Akaneharuka
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Akaneharuka got a reaction from JulioCF in Beginner Cap
File Name: Beginner Cap
File Submitter: Akaneharuka
File Submitted: 12 Jul 2015
File Category: Sprites & Palettes
Costume Beginner Cap for newbie player
The status of the item already in ...dbreitem_db.conf
But if you don't have them , Use the script below
Item ID 20307
In item_db.conf add this
{ Id: 20307 AegisName: "C_Beginner_Cap" Name: "Costume Beginner Cap" Type: 5 Loc: 4096 View: 1348 Script: <" if(BaseLevel<100) { bonus bHit,30-(3*(BaseLevel/10)); bonus bMaxHP,1000-(100*(BaseLevel/10)); bonus bMaxSP,200-(20*(BaseLevel/10)); bonus bVariableCastrate,-10+(BaseLevel/10); bonus bHealPower,150-(10*(BaseLevel/10)); bonus bHealPower2,10*(BaseLevel/10); bonus bAddItemHealRate,10*(BaseLevel/10); }
and this is iteminfo.lua or iteminfo.lub
}, [20307] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "캡", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Costume Beginner Cap", identifiedResourceName = "비기너마크", identifiedDescriptionName = { "A costume awarded to adventurer who barely start his adventure.", "HIT +30", "MaxHP +1000", "MaxSP +200", "Variable cast time -10%.", "Increase restoration amount of Novice Potion by 50%.", "Increase healing power by 150%.", "Every 10 base level increment:", "HIT -3", "variable cast time +1%", "MaxHP -100, MaxSP -20", "Healing power -10%,", "Increase healing received and restoration items by 10%.", "^FF0000Cannot be traded.^000000", "Class: ^777777Costume^000000", "Defense: ^7777770^000000", "Location: ^777777Upper^000000", "Weight: ^7777770^000000", "Required Level: ^7777771^000000", "Jobs: ^777777All^000000" }, slotCount = 0, ClassNum = 1348 },
Click here to download this file
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Akaneharuka reacted to Mystery in Beginner Cap
Hello @@Akaneharuka,
I believe the content author of this file belongs to Gravity and not yourself necessarily. Please fix the Content Author to display Gravity instead of your name. Thanks!
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Akaneharuka reacted to Haru in Will Hercules work with windows 10 ?
Very interesting. Windows 10 reports the wrong version once again. I'll have to read the documentation about whatever new trick they came up with this time.
In any case, it won't be a problem as far as I'm aware. The only open issue right now, is that we don't support Visual Studio 2015 (it won't even compile), so please stick with VS2013 even on Windows 10, until I get to fix it.
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Akaneharuka reacted to Skyline in Will Hercules work with windows 10 ?
That beginner headgear is cute af.
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Akaneharuka reacted to jaBote in Will Hercules work with windows 10 ?
Seems working. OS doesn't really mind provided the compiler you used supports compiling Hercules and the OS is relatively modern.
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Akaneharuka got a reaction from evilpuncker in RoBrowser play Ragnarok in the browser is it real ?
Ok Thank you all of you for answer my question.
I will try this server in my test server.
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Akaneharuka reacted to Dastgir in RoBrowser play Ragnarok in the browser is it real ?
roBrowser is far better than AndRO, but not as complete as PC version. -
Akaneharuka reacted to Kuya Jeo in RoBrowser play Ragnarok in the browser is it real ?
@@Akaneharuka yea its cool and you can run your RO in a browser, but someone told that ROBrowser is not secured(Security Issues) and not fully develop unlike Runing your RO in a PC
some effects are missing same as in APK ( Android )
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Akaneharuka reacted to mleo1 in RoBrowser play Ragnarok in the browser is it real ?
yep test it, some guys even makes a browser app in smartphones to link to their robrowser
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Akaneharuka reacted to evilpuncker in RoBrowser play Ragnarok in the browser is it real ?
it is real and awesome more info here
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Akaneharuka reacted to Winterfox in RoBrowser play Ragnarok in the browser is it real ?
Yes, but as far as i know it doesn't support every feature there currently is, but it should be stable unless, just some features are not there.
