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Mystery

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  1. Upvote
    Mystery got a reaction from Monsieur Panda in s1 Lykos - Graphic Designs   
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  2. Upvote
    Mystery got a reaction from Xter7856 in October Digest 2016   
    October Digest 2016
    The following digest covers the month of October 1st - October 31st 2016
     
     
    Team Changes
    None  
    Development Highlights
     
    Update Intro (Renewal) (#1427) Updated MapCache Added Doxygen configuration (use 'make docs' to generate) Initial dimensional gap commit (#1431) CRI should only be calculated if flag have SCB_CRI Fix packet id for clif_heal for packet version >= 20150513 Change *getcharid to use constants [Fixed] Dont send packets for known unsupported client versions Added Packets for Several Clients (2015-10-01, 2015-10-29, 2015-11-04, 2015-12-16) Added new Character Creation Packet JOB_SUMMONER Placeholder Added Summoner Class & Added Summoner Skills(in DB) Implemented SU_BASIC_SKILL Skill of Summoner Implemented SU_BITE Skill, SU_HIDE, SU_SCRATCH, SU_STOOP, SU_LOPE Skill SU_SPRITEMABLE, SU_FRESHSHRIMP, SU_POWEROFLAND, SU_SV_STEMSPEAR SU_CN_POWDERING, SU_CN_METEOR, SU_POWEROFLIFE, SU_SV_ROOTTWIST, SU_SCAROFTAROU, SU_PICKYPECK, SU_ARCLOUSEDASH, SU_LUNATICCARROTBEAT, SU_POWEROFSEA, SU_TUNABELLY, SU_TUNAPARTY Skill SU_BUNCHOFSHRIMP, SC_BITESCAR, SC_SHRIMP, UNT_CATNIPPOWDER Increases SkillID Range on skill_get_index Summoner should be Small Size and Brute Race Added max_summoner_parameter Increases MAX_SKILL to occupy Summoner Skills Removed the too small max key length limit on the npc_removed_list DBMap  
    Database Highlights
    [Fixed] bSkillAtk not increasing damage for some skills use mediumint for equip_locations Added support to Para_Team_Mark_ item in Eden Group Fix wrong items bonus Added Summoner Items Fix wrong skill name used to increase damage  
    Scripting Highlights
    Add official quest condition for Guillotine Cross job change quest Fixes wrong warp of izlude Re-added the taekwon jobchange quest to the pre-renewal scripts  
    September Statistics
    During the period there were 100 Commits. 17 Commits from Pull Requests with  3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  3. Upvote
    Mystery got a reaction from JulioCF in October Digest 2016   
    October Digest 2016
    The following digest covers the month of October 1st - October 31st 2016
     
     
    Team Changes
    None  
    Development Highlights
     
    Update Intro (Renewal) (#1427) Updated MapCache Added Doxygen configuration (use 'make docs' to generate) Initial dimensional gap commit (#1431) CRI should only be calculated if flag have SCB_CRI Fix packet id for clif_heal for packet version >= 20150513 Change *getcharid to use constants [Fixed] Dont send packets for known unsupported client versions Added Packets for Several Clients (2015-10-01, 2015-10-29, 2015-11-04, 2015-12-16) Added new Character Creation Packet JOB_SUMMONER Placeholder Added Summoner Class & Added Summoner Skills(in DB) Implemented SU_BASIC_SKILL Skill of Summoner Implemented SU_BITE Skill, SU_HIDE, SU_SCRATCH, SU_STOOP, SU_LOPE Skill SU_SPRITEMABLE, SU_FRESHSHRIMP, SU_POWEROFLAND, SU_SV_STEMSPEAR SU_CN_POWDERING, SU_CN_METEOR, SU_POWEROFLIFE, SU_SV_ROOTTWIST, SU_SCAROFTAROU, SU_PICKYPECK, SU_ARCLOUSEDASH, SU_LUNATICCARROTBEAT, SU_POWEROFSEA, SU_TUNABELLY, SU_TUNAPARTY Skill SU_BUNCHOFSHRIMP, SC_BITESCAR, SC_SHRIMP, UNT_CATNIPPOWDER Increases SkillID Range on skill_get_index Summoner should be Small Size and Brute Race Added max_summoner_parameter Increases MAX_SKILL to occupy Summoner Skills Removed the too small max key length limit on the npc_removed_list DBMap  
    Database Highlights
    [Fixed] bSkillAtk not increasing damage for some skills use mediumint for equip_locations Added support to Para_Team_Mark_ item in Eden Group Fix wrong items bonus Added Summoner Items Fix wrong skill name used to increase damage  
    Scripting Highlights
    Add official quest condition for Guillotine Cross job change quest Fixes wrong warp of izlude Re-added the taekwon jobchange quest to the pre-renewal scripts  
    September Statistics
    During the period there were 100 Commits. 17 Commits from Pull Requests with  3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  4. Upvote
    Mystery got a reaction from bWolfie in October Digest 2016   
    October Digest 2016
    The following digest covers the month of October 1st - October 31st 2016
     
