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bWolfie

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  1. Upvote
    bWolfie got a reaction from Ridley in Official VIP System   
    Haru we love u i have nothing better to contribute than that.
  2. Upvote
    bWolfie reacted to Wolfeh in Realistic/Friendly Wolf   
    File Name: Realistic/Friendly Wolf
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    (Animation speed varies slightly in-game from animated gifs.)
     
    The idea behind this sprite was that the default wolf sprite is extremely aggressive looking and horribly exaggerated. I wanted something a little more realistic. Some people think this is a "friendly" looking wolf, to me this is just realistic. The wolf will pant when running around, it listens to its surroundings, actually has a tail (I mean, unless it is part bobcat...), and has black eye rims and lips (though this gives a "cute" appearance in-game, this is just a feature of wolves). One frame even had the legs spaced so far apart as to give the wolf the appearance of being barrel chested, when wolves are the exact opposite. I would like to, sometime in the future, also create other wolf coloration's for this sprite (coat colors of subspecies and such), but that will come later.
     
    You are welcome to modify it if you do not like something about it or want it recolored. Just do not claim as your own (you can claim yourself as the editor) and do not sell this sprite.
     
    Anywho, here you are. Enjoy. Replace the actual mob with it, or make it a pet/custom mob, it's up to you.
     
    ~ Wolfeh
     
    Click here to download this file
  3. Upvote
    bWolfie reacted to Wolfeh in Hokage Hat   
    File Name: Hokage Hat
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    Hokage hat for all of your Naruto fandom needs. I also have 5 recolors available fashioned after the other kage's, except for the kokorokage (I made that one up), because I wanted something more kawaii-desu. D;
     
    Enjoy!
     
    ~Wolfeh
     
    Click here to download this file
  4. Upvote
    bWolfie reacted to Wolfeh in Wolf Ears   
    File Name: Wolf Ears
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    Headbands inspired by the anime Naruto. There is black and blue recolors as well as nukenin (missing-nin, plate is striked through) and shippudden (with the long band ties instead of short, after Naruto's long headband in Shippuden) versions, for the ultimate customization for any Naruto fan.
     
    I included a text file with all of the stuff to implement these into your server too (such as item_db, idnum2itemresnametable, idnum2itemdisplaynametable, idnum2itemdesctable, accessoryid.lua, accname.lua, and the SQL server stuff/script), so you won't have to kill your fingers.
     
    Enjoy!
    ~Wolfeh
     
     
    Click here to download this file
  5. Upvote
    bWolfie reacted to Wolfeh in Naruto Headbands   
    File Name: Naruto Headbands
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    Warning: Without recolors this will add 72 items to your server with recolors is a total of 180 (original release included in number). I have added files to make it less painful to add them but if you would like to modify, just be aware of this.
     
    Headbands inspired by the anime Naruto. There is black and blue recolors as well as nukenin (missing-nin, plate is striked through) and shippudden (with the long band ties instead of short, after Naruto's long headband in Shippuden) versions, for the ultimate customization for any Naruto fan.
     
    I included a text file with all of the stuff to implement these into your server too (such as item_db, idnum2itemresnametable, idnum2itemdisplaynametable, idnum2itemdesctable, accessoryid.lua, accname.lua, and the SQL server stuff/script), so you won't have to kill your fingers.
     
    Enjoy!
    ~Wolfeh
     
    Click here to download this file
  6. Upvote
    bWolfie reacted to Wolfeh in Tobi Mask   
    File Name: Tobi Mask
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    Tobi mask based off of the character Tobi from Naruto. Other mask styles/versions will be sprited later (as he has other mask styles).
     
    Enjoy!
    ~Wolfeh
     
    Click here to download this file
  7. Upvote
    bWolfie reacted to Monsieur Panda in [Guide] Create your server & Client (2016/08)   
    Hello,
    For some reason, I decided to write my own guide for super newbie people. And when I say newbie, I say REAL newbie. I will not ask you to learn anything or saying rude things like "go google ffs".
    I believe people that want to create their server are not necessary interested being a linux master or whatever. Never people are saying that before leaning guitar, people should learn how string and guitar are made.
    Enough talk, lets start !
     
