Louis T Steinhil
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Everything posted by Louis T Steinhil
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About Episode 14.2 New Skills adding on 2012-04-10?
Louis T Steinhil replied to Louis T Steinhil's question in Client-Side Support
so the only error I'm having is the Shift + right click (crashes the client) i'm using 2013-07-03. And the navigation prompt and shadow table prompt. -
About Episode 14.2 New Skills adding on 2012-04-10?
Louis T Steinhil replied to Louis T Steinhil's question in Client-Side Support
OH GOD THANK YOU GUYS! I'm in! -
About Episode 14.2 New Skills adding on 2012-04-10?
Louis T Steinhil replied to Louis T Steinhil's question in Client-Side Support
well yeah that's what i do man. I got 2013 kRO. But when it comes to server selection, I clicked for example Hercules then on the char selection area; it crashes without any prompts or whatsoever. I didn't diff any ignore errors though.. -
About Episode 14.2 New Skills adding on 2012-04-10?
Louis T Steinhil replied to Louis T Steinhil's question in Client-Side Support
my problem in 2013 exe's was after the server selection it crashes. On any client of 2013. I already downloaded the data_v4.0 and followed the support on 2013 clients. -
About Episode 14.2 New Skills adding on 2012-04-10?
Louis T Steinhil posted a question in Client-Side Support
Is it ok to add it on that particular client date? but as you all can see, when I input skill points on flash combo; it goes back to that gray icon. I already have the sprite at item collection of new skills, I also added this on the missing lua file on the skilltreeview.lua {"SR_FLASHCOMBO", 5009; Pos = 23, MaxLv = 5, NeedSkillList = {}}, Am I missing something? or it is really impossible to add the new skills on lower versions of client? PS: I don't know if my topic is on the right section. Sorry just confused because the src and skill_db seemed to be just fine. So i thought it is a client side issue. -
it's harder than I thought. >.< sorry just a noob.
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wow thanks for the codes, by the way that you said it only mob ID 1288 is considered as emperium right? Do you know where in src can I add so I can set those 3 remaining custom emperiums?
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Yes sir. Sorry if I implied the wrong idea. Yes even without the immune to skill thing. Oh and by the way is that also src? only the antagonists of the guild owner and members can hit the custom emp. If it is, how to edit it?
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How about setting the ID of the 4 emperiums that will be randomly summoned? For example: angel type emperium, demon type emperium and so on... When agit starts it will randomly select from those 4 kinds of emperiums then only 1 emperium will be chosen for WoE.
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Let's say I have 4 different emperiums, then, when Agit starts 1 of those 4 emperiums will be summoned, and that emperium will last until WoE is finished. Is it possible to call a random emperium from those 4 emps?
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well I have those headgears. But not all, maybe around 5-10 headgears missing. Can't do the count because I'm at work. But if you need faster solution, go slash kRO or any official servers data. They have those.
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2013 Ragexe and Diff (Up to date 2013-08-07)
Louis T Steinhil replied to Shakto's topic in Client-Side Releases
what's way better, Loki Launcher or R.o.l.e.x? -
Official Costume MoonStar and World Star
Louis T Steinhil replied to kyeme's question in Graphics Support
if it's an effect or aura i think we're not gonna see it if you type /aura or /effect. I think it's still a sprite and act file. They just hid it somewhere. -
Hey guys I was trying 2013-03-20 and got this: