Louis T Steinhil
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Content Count
170 -
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Louis T Steinhil last won the day on February 11 2017
Louis T Steinhil had the most liked content!
About Louis T Steinhil
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Rank
Advanced Member
- Birthday 03/17/1991
Contact Methods
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Discord
Louis T Steinhil#8600
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Gender
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Card Deposit from RO Mobile (via OnPCStatCalcEvent)
Louis T Steinhil commented on Louis T Steinhil's file in Utility
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Card Deposit from RO Mobile (via OnPCStatCalcEvent)
Louis T Steinhil commented on Louis T Steinhil's file in Utility
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Version 1.2.0
27 downloads
Requirements: (OnPCStatCalcEvent of Annie. I'm using 2.0 version since the 2.1 has bugs when @reloading the command) Pro's: Bonus Stats Con's: If you are submitting/retrieving cards "if ever a server crash occurred", there's going to be duplication/ rollback on your part because sql doesn't save instant and it requires some time. The only solution is for you to rollback/ update database with your latest backup. Warning: OnPCStatCalcEvent seems to be broken on @reloadscript, you'll need to restart the server if you did @reloadscript. Feel free to message me if you want to upgrade or optimize the script. I'm more than happy to accept it. iteminfo.lub ---------------------------------------------------------- ------ rathena ------ sader1992 ------ https://rathena.org/board/profile/30766-sader1992/ ---------------------------------------------------------- tbl = { --ADD YOUR ITEMS HERE!! --Example --Card Collector --Alphabetical [4140] = { unidentifiedDisplayName = "Abysmal Knight Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Abysmal Knight Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Increases physical damage inflicted on ^FF0000Boss^000000 monsters by 25%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Increases physical damage inflicted on ^FF0000Boss^000000 monsters by 25%", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4409] = { unidentifiedDisplayName = "Agav Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Agav Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Matk +5%", "DEF -10", "^FFFFFF_^000000", "[ ^6666CCMage Class^000000 ]", "MaxSP +100", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Matk +5%", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4244] = { unidentifiedDisplayName = "Alarm Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Alarm Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Vit +1", "MaxHP +300", "Add the chance of auto casting ^008800Level 1 Sight^000000 around the user when receiving Physical Damage.", "^FFFFFF_^000000", "[ ^6666CCClock Tower Card Set^000000 ]", "^008800Tower Keeper Card^000000", "^008800Punk Card^000000", "^008800Alarm Card^000000", "^008800Clock Card^000000", "Def +3", "Mdef +3", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Vit +1", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Footgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4253] = { unidentifiedDisplayName = "Alice Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Alice Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Receive 40% less damage from ^FF0000Boss^000000 monsters.", "Receive 40% more damage from ^FF0000Normal^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Receive 40% less damage from ^FF0000Boss^000000 monsters.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4401] = { unidentifiedDisplayName = "Alicel Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Alicel Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "FLEE +10", "DEF -5", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "FLEE +10", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4402] = { unidentifiedDisplayName = "Aliot Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Aliot Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "[ ^6666CCSwordman, Merchant, Thief^000000 ]", "Str +2", "MaxHP +5%", "^FFFFFF_^000000", "[ ^6666CCArcher, Acolyte, Mage^000000 ]", "Int +2", "MaxSP +5%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Str +2", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Garment^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4400] = { unidentifiedDisplayName = "Aliza Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Aliza Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Add a 5% chance of autocasting ^008800Charming Wink^000000 each time the wearer is physically attacked.", "^FFFFFF_^000000", "[ ^6666CCDancer^000000 ]", "Chance increases to 10%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Add a 5% chance of autocasting ^008800Charming Wink^000000 each time the wearer is physically attacked.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4252] = { unidentifiedDisplayName = "Alligator Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Alligator Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Receive 5% less damage from Long Ranged Physical Attack.", "^FFFFFF_^000000", "[ ^6666CCHunter Card Set^000000 ]", "^008800Cruiser Card^000000", "^008800Anolian Card^000000", "^008800Alligator Card^000000", "^008800Dragon Tail Card^000000", "^008800Merman Card^000000", "+20% Ranged Attack Damage", "Agi +5", "Dex +3", "+20% Seeking Attack", "(which never miss its target)", "^FFFFFF_^000000", "[ ^6666CCArcher Class Bonus^000000 ]", "A low chance of", "auto casting Coma on", "Brute monsters", "when attacking.", "+5% EXP from", "Brute monsters.", "^FFFFFF_^000000", "[ ^6666CCBard/Dancer Card Set^000000 ]", "^008800Cruiser Card^000000", "^008800Anolian Card^000000", "^008800Alligator Card^000000", "^008800Dragon Tail Card^000000", "^008800Green Ferus Card^000000", "Dex +5", "+5% Arrow Vulcan Damage", "+10% Musical Strike Damage", "+10% Throw Arrow Damage", "[ ^6666CCBard/Dancer Bonus^000000 ]", "A low chance of", "auto casting", "level 2 Tarot Card of Fate", "when hit by a melee attack.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Receive 5% less damage from Long Ranged Physical Attack.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^B40088 Accessory^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4245] = { unidentifiedDisplayName = "Am Mut Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Am Mut Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Receive 10% more Experience Points from ^FF0000Demihuman^000000 monsters.", "Receive 20% more damage from ^777777Demihuman^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Receive 10% more Experience Points from ^FF0000Demihuman^000000 monsters.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Footgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4032] = { unidentifiedDisplayName = "Ambernite Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Ambernite Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Def +2", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Def +2", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4236] = { unidentifiedDisplayName = "Amon Ra Card", unidentifiedResourceName = "red", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Amon Ra Card", identifiedResourceName = "red", identifiedDescriptionName = { "All stats +1", "Add the chance of casting ^FF0000Level 10 Kyrie Eleison^000000 around the user when reciving Physical Damage.", "The chance of casting the skill is increased if the user has 99 INT points.