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fxfreitas

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Posts posted by fxfreitas


  1. Pre-re: 10x or lower, enought to take 99, go to WoE, BG, make the quests, events, etc.

     

    Renewal: 30x or Anything lower.

    The big problem with the servers (especially the renewal servers) is the hardest end levels (150~160~175), we have the level but don't have the content to take this level (leveling 150+ in scaraba hole is suck, and kill MvP's in many servers is a fight for the most strong ranger...), without maps like, clock tower (nightmare mode), many of instances and future updates, take max level leaves days, weeks rsrsrs.

     

    My suggestion for Renewal Server: Make the server max lavel 150, when the new episode release, raise the level to 160, when release the 175 content, raise the level again


  2. First of all:

    You just need paint and the basic notion of anatomy and geometry, no much, no more.

    Something Like This:

    sprtuto_by_fxfreitas-d95l4i3.png

     

    Step 1. Make the outlines, making a sketch of you work.

     

    Step 2. Add the color

     

    Step 3. Shade it and remove the outlines, Darken, midcolor, lighten... Ohh its so simple, no!

     

    Step 4. Ragnarok use a maximum of 12 tonalities of same color to shade a sprite, but in various sprites, we se a minimum of 5 tonalities. Somewhere in this forum, a print with the Ragnarok pallete template can be found, and used for a base ^^

    You dont need the 12 colors to shade you sprite, but use a minimum of 5 colors to make him look smooth.

     

    See the oficial sprites to learn the style.

    A image for reference even help when you making a themed sprite, like the diabolus manteau, uses his illustration to make his sprites.


  3. Am I the only one who noticed there are two different female Archbishop sprites posted in this thread? Are they going to be costumes, instead of just new sprites, do you think?

     

    Did anyone actually like that old Rune Knight sprite where they looked more magic-ey? I absolutely love the new Rune Knight Sprite.

     

    Minstrel's hat from job change isn't going to match his outfit anymore, which is upsetting because I love that hat.

    They're changed t he spriters of project (first ab is from old staff, second are made be new one), see the first screen show only little changes in standard sprites and the second show reformed sprites with a totally new look

     

    Yes they can be costumes, but we don't take any news for now.


  4. Wait what you mean when told "when i change to shadow weapon"

     

    For me you tried to make a shadow weapon w/ sprite, but maybe its a misunderstand.

     

    Maybe this means "my weapon show normal, but when I equip a shadow weapon it desappear" or "when I ekip/change my shadow weapon the normal weapon sprite are not shown"

     

    Well anyways, your emulator acuse something, or any error appear when you open the client?


  5. Erro:

    Falta um plugin, nem a pasta nem o arquivo foram encontrados (ahsuahsuahsua) o nome é HPMHooking_login.so que deveria estar na pasta plugins.

     

    Aviso:

    Você está usando Hercules com privilégios da raiz, isso não é necessário (não sei o que significa, mas tem a ver com a conexão com o host e os privilégios)


  6. Não me recordo de algo que faça um mob agressivo que não ataque fisicamente.

    Mas da pra fazer isso

    1 - coloque a range1 do mob em 0, de forma que faça com que o mob só ataque quando está na mesma célula que o char.

    2 - reduza a aspd ao maximo possivel, de forma que ele leve muito tempo entre os ataques.

     

    Considerando que em condições normais 2 corpos não ocupam o mesmo espaço o mob difícilmente atacará, exceto no caso de alguem sendo empurrado para a mesma célula do mob ou no caso do passo etereo, e mesmo que ocorra será apenas 1 atk fisico a cada x segundos.


  7. To job sprite need pick item sprites (siting are done be me some days ago)

    Is a monster because its a mob spr, just check for yourself.

    Click in any screenshot to increase their size.

     

    Ok I see now, first screen is auto resized, and I can't change much in topic.


  8. See Screens Inside of Spoilers:

     

    index.php?app=downloads&module=display&section=screenshot&id=204

    index.php?app=downloads&module=display&section=screenshot&record=2399&id=204&full=1

     

    File Name: [Monster] Dark Knight
    File Submitter: fxfreitas
    File Submitted: 07 Jul 2015
    File Category: Sprites & Palettes

    Mob Versions of Nintendo DS Dark Knight, recomended skills:

    KN_AUTOCOUNTERNPC_AGIUPNPC_POWERUPNPC_BLOODDRAINNPC_STUNATTACKNPC_WIDECONFUSENPC_DARKNESSATTACK



    Click here to download this file

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