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Found 35 results

  1. WAR OF EMPERIUM EVENT DESCRIPTION It's a WOE Event but based on Norse Mythology, it tells the WOE history, how it began (of course I made this history) HISTORY BACKGROUND When the Ragnarok was about to start, the Rune Midgard Gods were anxious and afraid of Ragnarok (The End of the World), so they made the Celestial Guard to protect the humans and prevent the Ragnarok, Iris was choosen to be the leader, but her most loyal member Chaos, kept envy in hist heart and betrayed Iris, he stoled her immortality and locked her in a prison, the gods didn't knew about his betrayal and elected him as the new leader of Celestial Guard, after this, Chaos rebelled against the Gods and thus Ragnarok started, after a 7 days battle, the gods won, but Chaos, before die, spelled all the humans wich a curse that make all the humans hungry for power, they started to seek power in all 17 gods temples, that's how the War of Emperium began. DOWNLOAD https://xp-dev.com/svn/tecnocronus_scripts/scripts/EN/Woe%20Event.txt CHANGELOG http://trac.xp-dev.com/TC_Scripts/log/scripts/EN/Woe Event.txt NOTES If you find any error or bug please post here, I'll correct. My english isn't perfect, so there's will be english mistakes, tell me here.
  2. Okay! I've disabled auto respawning after 2nd death and/or death inside WoE Maps Now, I need to enable resurrection on woe maps. Any thoughts? Also! I couldn't resurrect my allies after their second death. Thanks in advance!
  3. Hi, Is there a way we can disable the auto re-spawn on death (when being killed twice) on pvp maps? and can we also disable the auto re-locate on GVG maps?
  4. File Name: PvP Ladder File Submitter: Happy File Submitted: 28 Nov 2014 File Category: PvP, WoE, GvG, & Battleground This is a script by Stolao from rAthena. The original versions by him doesn't work well as he was not able to actually test things. As I was trying to use it, I found the bugs and decided to fix them for release here in Hercules as I've noticed we do not have a ladder here. @Stolao, if you see this I am sorry for fixing your script without permission and for releasing my unofficial version of it here. Let me know if you need me to take this down and I will be happy to do so. Features: So basically its a simple PvP Ladder that is using arrays & player permanent variable instead of custom SQL table to store the ranking. GMs/Admins can reset the ranking Players can view the ranking Configurable option to give #Pvppoints or any variable for use on a shop/npc which is not included here. Configurable anti repeat kill abuse, disable/enable on WoE, Announce, Max Players to Rank @PvpLadder to easily view ranks So yeah, All credits to Stolao, I mainly just made it work by fixing the bugs and debugging. I apologize if its not as clean as it should be, I was kinda in rush when i fixed it. I'll probably clean it up when I get some time. github(if you want to help improve it): https://github.com/happyme9/AthenaScripts Click here to download this file
  5. Version 2.1

