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Posts posted by kyeme
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Im suggesting mapflag to disable the cahs shop (if possible
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e.g
prontera mapflag nocashshop
You cant open your cash shop window in prontera map
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In official DB Guyak Pudding has no script:
https://github.com/HerculesWS/Hercules/blob/master/db/re/item_db.txt
Anyways, SC_SpeedUp1 was long time changed to SC_MOVHASTE_INFINITY since it's the official name on the official servers. Some other effects have been also changed such as SC_INCREASEAGI to SC_INC_AGI as mofo said. So change that SC_SpeedUp1 to SC_MOVHASTE_INFINITY and the script will be OK again.
FYI: Using an invalid SC_ name will result on applying que SC numbered zero, which is SC_STONE in /db/const.txt.
Hope I helped.
thx,its working now..
but i got problem when my cursor go at icon increase,automatic will kickout from the game..
"MOVHASTE_INFINITY" icon produced the error
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Sir in the item_packages the ID<item_id> is not working?
Some items are not working like Mama's_Knife
Implemented yehey! https://github.com/HerculesWS/Hercules/commit/606a98573346c984dc36be3b2db67fb9f0da1d03
Thanks xD
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+1
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Already fixed @latest rev. Please update your SVN
or try this:
Quote
#include "../common/showmsg.h"
#include "../common/strlib.h"
+ #include "../config/core.h"Quote
#include "../common/cbasetypes.h"
- #include "../config/core.h" -
i tried to use the skill of my whitesmith, change cart but its not working thats why i tried to use @cart instead how to fix that?
Hi, please update your Hercules SVN to the latest. Its already been fixed
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yah im talking about the auto mute system
how to disable it?
in client.conf
// Duration of client's self mute in minutes.// Note: Do not enable this, if you enabled commands for players,// because the client sees multiple commands in succession as spam.// Default: 0 (means disabled)client_accept_chatdori: 1
change iy to 0
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Sir in the item_packages the ID<item_id> is not working?
Some items are not working like Mama's_Knife
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I prefer to wait for other people to input if they would like it too.
But I'd rather not, to keep it official, but we'll know.
Alright
It would be nice if we have a settings like
group_accept_chatdori: <group_lvl>
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Implemented at da064c030d22c0920f74b345ca3118c9204dae2b.
Wow so fastttttttttttttttt thank you!
btw can you not include commands (valid commands) in auto mute? Possible? Thanks in advance
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I've seen this somewhere. Is this diff made by Ai4rei?
Hmm i dont know xD
I just copy the credits from rathena
QQfoolsorellina, on 08 Jan 2012 - 15:52, said:I downloaded the diff from EA forum beforeCredits:
Ai4rei/Mirei
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I will try, THANK YOU!
Working! Thanks!
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Please implement the anti flood system
Thank youuuuuuuuuuuuu
(The code is not working @latest so please re-code)
Credits:
Ai4rei/MireiIndex: conf/battle/client.conf===================================================================--- conf/battle/client.conf (revision 14729)+++ conf/battle/client.conf (working copy)@@ -120,6 +120,12 @@ // Clients from 2009 onward support this display_status_timers: yes+// Duration of client's self mute in minutes.+// Note: Do not enable this, if you enabled commands for players,+// because the client sees multiple commands in succession as spam.+// Default: 0 (means disabled)+client_accept_chatdori: 0+ // Randomizes the dice emoticon server-side, to prevent clients from forging // packets for the desired number. (Note 1) client_reshuffle_dice: noIndex: src/map/battle.c===================================================================--- src/map/battle.c (revision 14729)+++ src/map/battle.c (working copy)@@ -4003,6 +4003,7 @@ { "eq_single_target_reflectable", &battle_config.eq_single_target_reflectable, 1, 0, 1, }, { "invincible.nodamage", &battle_config.invincible_nodamage, 0, 0, 1, }, { "mob_slave_keep_target", &battle_config.mob_slave_keep_target, 0, 0, 1, },+ { "client_accept_chatdori", &battle_config.client_accept_chatdori, 0, 0, INT_MAX }, { "autospell_check_range", &battle_config.autospell_check_range, 0, 0, 1, }, { "client_reshuffle_dice", &battle_config.client_reshuffle_dice, 0, 0, 1, }, { "client_sort_storage", &battle_config.client_sort_storage, 0, 0, 1, },Index: src/map/battle.h===================================================================--- src/map/battle.h (revision 14729)+++ src/map/battle.h (working copy)@@ -477,6 +477,7 @@ int eq_single_target_reflectable; int invincible_nodamage; int mob_slave_keep_target;+ int client_accept_chatdori; int autospell_check_range; //Enable range check for autospell bonus. [L0ne_W0lf] int client_reshuffle_dice; // Reshuffle /dice int client_sort_storage;Index: src/map/clif.c===================================================================--- src/map/clif.c (revision 14729)+++ src/map/clif.c (working copy)@@ -11545,16 +11545,27 @@ if( type == 0 ) value = 0 - value;- //If type is 2 and the ids don't match, this is a crafted hacked packet!- //Disabled because clients keep self-muting when you give players public @ commands... [Skotlex]- if (type == 2 /* && (pc_isGM(sd) > 0 || sd->bl.id != id)*/)- return;+ if( type == 2 )+ {+ if( !battle_config.client_accept_chatdori )+ {+ return;+ }+ if( pc_isGM(sd) > 0 || sd->bl.id != id )+ {//If type is 2 and the ids don't match, this is a crafted hacked packet!+ return;+ }+ value = battle_config.client_accept_chatdori;+ dstsd = sd;+ }+ else+ {+ dstsd = map_id2sd(id);+ if( dstsd == NULL )+ return;+ }- dstsd = map_id2sd(id);- if( dstsd == NULL )- return;-- if( (level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(atcommand_mute) )+ if( type == 2 || ( (level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(atcommand_mute) ) ) { clif_manner_message(sd, 0); clif_manner_message(dstsd, 5);
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how do i reload when i add new item at cashshop.conf ?
