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Showing content with the highest reputation on 05/15/21 in all areas

  1. 1 point
    Hi Everyone, Good day. It has been a long vacation for me since I played RO and even setup my server using eathena, then 3CEAM (rytech's), then rathena and then herc. At some point I was using Judas' services also. Main point, after my 2011 server (tinyro.com) I went into work frenzy until I no longer have time for RO due to work and family. And now after a decade of inactivity, I am posting this particular share that may help other players or maybe only those people who experienced and maybe a lover of jikari patcher like me. jikari-cube_guide.pdf Jikari-Cube.zip if ever this is on the wrong section, will it be possible to transfer this and keep the files for knowledge sake and possible future use thanks
  2. 1 point
    raPalooza~

    [Showcase] Custom mob HP bar

    With the usage of HatEffects(.str files) and source editing I was able to create a new mob HP bar with a more modern look to it. ;] Even add different color and effects to MVP and Minibosses... Since it uses hateffect lua files i found some limitations regarding the ID(dunno if client locked)... wich is bad ;/ it also uses a huge amount of str effects since you need 1 for each hp stage... I did mine with 20 different bar %...
  3. 1 point
    Ai4rei

    Future of ROCred and RO Patcher Lite

    Update 2021-02-26: While this still has no tangible name, currently running under the working name SKAL (which was previously ELUR and permutations thereof, including LURE, even though it won't lure anyone), the patching launcher itself is taking form. The plug-in system will be post-poned to a later version, because currently it is very fragile and the built-in functionality ought to be enough for anybody. The skin support, as opposed to ROCred, will use PNG rather than BMP. While magenta will still serve as transparent color and alpha-blending support is absent, at least the skin files will be smaller. Like pre-2.4.5 RSU plug-ins PANTEXT and PANHTML, the patch news will be built-in and use the IE WebView for HTML patch news (how that works out on Win10 will be left for community feedback). The major difference is, that you can summon multiple patch news (as much as Windows allows), for example for providing seem-less interactive controls to the interface, like server status. As in ROCred the amount of buttons is also limited by available memory only. The patch part builds on top of the RSU4 framework and the RSULIB3 library so you get the same performance, but with multi-GRF support. RGZ support is planned in the initial version. Later versions may introduce support for ZIP, RAR, 7Z/LZMA, either built-in, or as plug-ins. The launcher part remains essentially unchanged to ROCred. How configuration will be provided is not yet decided, options are three. Embedded into the plauncher (AV vendors hate this), a separate file or files, or all resources stored in a remote location.
  4. 1 point
    Kenpachi

    jRO Exclusive Monsters

    View File jRO Exclusive Monsters All jRO Exclusive, Event and Special Episode monsters. This file was originally posted by @fxfreitas at Midgard-Community. The archive contains the following monster sprites: abyss_arthur (corridor of abyss special instance boss) AMELIT (ghost carring a gemstone) ANGLERFISH (Mini-boss) CHAOS_DEVIL_DRAGON deviruchi_w (a white deviruchi, event) domovoi (custom pet, based on RO2 domovoi) ECHIDNA EMELIT (ghost carring a gemstone) giant_deviruchi (event monster) giant_deviruchi_w (event monster) headless_mule (remake of original brasilis monster, last kRO already implemented) HERA (Episode Monster) j_taini (tiny, event monster and pet) kraken_baby (marse edit) LILITH (Episode Monster) M_DARK_KNIGHT (Mercenary monster) M_FLAME_KNIGHT (Mercenary monster) M_ICE_KNIGHT (Mercenary monster) M_LIGHT_KNIGHT (Mercenary monster) M_STONE_KNIGHT (Mercenary monster) merman_se (merman edit) METAL_DRAGON (Pet and dungeon monster) MYTHLIT (ghost carring a gemstone) pad_fafnir (Can't Move, Can't Attack) pad_helheim (Can't Move, Can't Attack) pad_horai (Can't Move, Can't Attack) pad_ifrit (Can't Move, Can't Attack) pad_kinggold (Can't Move, Can't Attack) pad_kingmetal (Can't Move, Can't Attack) pad_leviathan (Can't Move, Can't Attack) pad_muspelheim (Can't Move, Can't Attack) pad_mythlit (Can't Move, Can't Attack) pad_niraikanai (Can't Move, Can't Attack) pad_shangrila (Can't Move, Can't Attack) pad_tamadora (Pet) pad_zaerog (Can't Move, Can't Attack) pad_zerog (Can't Move, Can't Attack) poseidon (strouf edit) RUBYLIT (ghost carring a gemstone) SAPPHLIT (ghost carring a gemstone) seiren (obeaune edit) SIREN (Episode Monster) tacnu (Mini-boss) TOPALIT (ghost carring a gemstone) Submitter Kenpachi Submitted 04/22/20 Category Sprites & Palettes  
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