Brynner
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Everything posted by Brynner
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Oops, looks like something went wrong. the link is not working.
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April Fools?
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maybe the status icon for sit is the cause of the issue. this happens to me when i use 2011 clients before.
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A bug I've never seen: Character Vanishes in Login Screen
Brynner replied to ZelosAvalon's question in Source Support
what error message you got on your server? -
[HElp]SUPER SMALL FONT SIZE(not like this before)
Brynner replied to xlaws27's question in General Server Support
i use both windows 7 and windows 10 and i don't have any issue on my font size. -
[HElp]SUPER SMALL FONT SIZE(not like this before)
Brynner replied to xlaws27's question in General Server Support
it seems strange. does your clientinfo.xml located on the folder or inside your grf? because the langtype in your screenshot look likes different from langtype 0. -
[HElp]SUPER SMALL FONT SIZE(not like this before)
Brynner replied to xlaws27's question in General Server Support
try to change your langtype in your clientinfo.xml -
contact your webhosting support. they can answer your problem.
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i think it is on lua files.
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have you tried to disable the renewal attack speed?
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nice thanks
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check your .lub files make it sure that it was also english translated files.
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try this http://www.green-peach.net/?a=sprite
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client crash when you login your account for 2012-04-10aRagexe if you include the Enable Proxy Support (Experimental) on your diff.
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goodbye Ind thanks for everything.
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must better if you use postimage.org just like zackdreaver. all of my upload pics is came from postimage.
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just the image only
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can you update this guide?
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that's the server files. just read and follow this. https://github.com/HerculesWS/Hercules/blob/master/README.md
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this is not the official svn link for eAmod. maybe someone made a mirror for it.
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wow thank you
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is there any chances to separate those? just like what they did on rathena. to avoid any conflict for fluxcp. because our current mob_db_re still use the mob_db. he only did is to replace the old one. not only the mob_db_re also the mob_skill_db_re.
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you need to diff that client first using nemo patcher
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it will warp you first on a random map once you use the warper. but when you use the last warp. it will warped you on your previous warp even you put 0 0 on your coordinate.
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it you want to change that into random warp. make sure that you also change the last warp. because if they warped near the mvp. they will lure it there. so once they died. they will warped to the last warp and there will be no difference on its original script.