     
    Team Changes
    None  
    Development Highlights
     
    Update Intro (Renewal) (#1427) Updated MapCache Added Doxygen configuration (use 'make docs' to generate) Initial dimensional gap commit (#1431) CRI should only be calculated if flag have SCB_CRI Fix packet id for clif_heal for packet version >= 20150513 Change *getcharid to use constants [Fixed] Dont send packets for known unsupported client versions Added Packets for Several Clients (2015-10-01, 2015-10-29, 2015-11-04, 2015-12-16) Added new Character Creation Packet JOB_SUMMONER Placeholder Added Summoner Class & Added Summoner Skills(in DB) Implemented SU_BASIC_SKILL Skill of Summoner Implemented SU_BITE Skill, SU_HIDE, SU_SCRATCH, SU_STOOP, SU_LOPE Skill SU_SPRITEMABLE, SU_FRESHSHRIMP, SU_POWEROFLAND, SU_SV_STEMSPEAR SU_CN_POWDERING, SU_CN_METEOR, SU_POWEROFLIFE, SU_SV_ROOTTWIST, SU_SCAROFTAROU, SU_PICKYPECK, SU_ARCLOUSEDASH, SU_LUNATICCARROTBEAT, SU_POWEROFSEA, SU_TUNABELLY, SU_TUNAPARTY Skill SU_BUNCHOFSHRIMP, SC_BITESCAR, SC_SHRIMP, UNT_CATNIPPOWDER Increases SkillID Range on skill_get_index Summoner should be Small Size and Brute Race Added max_summoner_parameter Increases MAX_SKILL to occupy Summoner Skills Removed the too small max key length limit on the npc_removed_list DBMap  
    Database Highlights
    [Fixed] bSkillAtk not increasing damage for some skills use mediumint for equip_locations Added support to Para_Team_Mark_ item in Eden Group Fix wrong items bonus Added Summoner Items Fix wrong skill name used to increase damage  
    Scripting Highlights
    Add official quest condition for Guillotine Cross job change quest Fixes wrong warp of izlude Re-added the taekwon jobchange quest to the pre-renewal scripts  
    September Statistics
    During the period there were 100 Commits. 17 Commits from Pull Requests with  3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  5. Upvote
    Mystery got a reaction from Easycore in October Digest 2016   
    October Digest 2016
    The following digest covers the month of October 1st - October 31st 2016
     
     
    Team Changes
    None  
    Development Highlights
     
    Update Intro (Renewal) (#1427) Updated MapCache Added Doxygen configuration (use 'make docs' to generate) Initial dimensional gap commit (#1431) CRI should only be calculated if flag have SCB_CRI Fix packet id for clif_heal for packet version >= 20150513 Change *getcharid to use constants [Fixed] Dont send packets for known unsupported client versions Added Packets for Several Clients (2015-10-01, 2015-10-29, 2015-11-04, 2015-12-16) Added new Character Creation Packet JOB_SUMMONER Placeholder Added Summoner Class & Added Summoner Skills(in DB) Implemented SU_BASIC_SKILL Skill of Summoner Implemented SU_BITE Skill, SU_HIDE, SU_SCRATCH, SU_STOOP, SU_LOPE Skill SU_SPRITEMABLE, SU_FRESHSHRIMP, SU_POWEROFLAND, SU_SV_STEMSPEAR SU_CN_POWDERING, SU_CN_METEOR, SU_POWEROFLIFE, SU_SV_ROOTTWIST, SU_SCAROFTAROU, SU_PICKYPECK, SU_ARCLOUSEDASH, SU_LUNATICCARROTBEAT, SU_POWEROFSEA, SU_TUNABELLY, SU_TUNAPARTY Skill SU_BUNCHOFSHRIMP, SC_BITESCAR, SC_SHRIMP, UNT_CATNIPPOWDER Increases SkillID Range on skill_get_index Summoner should be Small Size and Brute Race Added max_summoner_parameter Increases MAX_SKILL to occupy Summoner Skills Removed the too small max key length limit on the npc_removed_list DBMap  
    Database Highlights
    [Fixed] bSkillAtk not increasing damage for some skills use mediumint for equip_locations Added support to Para_Team_Mark_ item in Eden Group Fix wrong items bonus Added Summoner Items Fix wrong skill name used to increase damage  
    Scripting Highlights
    Add official quest condition for Guillotine Cross job change quest Fixes wrong warp of izlude Re-added the taekwon jobchange quest to the pre-renewal scripts  
    September Statistics
    During the period there were 100 Commits. 17 Commits from Pull Requests with  3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  6. Upvote
    Mystery got a reaction from fiction in October Digest 2016   
    October Digest 2016
    The following digest covers the month of October 1st - October 31st 2016
     
