xlaws27
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Everything posted by xlaws27
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Last Man Standing (using queue iterator script commands)
xlaws27 replied to AnnieRuru's topic in Event & Game Releases
thank u so much for this!!! @@AnnieRuru hello annieruru. i tested this on my test server , i changed the starting timer from 5 minutes to 3 seconds. i created a 2 level novice (lvl 1 group id) (i also tried leveling them up and changing their job) i started the event and registered them both. there's a THIS IS SPARTAA so i used one novice then i kill the other novice and nothing happened there's no announcement when i killed the other novice and it's still @Pvpon -
ahmm my request is a normal refiner with reversion ability or adding a reversion script here http://herc.ws/board/topic/10308-configurable-refiner/page-2#entry65953 (credits to vlync) example i'm going to refine my +4 composite bow to +5 there is a 5% chance that it will go back to +0 and there is a 10% chance that it will go back to +3 and 10% chance that it will stay as it is and 75% chance that it will go to +5.. help will be much appreciated thank you .
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@@Vlync hello vlyn. can u add a refiner script where there is a reversion of a refined item. example i'm going to refine my +4 composite bow to +5 there is a 5% chance that it will go back to +0 and there is a 10% chance that it will go back to +3 and 10% chance that it will stay as it is and 75% chance that it will go to +5..
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hi guys. how to lower down the gospel effect? like this 1. additional atk from 100% to 20% 2. additional maxhp/maxsp from 100% to 10% etc and about the mindbreaker, how can i make it stay at level 1? i hope you can help me thanks
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super extended equipment window and error on some items :(
xlaws27 replied to xlaws27's question in Client-Side Support
im using 2013-08-07 -
super extended equipment window and error on some items :(
xlaws27 replied to xlaws27's question in Client-Side Support
yea i tried to use 2014 but same thing happened. im using that translation. -
super extended equipment window and error on some items :(
xlaws27 replied to xlaws27's question in Client-Side Support
@@M0nsTT3r hi. same thing happen my window of equipment is still the same -
super extended equipment window and error on some items :(
xlaws27 posted a question in Client-Side Support
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i agree on this. maybe you can add some maze runner twist where the walls will move and the way to exit changes everytime the event starts
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any good person who have this client? link is broken and yommy was active last july 25
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everyone said that 2012-04-10 and 2013-08-07 are the stable client. but it's 2015 now. is there a 2014 or 2015 stable clients?
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may i ask for a best host? i know that there are a lot of topics in google but all of them are OLD that's why i am looking for the best host RIGHT NOW..I've been on a lot of ready to play hosting but none of them satisfied me. Some of them are LAG/SPIKE during WOE CLASHES(100 players with 2gb ram damn right?) and some of them have a really bad service and support. can someone recommend me a good hosting? w/ ddos protection and no lag issues? it's better if it's not ready to play since it is cheaper than those ready to play but super lag my friend recommended me ovh is it good? anyway i want more recommendations here thanks.
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remove all buffs that came from gospel when entering a warp?
xlaws27 posted a question in Script Requests
remove all buffs that came from gospel when entering a warp? help me plzz i really need this especially during woe times -
yeah. this script i want is like koe. but im having difficulties on editing it lol. i hope i can finish it today. Can you post your script? It's easier to edit than writing from scratch. i dont really know where to start T_T
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have u paid for harmony? if yes it got a tool to make it for you I guess is this still compatible on the latest hercules?
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cavs and gsw finals on nba are very popular right now i would like to ask an betting npc and this is how it works 1. when clicking npc there will be 2 Option • Bet for CAVS • Bet for GSW 2. then the betting money is TCG 3. If Player1 bet on cavs and bet a 5tcg (of course it will delete the 5tcg on the inventory) • if cavs win then he will get a 10tcg then click the npc for the reward • if cavs lose then his bet will be gone 4. there will be a gm option to end the betting before the game of cavs and gsw 5. since its impossible for the ragnarok to know who wins between cavs and gsw. there will be a gm option that will choose who wins. there will ^^, i hope someone can make it hehe
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yeah. this script i want is like koe. but im having difficulties on editing it lol. i hope i can finish it today.
