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Legend

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Everything posted by Legend

  1. Legend

    worldmap.jpg

    @java Worldmap.jpg Midgard_north.jpg Pasta.jpg
  2. Or you can generate your own HP/SP Table using this tool:
  3. I've had the same experience with @Gra Des Illus before. Pincode isn't working on import folder but after upgrading it to the latest git, the issue was already solved.
  4. Haven't tried it with the latest git (now) but before, I received bunch of errors, unsupported packets, and unsupported features. So I recommend using the stable one.
  5. I second @Cyro's, I cannot recommend any 2015 and latest with Herc, better use 2014 (2014-10-22 to be specific) and below.
  6. This is just a rough draft, modify it according to your liking:
  7. What about this? http://herc.ws/board/topic/7127-maintenance-mode/
  8. @meko: As to what I understood, he wants to name the mob as its default name for example: 1002 = named as poring 1031 = named as poporing because the script he provided named both mob as "poring". @garro: try this on line 22, find this: monster .RandomMap$,0,0,"poring",.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled"; replace it with: monster .RandomMap$,0,0,strmobinfo(1, .MobCount[.@i]),.MobCount[.@i],.MobCount[.@i+1],strnpcinfo(0)+"::OnKilled"; on line 34, find this: monster .RandomMap$,0,0,"INVASION BOSS",.BossCount[.@i],.BossCount[.@i+1],strnpcinfo(0)+"::OnBossKilled"; replace it with: monster .RandomMap$,0,0,strmobinfo(1, .BossCount[.@i]),.BossCount[.@i],.BossCount[.@i+1],strnpcinfo(0)+"::OnBossKilled"; I hope this solves your problem.
  9. I don't think there's full support for 2017 clients.
  10. what about checking this config? though, haven't tried it yet https://github.com/HerculesWS/Hercules/blob/master/conf/map/battle/client.conf#L92
  11. Legend

    findmob

    thanks for sharing
  12. Nice revision you got there! Keep it up!
  13. Legend

    Plugin errors

    For noitem.c, look for this line: HPExport void plugin_init (void) { addHookPre( "map->flags_init", map_flags_init_pre ); addHookPre( "npc->parse_unknown_mapflag", npc_parse_unknown_mapflag_pre ); addHookPost( "pc->isequip", pc_isequip_post ); addHookPost( "pc->isUseitem", pc_isUseitem_post ); addHookPost( "pc->checkitem", pc_checkitem_post ); } and replace it with: HPExport void plugin_init (void) { addHookPre( map, flags_init, map_flags_init_pre ); addHookPre( npc, parse_unknown_mapflag, npc_parse_unknown_mapflag_pre ); addHookPost( pc, isequip, pc_isequip_post ); addHookPost( pc, isUseitem, pc_isUseitem_post ); addHookPost( pc, checkitem, pc_checkitem_post ); } For maintenance.c, look for this line: addHookPre( "pc->authok", pc_authok_pre ); addHookPre( "clif->pLoadEndAck", clif_parse_LoadEndAck_pre ); replace it with: addHookPre( pc, authok, pc_authok_pre ); addHookPre( clif, pLoadEndAck, clif_parse_LoadEndAck_pre );
  14. Don't forget also to include db files (itemdb) and maps.
  15. What patches did you apply on your patcher. Im referring to NEMO patcher.
  16. Afaik, sacrifice damage can only be affected by the user's HP and skill level. source: http://ragnarok.wikia.com/wiki/Sacrifice
  17. you might as well add getpartymember .@party_id, 2; for the thorough explanation about getpartymember: https://github.com/HerculesWS/Hercules/blob/master/doc/script_commands.txt#L2599 Here you go, // ============================================= prontera,170,171,4 script Support#2 4_F_SURA,{ getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for (.@a = 0; .@a < $@partymembercount; .@a++) { if (isloggedin($@partymemberaid[.@a], $@partymembercid[.@a])) { attachrid $@partymemberaid[.@a]; testing123++; dispbottom "Current Count: "+testing123; // DEBUG PURPOSE } } detachrid; end; } Feel free to use that as reference.
  18. try moving sleep and warpparty out from loop. should be right after your last curlys you posted above.
  19. Its already there. npc/custom/quests/quest_shop.txt https://github.com/HerculesWS/Hercules/blob/master/npc/custom/quests/quest_shop.txt
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