     
    Team Changes
    None  
    Development Highlights
     
    Update Intro (Renewal) (#1427) Updated MapCache Added Doxygen configuration (use 'make docs' to generate) Initial dimensional gap commit (#1431) CRI should only be calculated if flag have SCB_CRI Fix packet id for clif_heal for packet version >= 20150513 Change *getcharid to use constants [Fixed] Dont send packets for known unsupported client versions Added Packets for Several Clients (2015-10-01, 2015-10-29, 2015-11-04, 2015-12-16) Added new Character Creation Packet JOB_SUMMONER Placeholder Added Summoner Class & Added Summoner Skills(in DB) Implemented SU_BASIC_SKILL Skill of Summoner Implemented SU_BITE Skill, SU_HIDE, SU_SCRATCH, SU_STOOP, SU_LOPE Skill SU_SPRITEMABLE, SU_FRESHSHRIMP, SU_POWEROFLAND, SU_SV_STEMSPEAR SU_CN_POWDERING, SU_CN_METEOR, SU_POWEROFLIFE, SU_SV_ROOTTWIST, SU_SCAROFTAROU, SU_PICKYPECK, SU_ARCLOUSEDASH, SU_LUNATICCARROTBEAT, SU_POWEROFSEA, SU_TUNABELLY, SU_TUNAPARTY Skill SU_BUNCHOFSHRIMP, SC_BITESCAR, SC_SHRIMP, UNT_CATNIPPOWDER Increases SkillID Range on skill_get_index Summoner should be Small Size and Brute Race Added max_summoner_parameter Increases MAX_SKILL to occupy Summoner Skills Removed the too small max key length limit on the npc_removed_list DBMap  
    Database Highlights
    [Fixed] bSkillAtk not increasing damage for some skills use mediumint for equip_locations Added support to Para_Team_Mark_ item in Eden Group Fix wrong items bonus Added Summoner Items Fix wrong skill name used to increase damage  
    Scripting Highlights
    Add official quest condition for Guillotine Cross job change quest Fixes wrong warp of izlude Re-added the taekwon jobchange quest to the pre-renewal scripts  
    September Statistics
    During the period there were 100 Commits. 17 Commits from Pull Requests with  3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  7. Upvote
    Mystery got a reaction from AkQ in October Digest 2016   
    October Digest 2016
    The following digest covers the month of October 1st - October 31st 2016
     
     
    Team Changes
    None  
    Development Highlights
     
    Update Intro (Renewal) (#1427) Updated MapCache Added Doxygen configuration (use 'make docs' to generate) Initial dimensional gap commit (#1431) CRI should only be calculated if flag have SCB_CRI Fix packet id for clif_heal for packet version >= 20150513 Change *getcharid to use constants [Fixed] Dont send packets for known unsupported client versions Added Packets for Several Clients (2015-10-01, 2015-10-29, 2015-11-04, 2015-12-16) Added new Character Creation Packet JOB_SUMMONER Placeholder Added Summoner Class & Added Summoner Skills(in DB) Implemented SU_BASIC_SKILL Skill of Summoner Implemented SU_BITE Skill, SU_HIDE, SU_SCRATCH, SU_STOOP, SU_LOPE Skill SU_SPRITEMABLE, SU_FRESHSHRIMP, SU_POWEROFLAND, SU_SV_STEMSPEAR SU_CN_POWDERING, SU_CN_METEOR, SU_POWEROFLIFE, SU_SV_ROOTTWIST, SU_SCAROFTAROU, SU_PICKYPECK, SU_ARCLOUSEDASH, SU_LUNATICCARROTBEAT, SU_POWEROFSEA, SU_TUNABELLY, SU_TUNAPARTY Skill SU_BUNCHOFSHRIMP, SC_BITESCAR, SC_SHRIMP, UNT_CATNIPPOWDER Increases SkillID Range on skill_get_index Summoner should be Small Size and Brute Race Added max_summoner_parameter Increases MAX_SKILL to occupy Summoner Skills Removed the too small max key length limit on the npc_removed_list DBMap  
    Database Highlights
    [Fixed] bSkillAtk not increasing damage for some skills use mediumint for equip_locations Added support to Para_Team_Mark_ item in Eden Group Fix wrong items bonus Added Summoner Items Fix wrong skill name used to increase damage  
    Scripting Highlights
    Add official quest condition for Guillotine Cross job change quest Fixes wrong warp of izlude Re-added the taekwon jobchange quest to the pre-renewal scripts  
    September Statistics
    During the period there were 100 Commits. 17 Commits from Pull Requests with  3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  8. Upvote
    Mystery got a reaction from Mhalicot in October Digest 2016   
    October Digest 2016
    The following digest covers the month of October 1st - October 31st 2016
     
