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JoyRo

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Everything posted by JoyRo

  1. Tried to download it but. Sorry, you don't have permission for that!
  2. JoyRo

    New Race

    How is this project doing any more info's?
  3. JoyRo

    Weather

    Take something like prontera.
  4. Why is the refiner refining 100% when i ask him to make 10 refines at the same time.. when i refine 1 by 1 its fails when i make 10 it works...
  5. JoyRo

    Quest Warper

    Hello Hercules, I noticed a script in the release called quest_warper is like not up to date lots of dungeons and even towns are missing. Is there any one that has this same script or a difrent one that is more up to date with all the latest dungeons etc in it? Please share if you like. Even share if you dont like.. You might think why dont you add dungeons and towns yourself.. i did but i get a overflow warning now.. If you can help me solve that problem i am happy also! script:op_2num: overflow detected op=C_MUL
  6. Got the same problem when i added some towns and dungeons i get warnings and debuggs. please help.
  7. JoyRo

    Weekly Reward

    Thanx for your reply! Wil try it.
  8. JoyRo

    Weekly Reward

    Hello, i wanna set a weekly reward npc atm i have a daily reward. The code it uses for daily is. .next_take = 24*60*60; could i make that code .next_take = 168*60*60; Should it be 1 week than? Or do i need to use a difrent code. Kind Regards Henry
  9. Hello, I have a problem that just occured. when i try to change into a npc and i use @disguise 4_F_KAFRA5 it used to change me into the kafra. But last days that isent working anymore. Any 1 know what the problem could be? I recompiled server fiew days not sure if the problem was created than.
  10. i saw they released it on Rathena but not on herc. yet. Lets hope Annie wil release it soon for Herc. also.
  11. I just noticed its on the older maps i can shoot of clifs and newer maps i dont. It are places where mobs cant reach you becoz there are rocks/wall between you and the monsters
  12. Hey Ace9010, Did you fix the isseu? I checked my src/map/status.c if(sc->data[sC_TWOHANDQUICKEN] && bonus < 7) bonus = 7; Seems to be alright isent it? What els could be the problem.
  13. No than its just full. than he/her has to wait till there is another spot free.. or que for the next round. Or if you have more of these maps join another group that wil be available.
  14. JoyRo

    Stone reset npc.

    Could any one support me with a code that if i select case 5: It wil open a shop menu and i can buy items out of it. prontera,145,199,3 script Resetter 4_M_ATEIL,{ mes .npcname$; mes "So are you satisfied with your"; mes "current stat allocation?"; mes "Of course not, if you want to make"; mes "a change then listen on."; next; mes .npcname$; mes "I use the power of the"; mes "^009900"+getitemname(.stoneid)+"^000000 to help adventurers"; mes "reset their stat choices."; mes "Of course the more powerful the"; mes "adventurer, the more ^009900"+getitemname(.stoneid)+"s^000000"; mes "I need the perform the reset."; next; for( .@i = 0; .@i < getarraysize( .minrange ); .@i++ ) { if( BaseLevel >= .minrange[.@i] && BaseLevel <= .maxrange[.@i] ) { .@stonesreq = .stones[.@i]; break; } } mes .npcname$; mes "For instance you [" + strcharinfo(0) + "] would require."; mes "["+.@stonesreq+"] "+getitemname(.stoneid)+" to reset all your stats to 1 and get all your status points back."; next; switch( select( "Tell me More!:Lets reset NOW:First Time Free Reset:Later:Buy Stones" ) ) { case 1: mes .npcname$; for( .@i = 0; .@i < getarraysize( .minrange ); .@i++ ) { mes "Base Lvl ^000099" + .minrange[.@i] + " - " + .maxrange[.@i] + "^000000 ^009900[" + .stones[.@i] + " " + getitemname( .stoneid ) + "]^000000"; } close; break; case 2: mes .npcname$; mes "Ok let's start checking."; next; if( Weight > 0 ) { mes .npcname$; mes "Lower your weight to 0"; } if( checkcart() ) { setcart 0; } if( checkfalcon() ) { setfalcon 0;} if( checkmount() ) { setmount MOUNT_NONE;} if( countitem( .stoneid ) >= .@stonesreq ) { delitem .stoneid,.@stonesreq; resetstatus; } else { mes .npcname$; mes "You do not have enough ^009900" + getitemname( .stoneid ) + "s^000000"; } close; break; case 3: if( !FreeReset ){ set FreeReset,1; mes "Welcome...this is your first character free reset..."; resetstatus; }else{ mes "You have reset for free already."; } close; break; case 4: mes .npcname$; mes "Come back when you change your mind."; close; case 5:?? break;}OnInit: .stoneid = 6320; //reset stone id = 6320 ? .npcname$ = "["+strnpcinfo(0)+"]"; setarray .minrange[0],1 , 41, 71, 91, 111, 126, 141; // Min Level Required setarray .maxrange[0],40, 70, 90, 110,125, 140, 150; // Max Level Required setarray .stones[0], 1, 2, 3, 4, 5, 6, 7; // Number of Stones} - shop market#stone -1,6320:50000;prontera,145,201,3 script Joy-Ro Resetter 4_M_ATEIL,{ mes .npcname$; mes "So are you satisfied with your"; mes "current stat allocation?"; mes "Of course not, if you want to make"; mes "a change then listen on."; next; mes .npcname$; mes "I use the power of the"; mes "^009900"+getitemname(.stoneid)+"^000000 to help adventurers"; mes "reset their stat choices."; mes "Of course the more powerful the"; mes "adventurer, the more ^009900"+getitemname(.stoneid)+"s^000000"; mes "I need the perform the reset."; next; for( .@i = 0; .@i < getarraysize( .minrange ); .@i++ ) { if( BaseLevel >= .minrange[.@i] && BaseLevel <= .maxrange[.@i] ) { .@stonesreq = .stones[.@i]; break; } } mes .npcname$; mes "For instance you [" + strcharinfo(0) + "] would require."; mes "["+.@stonesreq+"] "+getitemname(.stoneid)+" to reset all your stats to 1 and get all your status points back."; next; switch( select( "Tell me More!:Lets reset NOW:First Time Free Reset:Buy Stones:Exit" ) ) { case 1: mes .npcname$; for( .@i = 0; .@i < getarraysize( .minrange ); .@i++ ) { mes "Base Lvl ^000099" + .minrange[.@i] + " - " + .maxrange[.@i] + "^000000 ^009900[" + .stones[.@i] + " " + getitemname( .stoneid ) + "]^000000"; } close; break; case 2: mes .npcname$; mes "Ok let's start checking."; next; if( Weight > 0 ) { mes .npcname$; mes "Lower your weight to 0"; } if( checkcart() ) { setcart 0; } if( checkfalcon() ) { setfalcon 0;} if( checkmount() ) { setmount MOUNT_NONE;} if( countitem( .stoneid ) >= .@stonesreq ) { delitem .stoneid,.@stonesreq; resetstatus; } else { mes .npcname$; mes "You do not have enough ^009900" + getitemname( .stoneid ) + "s^000000"; } close; break; case 3: if( !FreeReset ){ set FreeReset,1; mes "Welcome...this is your first character free reset..."; resetstatus; }else{ mes "You have reset for free already."; } close; break; case 4: callshop "market#stone",1; end; case 5: mes .npcname$; mes "Come back when you change your mind."; close; break;}OnInit: .stoneid = 6320; //reset stone id = 6320 ? .npcname$ = "["+strnpcinfo(0)+"]"; setarray .minrange[0],1 , 41, 71, 91, 111, 126, 141, 151; // Min Level Required setarray .maxrange[0],40, 70, 90, 110,125, 140, 150, 175; // Max Level Required setarray .stones[0], 1, 2, 3, 4, 5, 6, 7, 8; // Number of Stones i played abit with codes and i managed to add a shop code. So here is my reset npc for people that wanna sell stones inside reset npc mine are 50k each stone.
  15. @AnnieRuru Yes that is also a option but i realy ment like if 1 player leaves as if they are losing... another player can join instead to keep the BG full at all times and maybe can make a difrence in the BG.
  16. Hello, When i am on a wall or cliff i cant hit players or monsters is there a way to enable this?
  17. Hey Annie, First of all thanx for the script it is realy realy good. If i could suggest some features i would like to suggest. That the Start NPC when some 1 leaves Horde side for example comes back to live and some 1 els can rejoin the same fight. Atleast that is how it goes in the wow BG aswel 1 leaves other comes so the fight continues fairly. This script would be awsome in prontera aswel if you have alot of players hehe. Keep up the good work!
  18. JoyRo

