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Dastgir

Script Developers
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Everything posted by Dastgir

  1. It should be working, if not please post snippet of what's changed.
  2. Thank you for posting it in github. Will fix it in a day. (And welcome back)
  3. Dastgir

    Nemo patcher

    I think they reverted to old gameguard that was used years ago, maybe that could help? didn't they change to nProtect again? or is it something else now?
  4. The problem is with weapon sprite. you need to edit weapon sprite accordingly.
  5. Gdb crashdump would be useful to pinpoint the error
  6. Hello, I have today released new plugin, namely NoView. It adds command @noview to disable the headgear views for users (Upper/Mid/Lower headgear views) Link: https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/noview.c
  7. The above error should be fixed in https://github.com/dastgirp/eBG/commit/0a80e689e78e878b561c53d490250565bd94d3d6 About rewards, which bg mode? And was there any @reloadscript command run while bg was ongoing? More info would be appreciated.
  8. Yes, this is ExtendedBG error, (I haven't received any reports on https://github.com/dastgirp/eBG/issues, so didn't knew it was issue)
  9. It is currently random from 4AM-12PM. if you need it customized. Set $BGRanked to 1 whenever you want it, and 0 to disable.
  10. Currently one type of reward for one type of bg, if you want to change reward for specific bg type, change from bg_common.txt
  11. RagexeRE uses file with suffix as "_sak" Which files did you try editing?
  12. You need translated msgstringtable (for text above map image) And generate navi files using this plug-in: https://github.com/HerculesWS/StaffPlugins/tree/master/Haru/naviluagenerator
  13. The plugin checks target map So if Player A is in morocc, and Player B is in prontera. Player A cannot send request to Player B.
  14. Check here: https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/%40market.c For mob_once_spawn_sub, you need to add extra argument 0 (for Npc id) For Status Icon, need to use clif->sc_load
  15. "ItemChance * 10000 / TotalChance* ItemChance is individual chance that is defined in .item array TotalChance is sum of all chances defined in .item array
  16. This might be due to monster ID in range of NPC IDs range. What have you assigned as id?
  17. Both are on thr same map without the mapflag? I don't understand your problem. This plugin does restrict the request to be sent.
  18. check https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/noinvitation.c
  19. Update your herc to latest, it will solve the problem
  20. So a full price shop? This can be achievable currently with dynamic shops.
  21. Yes, Because rAthena does not reset the NextBaseExp and NextJobExp variable to 0 when you reach max level. You will need to change that line to check BaseLevel != MaxLevel
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