    675 downloads

    This is a script by Stolao from rAthena. The original versions by him doesn't work well as he was not able to actually test things. As I was trying to use it, I found the bugs and decided to fix them for release here in Hercules as I've noticed we do not have a ladder here. @Stolao, if you see this I am sorry for fixing your script without permission and for releasing my unofficial version of it here. Let me know if you need me to take this down and I will be happy to do so. Features: So basically its a simple PvP Ladder that is using arrays & player permanent variable instead of custom SQL table to store the ranking. GMs/Admins can reset the ranking Players can view the ranking Configurable option to give #Pvppoints or any variable for use on a shop/npc which is not included here. Configurable anti repeat kill abuse, disable/enable on WoE, Announce, Max Players to Rank @PvpLadder to easily view ranks So yeah, All credits to Stolao, I mainly just made it work by fixing the bugs and debugging. I apologize if its not as clean as it should be, I was kinda in rush when i fixed it. I'll probably clean it up when I get some time. github(if you want to help improve it): https://github.com/happyme9/AthenaScripts
  6. Hello! My server has multi-map PVP enabled and I wish I have a PVP ranking for each map ranking is purely based of numbers of kills. [*]Player-Kill based Ranking. So basically, the ranking purely depends on how many times you killed another player, but with the following restriction [*]Player-Kill Restriction [*]After killing the same player "x" times in a row, killing the same player won't increment your Kill Count for the next "y" min Hence, you can only gain "x" points to each player every "y" min, so the system won't be abused [*]Each of the following map has each own Ranking. This can be a set of array or easy-to-modify list of maps, and each maps corresponds to a "PVP Title" [*]pvp_y_1-2 [*]pvp_y_2-2 [*]pvp_y_3-2 [*]pvp_y_4-2 [*]pvp_y_5-2 [*]pvp_y_6-2 [*]pvp_y_7-2 [*]pvp_y_8-2 [*]Player Ranking List. Only top "z" players can be listed in the List and has format: [*]Top "z" Players on "PVP Title"<Rank>. <Player name> - <Player Kill Count> [*]Reset & Reward Ladder. The Ladder would only record kills starting "Monday 9:00am" and Reset its ranking on "Monday 8:00am", (so there is 1hr grace period where all kills in PVP room is off the record) [*]Upon reset, the system declare each map's top "3" player. And I hope the listing of the top rankers are in the SQL so even hercules flux CP can list them for the entirety of the week. [*]Awarding. And each player would be listed by NPC, and they have the week to talk to the PVP ladder NPC to receive a reward "item/Kafra Points/equipment" I believe this is great PVP ranker it splits the category for each player especially for Class-dependent PVP room (example is Warlock only PVP room, i.e.) plus, since the top players can be listed on fluxCP, you can put completely showcase them to your website like "Warlock Master", "Rune Knight Master" plus, players will be motivated to rank in PVP room since you can decide which item they would receive, maybe custom headgear that says "Warlock Master" or "Rune Knight Master" or kafra points. most of all, this is completely automated, so its like a weekly event. Hope somebody can do this, I'd been looking for Hercules PVP ranker and end up modifying rAthena's scripts, and end up making them comply to hercules tags. Thanks!
  7. Custom Script : PvP No MVP Card Room Description : You cannot bring any MVP / Mini-Boss ( Tao , Ghostring , etc ) to this PVP Map. Download : pvp_no_mvp.txt
  8. Custom Script : PvP Room Description : This is the real pvp you can't stop being alive here , if you kill someone they will be alive again and fast movement speed. This script originally from Ultimate PvP Warper ( I don't know the author is ). Download : pvp_master.txt
  9. this one ... Paskie sent me the topic link asked me to write so ... http://rathena.org/board/topic/93022-random-pker/ I finished it... Download 2.1 scuffle_event_2.1.txt also needs source modification of -> getmemberaid this is a twist to last man standing event every few hours (configurable), this event will randomly select a few players those players who are quick enough to type '@scuffle' will be able to join the event then its a last man standing ... the last one who stay in the map gains the prize the condition to pick the players for the registrations are : ( by default ) - not a vendor - not in a chatroom - not inside an event map (nowarp and nowarpto mapflag) - not a GM - active in last 30 seconds - base level above 55 - no same ip to configure the time, simply change OnClock0000: // Configure time here ...OnClock0600:OnClock1200:OnClock1800:..
  10. This system will give title (by @fakename) to who is on the list automatically. Preview: ----------------------------------------------------------------- Download: Script GD_PK_TITLE_2.txt (info) GD_PK_TITLE.txt SQL http://pastebin.com/download.php?i=g2qTV36N ----------------------------------------------------------------- Command: @delpktitle for clean the datebase @refhpktile for refresh the datebase ----------------------------------------------------------------- Setting: Define this rank is top 2 of killer set .SP_RANK,2;Define system will give "[MVP]" to top 1 player function GETTILE { switch(getarg(0,0)) { case 1: return "[MVP]"; default: return ""; } }
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