     
    Team Changes
    None  
    Development Highlights
     
    Update Intro (Renewal) (#1427) Updated MapCache Added Doxygen configuration (use 'make docs' to generate) Initial dimensional gap commit (#1431) CRI should only be calculated if flag have SCB_CRI Fix packet id for clif_heal for packet version >= 20150513 Change *getcharid to use constants [Fixed] Dont send packets for known unsupported client versions Added Packets for Several Clients (2015-10-01, 2015-10-29, 2015-11-04, 2015-12-16) Added new Character Creation Packet JOB_SUMMONER Placeholder Added Summoner Class & Added Summoner Skills(in DB) Implemented SU_BASIC_SKILL Skill of Summoner Implemented SU_BITE Skill, SU_HIDE, SU_SCRATCH, SU_STOOP, SU_LOPE Skill SU_SPRITEMABLE, SU_FRESHSHRIMP, SU_POWEROFLAND, SU_SV_STEMSPEAR SU_CN_POWDERING, SU_CN_METEOR, SU_POWEROFLIFE, SU_SV_ROOTTWIST, SU_SCAROFTAROU, SU_PICKYPECK, SU_ARCLOUSEDASH, SU_LUNATICCARROTBEAT, SU_POWEROFSEA, SU_TUNABELLY, SU_TUNAPARTY Skill SU_BUNCHOFSHRIMP, SC_BITESCAR, SC_SHRIMP, UNT_CATNIPPOWDER Increases SkillID Range on skill_get_index Summoner should be Small Size and Brute Race Added max_summoner_parameter Increases MAX_SKILL to occupy Summoner Skills Removed the too small max key length limit on the npc_removed_list DBMap  
    Database Highlights
    [Fixed] bSkillAtk not increasing damage for some skills use mediumint for equip_locations Added support to Para_Team_Mark_ item in Eden Group Fix wrong items bonus Added Summoner Items Fix wrong skill name used to increase damage  
    Scripting Highlights
    Add official quest condition for Guillotine Cross job change quest Fixes wrong warp of izlude Re-added the taekwon jobchange quest to the pre-renewal scripts  
    September Statistics
    During the period there were 100 Commits. 17 Commits from Pull Requests with  3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  9. Upvote
    Mystery reacted to Haziel in [Others] Haziel's Graphics   
    Hello, I'm Haziel, and, after years of absence, I'm back.
    I'm up to Freelances, you can PM me anytime.

    I'm a Spriter, Scripter and I have some skills as a Mapper and Model Converter.
    I'm also a volunteer helper in this forum.

    Since there's a limit on images per post, I'll have to split my threads.

    • Miscellaneous •

        
     
        
     

    Custom Equipment Sets

    A common request is a creation of new Equipment sets, sometimes without even one visual item included.
    Above, you can check a few examples of this kind of work.

      
     

    Custom Items

    From completely new Items or Consumables (or just recolors), to simple etcetera items, there's no limits on new content for RO.
    Above you can check my Stat Potions that match each Stat buff colors, and also, several others with random utilities, like the classic JRPG's Phoenix Down.


    Hairstyles

    With simple concepts or references, I'm able to create an entirely new Hairstyle from scratch, compatible to all known palettes developed until now.

        
    Custom Monsters

    Apart of being a rarer request, I also work on custom monster creation and/or conversion.
    Above, you can check my Turrets, requested to be deploying during WoE to defend certain spots.


    Custom Weapons

    Another hard request, but perfectly doable is the creation of Custom Weapons.
    Above, the famous Keyblade, made to be suitable for Super Novices only, at least, for now.

          
    Custom Jobs/Job Edits/Custom Mounts

    Because of NeoMind's Custom Job patches, now It's possible to create original Classes or Costumes.
    Above, you can take a look on Warg mounts made to implement the ability of mounting on a Warg for pre-evolutions of the Ranger.

        
    Pet Accessories

    Is it possible to create, for normal or custom Pets, accessories that can be seen while equipped.

    • Unfinished Projects •

     
        
    Elementalist System

    This is an old project I never finished, the Elementalist System.
    Every player would choose one of the four elements to gather proficiency, only one.

    After beating monsters and achieving objectives related to the Element Questline, the player could unlock 3 Skills.
    One of them would transform itself in a temporarily form, like the GIF, which his skin color, clothes colors, hair color, effect and aura would change.
    While the transformation lasts (which should have a huge cooldown), buffs were applied, each element with it's own unique benefits and weakness.

    The Elementalist also have a companion that should be grown according to it's power.
    This work is from about 4 or 5 years ago, It could be way better, since there's Alpha Effects and better sprites, but I'll leave it here as a Showcase anyway.


    The Legend of Zelda Content

    Another unfinished project.
    Initially it would be consisted by 1 NPC (Master Sword on Pedestal), 3 Etc Items (Kokiri's Emerald, Goron's Ruby and Zora's Sapphire),
    4 Swords (Suitable for Novices, Swordsmen, Knights, Crusaders, Lord Knights and Paladins) and 4 Shields (Suitable for the same) all made from scratch.

