This is a continuation of the question I brought posted here.
I am running a server in PK mode. I want guild emblems to show hovering over players in all PK maps. It turned out that this behavior was governed by the ragexe, not the src. Modifying the packets I was able to fool the game into thinking PK maps were GvG maps, and thus it displayed the emblems like intended. However, it also started hiding WoE damage and enforcing /nc off.
Making damage visible was easy because this was a known hex edit. The /nc issue is more difficult, I couldn't find anything about hexing/diffing a client to not have to hold down the Mouse1 button to continuously attack in WoE. Has anybody ever done this?
This is a continuation of the question I brought posted here.
I am running a server in PK mode. I want guild emblems to show hovering over players in all PK maps. It turned out that this behavior was governed by the ragexe, not the src. Modifying the packets I was able to fool the game into thinking PK maps were GvG maps, and thus it displayed the emblems like intended. However, it also started hiding WoE damage and enforcing /nc off.
Making damage visible was easy because this was a known hex edit. The /nc issue is more difficult, I couldn't find anything about hexing/diffing a client to not have to hold down the Mouse1 button to continuously attack in WoE. Has anybody ever done this?
Edited by PunkBusterShare this post
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