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "All stats +1", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Footgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4062] = { unidentifiedDisplayName = "Anacondaq Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Anacondaq Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Increases physical damage inflicted on ^FF0000Poison^000000 elemental monsters by 20%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Increases physical damage inflicted on ^FF0000Poison^000000 elemental monsters by 20%.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4387] = { unidentifiedDisplayName = "Ancient Mimic Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Ancient Mimic Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Adds 1 AGI for every 18 points of base LUK.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Adds 1 AGI for every 18 points of base LUK.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4248] = { unidentifiedDisplayName = "Ancient Mummy Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Ancient Mummy Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Add the chance of auto casting ^FF0000Level 5 Signum Crucis^000000 on an enemy when the user receives Physical Damage.", "^FFFFFF_^000000", "+ [ ^6666CCMummy Card^000000 ]", "Perfect Hit + 20.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Add the chance of auto casting ^FF0000Level 5 Signum Crucis^000000 on an enemy when the user receives Physical Damage.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4249] = { unidentifiedDisplayName = "Ancient Worm Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Ancient Worm Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Receive 10% more Experience Points from ^FF0000Demon^000000 monsters.", "Receive 20% more damage from ^FF0000Demon^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Receive 10% more Experience Points from ^FF0000Demon^000000 monsters.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Footgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4043] = { unidentifiedDisplayName = "Andre Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Andre Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Atk +20", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Atk +20", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4013] = { unidentifiedDisplayName = "Andre Egg Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Andre Egg Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "MaxHP +5%", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "MaxHP +5%", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4018] = { unidentifiedDisplayName = "Andre Larva Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Andre Larva Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Int +1", "MaxSP +10", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Int +1", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4054] = { unidentifiedDisplayName = "Angelring Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Angelring Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Blesses compounded Armor with the ^FF0000Holy^000000 elemental.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Increase damage on ^FF0000Angel^000000 monsters by 20%.", "^FFFFFF_^000000", "Type: ^777777 Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4234] = { unidentifiedDisplayName = "Anolian Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Anolian Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Add the chance of auto casting ^008800Level 1 Improve Concentration^000000 on the user when receiving Physical Damage.", "If the user has mastered the skill at level 10, it will cast ^008800Level 10 Improve Concentration^000000.", "^FFFFFF_^000000", "[ ^6666CCHunter Card Set^000000 ]", "^008800Cruiser Card^000000", "^008800Anolian Card^000000", "^008800Alligator Card^000000", "^008800Dragon Tail Card^000000", "^008800Merman Card^000000", "+20% Ranged Attack Damage", "Agi +5", "Dex +3", "+20% Seeking Attack", "(which never miss its target)", "^FFFFFF_^000000", "[ ^6666CCArcher Class Bonus^000000 ]", "A low chance of", "auto casting Coma on", "Brute monsters", "when attacking.", "+5% EXP from", "Brute monsters.", "^FFFFFF_^000000", "[ ^6666CCBard/ Dancer Card Set^000000 ]", "^008800Cruiser Card^000000", "^008800Anolian Card^000000", "^008800Alligator Card^000000", "^008800Dragon Tail Card^000000", "^008800Green Ferus Card^000000", "Dex +5", "+5% Arrow Vulcan Damage", "+10% Musical Strike Damage", "+10% Throw Arrow Damage", "^FFFFFF_^000000", "[ ^6666CCBard or Dancer Bonus^000000 ]", "A low chance of", "auto casting", "level 2 Tarot Card of Fate", "when hit by a melee attack.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Grants Skill Concentration Lv. 1", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4344] = { unidentifiedDisplayName = "Anopheles Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Anopheles Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Adds a chance of dropping ^008800Tentacle Cheese Gratin^000000 when defeating Insect monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Adds a chance of dropping ^008800Tentacle Cheese Gratin^000000 when defeating Insect monsters.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Accessory^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4243] = { unidentifiedDisplayName = "Antonio Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Antonio Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Has a high chance of casting ^008800Level 1 Teleport^000000 on the user when taken Physical Damage.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Has a high chance of casting ^008800Level 1 Teleport^000000 on the user when taken Physical Damage.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4138] = { unidentifiedDisplayName = "Anubis Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Anubis Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Reduces damage taken from ^FF0000Angel^000000 monsters by 30%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Reduces damage taken from ^FF0000Angel^000000 monsters by 30%.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4242] = { unidentifiedDisplayName = "Apocalipse Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Apocalipse Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Vit +2", "MaxHP +800 if the armor is upgraded up to +9 or higher.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Vit +2", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4443] = { unidentifiedDisplayName = "Aqua Elemental Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Aqua Elemental Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Decreases damage taken from ^0000BBWater^000000 elemental monsters by 20%.", "Increases damage dealt to ^0000BBWater^000000 elemental monsters by 5%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Decreases damage taken from ^0000BBWater^000000 elemental monsters by 20%.