Hadeszeus
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Everything posted by Hadeszeus
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Sir un nga pong nilagay ko ung mga ticket pang ups ang laman ng package.. Random by chance..l Nacopy ko lng po yung sample mo.. Ibig kung sbihin ganung format...
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Sir tama nman ganto ang nakalagay sa item_package.conf Ticket_Box: { Wrapped_Mask: { Random: 1 Rate: 3 } Poison_Bottle: { Random: 1 Count: 2 Rate: 10 } Set_Of_Taiming_Item: { Random: 1 Rate: 5 } Cookie_Bag: { Random: 1 Count: 2 Rate: 100 } Mysterious_Can2: { Random: 1 Count: 3 Rate: 80 } Mysterious_PET_Bottle2: { Random: 1 Count: 3 Rate: 80 } Speed_Up_Potion: { Random: 1 Count: 2 Rate: 80 } Old_Blue_Box: { Random: 1 Rate: 19 } Branch_Of_Dead_Tree: { Random: 1 Count: 5 Rate: 14 } First_Aid_Kit: { Random: 1 Rate: 19 } Dried_Yggdrasilberry: { Random: 1 Count: 3 Rate: 70 } Angeling_Potion: { Random: 1 Count: 3 Rate: 70 } Ygnizem_Scroll: { Random: 1 Count: 2 Rate: 50 } Doppelganger_Scroll: { Random: 1 Count: 2 Rate: 50 } Wild_Rose_Scroll: { Random: 1 Count: 2 Rate: 60 } Gift_Box: { Random: 1 Rate: 70 } Red_Bag: { Random: 1 Count: 3 Rate: 70 } Cool_Summer_Outfit: { Random: 1 Count: 3 Rate: 70 } Slow_Down_Potion: { Random: 1 Count: 2 Rate: 80 }} Random = 1 <-- Para gamitin nya ung percentage or ung rate na naka define.
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Sir ganto po nilagay ko.. ITEM PACKAGE { Id: 26024 AegisName: "Ticket_Box" Name: "Ticket Box" Type: 2 Buy: 0 Weight: 100 Upper: 63 Script: <" packageitem(); "> }, ITEMS INSIDE THE PACKAGE { Id: 26001 AegisName: "Guarantee_Weapon_8Up" Name: "Safe to 8 Weapon Certificate" Type: 3 Buy: 0 }, { Id: 26002 AegisName: "Guarantee_Weapon_7Up" Name: "Safe to 7 Weapon Certificate" Type: 3 Buy: 0 }, { Id: 26003 AegisName: "Guarantee_Weapon_6Up" Name: "Safe to 6 Weapon Certificate" Type: 3 Buy: 0 }, { Id: 26004 AegisName: "Guarantee_Armor_9Up" Name: "Safe to 9 Body Armor Certificate" Type: 3 Buy: 0 }, { Id: 26005 AegisName: "Guarantee_Armor_8Up" Name: "Safe to 8 Body Armor Certificate" Type: 3 Buy: 0 }, { Id: 26006 AegisName: "Guarantee_Armor_7Up" Name: "Safe to 7 Body Armor Certificate" Type: 3 Buy: 0 }, { Id: 26007 AegisName: "Guarantee_Armor_6Up" Name: "Safe to 7 Headgear Certificate" Type: 3 Buy: 0 }, sorry po nag post din ako http://herc.ws/board/topic/1244-official-item-grouppackagechain/?p=26929
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ITEM PACKAGE { Id: 26024 AegisName: "Ticket_Box" Name: "Ticket Box" Type: 2 Buy: 0 Weight: 100 Upper: 63 Script: <" packageitem(); "> }, ITEMS INSIDE THE PACKAGE { Id: 26001 AegisName: "Guarantee_Weapon_8Up" Name: "Safe to 8 Weapon Certificate" Type: 3 Buy: 0 }, { Id: 26002 AegisName: "Guarantee_Weapon_7Up" Name: "Safe to 7 Weapon Certificate" Type: 3 Buy: 0 }, { Id: 26003 AegisName: "Guarantee_Weapon_6Up" Name: "Safe to 6 Weapon Certificate" Type: 3 Buy: 0 }, { Id: 26004 AegisName: "Guarantee_Armor_9Up" Name: "Safe to 9 Body Armor Certificate" Type: 3 Buy: 0 }, { Id: 26005 AegisName: "Guarantee_Armor_8Up" Name: "Safe to 8 Body Armor Certificate" Type: 3 Buy: 0 }, { Id: 26006 AegisName: "Guarantee_Armor_7Up" Name: "Safe to 7 Body Armor Certificate" Type: 3 Buy: 0 }, { Id: 26007 AegisName: "Guarantee_Armor_6Up" Name: "Safe to 7 Headgear Certificate" Type: 3 Buy: 0 },
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I getting this error "buildin_packageitem: item ITEM_NAME_HERE isn't a package!" when opening the package box. WHAT I DID: 1. I created a new ITEM ID using existing sprite. Then put them in idnum2itemresnametable and idnum2itemdesctable 2. Include the new item id in itemInfo.lub and use the existing sprite. 3. Add new item id in item_db.txt and add script package function. (see below) For example: Script: <" packageitem(); "> Type: 2 5. Create new PACKAGE in item_packages.conf Vesper_Core03_Box: { Vesper_Core03_C: { Random: 1 Rate: 100 } Vesper_Core03_C: { Random: 1 Rate: 1000 } } Recompile and Test. When I consume the package in-game, I got the error message in map-server.exe. buildin_packageitem: item 'ITEM PACKAGE NAME HERE' isn't a package! BTW, I'm using the latest version. Anyone? Please help...
