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Everything posted by Legend
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@java Worldmap.jpg Midgard_north.jpg Pasta.jpg
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Or you can generate your own HP/SP Table using this tool:
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I've had the same experience with @Gra Des Illus before. Pincode isn't working on import folder but after upgrading it to the latest git, the issue was already solved.
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Haven't tried it with the latest git (now) but before, I received bunch of errors, unsupported packets, and unsupported features. So I recommend using the stable one.
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I second @Cyro's, I cannot recommend any 2015 and latest with Herc, better use 2014 (2014-10-22 to be specific) and below.
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Thanks for the hard work!
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Monster At Night / Teleport by speech [SCRIPT HELP]
Legend replied to Juan Meissner's question in Script Requests
This is just a rough draft, modify it according to your liking: -
@maintenance by FatalError request for Hercules
Legend replied to iZeal's question in Plugin Requests
What about this? http://herc.ws/board/topic/7127-maintenance-mode/ -
@meko: As to what I understood, he wants to name the mob as its default name for example: 1002 = named as poring 1031 = named as poporing because the script he provided named both mob as "poring". @garro: try this on line 22, find this: monster .RandomMap$,0,0,"poring",.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled"; replace it with: monster .RandomMap$,0,0,strmobinfo(1, .MobCount[.@i]),.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled"; on line 34, find this: monster .RandomMap$,0,0,"INVASION BOSS",.BossCount[.@i],.BossCount[.@i+1],strnpcinfo(0)+"::OnBossKilled"; replace it with: monster .RandomMap$,0,0,strmobinfo(1, .BossCount[.@i]),.BossCount[.@i],.BossCount[.@i+1],strnpcinfo(0)+"::OnBossKilled"; I hope this solves your problem.
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Failed to connect to server after selecting character
Legend replied to Petey Pablo's question in General Server Support
I don't think there's full support for 2017 clients. -
what about checking this config? though, haven't tried it yet https://github.com/HerculesWS/Hercules/blob/master/conf/map/battle/client.conf#L92
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Nice revision you got there! Keep it up!
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For noitem.c, look for this line: HPExport void plugin_init (void) { addHookPre( "map->flags_init", map_flags_init_pre ); addHookPre( "npc->parse_unknown_mapflag", npc_parse_unknown_mapflag_pre ); addHookPost( "pc->isequip", pc_isequip_post ); addHookPost( "pc->isUseitem", pc_isUseitem_post ); addHookPost( "pc->checkitem", pc_checkitem_post ); } and replace it with: HPExport void plugin_init (void) { addHookPre( map, flags_init, map_flags_init_pre ); addHookPre( npc, parse_unknown_mapflag, npc_parse_unknown_mapflag_pre ); addHookPost( pc, isequip, pc_isequip_post ); addHookPost( pc, isUseitem, pc_isUseitem_post ); addHookPost( pc, checkitem, pc_checkitem_post ); } For maintenance.c, look for this line: addHookPre( "pc->authok", pc_authok_pre ); addHookPre( "clif->pLoadEndAck", clif_parse_LoadEndAck_pre ); replace it with: addHookPre( pc, authok, pc_authok_pre ); addHookPre( clif, pLoadEndAck, clif_parse_LoadEndAck_pre );
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Thank you so much Herc devs
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Thanks Herc Devs for the hardwork
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What patches did you apply on your patcher. Im referring to NEMO patcher.
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Thumbs up! Thanks for sharing
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Afaik, sacrifice damage can only be affected by the user's HP and skill level. source: http://ragnarok.wikia.com/wiki/Sacrifice
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you might as well add getpartymember .@party_id, 2; for the thorough explanation about getpartymember: https://github.com/HerculesWS/Hercules/blob/master/doc/script_commands.txt#L2599 Here you go, // ============================================= prontera,170,171,4 script Support#2 4_F_SURA,{ getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for (.@a = 0; .@a < $@partymembercount; .@a++) { if (isloggedin($@partymemberaid[.@a], $@partymembercid[.@a])) { attachrid $@partymemberaid[.@a]; testing123++; dispbottom "Current Count: "+testing123; // DEBUG PURPOSE } } detachrid; end; } Feel free to use that as reference.
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try moving sleep and warpparty out from loop. should be right after your last curlys you posted above.
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omg, thumbs up for this!
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Its already there. npc/custom/quests/quest_shop.txt https://github.com/HerculesWS/Hercules/blob/master/npc/custom/quests/quest_shop.txt