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4241] = { unidentifiedDisplayName = "Arc Angelring Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Arc Angelring Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "MaxHP +300", "When base LUK is 77 or higher: Increases natural HP and SP regeneration by 100%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "MaxHP +300", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^6600FF Headgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4371] = { unidentifiedDisplayName = "Archdam Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Archdam Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Atk +10", "Increases cast time by 20%.", "^FFFFFF_^000000", "[ ^6666CCCrusader Card Set^000000 ]", "^008800Archdam Card^000000", "^008800Permeter Card^000000", "^008800Freezer Card^000000", "^008800Heater Card^000000", "Int +1", "Str +1", "Def +2", "SP Recovery +10%", "+10% Shield Chain and", "Sacrifice Damage", "Casting Speed +10%", "[ ^6666CCCrusader/Paladin Only Bonus^000000 ]", "Armor becomes Holy Element.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "MaxHP +300", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4094] = { unidentifiedDisplayName = "Archer Skeleton Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Archer Skeleton Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Increases long range physical attacks by 10%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Increases long range physical attacks by 10%.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4240] = { unidentifiedDisplayName = "Arclouze Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Arclouze Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Def +2 and Mdef +3 if the shield is upgraded no higher than +5.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Def +2 and Mdef +3", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4114] = { unidentifiedDisplayName = "Argiope Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Argiope Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Def +1", "Enchants armor with ^663399Poison^000000 elemental.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Def +1", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4075] = { unidentifiedDisplayName = "Argos Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Argos Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "DEF +1", "^FFFFFF_^000000", "Increases resistance against ^663399Stone Curse^000000 status by 20%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Def +1", "^FFFFFF_^000000", "^0000CCType:^000000 Card", "^0000CCCompound on:^000000 Shield", "^0000CCWeight:^000000 1" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4347] = { unidentifiedDisplayName = "Armeyer Dinze Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Armeyer Dinze Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Adds a chance of dropping ^008800Clam Soup^000000 when defeating ^777777Fish^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Adds a chance of dropping ^008800Clam Soup^000000 when defeating ^777777Fish^000000 monsters.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^B40088 Accessory^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4359] = { unidentifiedDisplayName = "Assassin Cross Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Assassin Cross Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Enables use of Level 3 ^008800Cloaking^000000.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Inflict 50% more damage with Critical attacks", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^008C99 Garment^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4246] = { unidentifiedDisplayName = "Assaulter Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Assaulter Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Increases critical attack damage by 10%.", "Critical +7 on ^777777Demihuman^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCSwordman Card set^000000 ]", "^008800Assaulter Card^000000", "^008800Permeter Card^000000", "^008800Solider Card^000000", "^008800Freezer Card^000000", "^008800Heater Card^000000", "Str +10", "MaxHP +20%", "Increases HP regen by 50%.", "Randomly autocasts Level 1 ^0000FFWeapon Perfection^000000 when dealing physical attack.", "Randomly a defeated monster will drop ^777777Red Potion^000000.", "^FFFFFF_^000000", "[ ^6666CCSwordman^000000 ]", "Increases restoration gained from ^777777Red Potion^000000, ^777777Yellow Potion^000000 and ^777777White Potion^000000 by 50%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Inflict 10% more damage with Critical attacks", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4247] = { unidentifiedDisplayName = "Aster Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Aster Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Atk +5", "Inflict 30% more damage on ^777777Shell Fish^000000.", "^FFFFFF_^000000", "[ ^6666CCBeach Card set^000000 ]", "^008800Shell Fish Card^000000", "^008800Crab Card^000000", "^008800Aster Card^000000", "Increases physical damage inflicted on ^0000BBWater^000000 elemental monsters by 30%.", "Randomly a defeated ^777777Fish^000000 monster will drop ^777777Raw Fish^000000.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Atk + 5", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4425] = { unidentifiedDisplayName = "Atroce Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Atroce Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Atk +25", "When in physical attack, Reduces after attack delay by 100% for 10 seconds.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Atk + 25", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0 }, [4023] = { unidentifiedDisplayName = "Baby Desert Wolf Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Baby Desert Wolf Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "INT +1", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "INT +1", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4233] = { unidentifiedDisplayName = "Baby Leopard Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Baby Leopard Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "LUK +3", "^FFFFFF_^000000", "When equipped by ^0033CCMerchant^000000 classes:", "Armor becomes indestructible.", "^FFFFFF_^000000", "When equipped with ^990099Zipper Bear Card^000000, ^990099Raggler Card^000000, ^990099Myst Case Card^000000 and ^990099Heirozoist Card^000000:", "LUK +10", "Increases damage of ^009900Mammonite^000000 by 20%.", "Gains 2 SP on each physical attack.", "When equipped by ^0033CCMerchant^000000 classes:", "Adds 20% chance of reflecting magical attack.", "Random chance a defeated monster will drop ^0033CCOld Purple Box^000000.", "^FFFFFF_^000000", "When equipped with ^990099Zipper Bear Card^000000, ^990099Raggler Card^000000, ^990099Muka Card^000000 and ^990099Holden Card^000000:", "STR +4", "MaxHP +7%", "MaxSP +7%", "Increases damage of ^009900Mammonite^000000 by 20%.", "Gains 1 SP on each physical attack.", "^FFFFFF_^000000", "When equipped by ^0033CCAlchemist^000000 classes:", "Random chance to auto-cast Level 1 ^009900Adrenaline Rush^000000 when dealing physical attacks.", "Random chance a defeated monster will drop ^0033CCGlistening Coat^000000 or ^0033CCStem^000000.