     
    Prerequisites
    Patience, meticulousness, cogitation kRO full client: Mirror #1 (mediafire), Mirror #2 (Direct Link from my ftp) kRO last actual compatible exe: Mirror #1 (mega.nz), Mirror #2 (Direct Link from my ftp) Setup exe: Download (Page), Mirror #1 (Direct Link from my ftp) N.E.M.O. Diff Patcher Download (git) BGM parameter files. Download (Direct Link herc.ws), Mirror #1 (Direct Link from my ftp) Translation Package. Download (git) Putty: Download (Page) If Putty does not work, use Kitty Download (Page) 1~2 hours of your time Things you should know:
    You cannot see password in Putty / Kitty when you type it. nano is a text editor. At the bottom of the screen you can see a menu. To use it, press CTRL + the option's letter You cannot use numeric pad in nano Being polite is always rewarding  
    I. Dedicated server
     
    A. Get your server
    You can find very cheap solution at Kimsufi. Choose anything you want. I recommend you to choose Debian 8 (Jessie) for your OS.  In Kimsufi manager, you will find your server IP. You have your login (root) and password in an email after installing the OS B. Configure your server
    Start Putty and enter server's IP address Connect with root then type the password you got by email. (You wont see " * " when you type) To change your password enter the following line passwd Install required package by enter this (copy this and paste it with a right-click): apt-get install git make gcc mysql-server libmysqlclient-dev zlib1g-dev libpcre3-dev screen ​The following is meant to make a web server. Even if you don't plan to make a website, I suggest you to take it, just because phpmyadmin is easy to use. While installing phpmyadmin, select apache2. apt-get install apache2 apt-get install php5 php5-cli libapache2-mod-php5 php5-mysql apt-get install phpmyadmin ln -s /usr/share/phpmyadmin /var/www/html/ ​Because hercules doesn't work if you use root login, we will create a new user. useradd ragnarok passwd ragnarok [choose_a_password] Connect to phpmyadmin and login with the information you chose at this address: http://your_server_ip/phpmyadmin Create a new database ragnarok and choose utf8_unicode_ci as collation Create another database and name it ragnarok_log with same collation Click on the tab Users (top of the page), Add User and fill the form. Username: ragnarok, password: [choose_a_assword], Click on Check All in the privilege group. (or if you know what are you doing, select options you need) Now you can log out from your server in Putty logout C. Install Hercules
    Login again in Kitty with the new user ragnarok Download Hercules emulator git clone https://github.com/HerculesWS/Hercules.git ~/Hercules We will need to reach the database installation folder: cd Hercules/sql-files/ We will now import tables in the database. You will have to write your mysql password each time (set in step B.4). mysql -u ragnarok -p ragnarok < main.sql mysql -u ragnarok -p ragnarok_log < logs.sql mysql -u ragnarok -p ragnarok < item_db2.sql mysql -u ragnarok -p ragnarok < mob_db2.sql mysql -u ragnarok -p ragnarok < mob_skill_db2.sql if you want to make a PRE-RENEWAL server, enter also this mysql -u ragnarok -p ragnarok < item_db.sql mysql -u ragnarok -p ragnarok < mob_db.sql mysql -u ragnarok -p ragnarok < mob_skill_db.sql If you want to make a RENEWAL server: mysql -u ragnarok -p ragnarok < item_db_re.sql mysql -u ragnarok -p ragnarok < mob_db_re.sql mysql -u ragnarok -p ragnarok < mob_skill_db_re.sql D. Configure hercules
    It is required to set up a server login and password for char-server, map-server and the login database. It can be done by editing few files and the table login. Start by editing conf/inter-server.conf. cd ../​​ nano conf/inter-server.conf Find the line sql.db_username and fill it with the user and password we created in step B.10. fill also the database name with ragnarok As the same time, you will need to edit conf/import/inter_conf.txt. nano conf/import/inter_conf.txt sql.db_username: ragnarok sql.db_password: your_sql_password sql.db_database: ragnarok log_db_id: ragnarok log_db_pw: your_sql_password log_db_db: ragnarok_log now edit conf/import/char_conf.txt and fill it with this following text nano conf/import/char_conf.txt // Server Communication username and password.