    • Rules •

    1. DO NOT steal my work, it take hours, days, to be made, don't claim it yours.
    2. DO NOT redistribute, mirror or redistribute my work, support me clicking on my own links.
    3. DO NOT edit my work without my permission, It includes recolors.
    4. DO NOT remove my discreet signature on Collection files and Sprite files, pay that respect.
    5. YOU CAN use my works as Donation Rewards as long you ask me first.
     

    • Additional Information •

    1. As I said, I do make Freelancer jobs, contact me by PM.
    2. I do make Model and Sprite conversion from other sources.
    3. I, sometimes, do Recolors, but, mostly, for my own work, I'll not make recolors for other Spriters' works unless you have his/her authorization.
    4. I do, sometimes, take basis on Sprites from TalesWeaver, Trickster and other sources, but I'll not redistribute raw materials or teach how to get it.
    5. I did work as Spriter before, but It was a really bad time on my personal life, if I owe you anything, I'm really sorry, contact me so we can figure it out.
    6. I can speak English, Spanish and Portuguese, but I do prefer English conversations, but feel free to contact my on any of these.
    7. I'm not a master or a know-at-all, but I can share my knowledge without any problem, but this is an act of kindness.
    8. It is possible to find on my work inspiration, fragments, pieces and conversions from various games, but it's always edited to fit RO style, colors, size and also, most of them needed new frames to work on RO.

    That's all, folks.
  10. Upvote
    Mystery reacted to Haziel in [Headgears/Garments] Haziel's Graphics   
    Glad to hear.
     
    Also

    Arcane Set Added.
  11. Upvote
    Mystery reacted to Louis T Steinhil in Ragnarok Classic Cards   
    great job
  12. Upvote
    Mystery reacted to Ridley in [WIP] Hercules Offline - A Ragnarok Online Story   
    Well, not much done yet but I thought I can already show some progess :x
    Goal is a Ragnarok Online RPG, for this I started with the maps. (Nothing else done yet). 
    For the initial step I want to do Prontera and Prontera Inn. Maybe followed by the field around it. In case I (hopefully) ever finish this, I don't want to talk about the story yet
    As the Title screen I used kRO's login screen, ingame the related BGM's are played. I use a custom code for the lights, but I think it's becoming quite good already (even if there is still room for improvement). Once the maps are done I want to work on a fighting/battle system which comes closer to the Ragnarok Online one. Long talking, I show you what is ready right now.
     

     



  13. Upvote
    Mystery reacted to Haziel in [Headgears/Garments] Haziel's Graphics   
    Sacred Set added.

  14. Upvote
    Mystery reacted to Ridley in Hercules Ultimate Localization Design   
    mesf("A little %s. Who are you?", Sex == SEX_MALE ? "boy" : "girl"); mesf("Oh! you are %s, nice to meet you.", strcharinfo(PC_NAME)); to include functions, variables, strings or whatever you need to use mesf (mes+sprintf)
    you can find some examples in my recent commits
    reference sprintf
  15. Upvote
    Mystery got a reaction from Daifuku in Forum side MediaWiki being moved to GitHub!   
    Some of you may now notice that navigation at the top of our forums has been changed to direct you to the new wiki and archived one. As Jguy has already mentioned, the old Wiki has been set as read-only for members; however, staff are still able to make changes like redirecting the content to the new destination on the new wiki. 
  16. Upvote
    Mystery got a reaction from Legend in Forum side MediaWiki being moved to GitHub!   
    Some of you may now notice that navigation at the top of our forums has been changed to direct you to the new wiki and archived one. As Jguy has already mentioned, the old Wiki has been set as read-only for members; however, staff are still able to make changes like redirecting the content to the new destination on the new wiki. 
  17. Upvote
    Mystery reacted to Jguy in Forum side MediaWiki being moved to GitHub!   
    Dear community,
     
    Our wiki is our lifeline when it comes to documentation. There is no easier way to write documentation to be read and changed by all then to have it centralized to one place and easily linked through to places it needs to be linked.
     
    However, the current installation of MediaWiki we have is poor at doing its job for the most part. It's largely non-maintained and is hindering our IPB side progression as everything we do with the forum has to be compatible with our IPBWiki version, which is terribly outdated (with no more updates to it available) and is preventing us from installing automatically some updates to our IPB installation, or even upgrading our forums (we can't make the switch to IPB 4 because of the MediaWiki installation, for example).
     
    Therefore, effective immediately, the current installation of MediaWiki, located here, will immediately be set to read-only, and we will be moving most of the information to our GitHub HerculesWS account, which has Wiki support, located here: https://github.com/HerculesWS/Hercules/wiki
     
    Such integration with our GitHub account will allow us multiple advantages, including:
     
    * Cloning a local copy of the wiki to your desktop using git, which we already do for our repository
    * Making changes locally and pushing those changes back to the wiki, all offline.
    * Support markdown, RST and Textile, among others.
    * Easily reference bits or blocks of code and link back and forth between the wiki, a commit, issue, a file or pull request, if we want.
     