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "LUK +3", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, } OnPCStatCalcEvent.conf //================= Hercules Configuration ================================ //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2014-2024 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see <http://www.gnu.org/licenses/>. //========================================================================= //= Hercules Sockets local configuration file //========================================================================= script: ( { // npc/custom/xxxevent.txt OnPCStatCalcEvent: <" if (@Knight_Of_Abyss_Card) { bonus2 bAddClass, Class_Boss, 25; } if (@Agav_Card) { bonus bMatkRate, 5; } if (@Alarm_Card) { bonus bVit, 1; } if (@Alice_Card) { bonus2 bSubClass, Class_Boss, 40; } if (@Alicel_Card) { bonus bFlee, 10; } if (@Aliot_Card) { bonus bStr, 2; } if (@Aliza_Card) { bonus3 bAutoSpellWhenHit, "DC_WINKCHARM", 1, 50; } if (@Alligator_Card) { bonus bLongAtkDef, 5; } if (@Am_Mut_Card) { bonus2 bExpAddRace, RC_DemiHuman, 10; } if (@Ambernite_Card) { bonus bDef, 1; } if (@Amon_Ra_Card) { bonus bAllStats, 1; } if (@Anacondaq_Card) { bonus2 bAddEle, Ele_Poison, 20; } if (@Ancient_Mimic_Card) { bonus bAgi, readparam(bLuk)/18; } if (@Ancient_Mummy_Card) { bonus3 bAutoSpellWhenHit, "AL_CRUCIS", 5, 30; } if (@Ancient_Worm_Card) { bonus2 bExpAddRace, RC_Demon, 10; } if (@Andre_Card) { bonus bBaseAtk, 20; } if (@Andre_Egg_Card) { bonus bMaxHPrate, 5; } if (@Andre_Larva_Card) { bonus bInt, 1; } if (@Angeling_Card) { bonus2 bAddRace, RC_Angel, 20; } if (@Anolian_Card) { skill "AC_CONCENTRATION", 1; } if (@Anopheles_Card) { bonus3 bAddMonsterDropItem, 12058, RC_Insect, 50; } if (@Antonio_Card) { bonus3 bAutoSpellWhenHit, "AL_TELEPORT", 1, 500; } if (@Anubis_Card) { bonus2 bSubRace, RC_Angel, 30; } if (@Apocalips_Card) { bonus bVit, 2; } if (@Aqua_Elemental_Card) { bonus2 bSubEle, Ele_Water, 20; } if (@Archangeling_Card) { bonus bMaxHP, 300; } if (@Archdam_Card) { bonus bBaseAtk, 10; } if (@Archer_Skeleton_Card) { bonus bLongAtkRate, 10; } if (@Arclouse_Card) { bonus bDef, 2; bonus bMdef, 3; } if (@Argiope_Card) { bonus bDef, 1; } if (@Argos_Card) { bonus2 bResEff, Eff_Stone, 20; } if (@Armaia_Card) { bonus3 bAddMonsterDropItem, 12053, RC_Fish, 50; } if (@B_Eremes_Card) { bonus bCritAtkRate, 50; } if (@Assulter_Card) { bonus bCritAtkRate, 10; } if (@Aster_Card) { bonus bBaseAtk, 5; } if (@Atroce_Card) { bonus bBaseAtk, 25; } if (@Desert_Wolf_Babe_Card) { bonus bInt, 1; } if (@Baby_Leopard_Card) { bonus bLuk, 3; } end; "> }, ) -
View File Card Deposit from RO Mobile (via OnPCStatCalcEvent) Requirements: (OnPCStatCalcEvent of Annie. I'm using 2.0 version since the 2.1 has bugs when @reloading the command) Pro's: Bonus Stats Con's: If you are submitting/retrieving cards "if ever a server crash occurred", there's going to be duplication/ rollback on your part because sql doesn't save instant and it requires some time. The only solution is for you to rollback/ update database with your latest backup. Warning: OnPCStatCalcEvent seems to be broken on @reloadscript, you'll need to restart the server if you did @reloadscript. Feel free to message me if you want to upgrade or optimize the script. I'm more than happy to accept it. iteminfo.lub ---------------------------------------------------------- ------ rathena ------ sader1992 ------ https://rathena.org/board/profile/30766-sader1992/ ---------------------------------------------------------- tbl = { --ADD YOUR ITEMS HERE!! --Example --Card Collector --Alphabetical [4140] = { unidentifiedDisplayName = "Abysmal Knight Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Abysmal Knight Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Increases physical damage inflicted on ^FF0000Boss^000000 monsters by 25%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Increases physical damage inflicted on ^FF0000Boss^000000 monsters by 25%", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4409] = { unidentifiedDisplayName = "Agav Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Agav Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Matk +5%", "DEF -10", "^FFFFFF_^000000", "[ ^6666CCMage Class^000000 ]", "MaxSP +100", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Matk +5%", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4244] = { unidentifiedDisplayName = "Alarm Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Alarm Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Vit +1", "MaxHP +300", "Add the chance of auto casting ^008800Level 1 Sight^000000 around the user when receiving Physical Damage.", "^FFFFFF_^000000", "[ ^6666CCClock Tower Card Set^000000 ]", "^008800Tower Keeper Card^000000", "^008800Punk Card^000000", "^008800Alarm Card^000000", "^008800Clock Card^000000", "Def +3", "Mdef +3", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Vit +1", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Footgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4253] = { unidentifiedDisplayName = "Alice Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Alice Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Receive 40% less damage from ^FF0000Boss^000000 monsters.", "Receive 40% more damage from ^FF0000Normal^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Receive 40% less damage from ^FF0000Boss^000000 monsters.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4401] = { unidentifiedDisplayName = "Alicel Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Alicel Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "FLEE +10", "DEF -5", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "FLEE +10", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4402] = { unidentifiedDisplayName = "Aliot Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Aliot Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "[ ^6666CCSwordman, Merchant, Thief^000000 ]", "Str +2", "MaxHP +5%", "^FFFFFF_^000000", "[ ^6666CCArcher, Acolyte, Mage^000000 ]", "Int +2", "MaxSP +5%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Str +2", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Garment^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4400] = { unidentifiedDisplayName = "Aliza Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Aliza Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Add a 5% chance of autocasting ^008800Charming Wink^000000 each time the wearer is physically attacked.", "^FFFFFF_^000000", "[ ^6666CCDancer^000000 ]", "Chance increases to 10%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Add a 5% chance of autocasting ^008800Charming Wink^000000 each time the wearer is physically attacked.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4252] = { unidentifiedDisplayName = "Alligator Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Alligator Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Receive 5% less damage from Long Ranged Physical Attack.", "^FFFFFF_^000000", "[ ^6666CCHunter Card Set^000000 ]", "^008800Cruiser Card^000000", "^008800Anolian Card^000000", "^008800Alligator Card^000000", "^008800Dragon Tail Card^000000", "^008800Merman Card^000000", "+20% Ranged Attack Damage", "Agi +5", "Dex +3", "+20% Seeking Attack", "(which never miss its target)", "^FFFFFF_^000000", "[ ^6666CCArcher Class Bonus^000000 ]", "A low chance of", "auto casting Coma on", "Brute monsters", "when attacking.", "+5% EXP from", "Brute monsters.", "^FFFFFF_^000000", "[ ^6666CCBard/Dancer Card Set^000000 ]", "^008800Cruiser Card^000000", "^008800Anolian Card^000000", "^008800Alligator Card^000000", "^008800Dragon Tail Card^000000", "^008800Green Ferus Card^000000", "Dex +5", "+5% Arrow Vulcan Damage", "+10% Musical Strike Damage", "+10% Throw Arrow Damage", "[ ^6666CCBard/Dancer Bonus^000000 ]", "A low chance of", "auto casting", "level 2 Tarot Card of Fate", "when hit by a melee attack.