    userid: [new user]
    passwd: [new password] Do the same to conf/import/map_conf.txt with the same userid and passwd. nano conf/import/map_conf.txt // Server Communication username and password. userid: [new user]
    passwd: [new password] You will need to update the login table from ragnarok database. Connect again to your phpmyadmin (I.B.7) Find the table login and edit the only row available. userid must have the same value as [new user] user_pass must have the same value as [new password] char-server.conf nano conf/char-server.conf server_name: [your_server_name] wisp_server_name: Admin For some reason, you must reboot your server. reboot Close the Terminal and connect again after a minute. Now you will need to work on your server ports iptables -I INPUT 1 -p tcp --dport 6900 -j ACCEPT iptables -I INPUT 1 -p tcp --dport 5121 -j ACCEPT iptables -I INPUT 1 -p tcp --dport 6121 -j ACCEPT iptables save We are done with the server for now. You can log out if you want. Lets prepare our client!   II. Create the Client   A. Organization Extract the full client in C:\ro_client\RO\ and launch update with rsu-kro-renewal-lite.exe or rsu-kro-rag-lite.exe if you set a pre-re server. Extract the Ragexe.exe in C:\ro_client\fresh\ Extract data and System folders from the translation Package in C:\ro_client\fresh\ Extract the opensetup.exe in C:\ro_client\fresh\ Extract Mssfast.m3d and Mp3dec.asi from BGM.zip in C:\ro_client\fresh\ Extract N.E.M.O. content in C:\ro_client\NEMO\ Once Step 1 is DONE: Copy All *.dll and *.INI files from C:\ro_client\RO\ to C:\ro_client\fresh\ Copy BGM and savedata folders from C:\ro_client\RO\ to C:\ro_client\fresh\ Copy rdata.grf and data.grf files from C:\ro_client\RO\ to C:\ro_client\fresh\ B. Configure the Client
    Launch N.E.M.O. and load 2015-05-13aRagexe.exe  Hit "Select Recommended" Confirm DATA.INI Rename iteminfo.lub to iteminfo_n.lub Now search "Read Data Folder First" and check it Hit "Apply Selected" and you will have a new 2015-05-13aRagexe_patched.exe file. You should "Save Profile" now, because you will probably want to edit again your client later C. Add the translation
    Rename C:\ro_client\fresh\System\itemInfo.lub to iteminfo_n.lub You might need to rename C:\ro_client\fresh\data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\ folder to 유저인터페이스 later, but for now, just skip this step (not sure if you encounter this problem). Open C:\ro_client\fresh\data\clientinfo.xml with a text editor (I recommend Notepad++) Update the address with your server IP <address>[ip_address]</address> Done with the translation. Now we will say to the server, which client players are using.  
    III. Finish Server configuration
     
    A. Compile the server
    Launch Putty again and login to your server. We will compile Hercules. It will take time so be patient. cd ./Hercules ​​./configure --enable-packetver=20150513 make clean make sql once it is done, you can verify if the version has been properly set. nano src/common/mmo.h Find following lines #ifndef PACKETVER         #define PACKETVER Change #define PACKETVER to #define PACKETVER 20150513 if not done yet. If you did change something in mmo.h, you need to recompile again. Process again the step III.A.1 B. Start the server
    To start the server, you simply need the following line (while being in Hercules folder) ./athena-start start  
     
    IV. Player Side
     
    A. Create a Game Master Account
    Go to your phpmyadmin (step I.B.7) and find again the login table. Hit the Insert tab userid: [login_nickname] user_pass: [login_pass] group_id: 99 gender: M or F You have now your Game Master Account B. Play
    Launch C:\ro_client\fresh\2015-05-13aRagexe_patched.exe Login with your newly created game master account Process thru in game. type @go 0 Be happy.  
    V. Customize
     