    With this, we can also make a push to upgrade our out of date IPB installation easier, and cut ties to things that are holding us back from a community standpoint. This also affords us the opportunity to sort through our documentation and write things that really matter, in a clear and concise way.
     
    The timeline for the move will hopefully be done in the next couple of weeks, "automagically". Note that the current mediawiki is still readable, except nothing can be changed any longer.
     
    Please let us know if you have any questions, comments or concerns with this change.
  18. Upvote
    Mystery got a reaction from Legend in September Digest 2016   
    September Digest 2016
    The following digest covers the month of September 1st - September 30th 2016
     
     
    Team Changes
    None  
    Development Highlights
    change *strcharinfo to use constants Adds official behavior when selling to NPCs Implemented several missing checks: Add missing checks into pc_groups.c Add missing checks into pet.c Add missing checks into quest.c Add missing checks into script.c Add missing checks into searchstore.c Add missing checks into skill.c Add missing checks into status.c Add missing checks into storage.c Add missing checks into trade.c Add missing checks into unit.c Add missing checks into vending.c Fixes skills targeting characters under camouflage status Packet Additions:Update some packet ids for newer clients and add navigation script command Add packet id clif_skill_nodamage for 20131223 (0x9c7 / ZC_USE_SKILL2) Add packet id clif_heal for 20150513 (0x0a27 / ZC_RECOVERY2) Add packet id clif_hominfo (0x9f7 / ZC_PROPERTY_HOMUN_2) Add packet id clif_vendingreport (0x9e5 / ZC_DELETEITEM_FROM_MCSTORE2) Add packet id clif_buyingstore_update_item (0x9e6 / ZC_UPDATE_ITEM_FROM_BUYINGSTORE2) Add script command navigateto. Add packet for this command Add packet id clif_bg_hp (0xa0e) Send correct homunculus rename flag to client Corrected a wrong check that allowed walking while casting guild skills Save QUEST TIME when updating the DB  
    Scripting Highlights
    Cleanup Sara's memory instance Fixed issue where Taekwon Job was not loading  
    September Statistics
    During the period there were 47 Commits. 7 Commits from Pull Requests with 5 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  19. Upvote
    Mystery reacted to Ridley in 2016-10-02 : Update to the Intro   
    This is an update to the intro, to be more specific, to the spawning location and everything happening before the Crituria Academy
     
    Changes
    New spawning location for RENEWAL is iz_int 18 27New outerior is int_land. You have to do a small quest here. This is optional, you can also go directly to Izlude. The additinal poring drop is fully handled by our quest_db.conf and you do not need to edit anything.  In order to fully support this change, you need the latest translation files for navigation and iteminfo. You can find them here:
    https://github.com/ROClientSide/Translation  
    The confusion about iz_int
     
    We saw question about a black iz_int quite often. Is is also simply why this happens. The map was changed on official, and the small ship was turned into a ship interior. The old coordinates were a black spot on this "new" map, and to fix it, you simply had to put in the "old" iz_int map files.
    For this change, you now need the new map, the one. 
    I once uploaded both to hercules. In case you need it, you can download it here.
     
    The new iz_int is included in any recent kro from the back to december 2015. If you used the old iz_int, you just have to replace it.
     
     
     
  20. Upvote
    Mystery got a reaction from Ridley in August Digest 2016   
    August Digest 2016
    The following digest covers the month of August 1st - August 31st 2016
     
     
    Team Changes
    Ridley has joined as a Script Developer  
    Development Highlights
    Enable @b/joblvl trigger OnPCLvUpEvent Added atcommand configAdded a configuration to enable the atcommands baselevel and joblevel to
    trigger their respective npc events. Improved map list loading LIBCONFIGs Ported battle.conf to libconfig Ported socket.conf (was packet.conf) to libconfig Ported script.conf to libconfig Ported logs.conf to libconfig Ported npc config to libconfig Ported map-server.conf to libconfig Ported login-server.conf to libconfig Ported inter-server.conf to libconfig Ported char-server.conf to libconfig Added a better error message when a libconfig file is not found *strnpcinfo now uses constants  
    Scripting Highlights
    Sara's Memory Instance implementation Nightmare Clock Tower Dungeon Implementation of Ghost palace instance based on iRO Update Old Glastheim announces to use C_color Fixed wrong requirements for Crazy Uproar Quest. Alchemists & Blacksmith Added missing changequest at one quest route in Luoyang Doctor Quest Fixed a variable name typo that Kafra Headquarter's Potato Trader Removed some of the leftover calls to menu() in custom scripts Fixed Mixed Solution No.3 Arc never being assigned  
    August Statistics
    During the period there were 39 Commits. 8 Commits from Pull Requests with 3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  21. Upvote
    Mystery got a reaction from Legend in August Digest 2016   
    August Digest 2016
    The following digest covers the month of August 1st - August 31st 2016
     