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Receive 5% less damage from Long Ranged Physical Attack.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^B40088 Accessory^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4245] = { unidentifiedDisplayName = "Am Mut Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Am Mut Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Receive 10% more Experience Points from ^FF0000Demihuman^000000 monsters.", "Receive 20% more damage from ^777777Demihuman^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Receive 10% more Experience Points from ^FF0000Demihuman^000000 monsters.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Footgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4032] = { unidentifiedDisplayName = "Ambernite Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Ambernite Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Def +2", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Def +2", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4236] = { unidentifiedDisplayName = "Amon Ra Card", unidentifiedResourceName = "red", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Amon Ra Card", identifiedResourceName = "red", identifiedDescriptionName = { "All stats +1", "Add the chance of casting ^FF0000Level 10 Kyrie Eleison^000000 around the user when reciving Physical Damage.", "The chance of casting the skill is increased if the user has 99 INT points.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "All stats +1", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Footgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4062] = { unidentifiedDisplayName = "Anacondaq Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Anacondaq Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Increases physical damage inflicted on ^FF0000Poison^000000 elemental monsters by 20%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Increases physical damage inflicted on ^FF0000Poison^000000 elemental monsters by 20%.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4387] = { unidentifiedDisplayName = "Ancient Mimic Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Ancient Mimic Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Adds 1 AGI for every 18 points of base LUK.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Adds 1 AGI for every 18 points of base LUK.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4248] = { unidentifiedDisplayName = "Ancient Mummy Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Ancient Mummy Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Add the chance of auto casting ^FF0000Level 5 Signum Crucis^000000 on an enemy when the user receives Physical Damage.", "^FFFFFF_^000000", "+ [ ^6666CCMummy Card^000000 ]", "Perfect Hit + 20.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Add the chance of auto casting ^FF0000Level 5 Signum Crucis^000000 on an enemy when the user receives Physical Damage.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4249] = { unidentifiedDisplayName = "Ancient Worm Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Ancient Worm Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Receive 10% more Experience Points from ^FF0000Demon^000000 monsters.", "Receive 20% more damage from ^FF0000Demon^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Receive 10% more Experience Points from ^FF0000Demon^000000 monsters.", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Footgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4043] = { unidentifiedDisplayName = "Andre Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Andre Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Atk +20", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Atk +20", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4013] = { unidentifiedDisplayName = "Andre Egg Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Andre Egg Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "MaxHP +5%", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "MaxHP +5%", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4018] = { unidentifiedDisplayName = "Andre Larva Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Andre Larva Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Int +1", "MaxSP +10", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Int +1", "^FFFFFF_^000000", "Type:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4054] = { unidentifiedDisplayName = "Angelring Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Angelring Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Blesses compounded Armor with the ^FF0000Holy^000000 elemental.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Increase damage on ^FF0000Angel^000000 monsters by 20%.", "^FFFFFF_^000000", "Type: ^777777 Card^000000", "Compound on: ^777777Armor^000000", "Weight: ^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4234] = { unidentifiedDisplayName = "Anolian Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Anolian Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Add the chance of auto casting ^008800Level 1 Improve Concentration^000000 on the user when receiving Physical Damage.", "If the user has mastered the skill at level 10, it will cast ^008800Level 10 Improve Concentration^000000.", "^FFFFFF_^000000", "[ ^6666CCHunter Card Set^000000 ]", "^008800Cruiser Card^000000", "^008800Anolian Card^000000", "^008800Alligator Card^000000", "^008800Dragon Tail Card^000000", "^008800Merman Card^000000", "+20% Ranged Attack Damage", "Agi +5", "Dex +3", "+20% Seeking Attack", "(which never miss its target)", "^FFFFFF_^000000", "[ ^6666CCArcher Class Bonus^000000 ]", "A low chance of", "auto casting Coma on", "Brute monsters", "when attacking.", "+5% EXP from", "Brute monsters.", "^FFFFFF_^000000", "[ ^6666CCBard/ Dancer Card Set^000000 ]", "^008800Cruiser Card^000000", "^008800Anolian Card^000000", "^008800Alligator Card^000000", "^008800Dragon Tail Card^000000", "^008800Green Ferus Card^000000", "Dex +5", "+5% Arrow Vulcan Damage", "+10% Musical Strike Damage", "+10% Throw Arrow Damage", "^FFFFFF_^000000", "[ ^6666CCBard or Dancer Bonus^000000 ]", "A low chance of", "auto casting", "level 2 Tarot Card of Fate", "when hit by a melee attack.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Grants Skill Concentration Lv. 1", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4344] = { unidentifiedDisplayName = "Anopheles Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Anopheles Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Adds a chance of dropping ^008800Tentacle Cheese Gratin^000000 when defeating Insect monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Adds a chance of dropping ^008800Tentacle Cheese Gratin^000000 when defeating Insect monsters.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Accessory^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4243] = { unidentifiedDisplayName = "Antonio Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Antonio Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Has a high chance of casting ^008800Level 1 Teleport^000000 on the user when taken Physical Damage.