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Rytech

Rebellion Class Released On kRO Sakray

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Everyone, grab your revolvers, shotguns, rifles, whatever guns your Gunslinger likes to use and load them up because the Rebellion has arrived on kRO's Sakray server and OMG does this class have some awesome skills.

 

Male And Female Rebellion Sprites. (Credits To Ragongate For The Sprite Rip)

cedilregordmsectcedilregiquestAcirc_iquestcopypng_00_zps141cedba.png

cedilregordmsectcedilregiquestAcirc_iquestcopy2png_00_zpsbb1ecfb7.png

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cedilregordmsectcedilregiquestAcirc_sup3sup2png_00_zpsd7a60ef4.png

cedilregordmsectcedilregiquestAcirc_sup3sup22png_00_zps1a69ab60.png

cedilregordmsectcedilregiquestAcirc_sup3sup23png_00_zpsd5ee23fb.png

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Skill Icons....

 

RebellionSkillIcons_zps59c1cc41.jpg

 

Equips And Bullets....

 

RebellionEquips_zps217365df.jpg

 

Skill Descriptions (Credits To Zerozaku For Translations)

 

Dragon Tail
Max Level: 5
Pre-req: Crimson Marker, Howling Mine
Desc: Grenade Launcher exclusive skill. Launches missiles at all targets on the screen that's marked by your Crimson Marker. If there are more than 1 target afflicted with your Crimson Marker, the damage done will be split between the targets. If there is no target afflicted with your Crimson Marker, the skill will fail to activate.
Consumes 1 Dragon Tail Missile.
1 - 3000%
2 - 3500%
3 - 4000%
4 - 4500%
5 - 5000%

Round Trip
Max Level: 5
Pre-req: Fire Rain
Desc: Gattling Gun exclusive skill. Unleash a barrage of gunfire at all targets in range, dealing damage and knocking the affected targets. If the targets are knocked back into the wall, they will take additional damage. Caster's DEX affects the amount of initial and knockback damage.
Consumes 5 Bullets.
1~4 - 5x5
5 - 7x7

Rich's Coin (What a nice engrish name)
Max Level: 1
Pre-req: Coin Flip level 5
Desc: Consume 100 zeny to generate 10 coins at a 50% chance.
Once this skill is learned, failed Coin Flip casts will no longer remove the coin.

Mass Spiral
Max Level: 5
Pre-req: Piercing Shot level 5
Desc: Rifle exclusive skill. Fires a piercing bullet that additional damage depending on the target's DEF. Inflicts Bleeding status on the target at a high chance.
Consumes 1 Coin and 1 Fullmetal Jacket Bullet
1 - 200% + additional dmg depending on target's def
2 - 400% + ''
3 - 600% + ''
4 - 800% + ''
5 - 1000% + ''

Bind Trap
Max Level: 5
Pre-req: Rebellion Basics
Desc: Lay down a powerful movement impairing trap on the ground.
All targets that enter the trap's area of effect will have their movement slowed significantly.
Movement debuff duration is affected by the target's STR.
Using Flicker skill on targets affected by Bind Trap will remove the trap and deal an additional damage to the targets.
Maximum of 1 trap can be active at a time.
Consumes 1 Coin and Special Alloy Trap.
1 - 10sec
2 - 11sec
3 - 12sec
4 - 13sec
5 - 14sec

Banishing Buster
Max Level: 5
Pre-req: Shatter Storm
Desc: Shotgun exclusive skill. Deals damage to the target and enemies within 5x5 area of the target, removing a buff or debuff randomly.
Caster's DEX affects the success rate of buff/debuff removal.
Consumes 1 coin.
1 - removes 4 buff/debuff
2 - removes 6 "
3 - removes 8 "
4 - removes 10 "
5 - removes 12 "

Shatter Storm
Max Level: 5
Pre-req: Disarm level 5, Crowd Control Shot level 5
Desc: Shotgun exclusive skill. Deals damage to the target and enemies within 5x5 area of the target, destroying their equipped equipments randomly. Caster's DEX and skill level affects the success rate of equipment destruction. Target's AGI affects the success rate of equipment destruction.
Indestructible or chemical protected equipments are not affected.
1 - destroys 2 random equipments
2 - destroys 2 random equipments
3 - destroys 3 random equipments
4 - destroys 4 random equipments
5 - destroys 5 random equipments

Slug Shot
Max level: 5
Pre-req: Banishing Buster level 5
Desc: Shotgun exclusive skill. Fire a special slugshot bullet at the target to deal damage. Heavier Bullet will increase the damage done.
Accuracy drops if you are more than 3 cells away from the target.
Players hit by this skill will be forced to sit. Monsters hit by this skill will be stunned.
Consumes 1 coin
1 - -10 accuracy for every 1 cell (after initial 3)
2 - -9 accuracy for every 1 cell (after initial 3)
3 - -8 accuracy for every 1 cell (after initial 3)
4 - -7 accuracy for every 1 cell (after initial 3)
5 - -6 accuracy for every 1 cell (after initial 3)

Anti-Material Blast
Max level: 5
Pre-req: Mass Spiral level 1
Desc: Deals damage to the target and reduces the target's neutral element resistance. Caster's DEX and skill level affects the chance of reducing the target's neutral element resistance.
Consumes 1 coin.
1 - 12 sec duration, 10% neutral resistance reduction
2 - 14 sec duration, 20% neutral resistance reduction
3 - 16 sec duration, 30% neutral resistance reduction
4 - 18 sec duration, 40% neutral resistance reduction
5 - 20 sec duration, 50% neutral resistance reduction

Eternal Chain
Max Level: 10
Pre-req: Chain Action level 10
Desc: Allows the caster to use Chain Action regardless of equipped weapon for a duration. Chain Action level is determined by the number of coins consumed by this skill.
Consumes all coins.
(15 + 15 * skill level) second duration

Quick Draw Shot
Max Level: 1
Pre-req: Eternal Chain level 1
Desc: This skill can only be cast after Chain Action is activated to deal additional damage to the target. Caster's DEX determines the number of additional attacks done by this skill. If there is a target afflicted with Crimson Marker within 21x21 range of the caster, that target receives additional damage from this skill.