     
    Team Changes
    Ridley has joined as a Script Developer  
    Development Highlights
    Enable @b/joblvl trigger OnPCLvUpEvent Added atcommand configAdded a configuration to enable the atcommands baselevel and joblevel to
    trigger their respective npc events. Improved map list loading LIBCONFIGs Ported battle.conf to libconfig Ported socket.conf (was packet.conf) to libconfig Ported script.conf to libconfig Ported logs.conf to libconfig Ported npc config to libconfig Ported map-server.conf to libconfig Ported login-server.conf to libconfig Ported inter-server.conf to libconfig Ported char-server.conf to libconfig Added a better error message when a libconfig file is not found *strnpcinfo now uses constants  
    Scripting Highlights
    Sara's Memory Instance implementation Nightmare Clock Tower Dungeon Implementation of Ghost palace instance based on iRO Update Old Glastheim announces to use C_color Fixed wrong requirements for Crazy Uproar Quest. Alchemists & Blacksmith Added missing changequest at one quest route in Luoyang Doctor Quest Fixed a variable name typo that Kafra Headquarter's Potato Trader Removed some of the leftover calls to menu() in custom scripts Fixed Mixed Solution No.3 Arc never being assigned  
    August Statistics
    During the period there were 39 Commits. 8 Commits from Pull Requests with 3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  22. Upvote
    Mystery got a reaction from ajoope in Requested Links   
    I decided to bring this topic alive over here in Hercules. I've gathered a few different other links that I found to be interesting and removed some that were dead and no longer had any use. Hopefully I'll be able to keep this topic as updated as I possibly can, of course with everyone's help!

     
    ________________________________________________________________________________________________
    Updated: September 6th 2016
    ________________________________________________________________________________________________

    Important Links
    Getting Started ~ http://ratemyserver....wnload_kROLinks Ragnarok Online Patchers - http://nn.nachtwolke.com/dev/rsu/

      Clients & Diff Patchers
    Ragnarok Clients - http://supportmii.com/ro1/Clients/ (Clients: 2010-2013) Clientside - http://www.assembla....bversion/nodes/ ShinsDiffPatcher - https://subversion.a...insDiffPatcher/ Neo's NEMO Client Patcher - http://herc.ws/board/topic/2905-nemo-client-patcher/

      LUA, LUB, & Data
    Lub --> Lua Decompiler - http://herc.ws/board/files/file/52-luadec-for-lua-514-a-easy-and-super-powerful-lub-lua-decompiler/ Lua Files - https://www.assembla.com/code/ClientSide/subversion/nodes/Lua_Project/lua files?rev=270 Lub Files - https://www.assembla.com/code/ClientSide/subversion/nodes/Lua_Project/lubs?rev=270 Data Folder - https://www.assembla.com/code/ClientSide/subversion/nodes/Translation_Project?rev=270

      Packets
    Packets - http://svn6.assembla.com/svn/ClientSide/Packets/Packet_db/ Packet Lengths - http://svn6.assembla.com/svn/ClientSide/Packets/Packet_lengths/

      Client Tools + Browedit
     
    SupportMii - http://supportmii.com/ro1/tools/ Browedit - http://browedit.exca...com/?a=download  
    Shin's Programs
    WeeMapCache - https://subversion.a...nk/WeeMapCache/ Wee Thumbnail - https://subversion.a...k/WeeThumbnail/

      Login Screen Generator
    Login Screen Generator - http://rathena.org/t...gin_background/  
    Game Server Patchers
    Thor Patcher - http://thor.aeomin.net/ Triad Patcher - http://www.nitroconc...d/index_eng.php

      Control Panels
    Triton Control Panel - http://herc.ws/board/topic/106-triton-control-panel-2-alpha/ Flux Control Panel for Hercules - https://github.com/HerculesWS/FluxCP Ceres Control Panel - http://sourceforge.n.../cerescp/files/ StarGames Control Panel - https://github.com/Mysteries/StarGamesControlPanel

     
    Guides & Information
    Juda's Bible - http://supportmii.co.../JudasBible.pdf Hercules' Wiki - http://herc.ws/wiki/Main_Page

      Codes / Script Pasting Sites
    kPaste - http://hercules.kpaste.net uPaste - http://upaste.me Pastebin - http://pastebin.com/

      Client Protection
       
     
    Setup.exe
    BlueGhost Setup - http://www.mediafire.com/?pnuka5kfgvjfndu
    OpenSetup - http--,,--//www.mediafire...abj2jau2wxbvoiu  

     
    If you believe something should be added or I've missed something, please reply to this topic with it or you could email me at [email protected].
  23. Upvote
    Mystery reacted to Aeromesi in [Custom Instance] Fiery Fairy Forest   
    File Name: [Custom Instance] Fiery Fairy Forest
    File Submitter: Aeromesi
    File Submitted: 25 Sep 2016
    File Category: Events & Games
     

    [Custom Instance] Fiery Fairy Forest
     
    So what exactly is my Fiery Fairy Forest?
     