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Has a high chance of casting ^008800Level 1 Teleport^000000 on the user when taken Physical Damage.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4138] = { unidentifiedDisplayName = "Anubis Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Anubis Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Reduces damage taken from ^FF0000Angel^000000 monsters by 30%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Reduces damage taken from ^FF0000Angel^000000 monsters by 30%.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4242] = { unidentifiedDisplayName = "Apocalipse Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Apocalipse Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Vit +2", "MaxHP +800 if the armor is upgraded up to +9 or higher.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Vit +2", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4443] = { unidentifiedDisplayName = "Aqua Elemental Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Aqua Elemental Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Decreases damage taken from ^0000BBWater^000000 elemental monsters by 20%.", "Increases damage dealt to ^0000BBWater^000000 elemental monsters by 5%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Decreases damage taken from ^0000BBWater^000000 elemental monsters by 20%.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4241] = { unidentifiedDisplayName = "Arc Angelring Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Arc Angelring Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "MaxHP +300", "When base LUK is 77 or higher: Increases natural HP and SP regeneration by 100%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "MaxHP +300", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^6600FF Headgear^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4371] = { unidentifiedDisplayName = "Archdam Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Archdam Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Atk +10", "Increases cast time by 20%.", "^FFFFFF_^000000", "[ ^6666CCCrusader Card Set^000000 ]", "^008800Archdam Card^000000", "^008800Permeter Card^000000", "^008800Freezer Card^000000", "^008800Heater Card^000000", "Int +1", "Str +1", "Def +2", "SP Recovery +10%", "+10% Shield Chain and", "Sacrifice Damage", "Casting Speed +10%", "[ ^6666CCCrusader/Paladin Only Bonus^000000 ]", "Armor becomes Holy Element.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "MaxHP +300", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4094] = { unidentifiedDisplayName = "Archer Skeleton Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Archer Skeleton Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Increases long range physical attacks by 10%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Increases long range physical attacks by 10%.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4240] = { unidentifiedDisplayName = "Arclouze Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Arclouze Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Def +2 and Mdef +3 if the shield is upgraded no higher than +5.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Def +2 and Mdef +3", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Shield^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4114] = { unidentifiedDisplayName = "Argiope Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Argiope Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Def +1", "Enchants armor with ^663399Poison^000000 elemental.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Def +1", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4075] = { unidentifiedDisplayName = "Argos Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Argos Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "DEF +1", "^FFFFFF_^000000", "Increases resistance against ^663399Stone Curse^000000 status by 20%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Def +1", "^FFFFFF_^000000", "^0000CCType:^000000 Card", "^0000CCCompound on:^000000 Shield", "^0000CCWeight:^000000 1" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4347] = { unidentifiedDisplayName = "Armeyer Dinze Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Armeyer Dinze Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Adds a chance of dropping ^008800Clam Soup^000000 when defeating ^777777Fish^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Adds a chance of dropping ^008800Clam Soup^000000 when defeating ^777777Fish^000000 monsters.", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^B40088 Accessory^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4359] = { unidentifiedDisplayName = "Assassin Cross Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Assassin Cross Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Enables use of Level 3 ^008800Cloaking^000000.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Inflict 50% more damage with Critical attacks", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^008C99 Garment^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4246] = { unidentifiedDisplayName = "Assaulter Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Assaulter Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Increases critical attack damage by 10%.", "Critical +7 on ^777777Demihuman^000000 monsters.", "^FFFFFF_^000000", "[ ^6666CCSwordman Card set^000000 ]", "^008800Assaulter Card^000000", "^008800Permeter Card^000000", "^008800Solider Card^000000", "^008800Freezer Card^000000", "^008800Heater Card^000000", "Str +10", "MaxHP +20%", "Increases HP regen by 50%.", "Randomly autocasts Level 1 ^0000FFWeapon Perfection^000000 when dealing physical attack.", "Randomly a defeated monster will drop ^777777Red Potion^000000.", "^FFFFFF_^000000", "[ ^6666CCSwordman^000000 ]", "Increases restoration gained from ^777777Red Potion^000000, ^777777Yellow Potion^000000 and ^777777White Potion^000000 by 50%.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Inflict 10% more damage with Critical attacks", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4247] = { unidentifiedDisplayName = "Aster Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Aster Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Atk +5", "Inflict 30% more damage on ^777777Shell Fish^000000.", "^FFFFFF_^000000", "[ ^6666CCBeach Card set^000000 ]", "^008800Shell Fish Card^000000", "^008800Crab Card^000000", "^008800Aster Card^000000", "Increases physical damage inflicted on ^0000BBWater^000000 elemental monsters by 30%.", "Randomly a defeated ^777777Fish^000000 monster will drop ^777777Raw Fish^000000.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Atk + 5", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4425] = { unidentifiedDisplayName = "Atroce Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "..." }, identifiedDisplayName = "Atroce Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "Atk +25", "When in physical attack, Reduces after attack delay by 100% for 10 seconds.