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zackdreaver

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Posts posted by zackdreaver


  1. Based on this issue page

    https://github.com/HerculesWS/Hercules/issues/980

     

     

    [1282] Krieger_Katar2

     

     

    kRO and Aegis =

    Increase critical damage by 20%, not ignore def rate

     

    Herc =

    bonus2 bIgnoreDefRate,RC_DemiPlayer,20;

     

     

     

    [1661] Mental_Destroyer

     

     

    Aegis =

    there is bonus based on refine level

    ex: if (getrefine() >= 6) { bonus2 bSPVanishRate, 1000, getrefine()/3; }

     

    Herc =

    if (getrefine() >= 6) { bonus3 bSPVanishRate, 1000, 10, BF_NORMAL | BF_SKILL; }

     

     


    [2126] Guyak_Shield

     

     

    kRO =

    Reflect 5% all physical attack

    ex:

    bonus bShortWeaponDamageReturn, 5;

    bonus bLongWeaponDamageReturn, 5;

     

    Herc =

    autobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }";

     

     

     

    [2274] Ghost_Bandana

     

     

    kRO and Aegis =

    missing :

    bonus2 bSubEle,Ele_Ghost,10;

     

     


    [2936] Recovery_Ring

     

     

    kRO =

    missing :

    bMaxHP,250;

    bMaxHPrate,5;

    bHealPower2,5;

     

     

     

    [2968] RWC_2012_Pendant

     

     

    kRO =

    missing :

    bMatkRate,1;

     

     

     

    [2969] RWC_2012_Pendant_

     

     

    kRO =

    missing :

    bMatkRate,1;

     

     

     

    [5387] Neko_Mimi_Kafra

     

     

    kRO and Aegis =

    missing status effects :

    AddState_MLEAttacked Target HEALTHCurse 10
    AddState_MLEAttacked Target HEALTHPoison 10
    AddState_MLEAttacked Target HEALTHSilence 10
    AddState_MLEAttacked Target HEALTHBlind 10
    AddState_MLEAttacked Target BODYStoneCurse 10
    AddState_MLEAttacked Target BODYStun 10
    AddState_MLEAttacked Target BODYFreezing 10
    AddState_MLEAttacked Target BODYSleep 10

     

     

     

    [5462] Spiked_Scarf

     

     

    kRO =

    It's following iRO, in kRO will be :

    bonus bBaseAtk, 30;

    bonus bMaxHPrate, -2;

     

    Herc =

    bonus bVit,1;

    bonus2 bAddRace,RC_DemiPlayer,1;

    bonus2 bSubRace,RC_DemiPlayer,1;

     

     

     

    [5463] Rainbow_Scarf

     

     

    kRO =

    it's following iRO, in kRO will be :

    bonus bMatk, 30;

    bonus bMaxSPrate, -2;

     

    Herc =

    bonus bInt,1;

    bonus bMdef,2;

    bonus bMatkRate,1;

     

     

     

    [5467] Helm_Of_Dragoon

     

     

    kRO =

    it's following euRO, in kRO will be :

    if (getrefine()>6) { bonus2 bExpAddRace, RC_Dragon, 3; }

    if (getrefine()>8) { bonus2 bExpAddRace, RC_Dragon, 2; }

    the stats bonus are already ok.

     

    Herc =

    bonus2 bAddRace,RC_Dragon,20;

    bonus3 bAutoSpell,NPC_DRAGONFEAR,1,30;

     

     

     

    [5469] Noble_Hat

     

     

    kRO =

    DEX +3

    Flee +3

    Refine Level +7, increase ranged physical attack by 3%, Flee +3

    Refine Level +9, increase ranged physical attack by 5%, Flee +4

    Level Requirement = 60

     

    Herc =

    bonus bStr,2;

    bonus3 bAutoSpellWhenHit,BS_ADRENALINE,1,7;

    Level Requirement = 30

     

     

     

    [5497] King_Tiger_Doll_Hat

     

     

    kRO and Aegis =

    missing

    RaceAddDamage RACE_Animal 10

    SetAutoWeapon King_Tiger_Doll_Hat (3*temp) 3

    SetAutoAttacked King_Tiger_Doll_Hat (1*temp) 3

     

    stats bonus are already ok.

     

     

     

    [5579] Wanderer's_Sakkat

     

     

    kRO =

    should delete :

    bonus bAgi,2;

     

    other stats bonus are already ok.

