Ranger 0 Posted November 16, 2015 @NeoHello, Can you add client show custom homunculus skill please, currently when enable custom homunculus, and i want to add custom skill to homunculus, but in client the skill won't display out. Quote Share this post Link to post Share on other sites
Reaper_san 3 Posted November 25, 2015 (edited) this work with 2015-10-29RagexeRE???... if yes, where can i download the ragexeRe? ^^¿(i have a link, but the files don't work u.u )[/color] Edited January 18, 2016 by Reaper_san Quote Share this post Link to post Share on other sites
rans 7 Posted December 4, 2015 Any update for the custom dll? i've reported this very long time ago. about months. and its still not working. the splash.dll custom dll is not working Quote Share this post Link to post Share on other sites
Neo-Mind 264 Posted December 4, 2015 @@Ranz Try it now. Also please put any future bugs in Github Issues. Quote Share this post Link to post Share on other sites
hemagx 69 Posted December 22, 2015 @@Neo the issue is... make sure to have output folder, i had same issue, created the folder and fixed i could see the files. with latest GIT btw. Quote Share this post Link to post Share on other sites
Neo-Mind 264 Posted December 22, 2015 I will put a dummy file and checkin Output folder so that it will be there always. Quote Share this post Link to post Share on other sites
jTynne 101 Posted December 26, 2015 I would kill for a patch that increases the range for custom monsters. Currently only IDs 1000-3999 can display custom monsters properly, even if you edit the server-side src code to have a larger custom monster database. For those of us who create a lot of custom monsters, we're limited to roughly 300 monsters at present (which I have over five hundred I'd like to implement) without conflicting with official monster IDs. Am willing to sponsor this patch if need be. Quote Share this post Link to post Share on other sites
Triedge 12 Posted December 27, 2015 Would it be possible to add an option to keep the Battle Mode cheat then send a message? We explained my situation: 1.- I'm playing in Battle Mode, but then I get a message from another player and I want to answer. 2.- Press 'Enter' to deactivate the battle and write my message and pressed again 'Enter' to send it. 3.- But while writing a monster or a player begins to attack me and I want to use skills that I have for example QWER keys (such as LoL). 4.- But then the Battle Mode is still active and must finish sending double pressing 'Enter' to reactivate it. With these data, it is possible that the Battle Mode is reactivated immediately after sending a message? Quote Share this post Link to post Share on other sites
mleo1 36 Posted January 7, 2016 @@NeoI dunno if error or not, 2013-08-07, cannot disable the map interface, "failed in step 1" it says Quote Share this post Link to post Share on other sites
jTynne 101 Posted January 10, 2016 @Neo; Thank you for the addition of the increase NPC ID patch! Unfortunately, I'm crashing while attempting to use an ID within the custom range I've defined. Is the patch unfinished at this time? Quote Share this post Link to post Share on other sites
Neo-Mind 264 Posted January 10, 2016 Its not complete (I thought simply adding the npc id was enough but apparently it isn't enough). Quote Share this post Link to post Share on other sites
c_tower3 1 Posted January 11, 2016 (edited) unless the client has changed a lot over the last few years, then I don't think it's feasible to extend the monster range. it's riddled with inlined calls to functions like CSession::IsMonster and similar that you'd have to search out and patch in 100 different places to get it working properly. Edited January 11, 2016 by c_tower3 Quote Share this post Link to post Share on other sites
Triedge 12 Posted January 12, 2016 @@Neo Would it be possible to add an option to keep the Battle Mode cheat then send a message? We explained my situation: 1.- I'm playing in Battle Mode, but then I get a message from another player and I want to answer. 2.- Press 'Enter' to deactivate the battle and write my message and pressed again 'Enter' to send it. 3.- But while writing a monster or a player begins to attack me and I want to use skills that I have for example QWER keys (such as LoL). 4.- But then the Battle Mode is still active and must finish sending double pressing 'Enter' to reactivate it. With these data, it is possible that the Battle Mode is reactivated immediately after sending a message? Quote Share this post Link to post Share on other sites
Tidus 3 Posted January 15, 2016 English As the Nemo is already offering support for multiple languages, I took the initiative to make the translation to PT-BR. As the images of items folder has fixed layout in Nemo, could not translate correct the buttons, so I used smaller words that have the same meaning or resembling the best way. Português Como o Nemo já está oferecendo suporte a várias linguagens, tomei a iniciativa de fazer a tradução para PT-BR. Como as imagens da pasta icons tem layout fixo no Nemo, não pude traduzir corretamente os botões, então utilizei palavras menor que possui o mesmo significado ou que se assemelha da melhor maneira. Quote Share this post Link to post Share on other sites
