)

     

    :meow:

    +1

     

    In the official if the server restarts, it should refresh the monster spawn. As i see, only @reloadscript should be separated in monster spawn refresh. :)

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