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "Atk + 25", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Weapon^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0 }, [4023] = { unidentifiedDisplayName = "Baby Desert Wolf Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Baby Desert Wolf Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "INT +1", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "INT +1", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, [4233] = { unidentifiedDisplayName = "Baby Leopard Card", unidentifiedResourceName = "이름없는카드", unidentifiedDescriptionName = { "" }, identifiedDisplayName = "Baby Leopard Card", identifiedResourceName = "이름없는카드", identifiedDescriptionName = { "LUK +3", "^FFFFFF_^000000", "When equipped by ^0033CCMerchant^000000 classes:", "Armor becomes indestructible.", "^FFFFFF_^000000", "When equipped with ^990099Zipper Bear Card^000000, ^990099Raggler Card^000000, ^990099Myst Case Card^000000 and ^990099Heirozoist Card^000000:", "LUK +10", "Increases damage of ^009900Mammonite^000000 by 20%.", "Gains 2 SP on each physical attack.", "When equipped by ^0033CCMerchant^000000 classes:", "Adds 20% chance of reflecting magical attack.", "Random chance a defeated monster will drop ^0033CCOld Purple Box^000000.", "^FFFFFF_^000000", "When equipped with ^990099Zipper Bear Card^000000, ^990099Raggler Card^000000, ^990099Muka Card^000000 and ^990099Holden Card^000000:", "STR +4", "MaxHP +7%", "MaxSP +7%", "Increases damage of ^009900Mammonite^000000 by 20%.", "Gains 1 SP on each physical attack.", "^FFFFFF_^000000", "When equipped by ^0033CCAlchemist^000000 classes:", "Random chance to auto-cast Level 1 ^009900Adrenaline Rush^000000 when dealing physical attacks.", "Random chance a defeated monster will drop ^0033CCGlistening Coat^000000 or ^0033CCStem^000000.", "^FFFFFF_^000000", "[ ^6666CCDesposit Reward^000000 ]", "LUK +3", "^FFFFFF_^000000", "Class:^777777 Card^000000", "Compound on:^777777 Armor^000000", "Weight:^777777 1^000000" }, slotCount = 0, ClassNum = 0, costume = false, EffectID = 1186 }, } OnPCStatCalcEvent.conf //================= Hercules Configuration ================================ //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2014-2024 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see <http://www.gnu.org/licenses/>. //========================================================================= //= Hercules Sockets local configuration file //========================================================================= script: ( { // npc/custom/xxxevent.txt OnPCStatCalcEvent: <" if (@Knight_Of_Abyss_Card) { bonus2 bAddClass, Class_Boss, 25; } if (@Agav_Card) { bonus bMatkRate, 5; } if (@Alarm_Card) { bonus bVit, 1; } if (@Alice_Card) { bonus2 bSubClass, Class_Boss, 40; } if (@Alicel_Card) { bonus bFlee, 10; } if (@Aliot_Card) { bonus bStr, 2; } if (@Aliza_Card) { bonus3 bAutoSpellWhenHit, "DC_WINKCHARM", 1, 50; } if (@Alligator_Card) { bonus bLongAtkDef, 5; } if (@Am_Mut_Card) { bonus2 bExpAddRace, RC_DemiHuman, 10; } if (@Ambernite_Card) { bonus bDef, 1; } if (@Amon_Ra_Card) { bonus bAllStats, 1; } if (@Anacondaq_Card) { bonus2 bAddEle, Ele_Poison, 20; } if (@Ancient_Mimic_Card) { bonus bAgi, readparam(bLuk)/18; } if (@Ancient_Mummy_Card) { bonus3 bAutoSpellWhenHit, "AL_CRUCIS", 5, 30; } if (@Ancient_Worm_Card) { bonus2 bExpAddRace, RC_Demon, 10; } if (@Andre_Card) { bonus bBaseAtk, 20; } if (@Andre_Egg_Card) { bonus bMaxHPrate, 5; } if (@Andre_Larva_Card) { bonus bInt, 1; } if (@Angeling_Card) { bonus2 bAddRace, RC_Angel, 20; } if (@Anolian_Card) { skill "AC_CONCENTRATION", 1; } if (@Anopheles_Card) { bonus3 bAddMonsterDropItem, 12058, RC_Insect, 50; } if (@Antonio_Card) { bonus3 bAutoSpellWhenHit, "AL_TELEPORT", 1, 500; } if (@Anubis_Card) { bonus2 bSubRace, RC_Angel, 30; } if (@Apocalips_Card) { bonus bVit, 2; } if (@Aqua_Elemental_Card) { bonus2 bSubEle, Ele_Water, 20; } if (@Archangeling_Card) { bonus bMaxHP, 300; } if (@Archdam_Card) { bonus bBaseAtk, 10; } if (@Archer_Skeleton_Card) { bonus bLongAtkRate, 10; } if (@Arclouse_Card) { bonus bDef, 2; bonus bMdef, 3; } if (@Argiope_Card) { bonus bDef, 1; } if (@Argos_Card) { bonus2 bResEff, Eff_Stone, 20; } if (@Armaia_Card) { bonus3 bAddMonsterDropItem, 12053, RC_Fish, 50; } if (@B_Eremes_Card) { bonus bCritAtkRate, 50; } if (@Assulter_Card) { bonus bCritAtkRate, 10; } if (@Aster_Card) { bonus bBaseAtk, 5; } if (@Atroce_Card) { bonus bBaseAtk, 25; } if (@Desert_Wolf_Babe_Card) { bonus bInt, 1; } if (@Baby_Leopard_Card) { bonus bLuk, 3; } end; "> }, ) Submitter Louis T Steinhil Submitted 07/12/24 Category Utility
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Version 1.0.0
6 downloads
A small tweak on Endless Tower Instance. Increases Monsters HP, Attack, Def/Mdef, Flee and Hit per difficulty. Rewards Instance Points Easy, Vet, Nightmare, Hell & Torment. Generates Alias to monsters if you're on different difficulty. Added Emistry's Currency Shop Note: You are going to experience this since there's a limit on setunitdata. The workaround to this is: find this in setunitdata (src/map/script.c) case UDT_STR: case UDT_AGI: case UDT_VIT: case UDT_INT: case UDT_DEX: case UDT_LUK: case UDT_STATPOINT: case UDT_ATKRANGE: case UDT_ATKMIN: case UDT_ATKMAX: case UDT_MATKMIN: case UDT_MATKMAX: case UDT_AMOTION: case UDT_ADELAY: case UDT_DMOTION: //setunitdata_check_bounds(4, 0, USHRT_MAX); <---comment out then add setunitdata_check_min(4, 0); break; case UDT_DEF: EndlessTower.txt -
View File Endless Tower Instance with Difficulties A small tweak on Endless Tower Instance. Increases Monsters HP, Attack, Def/Mdef, Flee and Hit per difficulty. Rewards Instance Points Easy, Vet, Nightmare, Hell & Torment. Generates Alias to monsters if you're on different difficulty. Added Emistry's Currency Shop Note: You are going to experience this since there's a limit on setunitdata. The workaround to this is: find this in setunitdata (src/map/script.c) case UDT_STR: case UDT_AGI: case UDT_VIT: case UDT_INT: case UDT_DEX: case UDT_LUK: case UDT_STATPOINT: case UDT_ATKRANGE: case UDT_ATKMIN: case UDT_ATKMAX: case UDT_MATKMIN: case UDT_MATKMAX: case UDT_AMOTION: case UDT_ADELAY: case UDT_DMOTION: //setunitdata_check_bounds(4, 0, USHRT_MAX); <---comment out then add setunitdata_check_min(4, 0); break; case UDT_DEF: EndlessTower.txt Submitter Louis T Steinhil Submitted 07/12/24 Category Events & Games
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Louis T Steinhil started following GvG flag on in Clan, [Release] ExtendedBG for Hercules (with eAmod BG modes), mob death and and 2 others
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release [Release] ExtendedBG for Hercules (with eAmod BG modes)
Louis T Steinhil replied to Dastgir's topic in Projects
I think easycore is selling an updated BG. You can visit his website https://www.easycore-services.com/index.php?/store/product/12-extended-battleground-30/ -
What's best in storing items and not duplicating by mistake?
Louis T Steinhil replied to Louis T Steinhil's question in Script Support
Okay, thanks for the response. I was really curious if anyone has done something to prevent it but i guess rollback is really the answer, of course besides kicking them manually. XD -
Louis T Steinhil reacted to an answer to a question: What's best in storing items and not duplicating by mistake?
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Have you tried searching for OnNPCKillEvent? That's a trigger for mob death.
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What's best in storing items and not duplicating by mistake?
