prt_fild01,280,144,5 script empty_npc 4W_SAILOR,{ npctalk2("why are you walking when clicking me?"); end; }
should be
prt_fild01,280,144,5 script empty_npc 4W_SAILOR,2,2,{
end;
OnTouch: npctalk2("why are you walking when clicking me?"); end; } Using OnTouch will trigger if you walk pass to the NPC. should put "end" under the headger if u don't like the npc to be clicked because it will trigger the npctalk2.
I have no idea about the skills i was searching also about the problem, most of the skill have this kind of behaviour and it requires client modification to removed this kind of behaviour.