Crimson Marker
Max Level: 1
Pre-req: Increase Accuracy level 1
Desc: Mark a target with crimson death mark, reducing its movement speed by 10% and allows the caster to track the target on the mini map. Only a maximum of 3 Crimson Marker can be active at a time. Boosts Quick Draw Shot, Dragon Tail and Hammer of God effect.
30 second duration

Fire Dance
Max Level: 5
Pre-req: Fallen Angel level 1
Desc: Revolver exclusive skill. Deals damage to all targets within 5x5 of the caster. Consumes 1 coin and 5 bullets.
1 - 100% + additional damage depending on caster's level
2 - 200% + "
3 - 300% + "
4 - 400% + "
5 - 500% + "

Fire Rain
Max Level: 5
Pre-req: Gattling Fever level 5
Desc: Gattling Gun exclusive skill. Fire bullets in a 3x10 frontal cone. Removes ground target skills in range at a chance.
Caster's DEX and skill level affects the damage done.
Consumes 10 Bullets.
1 - 500% + additional damage depending on caster's DEX
2 - " + "
3 - " + "
4 - " + "
5 - " + "

Fallen Angel
Max level: 5
Pre-req: Desperado level 10
Desc: Revolver exclusive skill. Jump to the targeted location and activate desperado. If there is an obstacle between the caster and targeted cell, this skill fails to activate.
Higher skill level reduces the reuse delay.

Platinum Alter
Max Level: 5
Pre-req: Rebellion Basics
Desc: This skill can only activate if the caster's equipped silver bullet.
When activated, consumes all coins to increase ATK. Skill level affects the ATK increase.
Reduces the damage taken from undead monsters during the skill duration.
If the caster switches weapon or bullet during the duration, this buff will end.

Flicker
Max Level: 1
Pre-req: Coin Fling level 1
Desc: Activates and destroys caster's Howling Mine and Bind Trap on screen.

Howling Mine
Max Level: 5
Pre-req: Gunslinger Mine level 5
Desc: Grenade Launcher exclusive skill. Fire a sticking bomb at the target to deal damage. If the caster uses Flicker skill, Howling Mine will detonate on the target, dealing fire damage to the target and all enemies in range. Howling Mine can only be detonated with Flicker. If the Howling Mine is not detonated for a certain duration, it will fall off from the target. Targets damaged by Howling Mine will be inflicted with Burning status at a chance.
Consumes 1 Mine Projectile.
1 - 400% + 800% Explosion damage
2 - 600% + 1100% Explosion damage
3 - 800% + 1400% Explosion damage
4 - 1000% + 1700% Explosion damage
5 - 1200% + 2000% Explosion damage

Hammer of God
Max Level: 5
Pre-req: Anti Material Blast level 5
Desc: Rifle exclusive skill. Target the ground to summon a hammer of god to strike it. If there is a target afflicted with Crimson Marker in the targeted area, hammer of god drops on the target and deals damage to the target and enemies in 5x5 area. If there is no target afflicted with Crimson Marker in the targeted area, hammer of god will drop on a random location within the area. Targets hit by this skill will be stunned at a 100% chance. Higher skill level increases the stun duration.
1 - 2000% + 3 second stun
2 - 2500% + 3 second stun
3 - 3000% + 4 second stun
4 - 3500% + 4 second stun
5 - 4000% + 5 second stun

Heat Barrel
Max Level: 5
Pre-req: Fire Dance level 5
Desc: Consume all coins to increase caster's ASPD and ATK at the cost of accuracy. Higher skill level increases ASPD and ATK increase as well as accuracy decrease. After the duration, caster will not be able to attack or use skills and items for 10 seconds.
This skill cannot be used with Last Stand. If the caster switches equipment during the duration, the skill will end and activate the 10 second penalty.
60 second duration.

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Awesome, I've waited for this release for ages now xD Can't belive gravity finally pulled it off ^^

 

Now I can't wait until we got them in Hercules x3

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nice Rytech. um 

how much extra % is obtained for levels 2-5 for this skill (it just shows + for now) =>

 

Fire Rain
Max Level: 5
Pre-req: Gattling Fever level 5
Desc: Gattling Gun exclusive skill. Fire bullets in a 3x10 frontal cone. Removes ground target skills in range at a chance.
Caster's DEX and skill level affects the damage done.
Consumes 10 Bullets.
1 - 500% + additional damage depending on caster's DEX
2 - " + "
3 - " + "
4 - " + "
5 - " + "

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I think their was a mistake in the translation. In raw text it appears to be 2000% + Additional Damage Depending On DEX. Anyway, here's a new pic of the Rebellion items. This time with new guns added in this week's patch....

 

RebellionEquipsWithGuns_zpse96ed4cd.jpg

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