Louis T Steinhil posted a question in Script Support
I am trying to make a script called Card Collection NPC all is working now but the main problem I'm encountering is when I submit the card it will give the bonus stats in return. I will immediately close the server via console without letting the character logout so now I got 20 Abysmal Knight Card which should be 10 only because I already submitted it. I use only setd / getd in storing variables. And I get the part why it's duplicating because there's a delay in saving data to sql right? So how do I prevent this? -
setunitdata UDT GROUP & setunittitle
Louis T Steinhil replied to Louis T Steinhil's question in Script Support
Oh thanks man, this works. Now every duplicate has group and title. -
Hello, I tested this on the latest hercules. It has error
- 19 replies
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- duplicate command
- duplicate script
- (and 3 more)
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setunitdata UDT GROUP & setunittitle
Louis T Steinhil replied to Louis T Steinhil's question in Script Support
I get this error when i set it to OnInit: setunitdata( getnpcid(), UDT_GROUP, 21); setunittitle( getnpcid(), "Goddess Statue" ); end; then: OnInit: setunitdata( strnpcinfo(1), UDT_GROUP, 21); setunittitle( strnpcinfo(1), "Goddess Statue" ); end; Whole script: //===== Hercules Script ====================================== //= [ Heal & Buffs ] //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.2 //===== Description: ========================================= //= Basic [ Heal & Buffs ] script. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.1 Aligned coordinates with @go. //= 1.2 Fix variables and character stuck at healing //============================================================ - script Healer FAKE_NPC,{ .@price = 0; // Zeny required for heal .@Buffs = 1; // Also buff players? (1: yes / 0: no) .@Delay = 5; // Heal delay, in seconds if (@HD > gettimetick(GETTIMETICK_UNIXTIME)) { end; } if (.@price) { message strcharinfo(PC_NAME),"Healing costs "+.@price+" Zeny."; if (Zeny < .@price) end; if(select("^0055FFHeal^000000", "^777777Cancel^000000") == 2) close; Zeny -= .@price; } specialeffect(EF_HEAL2, AREA, playerattached()); percentheal 100,100; if (.@Buffs) { specialeffect(EF_INCAGILITY, AREA, playerattached()); sc_start SC_INC_AGI,240000,10; specialeffect(EF_BLESSING, AREA, playerattached()); sc_start SC_BLESSING,240000,10; } if (.@Delay) { @HD = gettimetick(GETTIMETICK_UNIXTIME) + .@Delay; } end; OnInit: setunitdata( strnpcinfo(1), UDT_GROUP, 21); setunittitle( strnpcinfo(1), "Goddess Statue" ); end; } // Duplicates //============================================================ alberta,25,240,6 duplicate(Healer) Healer#alb 4_F_08_STATUE aldebaran,135,118,6 duplicate(Healer) Healer#alde 4_F_08_STATUE amatsu,200,79,4 duplicate(Healer) Healer#ama 4_F_08_STATUE ayothaya,207,169,6 duplicate(Healer) Healer#ayo 4_F_08_STATUE comodo,184,158,6 duplicate(Healer) Healer#com 4_F_08_STATUE einbech,57,36,6 duplicate(Healer) Healer#einbe 4_F_08_STATUE einbroch,57,202,6 duplicate(Healer) Healer#einbr 4_F_08_STATUE geffen,115,72,6 duplicate(Healer) Healer#gef 4_F_08_STATUE gonryun,156,122,6 duplicate(Healer) Healer#gon 4_F_08_STATUE hugel,89,150,6 duplicate(Healer) Healer#hug 4_F_08_STATUE izlude,125,118,5 duplicate(Healer) Healer#izl 4_F_08_STATUE jawaii,250,139,4 duplicate(Healer) Healer#jaw 4_F_08_STATUE lighthalzen,152,100,6 duplicate(Healer) Healer#lhz 4_F_08_STATUE louyang,226,103,4 duplicate(Healer) Healer#lou 4_F_08_STATUE manuk,272,144,6 duplicate(Healer) Healer#man 4_F_08_STATUE mid_camp,203,289,6 duplicate(Healer) Healer#mid 4_F_08_STATUE moc_ruins,72,164,4 duplicate(Healer) Healer#moc 4_F_08_STATUE morocc,153,97,6 duplicate(Healer) Healer#mor 4_F_08_STATUE moscovia,220,191,4 duplicate(Healer) Healer#mos 4_F_08_STATUE niflheim,212,182,5 duplicate(Healer) Healer#nif 4_F_08_STATUE payon,179,106,4 duplicate(Healer) Healer#pay 4_F_08_STATUE prontera,162,193,4 duplicate(Healer) Healer#prt 4_F_08_STATUE rachel,125,116,6 duplicate(Healer) Healer#rac 4_F_08_STATUE splendide,201,153,4 duplicate(Healer) Healer#spl 4_F_08_STATUE thor_camp,249,74,4 duplicate(Healer) Healer#thor 4_F_08_STATUE umbala,105,148,3 duplicate(Healer) Healer#umb 4_F_08_STATUE veins,217,121,4 duplicate(Healer) Healer#ve 4_F_08_STATUE xmas,143,136,4 duplicate(Healer) Healer#xmas 4_F_08_STATUE yuno,164,45,4 duplicate(Healer) Healer#yuno 4_F_08_STATUE // Duplicates (Renewal) //============================================================ brasilis,194,221,6 duplicate(Healer) Healer#bra 4_F_08_STATUE dewata,195,187,4 duplicate(Healer) Healer#dew 4_F_08_STATUE dicastes01,201,194,4 duplicate(Healer) Healer#dic 4_F_08_STATUE ecl_in01,45,60,4 duplicate(Healer) Healer#ecl 4_F_08_STATUE malangdo,132,114,6 duplicate(Healer) Healer#mal 4_F_08_STATUE malaya,205,205,6 duplicate(Healer) Healer#ma 4_F_08_STATUE mora,55,152,4 duplicate(Healer) Healer#mora 4_F_08_STATUE t_garden,123,121,4 duplicate(Healer) Healer#tgarden 4_F_08_STATUE -
you can find this in mapzone. Let us know also if it's working like gvg or not. I am interested also Heracles-master\db\re { /* CvC zone is applied to all maps with a cvc mapflag */ name: "CvC" /* changing this name requires MAP_ZONE_CVC_NAME to also be changed in src/map/map.h file */ disabled_skills: { BS_GREED: "PLAYER" CG_HERMODE: "PLAYER" } disabled_items: { Greed_Scroll: true C_Beginner_Cap: true } /* cashshop disabled in cvc maps */ mapflags: ( "nocashshop", ) },