    There's been rumor by the Assassins Guild that the Fiery Fairy Demon King Ifrit and his minions are going to try and invade the Fairies home in the Southern Fields of Prontera, and eventually getting to Prontera's Kingdom itself. It's up to you to take out the fire's, save the Fairies and their Forest as well as Prontera
     
    Can you Handle the Heat
     
    Other information:
    7 Total Rounds
    17 Fires each round (Last round 34)
    Control the Mob Amounts simply by editing the variables in the `OnInstanceInit:`!
    Source edit (viewpointmap) included so you can see where the fires are located in the top right mini-map (Ice Titans also uses viewpointmap when the instance spawns the humans you have to save)
    So if you have Ice Titans Attack El Dicastes installed, you won't need the source edit, vise versa if you install Fiery Fairy Forest first.


     
    Click here to download this file
  24. Upvote
    Mystery reacted to Dastgir in [Guide] Adding New Status Icons   
    Hello Hercules Community,
    Here's a Guide to Add a New Custom Status Icons(the one displayed on the right)
     
     
    What you Need?
    Knowledge of Editing and Compiling Server(and ofcourse custom icons)

     
    1) Server Side Edits:
    open
    src/map/status.h
     
    Find
     
    SC_MAX  Add Before
     
    SC_MYCUSTOMBUTTON,  
     
    Find
    SI_MAX, Add Before
     
    SI_MYCUSTOMBUTTON = ID_OF_BUTTON, (ID of Button can be any, but I suggest to have them > 2000, so not to avoid any updates with kRO(which is at 900) now)
    P.S: Remember that ID_OF_BUTTON, we gonna need them later.
     
     
    src/map/status.c
    Find
    status->IconChangeTable[SC_DECORATION_OF_MUSIC] = SI_DECORATION_OF_MUSIC; Add Below
    status->IconChangeTable[SC_MYCUSTOMBUTTON] = SI_MYCUSTOMBUTTON;  
    Recompile 
     
    2) ClientSide Edits
    Get a CleanCopy of statusicon folder (https://github.com/ROClientSide/Translation/tree/master/Data/luafiles514/lua%20files/stateicon)
     
    Open efstids.lub
    Find:
    __newindex = function()error("unknown state") Before it add,
     
    EFST_MYCUSTOMBUTTON = ID_OF_BUTTON,  P.S: ID_OF_BUTTON should match the one on source(status.h)
     
     
    Open  stateiconinfo.lub
    Find
     
    StateIconList[EFST_IDs.EFST_JUMPINGCLAN] = {  Add Before
    StateIconList[EFST_IDs.EFST_MYCUSTOMBUTTON] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { { "My Custom Button Heading", COLOR_TITLE_BUFF }, {"%s", COLOR_TIME}, --do not edit this, this shows time remaining { "Description 1" }, { "Description 2" }, { "Description 3" } }} Open
    stateiconimginfo.lua
    Find
     
    [PRIORITY_GOLD] = { OR
    [PRIORITY_RED] = {  OR
    [PRIORITY_BLUE] = {  OR
    [PRIORITY_GREEN] = {  OR
    [PRIORITY_WHITE] = {  (Depending on what background your Custom Button is)
    Add below
     
    [EFST_IDs.EFST_MYCUSTOMBUTTON] = "MYCUSTOMBUTTONFILE.TGA",  P.S: Your Button File must be in .TGA form only.
    .tga file must go to data/texture/effect/ Folder
     
    And Its DONE!!!
     
    NOTE: Replace MYCUSTOMBUTTON with your own Icon/Effect Name
  25. Upvote
    Mystery got a reaction from bWolfie in Midgard-Community   
    Introducing - Pre-Renewal Database
    I've been working constantly on this pre-renewal database. The idea behind this database is to cater to the Pre-Renewal users. The only thing that will be Renewal in this database is when you use the Skill Search, you will be getting the Third Job Skills as well. I believe those who are still in love with Pre-Renewal might want a database just based on that, pre-renewal and not renewal. There is really no point on this database being both Pre-Renewal and Renewal when really, Divine-Pride has Renewal covered.
     
    Please keep in mind that this database is still in BETA mode. When browsing the database, there could be some bugs you encounter. The database is still going through some design changes so don't freight if you see something out of place.
     
    Features
    Database is integrated - connected to the forums & homepage. Items and Monster DatabaseSeparated by Episodes Spawns & Maps DatabaseSeparated by Episodes Skill Search NPC Search (including their map location, name, NPC ID, etc.) Various Calculators (EDP, Cooking, Refiner, etc.) Different Databases (i.e. Potions, Arrows, Converters, Elements, etc.) Sprite Viewer and more!
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