    A.  Back to the N.E.M.O.
    This Diff patcher is really cool, be aware of that. You can now edit again your client. repeat the step II.B.1 Hit "Load Profile" and choose the previous file you created in step II.B.7 Check the list and hit option you want. repeat step II.B.6 and 7 B. Options & Fix
    Remove the Pin Secure Code Be sure to always be in Hercules folder ( cd ./Hercules) ./athena-start stop ​​nano conf/import/char_conf.txt add this line: pincode_enabled: 0 process to step III.A.1 To edit clientinfo.xml, I suggest you to check the wiki page if you can't see in game button Rename C:\ro_client\fresh\data\texture\À¯ÀúÀÎÅÍÆäÀ̽º to 유저인터페이스 Get Unbollox: Download (Download Page), Mirror #1 (Direct Link from my ftp) In unbollox, select the texture folder and click on À¯ÀúÀÎÅÍÆäÀ̽º Changing starting point nano conf/import/char_conf.txt add start_point_re: prt_fild08,170,365 Changing starting items nano conf/import/char_conf.txt ​add start_items: 2393,1,0,5055,1,0,569,20,1 Changin starting Zeny nano conf/import/char_conf.txt add start_zeny: 5,000 == More options to come, just reply to this topic if you can't find how to do what == C. Adding Custom Content
    NPC ​Add your script in npc/custom/your_script_name.txt Edit npc/script_custom.conf and add the following line: npc: npc/custom/your_script_name.txt ITEM Read the wiki about custom item (Link) System/iteminfo_n.lub [<item id>] = {
    unidentifiedDisplayName = "My custom Item", // Or "Accessory" or "Headgear" if it is an equipment
    unidentifiedResourceName = "my_custom_item", //This will set the sprite you will use (ex: my_custom_item.spr / actmy_custom_item.act)
    unidentifiedDescriptionName =  {             "Unknown Item, can be identified by using a ^6666CCMagnifier^000000."         }, //Or basically juste { }, if it is not an equipment.
    identifiedDisplayName = "My custom Item", identifiedResourceName = "my_custom_item",
    identifiedDescriptionName =  {             "Bleh this item is a custom item.",             "Bleh this is a second line"         },  // Description of your item.
    slotCount = 0, ClassNum = 0 // Read the wiki page for the list.
    }, Sprites. Drop item sprite (also the same as click and drag) must be in: data/sprite/¾ÆÀÌÅÛ/my_custom_item.spr / my_custom_item.act Inventory texture (24x24 size 256 bit bmp) must be in: data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/my_custom_item.bmp Headgears: Copy the headgear in: data\sprite\¾Ç¼¼»ç¸®\¿©\¿©_my_custom_item.spr / ¿©_Helmet.act for Female data\sprite\¾Ç¼¼»ç¸®\³²\³²_my_custom_item.spr / ³²_Helmet.act for Male Collection picture (75x100 256 bit bmp) must be in: data/sprite/¾ÆÀÌÅÛ/collection/my_custom_item.bmp MAP Cient side Your map file name and ID cannot be longer than 13 caracters. ​my_map.gat, my_map.gnd, my_map.rsw, my_map.extra must be in data/ folder (inside grf) Additional textures (bmp) must be in data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/map/  BGM must be in BGM/ folder. Add the bgm in data/mp3nametable.txt (ex: my_map.rsw#bgm\\44.mp3#) Add following lines to data/resnametable.txt my_map.gnd#my_map.gnd# my_map.gat#my_map.gat# my_map.rsw#my_map.rsw# Add this line to data/mapnametable.txt my_map.rsw#Title of my Map# Server Side Add the following line to​​ db/map_index.txt my_map Add the following line to conf/maps.conf map: my_map Cache Create a map.grf and include a folder data/. Add inside your map files (gat, rsw, gnd, extra) Create a folder grf/ in your server root (Hercules/) and upload map.grf inside grf/ folder. Connect via ssh (putty) to your server and log in. Stop your server  ./athena-start stop Edit conf/grf-files.txt ​nano conf/grf-files.txt Add the following line, save and close. ​grf: grf/map.grf Do the following command ./mapcache start your serveur ./athena-start start
  8. Upvote
    bWolfie reacted to xRO in [Showcase] New web design   
    Update: Live version can now be seen here: https://x-r.online/
     
