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kyeme

High Council
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Posts posted by kyeme


  1.  

     

    san banda nilalagay yun tol s data folder?

     

    oo sa data folder tol, 

     

    d2 mo lagay : datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºbasic_interface.

     

     

    SlashGeeGee

    ayaw gumana! 2012-04-10 gamit ko ung kay judas!

    2012-04-10ragexe or RagexeRE ?

    Sa ragexe lang makikita ang cash shop


  2.  

     

    You buy the monster scroll box that you will get 10 scrolls. These scrolls by clicking turns into monster.

    where to buy? item id? is it available in sakray servers?

     

    I would like to add if no one objects..hahaha

     

    :meow:

     

    Are cash items.

     

    box item_db:

     

    17037,17038,17039,17040,17041,17043

     

     

     

    You buy the monster scroll box that you will get 10 scrolls. These scrolls by clicking turns into monster.

    where to buy? item id? is it available in sakray servers?

     

    I would like to add if no one objects..hahaha

     

    :meow:

     

    Are cash items.

     

    box item_db:

     

    17037,17038,17039,17040,17041,17043

    Thanks for the item id :)

     

    With bonus O-O

    17038#^ff0000This item cannot be traded with others.^000000A box contains 10pcs of transformation scrolls(Raydric Archer) with 1pc of bonus scroll(poring).A mystery scroll which allows you to transform into monster "Raydric Archer" for 20 min.Increase attack 25% by using bow.^ff0000Caution! Transformation will be end with death.^000000^ff0000This item can not be refundable after open.^000000Weight : ^7777771^000000# 

     


  3.  

    How DO I enable the New Mounts on Pre-Renewal Mechanics?

     

    12622,Boarding_Halter,Reins Of Mount,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ setmounting(); },{},{} 

    Use 2011 + client and add item 12622 on your pre-re/item_db.tx :)

     

    Wait . . what do you mean new mount?  :o


  4.  

     

     

    Mmmm could it be possible for the map to be no pots map?

     

     

    @rathena they have a mapflag "mf_noitemconsumption"

    But here in Hercu I think we dont have

    -- --

    Possible via src mod.

     

    I see. Anyways just the warper with full heal how to do it?

     

     

    mapname,x,y,4	script	PvP Warper	438,{percentheal 100,100;warp "guild_vs3",0,0;end;} 

  5. +1 to kyeme. interesting discount.

    Thank you :)

     

     

    Im suggesting for cash shop discount xD

    Example:

     

    cash_shop: (
    {
        discount: 50 // 50% discount in cat_0
    cat_0: { //New
    RTC_Winner_Hat:2000
    King_Poring_Hat:2500
        }
    },
    {
       discount: 10 // 10% discount in cat_1
    cat_1: { //Hot
    Baricade_Repair_Kit:10
    Guardian_Stone_Repair_Kit:8
          Muffler_Box:3
        }
    },
    {
       discount: 0 // default
    cat_2: { //Rental
    Boarding_Halter_7_Box:25
        }
    }
     
     
    ~Results:
    RTC_Winner_Hat = 1000
    King_Poring_Hat = 1250
     
    Baricade_Repair_Kit = 9
    Guardian_Stone_Repair_Kit = 7     (10% of 8 = 0.8
    Muffler_Box = 3 (10% of 3 = 0.3) no discount? xD
     
    Suggestion only . Thanks!!!!!!!!! :)

    Is this possible?


  6.  

     

    im using it now and it working in my testing server, that item is using aura effect. only the drop sprites and effect you can see in the data folder

     

     

     

     

     

     
    did you see the effects already, im using it now but i cant see any effects at all, im using 20130522 ragexe.exe

     

    Which one is it, does it work for you or not?

    20130522ragexe.exe i see the item and collection sprite but the effects ingame cannot see.

     

     

     

    im using it now and it working in my testing server, that item is using aura effect. only the drop sprites and effect you can see in the data folder

     

     

     

     

     

     
    did you see the effects already, im using it now but i cant see any effects at all, im using 20130522 ragexe.exe

     

    Which one is it, does it work for you or not?

    20130522ragexe.exe i see the item and collection sprite but the effects ingame cannot see.

    I thought it was working on you.  :wacko:

    Actually all client can see the sprite. . .

    Only the sprite or effect view dont know how to implement  :mellow:


  7. files needed in able to use moonstar and superstar

     

    Under effects folder:

     

    moon1.bmp

    moonstar.ezv

    moonstart.str

    star1.bmp

    superstar.evz

    superstar.str

    superstar1.bmp

    superstar2.bmp

     

    under collection and item:

     

    ´Þ°úº°ÀÇÀå½Ä - moonstar

    ½´ÆÛ½ºÅ¸ÀÇÀå½Ä - superstar

     

    under sprite:

     

    ´Þ°úº°ÀÇÀå½Ä.spr

    ´Þ°úº°ÀÇÀå½Ä.act

     

    ½´ÆÛ½ºÅ¸ÀÇÀå½Ä.spr

    ½´ÆÛ½ºÅ¸ÀÇÀå½Ä.act

     

    put AccessoryId and accName

     

    say thanks if its working in your server

    But i already have those files  :o


  8. Goto map_zone_db.conf

    In zone with name: "All"

    Put the id you want to disable

    example Red_Potion or itemd id: 501

    	disabled_items: {	   Red_Potion: true	}

    And then...

    To enable the Red_Potion on Battlegounds Map..

    scroll down and go to zone with name: "Battlegrounds"

    Add Red_Potion and set to false if you want to disable

    like this:

     

    disabled_items: {
    Assumptio_5_Scroll: true
    Pty_Assumptio_Scroll: true
    Red_Potion: false
    }

     

    :)


  9. your attachment only have item drop sprite&act, item inventory image and item collection image. You also need a sprite which is used when headgear is equipped which is missing from your attachment. If this is an official accessory (by the look of things it does) then you shouldn't need to worry about those files provided your RO folder is updated.

    Honestly, that's the only file I saw in pRO's Data and my data is also updated. I still don't know why I can't get it to work

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