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Easycore

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  1. Upvote
    Easycore got a reaction from kalabasa in [Guide] How to add items to bNoGemStone   
    [Guide] How to add items to bNoGemStone
     
    Hi guys, I have made this little guide for those who want add items such as Element Stones (Ninja Skills) or Wind of Verdure, Red Blood, etc (Sage Skills).
     
     
    Step 1:
     
    Open itemdb.h and find this:
     

     
    So, add this after:
     

     
    ITEMID_STONE_FLAME, ITEMID_STONE_ICE, etc, correspond to Element Stone items (IDs 7521, 7522, 7523, 7524).
     
     
    Step 2:
     
    Again in itemdb.h find this:
     

     
    And replace Line 524 (which is shown in the picture), with this:
     

     
    #define itemid_isgemstone(n)     ((n) >= ITEMID_YELLOW_GEMSTONE && (n) <= ITEMID_BLUE_GEMSTONE || (n) >= ITEMID_STONE_FLAME && (n) <= ITEMID_STONE_SHADOW)
     
    >=ITEMID_STONE_FLAME && (n) <=ITEMID_STONE_SHADOW It refers that covers between ITEMID_STONE_FLAME and ITEMID_STONE_SHADOW,
    it mean that,
    ITEMID_STONE_FLAME           = 7521, // Start Here ITEMID_STONE_ICE             = 7522, ITEMID_STONE_WIND            = 7523, ITEMID_STONE_SHADOW          = 7524, // End Here   In the case that you want add existent items in itemdb.h,  such as:     (Needed to Endow Skills), use the method above.   Finally compile the emulator.         Remember that this only affect "bonus bNoGemStone" (Mistress Card effect)    Regards   
  2. Upvote
    Easycore got a reaction from Mihael in Stable Client Question   
    http://www.mediafire.com/file/hoxfft7668w49hw/2015-05-13aRagexe.exe
  3. Upvote
    Easycore got a reaction from nana in [Custom Skill] Happy Christmas!!   
    Hello Herc community,
     Not long ago, I started to create paid skills, so I decided to create a Christmas-themed skill: 
     
    Happy Christmas!! [ALL_XMAS]
    Max Lv: 2
    Type: No damage/Target
    SP/Cast/Delay: 0
     
    Description:
     
    Change clothes to xmas attire, if the target is in xmas attire, target will return to normal clothes. If you use the skill on Lv 2, "We Wish Song" will reproduce.  
     
     
    [Preview]:
     

     
    Manual of Installation & configuration are adjunted to .zip.
     
    Regards~
    ALL_XMAS by Easycore.zip
  4. Upvote
    Easycore got a reaction from AnnieRuru in Character name appear on top of character head   
    Personally I prefer it on top lol
  5. Upvote
    Easycore got a reaction from AnnieRuru in requesting hexed client compatible with 20170705   
    RagExes until 2018-03-28:
    Updated NEMO (support 2017-2018 clients):
    Translated files from data and system folders:
    https://github.com/Asheraf/Translation
    https://github.com/zackdreaver/ROenglishRE
    Note: Change langtype to 1 if you want huge fonts.
    Note 2: If the selected ragexe use ExternalSettings.lua check this topic:
     
  6. Upvote
    Easycore reacted to 4144 in Nemo patcher   
    if nemo crashed, here probably no one can help, because binary is closed source and author is gone.
    But you can try run it on other os or without antivirus.
    Also try less patches
    And try to other clients, is it crashing too or not
  7. Upvote
    Easycore got a reaction from Happy in Trading an item and triggering a function   
    npc->event_doall_id( "OnTradeEvent", sd->bl.id ); npc->event_doall_id( "OnTradeEvent", tsd->bl.id ); // Save char RID of exchanger into @trader variable pc->setreg(sd,script->add_str("@trader"),tsd->status.account_id); pc->setreg(tsd,script->add_str("@trader"),sd->status.account_id); - script TradeTest FAKE_NPC,{ OnTradeEvent: mes "Has exchanged with the player "+rid2name(@trader); close; }  
  8. Upvote
    Easycore reacted to Asheraf in kRO unpacked clients releases   
    A new release is out, please notice that as of 2018-03-07bRagexeRE the old quest ui got dropped so you're required to update your translation files if using any (checkout the commits log for last week in here), also a new attendance system got introduced which you can test using the following pull request #1990 please consider reporting any bugs if found, enjoy
  9. Upvote
    Easycore reacted to 4144 in Nemo patcher   
    Update "Enable 64k Hairstyle" patch. But totally untested.
    Some one can test it?
     