     
     
    Just thought I'd share a design I'm currently working with. I'm by no means any professional designer, but just know my way around Photoshop a bit.
    At the moment, it's nowhere done, there's so much more to re-touch and add. Maybe it can give some inspiration. Enjoy! 
     
    * Potentially looking for a coder to slice it up and finalize it into a FluxCP integrated design, since I have no clue how that's going to work.
     
    Version 1: http://i.imgur.com/cnW2imw.jpg
    Version 2: http://i.imgur.com/nv8gMGt.jpg
     
    Latest:

  9. Upvote
    bWolfie reacted to fxfreitas in [Showcase] FXFreitas Sprites   
    Project Shaman:
     
     
     
    Who knows the NDS Ragnarok know the first exclusive class of the game, you stay with one in all history, and she don't remember who is.
    The original sprite is very bad but had a good ideia, the skills and the oficial artwork are excelents and, like the Dark Knights, I want to improve the shamans, they are very hard to fix because of the missing details in the Sprite. This is the first publick Preview, to make you idealize how the "Oficial" will be.


                
           
  10. Upvote
    bWolfie reacted to Aeromesi in [CMD] Dynamic Shop Controller System || @editshop | @loadshop | @saveshop ||   
    File Name: [CMD] Dynamic Shop Controller System || @editshop | @loadshop | @saveshop ||
    File Submitter: Aeromesi
    File Submitted: 28 Jul 2016
    File Category: Utility
     
    [Dynamic Shop Controller System 1.0]
     
     
    So what exactly is my Dynamic Shop Controller System?
     
     
    Description:
    You have 5 save slots.
    @saveshop (saves your shop with designated name).
    @editshop to edit the current shop you're loaded on.
    @loadshop to swap between other shops as you please.
     
    If you're editing any items in the shop a player can't purchase from the NPC until you make finishing touches, if you disconnect while in edit mode it'll reset and the player will be able to access the shop again (Notice debug in your Map-Server Console). You can completely disable the shop incase you want to make a whole bunch of edits, control the max amount of items in the shop, check the item prices and amounts inside of @editshop, the item ID's/Amounts given and the Cost for each item (Will be able to switch out currencies like zeny, kafra, cash, custom in the future) at the moment it's set to Cash Points. So let's say you want to bring your summer shop back in winter, @loadshop, select the summer shop you hypothetically made a viola, summer headgears you missed out on in winter you got a chance to get again with the same shop.
     
    I hope you guy's enjoy! Leave me any feedback or suggestions!
     
    Click here to download this file
  11. Upvote
    bWolfie reacted to Aeromesi in Aeromesi's Fast as the Wind Ragnarok Services   
    I'm available now guys. Also don't forget to look to the right if you're on a desktop. You'll see a couple script releases in the download section. Waiting for requests
  12. Upvote
    bWolfie reacted to Aeromesi in Pls help me complete this script!!!   
    I think it's a way to summon monsters to fight for you if you have their given card, kind of like a summoning system where you use a card to call upon the monster that's locked inside the card. That's my assumption. I finally fixed my PC guys, so I'm back on Hercules. I'll look into this script and see if it works for Hercules or not.
  13. Upvote
    bWolfie reacted to Kuya Jeo in reset look and position   
    Use sql query, make sure your server is OFF
     
    UPDATE `char` SET `last_map` = 'prontera' , `last_x` = 95 , `last_y` = 65 , `hair` = 0 , `hair_color` = 0 , `clothes_color` = 0;
  14. Upvote
    bWolfie reacted to Kuya Jeo in Guild Storage NPC with Password and Verification Question   
    Guild Storage NPC
     