     

     

     

    [5580] Red_Beret

     

     

    kRO =

    it's following euRO, in kRO will be :

    bonus bAllStats, 3;

    bonus bMdef, 3;

     

    Herc =

    bonus2 bAddRace,RC_DemiPlayer,5;

    bonus2 bAddRaceTolerance,RC_DemiPlayer,5;

     

     

     

    [5595] Eye_Of_Juno

     

     

    Aegis =

    missing item script

     

     

     

    [18528] Tare_Neko_Cru

     

     

    kRO =

    missing item script

     

     

     

    [18540] Evil_Mask

     

     

    Aegis =

    missing :

    bonus2 bSPLossRate,1,2000;

     

     

     

    [18549] Nabi_Hair_Pin

     

     

    Aegis =

    missing item script and wrong Aegis name, should be Butterfly_Hairpin

    RaceAddDamage RACE_Plant 5
    AddMdamage_Race RACE_Plant 5
    AddRaceTolerace RACE_Plant 5
    AddReceiveItem_Race RACE_Plant Izidor 30

     

     

     

    [2647] Nile_Rose

     

     

    kRO =

    it's following iRO, in kRO :

    All stats +5

     

    Herc =

    bonus bMaxHP,10;

     

     

     

    [5254] Deviling_Hat

     

     

    kRO =

    it's following iRO, in kRO :

    ATK +2%

    MATK +2%

    Increases experience gained from killing monsters by 2%

    Refine Level +7: increases experience gained from killing monsters by 1%

     

    Herc =

    bonus bStr,1;
    bonus bCritical,3;
    bonus2 bAddRaceTolerance,RC_Angel,-20;
    if(getrefine()>=6) { bonus bCritical,getrefine()-5; }

     

     


    [12221] Megaphone_

     

     

    Aegis =

    wrong color, and script need to be updated

    0xFFAF1B

     

    Herc =

    0xFF0000

     

     

     

    [5660] Gryphon_Hat

     

     

    kRO =

    AGI +2
    Refine Level +7: AGI +2
    Refine Level +9: Increases damage inflicted on Demon and Undead monsters by 10%.

     

    Herc =

    bonus bAgi,2;
    bonus3 bAutoSpell,SA_LIGHTNINGLOADER,1,5;

     

     

     

    [18580] Yggdrasil_Crown

     

     

    kRO =

    MDEF +3
    Increases restoration gained from Healing skills by 10%.
    Increases Healing skills by 2%.
    Refine Level +7: Increases Healing skills by 5%.
    Refine Level +9: Increases Healing skills by 3%.

     

    Herc =

    bonus bVit,2;
    bonus bInt,2;
    bonus bHealPower,1;
    bonus bHealPower2,1;
    if(getrefine() >= 7) { bonus bHealPower,5; }
    if(getrefine() >= 9) { bonus bHealPower,3; }

     

    btw why there is "Gender: 1" ?

     

     


    [18602] Watermelon_Slice

     

     

    kRO =

    There should be no item script

     

    Herc =

    bonus bMdef,4;
    bonus2 bAddEle,Ele_Fire,4;

     

     


    [18626] Gelato_Hat

     

     

    kRO =

    There should be no item script

     

    Herc =

    bonus bMaxHP,300;
    if(getrefine()>6) { skill MG_FROSTDIVER,5; }
    else { skill MG_FROSTDIVER,1; }

     

     


    [18629] B_Desert_Wolf_Hat

     

     

    kRO =

    MDEF +5
    Reduces damage taken from long range physical attacks by 5%.

     

    Herc =

    bonus2 bAddSize,Size_Small,15;

     

     


    [18671] Rudolf_Hairband

     

     

    kRO =

    There should be no item script, as the effect is an event script.

     

     


    [19026] Egir_Helm_K

     

     

    kRO =

    Wrong level requirement, should be 40

     

    Herc =

    110

     

     

     

    Please use kRO item database as reference

    http://ro.gnjoy.com/guide/runemidgarts/itemdefenselist.asp

     

     

    *Sorry for eyesore post


  2. kRO posted this information on 20151216 in their website,

    They post 4 pages regarding these (Normal, enriched, Normal+refine event, enriched+refine event)

     

    Here is translated one with Normal refine rate

     

    Normal_Refine_rate.jpg

     

    based on this link :

    http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941553&curpage=1

     

    I noticed that kRO's Armor at +10 refine level has 1% rate lower than Herc's

     

    I'll added another translated table if needed

     

    Enriched: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941565&curpage=1

    Normal+refine event: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941558&curpage=1

    Enriched+refine event: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941567&curpage=1

     

     

     


  3. @@Nagad

    Not in near future, got something todo irl

     

    @@mrlongshen

    Check num2cardillustnametable.txt , does your card listed in there

    If listed check your card illust inside datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºcardbmp

    does it exist or not

     

    and be sure to check the encoding of folder and your files

    ^see the folder name i mention before À¯ÀúÀÎÅÍÆäÀ̽º

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