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Akaneharuka got a reaction from evilpuncker in Beginner Cap
File Name: Beginner Cap
File Submitter: Akaneharuka
File Submitted: 12 Jul 2015
File Category: Sprites & Palettes
Costume Beginner Cap for newbie player
The status of the item already in ...dbreitem_db.conf
But if you don't have them , Use the script below
Item ID 20307
In item_db.conf add this
{ Id: 20307 AegisName: "C_Beginner_Cap" Name: "Costume Beginner Cap" Type: 5 Loc: 4096 View: 1348 Script: <" if(BaseLevel<100) { bonus bHit,30-(3*(BaseLevel/10)); bonus bMaxHP,1000-(100*(BaseLevel/10)); bonus bMaxSP,200-(20*(BaseLevel/10)); bonus bVariableCastrate,-10+(BaseLevel/10); bonus bHealPower,150-(10*(BaseLevel/10)); bonus bHealPower2,10*(BaseLevel/10); bonus bAddItemHealRate,10*(BaseLevel/10); }
and this is iteminfo.lua or iteminfo.lub
}, [20307] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "캡", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Costume Beginner Cap", identifiedResourceName = "비기너마크", identifiedDescriptionName = { "A costume awarded to adventurer who barely start his adventure.", "HIT +30", "MaxHP +1000", "MaxSP +200", "Variable cast time -10%.", "Increase restoration amount of Novice Potion by 50%.", "Increase healing power by 150%.", "Every 10 base level increment:", "HIT -3", "variable cast time +1%", "MaxHP -100, MaxSP -20", "Healing power -10%,", "Increase healing received and restoration items by 10%.", "^FF0000Cannot be traded.^000000", "Class: ^777777Costume^000000", "Defense: ^7777770^000000", "Location: ^777777Upper^000000", "Weight: ^7777770^000000", "Required Level: ^7777771^000000", "Jobs: ^777777All^000000" }, slotCount = 0, ClassNum = 1348 },
Click here to download this file
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Akaneharuka reacted to Neo-Mind in PEEK - Successor to Yommy's Packet Analyzer
Packet Extraction Evaluation Kit
What is this?
Its a joint venture from Yommy and me . It was made few weeks back but I never got the time to actually make a post about it. If you browsed around my github repository you would have seen it already.
To put it in simple terms like it says in the topic title it brings you the functions of Amazing Yommy's Packet Analyzer Framework wrapped into a very user friendly interface.
Essentially it enables you to record and analyze the packets received and sent by your client and also helps you build packet tables for any newer clients.
Any Screenshots?
Well heres a few for you to see
So how do you use it?
1) Open PEEK.exe and put your client exe file name. If your client doesn't use the old login system
(i.e. you start the client with the help of a launcher) click the Enable Launcher button and enter your Launcher exe file name.
2) Click Start Analyzer and your launcher will start (or your client will start if you didnt enable the launcher).
Simply login to your client and the packets will start recording into the table in PEEK.
You can click on an entry to see the details of the respective packet in the second box.
The Third box shows you the packet's byte stream.
3) While the packet evaluation is in progress all the buttons get disabled except for Pause Analyzer to avoid mishaps.
If at some point you wish to stop recording packets just click that button.
Similarly to resume packet recording & evaluation later, click the Resume Analyzer button.
4) Now what you didn't realize is that your client area had some changes done -
i) Your original client was backed up
ii) A fixed up version of your original (simple dll rename) was added to your client area
iii)The required dll was also added to your client area - the same one from the Packet Analyzer framework
These steps are also done by the Generate Tester Button. Once your tests and analysis is complete you can change everything
back by clicking Restore original.
Great but how do I make a Packet DB?
Plan was to have an addon for generating this in future but it got delayed.
Anyways I will have more Info soon but you can find the packet lengths in the output folder once you run a client. From which you can make the packet db like before.
Alright where to get it?