    Features :
    1. Set your Guild Storage Password
    2. Set your Verification Question ( You can only set 4 questions )
    3. Set who can use the Guild Storage ( All Members or Guild Leader Only )
    4. Bindcommand @gstorage / @guildstorage
     
    Note : Report if bug/s occur and DO NOT REMOVE SCRIPT OWNER HEADER
     
    Script Link : Link Here
    Database Link : Link Here
  15. Upvote
    bWolfie reacted to Ridley in Zodiac of the months   
    File Name: Zodiac of the months
    File Submitter: Ridley
    File Submitted: 24 Jul 2016
    File Category: Quest, Shops, Functions & Algorithms
     

    //===== Description: =========================================================//= Rotates each month. January (Capricorn) to December (Sagittarius)//= Counts and displays required items and how much you miss//= Player can choose to make diadem or crown//============================================================================
     
    the sprites of the zodiac crowns/diadems are not in kro's data.grf, so I uploaded them here too.
     
    Click here to download this file
  16. Upvote
    bWolfie got a reaction from gnome in Q> Which client is stable enough to use for Hercules Pre-renewal mode   
    Since you are pre-renewal, do you want to use an old client?
     
    I'm not sure about older clients, but I know 2014-02-05 works perfect and is stable.
  17. Upvote
    bWolfie reacted to Samuel in Map Announce   
    Hello Everyone!
     
    Just saw this source when browsing the web. Although I believe there is already a script that utilizes this, I tried to convert it into a plugin (for self study purposes)
     
    What does this plugin do?
     
    Known bug: At login, the announcement is twice.. Still finding a way to correct it though..
     
    Enjoy!
     
    mapannounce.zip
  18. Upvote
    bWolfie reacted to vBrenth in Starwars for Ragnarok [Login Screen]   
    We will be using this for our server Ragnawars
     

     
    The job you see is the Jedi
     
     
     
  19. Upvote
    bWolfie reacted to flpneo in Effect for a time   
    I want resistance to freeze effect, not to damage.
    Petrification, silence, curse, stun...
    If it helps someone with the same problem ...
    I decided to add the "SC_ITEMSCRIPT" as this commit:

    https://github.com/HerculesWS/Hercules/commit/7e083f9ae7688b2ee1d98246af0ba60c914d0f88

    Now I can enter the command on my item:
    sc_start SC_ITEMSCRIPT, 60000, 4105;

    Executes the effect of Marc card during the time I set.
  20. Upvote
  21. Upvote
    bWolfie reacted to Samuel in Nohomunc Mapflag   
    Hello everyone!
     
    Just saw this topic and just gave a try to make a mapflag plugin for it..
     
    //===== Description: =========================================
    //= Disable Homunculus in a certain map
    //===== Usage: ===============================================
    //= alberta <tab> mapflag <tab> nohomunc
    //============================================================
     
    Plugin Link
  22. Upvote
    bWolfie reacted to Ridley in Is there an NPC event I can use to detect when player enters a map?   
    edit: added spoiler. just read you wanted only the eventname. It's OnPCLoadMapEvent. You also need to give the map the loadevent mapflag
  23. Upvote
    bWolfie reacted to Samuel in PartyBuff Plugin   
    Hello everyone!
     
    Updated Annie's plugin and applied Functor's bug fix.

    With this plugin, it will display party member's special buffs in party list (Alt+Z)
    Buffs are:
    Look like
    [BAFS+]Player name
     
    See original : Topic
     
    Enjoy!
     
    Plugin Link
  24. Upvote
    bWolfie reacted to Samuel in Custom @command   
    Hello everyone!
     
    Saw this feature in RagEmu so I adapted their code and turned it into a plugin.
     
    With this plugin enabled, custom commands that were created using bindcmd will be shown when you use @command depending on the gm level the account has if that custom command is available for his level.
     
    Enjoy!
     
    Credits to: RagEmu
     
    Link
  25. Upvote
    bWolfie reacted to Ridley in Clan System   
    Hemagx and me are on this for a while now, I don't think it takes much longer.
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