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Kuya Jeo

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Posts posted by Kuya Jeo


  1. VIP MVP Summoner

    - Enable to summon any MVP you want

    - MVPs are classified or categories as :

    - Normal MVP / Rare MVP / LHZ MVP

    - You need to configure the some SET script to make it work if you want to customize it

     

    Rules :

    1. Do not claim ( This script is made by Plug  and Play )

    2. Do not removed the credit in the top

    3. Do not Sell it, this is a free script release

    4. You can add additional features if you want

    5. Do like us in our Facebook Page

     

    Click Here to Download

     

     

    Preview of the Script


  2. vghd2h.png
    PROTECT YOUR SERVER AND SAVE YOUR PLAYERS!
     
    Account Panel Feature
    • Reduce Hacking Cases in your server
    • To Lock or Unlock Account use @protect command
    • Able to Send Message to Reset your Password
    • Able to Reset your Password using Item or Send Request to GM
    • Able to see Admin Action in your Request Message
    • Able to Change Password
    • Able to Verify your Account if account get blocked/banned
    • Able to see the GM Name who banned/block your account
    • Unable to use @protect while in vending
    • Unable to use Fly Wing/Butterfly Wing
    • Unable to Invite you in a Guild
    • Unable to Usable/Healing Items
    • Unable to enter Public Chat ( Waiting Room )
     
    Locked account cannot perform the following actions :
    Disabled Actions
    1. Cannot Trade/Deal
    2. Cannot Drop
    3. Cannot Pick Items
    4. Cannot Sell/Buy Items in NPCs
    5. Cannot Open Vend/Store Shops
    6. Cannot Gain Exp ( even if Even Party Sharing )
    7. Cannot Attack any Player or Monster ( But Player/Monster can Attack you )
    8. Cannot store or use storage
    9. Cannot join in Party/Guild
    10. Cannot use skills
    11. Cannot Sell Item in Store Shop
    12. Cannot use any Commands except @protect and bindcommands
     
    --> Admin Panel Features<--
    • Can Reset Protect Account Password
    • Can Reset All Players Protect Account Password
    • Can Read Pending Request to Reset Protect Account Password
    • Can Block/Banned Player by using @protect
    • Can Unblock/Unbanned Player and send Verification Note to the Player
    • Able to send Verification Code(Randomize)
    • Unable to use @protect command
     
    Mysterious told me that i can post showcase script here  :P  ;) 
     
    First Features

     
    Second Features

     
     
    Third Features

     

     

     


  3.  

    Level 255

    All stats: 200

    Weapon a normal garrison [13104]

    Normal Bullet [13200]

     

    I'm at jupe_ele

    I summoned 100 porings

     

    I cast desperado

    Porings are still smiling. (alive)

     

    @@anjasoleil0

     

    i think this is the line for that

     

    src/map/skill.c

    case GS_DESPERADO:
    if (rnd()%100 < src->val1)
    skill->attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);

     

    I'm fairly new at this, what am i suppose to do with those :( Thanks for the reply BTW.

    @@anjasoleil0

     

    i think this is the line for that

     

    src/map/skill.c

    case GS_DESPERADO:
    if (rnd()%100 < src->val1)
    skill->attack(BF_WEAPON,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);

     

    I'm fairly new at this, what am i suppose to do with those :( Thanks for the reply BTW.

    can you post the line on the script?


  4. Hey again,

     

    I don't know if it's okay that I create a second Topic, because it's another Question in the same Reason, if not, I'm sorry.

     

    So, the problem is that I want to have two Job Declarations in one Card-Script so that the card do 1+2 if the class is alchemist/creator and the card do 2+3 if the class is black/whitesmith, you'll see what I mean in the Code.

     

    { {if(Class==Job_Alchemist || Class==Job_Creator) {skill WZ_METEOR,1;}{bonus3 bAddMonsterDropItem,7135,0,10000;}{bonus3 bAddMonsterDropItem,7136,0,10000;}} {if (Class==Job_Blacksmith || Class==Job_Whitesmith) {bonus2 bSkillAtk,WS_CARTTERMINATION,10;}} }

    It works! But even If I'm on a Whitesmith Acid Bottle and Bottle Grenade drops, that shouldn't be, it should only drop as Alchemist/Creator

     

    And yes, I'm using an old Hercules Version, thats the reason for the old item_db script.

    it should be like this

     

    { if( Class==Job_Alchemist || Class==Job_Creator ) { skill WZ_METEOR,1; bonus3 bAddMonsterDropItem,7135,0,10000; bonus3 bAddMonsterDropItem,7136,0,10000; } if (Class==Job_Blacksmith || Class==Job_Whitesmith) { bonus2 bSkillAtk,WS_CARTTERMINATION,10; } } , {} , {}


  5. Hey guys,

     

    i've created an own Custom Item via. your wiki (http://herc.ws/wiki/Custom_Items).

     

    I'd created a new item at the item_db2.txt which looks like this:

    8005,xRO_Scroll,xRO EXP Scroll,2,,10,1,,,,,,,,,,,,,{misceffect 215; misceffect 143; sc_start SC_EXPBOOST,1800000,100;},{},{}

    After that I'd put in the Item into my iteminfo.lua at my System folder, which looks like this:

    [8005] = {		unidentifiedDisplayName = "xRO EXP Scroll",		unidentifiedResourceName = "액세서리상자",		unidentifiedDescriptionName = {			"Die xRO EXP Scroll verdoppelt die erhaltene EXP"		},		identifiedDisplayName = "xRO EXP Scroll",		identifiedResourceName = "액세서리상자",		identifiedDescriptionName = {			"Die xRO EXP Scroll verdoppelt die erhaltene EXP"		},		slotCount = 0,		ClassNum = 8005	},

    After all these inputs I tried to @item 8005 for creating this Item for Test-Purpose.

    It's on the Usable-Part of Inventory, but I can't use it.

     

    Any suggestions? :/

    are you sure that you are using hercules? because hercules is not using item_db2.txt anymore. its ITEM_DB2.conf

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