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can someone help me for my dungeon idea? TCG FARM ZONE FAQS ( DUNGEON ) 1. It only opens every 2 hours. 2. 3minutes announce before the opening. 3. it will only spawn 5 monster ( i have my own custom monster ) 4 the monster will only respawn every opening of the npc. 5. the last hitter will get 1 tcg. 6. 5 minutes time limit only 7. if all of the monsters have been killed it will warp you back at prontera 8. if the players failed to kill all the monsters and reach the time limit. it will automatically killmonster on the map and wait for the respawn (opening) 9. ITS A PVP ON MAP! map is - ordeal_3-2
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there is something wrong like on job_db1 original knight HP table (written at the new one) is HPTable:[ 40, 48, 58, 69, 82, 96, 112, 129, 148, 168, // 1 - 10 190, 213, 238, 264, 292, 321, 352, 384, 418, 453, // 11 - 20 490, 528, 568, 609, 652, 696, 742, 789, 838, 888, // 21 - 30 940, 993, 1048, 1104, 1162, 1221, 1282, 1344, 1408, 1473, // 31 - 40 1540, 1608, 1678, 1749, 1822, 1896, 1972, 2049, 2128, 2208, // 41 - 50 2290, 2373, 2458, 2544, 2632, 2721, 2812, 2904, 2998, 3093, // 51 - 60 3190, 3288, 3388, 3489, 3592, 3696, 3802, 3909, 4018, 4128, // 61 - 70 4240, 4353, 4468, 4584, 4702, 4821, 4942, 5064, 5188, 5313, // 71 - 80 5440, 5568, 5698, 5829, 5962, 6096, 6232, 6369, 6508, 6648, // 81 - 90 6790, 6933, 7078, 7224, 7372, 7521, 7672, 7824, 7978, 8053, // 91 - 100 8128, 8203, 8278, 8353, 8428, 8503, 8578, 8653, 8728, 8803, // 101 - 110 8878, 8953, 9028, 9103, 9178, 9253, 9328, 9403, 9478, 9553, // 111 - 120 9628, 9703, 9778, 9853, 9928, 10003, 10078, 10153, 10228, 10303, // 121 - 130 10378, 10453, 10528, 10603, 10678, 10753, 10828, 10903, 10978, 11053, // 131 - 140 11128, 11203, 11278, 11353, 11428, 11503, 11578, 11653, 11728, 11803] // 141 - 150 but when i used the generator ea formula (hpmultiplicator 500 factor 150 HPTable:[ 40, 47, 55, 65, 76, 89, 103, 119, 136, 155, // 1 - 10 175, 197, 220, 245, 271, 299, 328, 359, 391, 425, // 11 - 20 460, 497, 535, 575, 616, 659, 703, 749, 796, 845, // 21 - 30 895, 947, 1000, 1055, 1111, 1169, 1228, 1289, 1351, 1415, // 31 - 40 1480, 1547, 1615, 1685, 1756, 1829, 1903, 1979, 2056, 2135, // 41 - 50 2215, 2297, 2380, 2465, 2551, 2639, 2728, 2819, 2911, 3005, // 51 - 60 3100, 3197, 3295, 3395, 3496, 3599, 3703, 3809, 3916, 4025, // 61 - 70 4135, 4247, 4360, 4475, 4591, 4709, 4828, 4949, 5071, 5195, // 71 - 80 5320, 5447, 5575, 5705, 5836, 5969, 6103, 6239, 6376, 6515, // 81 - 90 6655, 6797, 6940, 7085, 7231, 7379, 7528, 7679, 7831, 7985, // 91 - 100 8140, 8297, 8455, 8615, 8776, 8939, 9103, 9269, 9436, 9605, // 101 - 110 9775, 9947, 10120, 10295, 10471, 10649, 10828, 11009, 11191, 11375, // 111 - 120 11560, 11747, 11935, 12125, 12316, 12509, 12703, 12899, 13096, 13295, // 121 - 130 13495, 13697, 13900, 14105, 14311, 14519, 14728, 14939, 15151, 15365, // 131 - 140 15580, 15797, 16015, 16235, 16456, 16679, 16903, 17129, 17356, 17585] // 141 - 150 https://raw.githubusercontent.com/HerculesWS/Hercules/df1bcac8ef95885019adc1ee03cb2ed9c663c0df/db/re/job_db1.txt you can see here the hpmultiplator and factor
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worse than mine i hope that we can still use the old one.
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i see. may i ask if they used ea formula on the new job db_1? because i have a feeling that there is something wrong in this new job_db01(just a feeling) and is there a way that i can use this one https://raw.githubusercontent.com/HerculesWS/Hercules/df1bcac8ef95885019adc1ee03cb2ed9c663c0df/db/re/job_db1.txt ?
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hi. i want to suggest something. since most of the hercules user are very confuse on this new job_db1 including me instead of having level 1~150 hp and sp table can u make it to level 1~1000?so that its ready to play and new/old hercules user wont be confuse anymore.As you can see right now there are many confused on how to use that generator including me also im bad in english so if i sound offensive im very sorry this is just a suggestion. thanksGenerator is needed only if you want custom formula,We follow official, hence its till lv.150, But if you make your server, let's say 500. The server will take care of it and calculate the averages and use those value, so you don't need to use generator, unless you want a custom value.... nah not working i have a 255/120 server. both lord knight and assassin cross have the same hp which is 25161 when level 255. but when i make both of them level 150, lord knight has the higher hp than assassin cross •sinx lvl 150 = 14855 •lord knight lvl 150 = 14900 and also I think lord knight hp is higher than paladin but on lvl 150 paladin hp =15170 something. im so confused lol
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i hexed my client to disable cash shop but there's an resource error but its still working as you can see on the picture i already enable the ignore missing file error on my client but still.. i also tried deleting the nc_cashshop in the basic inference but still an error.
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hi. i want to suggest something. since most of the hercules user are very confuse on this new job_db1 including me instead of having level 1~150 hp and sp table can u make it to level 1~1000? so that its ready to play and new/old hercules user wont be confuse anymore. As you can see right now there are many confused on how to use that generator including me also im bad in english so if i sound offensive im very sorry this is just a suggestion. thanks
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why do i get this error on this custom map?
xlaws27 replied to xlaws27's question in Graphics Support
isee thank you