Restart server.
Currently we are discussing it here: http://herc.ws/board/topic/1247-adding-reloadcashshop/
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Help~
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What is the file name of this sprite? Help~
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Isn't those announcements used for the package items? https://github.com/HerculesWS/Hercules/blob/master/db/re/item_packages.conf
By setting Announce: True you should get that similar broadcast from what I've seen in previous SS's of peoples o_O
The line 1629 of msgtringtable was used by item package (implemented) and rare_drop item (not yet implemented here @hercu)
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Please implement the rare_drop announcement like from official
// Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) ***// This can be set to any value between 0~10000.// Note: It also announces STEAL skill usage with rare items// 0 = don't show announces at all// 1 = show announces for 0.01% drop chance items// 333 = show announces for 3.33% or lower drop chance items// 10000 = show announces for all items
Remove:
messages.conf
541: '%s' got %s's %s (chance: %0.02f%%)
Implement:
msgtringtable at line 1629
pRO
Citizens of Midgard, Lady Luck shines upon [%s] !! [%s] has awarded the player with '%s' !!#
or iRO:
[%s] has won [%s] from '%s'.#
Napster and evilpuncker reacted to this -
please support 2012-04-17ragexe
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That was implemented long ago. You should have that working o_O
I believe you're looking for this then o_O https://github.com/HerculesWS/Hercules/commit/889a866e92a6c50f8a085e9c99001a9373830f44It was updated a long time before and couldn't track of it. I don't wanna update the recent svn since I only use pre renewal hercules. Mind if you can lead me the way?
This was a while ago though.. xD
yeah also the rename change there was also an update for it.
Yes it was updated in my SVN how come when I used the item_db entry. The rename and slotchange doesn't work? Instead it only goes to the global reg value as CharRename. It doesn't update in the char entries.
Are you sure after "right clicking" the character on the login screen nothing happens?
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Some langtype can not enforce login background
Just use another langtype
Im using langtype 7 (PH) and its working fine
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Such are considered invalid by format unfortunately, for now you'd need to add such items using the 'ID' syntax e.g. 'ID2115:70' for valkyrie shield.cat_0: { //New
Valkyrja's_Shield:70
3D_Glasses:250
Bapho_Jr._Egg:10
}
The format above is not working
Please confirm. Thanks
As for the discount field, could you post it in the suggestions forum please?
Thank you
Done
http://herc.ws/board/topic/1291-cash-shop-discount/#entry9354
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Im suggesting for cash shop discount xD
Example:
cash_shop: ({discount: 50 // 50% discount in cat_0cat_0: { //NewRTC_Winner_Hat:2000King_Poring_Hat:2500}},{discount: 10 // 10% discount in cat_1cat_1: { //HotBaricade_Repair_Kit:10Guardian_Stone_Repair_Kit:8Muffler_Box:3}},{discount: 0 // defaultcat_2: { //RentalBoarding_Halter_7_Box:25}}~Results:RTC_Winner_Hat = 1000King_Poring_Hat = 1250Baricade_Repair_Kit = 9Guardian_Stone_Repair_Kit = 7 (10% of 8 = 0.8)Muffler_Box = 3 (10% of 3 = 0.3) no discount? xDSuggestion only . Thanks!!!!!!!!!
Disable Cashshop in pvp & woe
in Approved
Posted
We dont have![:(](https://board.herc.ws/uploads/emoticons/default_sad.png)
Here im suggesting http://herc.ws/board/topic/1477-mapflag-for-cash-shop/ xD