-
Content Count
1157 -
Joined
-
Last visited
-
Days Won
86
Content Type
Profiles
Forums
Downloads
Staff Applications
Calendar
Everything posted by Ridley
-
Note: Community improvements are ongoing. This changelog will be updated as new features are added and adjustments are made. Forum Update We updated to the latest software of Invision Power Suite, a full changelog can be found here. You may experience increased load times, bugs, template errors, etc. Please report all issues you encounter. We have introduced a new Dark Theme for those users interested in using it. Please be advised that some posts containing custom font coloring may become difficult to read while using this optional theme variant. Light Theme is still Default. In order to use it, scroll down to the very bottom and click on "Theme". Improved Caching Grabbed all kro Patch Notes back until 2013 https://herc.ws/board/forum/188-kro-patch-notes/ special thanks to @KirieZ The Dark Theme has now been set to default for all users. You can still switch back to the old Light Theme at the bottom "Theme" drop down menu Discord Integration You can now login with Discord In your Account Settings you will find a tab for Discord, there you can set rules to synch your Avatar or email adress Forum Changes Added new Profile Field for Client Version. Added a small box to copy code from codeboxes directly to your clipboard. Concurrent Posts in the same Topic within 10 minutes now get automatically merged. You can now set a 2FA in your accounts Securiy Settings. You can either use Google Authenticator or Authy. Removed Gravatar support due to privacy concerns and performance issues. All avatars provided via Gravatar have been removed. Staff Application Forms has been revived and added to the Community Tab. A revamp is still missing tho. Upgraded from Captcha v2 to Invisible Captcha. You don't need to do anything now in order to register. Copied Text is now always pasted in plain text and looses all formatting. Cleaning Removed some contact information in your profiles. Right now we support IRC, Discord and Skype. Offline Servers were delisted from the Server Advertising. Feel free to open a new Topic once your server relaunched. Old Database leftovers were removed. Improved Caching Method. Rating increased from 65 to 84. Paid Services and Jobs Available were cleaned out Paid Services without a post within 1 year has been moved to Archive. Feel free to open an issue on your topic if you need it active again. Jobs Available older than 45 days has been moved to Archive.
-
This function will check for players with the same IP on the same map. In the sample, if it finds a player with the same IP on said map, you get warped back to prontera and kicked. Note: Don't use it recklessly or else you spam your mapserver and might kill it. function script char_same_unique_id { .@my_map$ = getarg(0); // get array of char names who are online from the same IP query_sql "SELECT `char`.`name` FROM `char` LEFT JOIN login ON `char`.account_id=login.account_id " + "WHERE last_ip=(SELECT last_ip FROM login WHERE account_id="+playerattached()+") AND online AND `char`.account_id!=" + playerattached(), .@name$; // check each char, and see if they are on the map for (.@i = 0; .@i < getarraysize(.@name$); .@i++) { getmapxy .@map$, .@x, .@y, 0, .@name$[.@i]; if (.@map$ == .@my_map$) return 1; // another char from this IP is already on that map } return 0; // no other chars from this IP are on that map } /////////////////////// // Example for usage // /////////////////////// - script OnPCLoadMapEvent FAKE_NPC,{ OnInit: setarray(.nodualmaps$[0], "schg_cas06", "schg_cas07", "schg_cas08", "arug_cas06", "arug_cas07", "arug_cas08", "bat_b03"); end; OnPCLoadMapEvent: getmapxy(.@map$, .@x, .@y, 0); // -- BG Maps --------------------------------- for (.@i = 0; .@i < getarraysize(.nodualmaps$); ++.@i) { if (.@map$ == .nodualmaps$[.@i]) { if (callfunc("char_same_unique_id", .nodualmaps$[.@i])) { dispbottom("No dual clienting in BG please."); warp("prontera",156,184); atcommand("@kick " + strcharinfo(PC_NAME)); } } } } char_same_unique_id.txt
-
How to enable crit for double attack?
Ridley replied to Crown The Empire's question in Source Requests
Basically what happens is that whenever you get a chance to CRIT, the crit will be applied through Double Attack. For instance, before you can only CRIT or Double Attack. Now what happens is if its your chance to crit, you will attack twice (2 crit attacks) with Double Attack. http://mro.gnjoy.com/notice/detail?seq=6726 and according to this list, MO_TRIPLEATTACK is not included. https://ragnarok.gamepedia.com/RO_Patch_(2016_Dec._07) -
Are you "the" Epoque I know back from ehm 2010? Nice release
-
Updated Download Links from gDrive to OneDrive
-
[Collection] Official Full Clients + latest kRO
Ridley replied to Ridley's topic in Client-Side Releases
Updated Downloadlinks from gDrive to OneDrive- 22 replies
-
- kro
- full client
-
(and 2 more)
Tagged with:
-
[Collection] Official Full Clients + latest kRO
Ridley replied to Ridley's topic in Client-Side Releases
I need to update the links as I moved from gDrive to OneDrive.- 22 replies
-
- kro
- full client
-
(and 2 more)
Tagged with:
-
I need to update the links as I moved from gDrive to OneDrive.
-
He put quite some rathena links in both, grf and msgstring. Nearly all links are leading to rA. I can provide you my grf. It works with the latest clients (I need to find some time to upload it).
-
This grf is not compatible with browedit. Try the ones from my other topic.
-
Interesting. I wonder if it's my class clientversion or a diff I use. But yours can also display those >> arrows, which Langtype do you use? They don't work in Langtype 1
-
It means something like "Open Tips on Login" but isn't functional. Anyways, I recently played a lot with the Tipbox and even "translated" the screenshots (basically I did a setup with same char in same situation etc.). But what brought me here is the problem with putting Links in the Tipbox. I saw in your release you did no linking at all. Did you encounter it as well? The Problem is, it puts the Link Text twice and messes up as the blue text is not overlaying the original one, but is a bit more to the right. anyone got an idea how to fix that link text? edit: i found the \n to be the cause of the problem. without it:
-
Sorry but I have no idea what you are trying to do nor what this script is supposed to do.
-
Added 775 MB Ep 13.2 Pre-Renewal GRF
-
You build your map in Revision 620. Afterwards (due to problems with missing objects) you load it with Revision 586 and save it again.
-
Awesome work
-
updated first post and standard grf
-
[Collection] Official Full Clients + latest kRO
Ridley replied to Ridley's topic in Client-Side Releases
updated first post/download links.- 22 replies
-
- kro
- full client
-
(and 2 more)
Tagged with:
-
[Yug-WebDev] Services [Web-Dev] [Server-Dev]
Ridley replied to master@ragna's topic in Paid Services
Great Service, quick delivery. I said I'm in no hurry and he still delivered in only 5 days. He changed everything to my wishes and even improves some material I sent him (which I wanted him to use). Price: 5/5 Support: 5/5 Time needed: 5/5 -
Zodiac of the months
Ridley replied to Ridley's topic in Quest, Shops, Functions & Algorithms Releases
Yes, sorry for that, those constants changed long ago, just need to check for the correct constants in item_db -
check common/mmo.h #define MAX_GUILD you can also find max guild positions and more. Don't forget to recompile.
-
as for the count, you need to add a target and the count in quest_db.conf { Id: 20017 Name: "Treinamento Inicial" Targets: ( { MobId: 1002 Count: 10 }, }, for your lua file, I'm pretty sure it's not read. Try putting it into the official one and if it works, check your custom settings.
- 10 replies
-
- sprite
- custom quest
-
(and 2 more)
Tagged with:
-
I'm always excited to see maps. How did it go along with the round textures? If i recall correctly there were several issues with them?
-
nice, mappers are rare nowadays