Github Repository: https://github.com/MStr3am/PEEK.git
No this time i didn't bother to make a RAR file - Lets face it you must be already handling git repositories anyways
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Akaneharuka got a reaction from Quazi in Beginner Cap
File Name: Beginner Cap
File Submitter: Akaneharuka
File Submitted: 12 Jul 2015
File Category: Sprites & Palettes
Costume Beginner Cap for newbie player
The status of the item already in ...dbreitem_db.conf
But if you don't have them , Use the script below
Item ID 20307
In item_db.conf add this
{ Id: 20307 AegisName: "C_Beginner_Cap" Name: "Costume Beginner Cap" Type: 5 Loc: 4096 View: 1348 Script: <" if(BaseLevel<100) { bonus bHit,30-(3*(BaseLevel/10)); bonus bMaxHP,1000-(100*(BaseLevel/10)); bonus bMaxSP,200-(20*(BaseLevel/10)); bonus bVariableCastrate,-10+(BaseLevel/10); bonus bHealPower,150-(10*(BaseLevel/10)); bonus bHealPower2,10*(BaseLevel/10); bonus bAddItemHealRate,10*(BaseLevel/10); }
and this is iteminfo.lua or iteminfo.lub
}, [20307] = { unidentifiedDisplayName = "Hat", unidentifiedResourceName = "캡", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Costume Beginner Cap", identifiedResourceName = "비기너마크", identifiedDescriptionName = { "A costume awarded to adventurer who barely start his adventure.", "HIT +30", "MaxHP +1000", "MaxSP +200", "Variable cast time -10%.", "Increase restoration amount of Novice Potion by 50%.", "Increase healing power by 150%.", "Every 10 base level increment:", "HIT -3", "variable cast time +1%", "MaxHP -100, MaxSP -20", "Healing power -10%,", "Increase healing received and restoration items by 10%.", "^FF0000Cannot be traded.^000000", "Class: ^777777Costume^000000", "Defense: ^7777770^000000", "Location: ^777777Upper^000000", "Weight: ^7777770^000000", "Required Level: ^7777771^000000", "Jobs: ^777777All^000000" }, slotCount = 0, ClassNum = 1348 },
Click here to download this file
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Akaneharuka reacted to Kuya Jeo in Are there anyway to import and make this item ?
@@Akaneharuka mark as solved if possible its a pleasure for me to help others
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Akaneharuka reacted to Kuya Jeo in Are there anyway to import and make this item ?
@@Akaneharuka here an empty iteminfo.lua
just copy the whole content of the iteminfo.lub then paste inside the iteminfo.lua
itemInfo.rar
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Akaneharuka reacted to Kuya Jeo in Beginner Cap
@@minx123 try to put it in general equip, maybe the costume equip is error/bug
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Akaneharuka reacted to Kuya Jeo in Are there anyway to import and make this item ?
@@Akaneharuka did you put this?
[32000] = { unidentifiedDisplayName = "Beginner Mark", unidentifiedResourceName = "Beginner_Mark", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier].", }, identifiedDisplayName = "Beginner Mark", identifiedResourceName = "Beginner_Mark", identifiedDescriptionName = { "Class: ^777777Custom Item^000000", "Defense: ^7777770^000000", "Location: ^777777Lower^000000", "Weight: ^7777770^000000", "Jobs: ^777777All Jobs^000000" }, slotCount = 0, ClassNum = 1400 }, and do not include the comment lines //PUT THE CODE BELOW IN ITEMINFO.LUB or ITEMINFO.LUA
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Akaneharuka reacted to Kuya Jeo in Beginner Cap
@@minx123
you're using accname.lua / accessoryid.lua or accname.lub / accessoryid.lub ?
and check your sprite if its named correctly (beginner.spr and beginner.act) in both gender
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Akaneharuka reacted to Angelmelody in I have a problem with this script
the .mobarray array range is 0~ 13
and you choose 15 --> @menu=15
.mobarray[@menu-1] ---> .mobarray[14] = null
it should be
atcommand "@summon " + .mobarray[.@i] + " 60";
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Akaneharuka reacted to mrlongshen in Beginner Cap
@@Akaneharuka
can you please update a picture ? I cant see it.
nvm.
I provide external picture. hehe.
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Akaneharuka reacted to zackdreaver in Guide setting up 2013+ Client for Hercules
@@Akaneharuka
- servicetype? maybe you made mistype on clientinfo.xml
- follow ragexe date, i already listed all the correct date of every clients in guide.
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Akaneharuka reacted to Kuya Jeo in Are there anyway to import and make this item ?
@@Akaneharuka i tested it and it work
use this one already tested
data.rar