REKT 10 Posted January 16, 2016 (edited) While updating my NEMO i encounter error after i login ingame. My current client: 2015-05-13aRagexe Problem signature: Problem Event Name: BEX Application Name: 2015-05-13aRagexe_patched.exe Application Version: 0.0.0.0 Application Timestamp: 55505a8e Fault Module Name: ntdll.dll Fault Module Version: 6.1.7601.19045 Fault Module Timestamp: 56258e62 Exception Offset: 00073185 Exception Code: c0000409 Exception Data: 00000000 OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional Information 1: 37d8 Additional Information 2: 37d808d20a9bc7824ff93a017d4276c1 Additional Information 3: 737f Additional Information 4: 737fea9ff88afbbb7499078779fb6533 Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409 If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt @@Neo Current applied diffs: 1 Use Tilde for Matk 3 Chat Flood Remove Limit 4 Use Custom Aura Limits 8 Custom Window Title 9 Disable 1rag1 type parameters (Recommended) 10 Disable 4 Letter Character Name Limit 11 Disable 4 Letter User Name Limit 12 Disable 4 Letter Password Limit 13 Disable Ragexe Filename Check (Recommended) 15 Disable HShield (Recommended) 16 Disable Swear Filter 19 Enable Title Bar Menu 20 Extend Chat Box 21 Extend Chat Room Box 22 Extend PM Box 24 Fix Camera Angles (Recommended) 28 Increase Headgear ViewID 31 Increase Zoom Out 75% 33 Always Call SelectKoreaClientInfo() (Recommended) 35 Read Data Folder First 36 Read msgstringtable.txt (Recommended) 37 Read questid2display.txt (Recommended) 38 Remove Gravity Ads (Recommended) 39 Remove Gravity Logo (Recommended) 40 Restore Login Window (Recommended) 41 Disable Nagle Algorithm (Recommended) 43 Always Use Email for Char Deletion 44 Translate Client (Recommended) 45 Use Custom Aura Sprites 46 Use Normal Guild Brackets (Recommended) 47 Use Ragnarok Icon 48 Use Plain Text Descriptions (Recommended) 49 Enable Multiple GRFs (Recommended) 51 Always Show License Screen 52 Use Custom Font 53 Use Ascii on All LangTypes (Recommended) 54 Chat Color - GM 64 @ Bug Fix (Recommended) 65 Load Custom lua file instead of iteminfo.lub 68 Enable 64k Hairstyle 69 Extend Npc Dialog Box 73 Remove Hourly Announce (Recommended) 74 Increase Screenshot Quality 75 Enable Flag Emoticons 81 Rename License File 84 Remove Serial Display (Recommended) 86 Only First Login Background 88 Allow space in guild name 90 Enable DNS Support (Recommended) 96 Remove GM Sprites 103 Disable Auto follow 205 Enable Monster Tables 207 Resize Font 213 Disable Help Message on Login (Recommended) 214 Restore Model Culling 215 Increase Map Quality 218 Show Exp Numbers 219 Always Show Resurrection Button 222 Show Replay Button Edited January 16, 2016 by Vlync Quote Share this post Link to post Share on other sites
Tidus 3 Posted January 31, 2016 @Neo You can add the diff "(UI) Play Opening.bik" of hexed 2010 in hexed 2012+? Quote Share this post Link to post Share on other sites
Hakuren 0 Posted March 14, 2016 Custom Job not working in 2015-09-16 Quote Share this post Link to post Share on other sites
SuiDn 0 Posted May 12, 2016 (edited) this work with 2015-11-04aRagexe? Error 2015-11-04aRagexe Edited May 12, 2016 by SuiDn Quote Share this post Link to post Share on other sites
Fou-lu 7 Posted May 13, 2016 How do I create a diff for hexed ? How do I create a diff for hexed ? Quote Share this post Link to post Share on other sites
Neo-Mind 264 Posted May 13, 2016 @@SuiDn Read the Error. You didn't set a different value for the Maximum Headgear ViewID. The one shown is the default value already in the client and you are trying to use the same as the new value . @@Pedroooo If you mean patching your client . Check the How to Use section => http://herc.ws/board/topic/2905-nemo-client-patcher/#entry19248 Quote Share this post Link to post Share on other sites
Triedge 12 Posted May 13, 2016 @@Neo Would it be possible to add an option to keep the Battle Mode cheat then send a message? We explained my situation: 1.- I'm playing in Battle Mode, but then I get a message from another player and I want to answer. 2.- Press 'Enter' to deactivate the battle and write my message and pressed again 'Enter' to send it. 3.- But while writing a monster or a player begins to attack me and I want to use skills that I have for example QWER keys (such as LoL). 4.- But then the Battle Mode is still active and must finish sending double pressing 'Enter' to reactivate it. With these data, it is possible that the Battle Mode is reactivated immediately after sending a message? Quote Share this post Link to post Share on other sites
Fou-lu 7 Posted May 14, 2016 (edited) @@Pedroooo If you mean patching your client . Check the How to Use section => http://herc.ws/board/topic/2905-nemo-client-patcher/#entry19248 No, I want it is to create a new Diff does not yet exist. Edited May 14, 2016 by Pedroooo Quote Share this post Link to post Share on other sites
evilpuncker 504 Posted May 14, 2016 NEMO doesn't works with .diff files if that is what you mean Quote Share this post Link to post Share on other sites
Relzz 32 Posted May 17, 2016 Im going to report this here, because I dont know if its a server side problem or what but.. The client crashes when you use highess heal with full throtle at 30,000 or something like that stats It kills you when you dont have the patch "Increase Attack Display" and if you have it enabled your client crashes (and everyone looking at you) Quote Share this post Link to post Share on other sites
Hakuren 0 Posted May 28, 2016 @@NeoHi my client (2015-09-16aRagexe) crash after i patch "Use Custom Aura Limits" please help Quote Share this post Link to post Share on other sites