    Chat Issue

    Hey Maqc1, I am using 2014-02-05bRagexe
  19. JoyRo

    Reset NPC

    Hello, Is there any one that has a script like this one below. http://www.pandoraonline.net/heRO_wiki/index.php?title=Reset_Master Would realy like to have a script that makes it not that cheap for a high lvl to reset.
  20. JoyRo

    Stylist

    Hello, Can any help me change this Stylist script. //===== Hercules Script ======================================//= Stylist//===== By: ==================================================//= Euphy//===== Current Version: =====================================//= 1.1//===== Description: =========================================//= Changes your hair style, hair color, and cloth color.//===== Additional Comments: =================================//= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]//============================================================prontera,147,159,1 script Stylist#custom_stylist 2_M_DYEINGER,{ setarray .@styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color"); setarray .@Look[1],7,1,6; set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color"); set .@Revert, getlook(.@Look[.@s]); set .@style,1; while(1) { setlook .@Look[.@s], .@style; message strcharinfo(0),"This is style #"+.@style+"."; set .@menu$, " ~ Next (^0055FF"+((.@style!=.@styles[.@s])?.@style+1:1)+"^000000): ~ Previous (^0055FF"+((.@style!=1)?.@style-1:.@styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)"; switch(select(.@menu$)) { case 1: set .@style, ((.@style!=.@styles[.@s])?.@style+1:1); break; case 2: set .@style, ((.@style!=1)?.@style-1:.@styles[.@s]); break; case 3: message strcharinfo(0),"Choose a style between 1 - "+.@styles[.@s]+"."; input .@style,0,.@styles[.@s]; if (!.@style) set .@style, rand(1,.@styles[.@s]); break; case 4: set .@style, .@Revert; setlook .@Look[.@s], .@Revert; break; } }} I want that novices/ninja's/Kagerou canot change the cloth collors. Can any 1 help me with that.
  21. JoyRo

    REVERSEORCISH

    thanx this worked just added a bit more time
  22. JoyRo

    Weather

    That would be an awsome script had any reply's?
  23. JoyRo

    REVERSEORCISH

    Hello, I would like a code if i use a red potion you change into a orc. like <" sc_end REVERSEORCISH; "> but that start the orc sprite Thanx in advance!
  24. JoyRo

    Chat Issue

    *Bumb* Here is a screenshot if you did not understand what i wrote.
  25. When i try this script it says error on line 4 if (isday()) donpcevent strnpcinfo(3)+"::OnDay";
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