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buildin_packageitem: item ITEM_NAME isn't a package! yan ang nakikita kung error sa map-server ko. Gumawa ako ng bagong ITEM ID using sprite ng isang item. Na add ko na idnum2itemresnametable at idnum2itemdesctable Pati itemInfo.lub na add ko na din ng maayos ni reused ko lng yung existing sprite sa item db na add ko na yung mga id. Then yung sa item_packages.conf ko nakagawa na din ako ng new package. For example: Vesper_Core03_Box: { Vesper_Core03_C: { Random: 1 Expire: 168 Named: true } Vesper_Core03_C: { Random: 1 Expire: 168 Named: true } } Dun sa item ko nilagay ko na din na Script: <" packageitem(); "> Type: 2 Then pag tenitest ko na mag open nung box walang lumalabas pero na coconsume yung item. Tapos yun sa map-server ang error: buildin_packageitem: item 'ITEM PACKAGE NAME HERE' isn't a package! ang error tuwing nag bubukas ako. What do you think is the problem?
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Thank you Sir.. Is there a script that prevent from user to close or cancel the window? I want to make the selection required to the user.
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Tama naman yung code sa item db... hmmmmm bakit kaya.
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How to make two or more dynamic shop? I'm getting error when duplicating the script.
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I'm looking for this also... if only we can make this http://herc.ws/board/topic/2405-request-npc-shop-for-proof-of-donations-only/ multiple shop..
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Request - NPC SHOP for Proof of Donations Only
Hadeszeus replied to esquilla13's question in Script Requests
Thanks for this, works great! However: I can't duplicate the npc. please help... I tried to change dynamicshop to dynamicshop2 but only one is working.. maybe because of callshop? -
Hi everyone, just want to ask if bkit parang mali yung bonus na binibigay ng abyssmal card? Gumagana naman sya kaso prang mali ung calculation? or dahil renewal ako? Ito yung details nung sample damage 122143 - No item 139453 - With Mace 144009 - with Mace + 1 Leberation 147957 - With Mace + 2 Leberation 152816 - With Mace + 3 Leberation 157372 - With Mace + 4 Leberation Note: +0 Mace, No other item Equipped. Pwede po pa explain bat ganun?
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Thank you themon!
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Where to change it? base stat na 120? pwede ba lakihan yun let say 150. Di ko makita sa mga conf file eh.. pahelp po.. thanks!
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LOL Thanks!
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How to solve this error?
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Sir, How to change this to NPC? that will require 1 TCG before job change.
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Im trying to use onMinute but I can't make it work (OnMinute01:). How to set onMinute to 1 minute?
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Ahh ok gets ko na.. Pero po instead na @autolootid @alootid ang gumagana pag per Item @autoloottype nman pag by category.. Thanks Sir!
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Pag na add mo sa list activated na un?
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2013 Ragexe and Diff (Up to date 2013-08-07)
Hadeszeus replied to Shakto's topic in Client-Side Releases
@Neo No Sir just a sample. Yes. I noticed that it was reversed. -
Add what you want at here http://i.imgur.com/w9SetVJ.png Okay thanks Sir! Though Im not good in scripting but I'll try my best...
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2013 Ragexe and Diff (Up to date 2013-08-07)
Hadeszeus replied to Shakto's topic in Client-Side Releases
Here's map error when selecting a character: Received unsupported packet (packet 0x789a (0x0c80), 19 bytes received), disconnecting session #3 -
2013 Ragexe and Diff (Up to date 2013-08-07)
Hadeszeus replied to Shakto's topic in Client-Side Releases
Thank you for the tutorial I really appreciate it. I follow exactly what you've said. Copying this and change the value of hex with 0x format. #define OBFUSCATIONKEY1 0x12345678 #define OBFUSCATIONKEY2 0x12345678 #define OBFUSCATIONKEY3 0x12345678 Before #if defined(OBFUSCATIONKEY1) && defined(OBFUSCATIONKEY2) && defined(OBFUSCATIONKEY3) PacketKeys(OBFUSCATIONKEY1,OBFUSCATIONKEY2,OBFUSCATIONKEY3); #endif Also did commented the following lines, (I thinks it will cause a conflict. Dunno if that correct) //#if PACKETVER >= 20130807 // packetKeys(0x7E241DE0,0x5E805580,0x3D807D80); /* Thanks to Shakto */ //#endif I recompile without errors. Client Diff is all ok 1st,2nd,3rd packets are in place. But when I login I got disconnected after character select. -
2013 Ragexe and Diff (Up to date 2013-08-07)
Hadeszeus replied to Shakto's topic in Client-Side Releases
Thank you! Can you please elaborate the last sentence? "Lastly change the packet keys at packets.h with the selected keys. " I have the new Hex keys how to apply on server side? I can't seem to find it in packets.h