  10. Upvote
    Easycore reacted to Temtaime in Æsir map viewer   
    Hi all !
    Now you can use render engine from Æsir game client to view maps.
    Just download it from there(use version >= v0.3.2) : https://cloud.acomirei.ru/s/khm08qmHJSVLEUy 
    Extract it somewhere, put grfs near executable and edit their names in the aesir.json.
    Then click viewer.bat and it will show you the map.
    You can hide settings using F12.
    Render quality and antialiasing requires restart.

  11. Upvote
    Easycore reacted to danielps in League of Legends Map!!   
    Hi guys, i'm almost finishing the league of legends map!
    How good do you think it is? This is only some prints, soon i'll post some more prints!
    When i finish it 100%, i'll sel it, woudl you buy?
    Give me your opinion to improve the map!
     

  12. Upvote
    Easycore got a reaction from 15peaces in Client to Choose   
    For Pre-re server I recommend to you 2014-10-22, this client have good UI and features like Bank Vault, also preserve old mail system.
  13. Upvote
    Easycore reacted to Mystery in August Digest 2017   
    August Digest 2017
    The following digest covers the month of August 1st - August 30th 2017
     
     
    Team Changes
    None  
    Development Highlights
    Item DB: replace numbers with constants and split View into Subtype and ViewSprite (This has been merged on Sept. 17, however, all commits were created on August 21). Added support for bitmasks, in the form of libconfig arrays of constants (strings) in the Upperand Loc fields of the item DB. Split the View field into Subtype and ViewSprite, to better describe its actual use, depending on the item type. Changed several numeric values into human-readable constants: W_* and A_* constants for the Subtype field IT_* constants for the Type field (thanks to @iRagno, from PR #1633) SEX_* constants for the Gender field (thanks to @iRagno, from PR #1633) ITEMUPPER_* (bitmask) constants for the Upper field EQP_* (bitmask) constants for the Loc field. Fixed some incorrect values in the Renewal item DB, detected thanks to the above changes. Differentiated and refactored the variables that hold view sprites from those that hold item subtypes. This includes entire contents of PR #1633, which was merged (rebased and fast-forwarded) into this branch.
    Disable warning -Wdiscarded-qualifiers in hpm code for now Fix various issues detected by coverity in rodex-related code Save near 200 places in arrays with size SC_MAX Update travis for ubuntu trusty add clang-5.0 re and pre-re builds to travis add clang-4.0 re and pre-re builds to travis  
    Scripting Highlights
    Update Airship Quests (#1614)  
    August Statistics
    During the period there were 65 Commits. 5 Commits from Pull Requests with 2 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference. The number of commits includes those that were merged.
  14. Upvote
    Easycore got a reaction from nasagnilac in Stable Client Question   
    http://www.mediafire.com/file/hoxfft7668w49hw/2015-05-13aRagexe.exe
  15. Upvote
    Easycore reacted to Mystery in [Showcase] Inspired by VU   
    Hey everyone! I'm back once again to showcase another design I've been working on. It's still not 100% done, but it's getting there! The site is themed (inspired by) VU (Valkyrie Uprising). It's 100% fully integrated FluxCP. Also, the site is Mobile Responsive as well! 
     
    The theme come completes with ROCharGen. If you take a look at the PvP Ladder, the body image of the character is generated. What you see is the same char in-game. 
     
    What do you guys think?
     
    I've attached some screenshots!
     


















  16. Upvote
    Easycore reacted to meko in Recent changes to the Hercules engine   
    Update: September 19 2017
     
    Projects merged:
    RoDEX Contributors: @KirieZ @hemagx @Asheraf @Dastgir @Smoke @4144 @Haru
      Item DB enhancements Contributors: @Haru @Ragno  
    New script commands:
    getdatatype getcalendartime rodex_sendmail rodex_sendmail2 rodex_sendmail_acc rodex_sendmail_acc2  
    Modified script commands:
    getgroupid recovery  
    Deprecated script commands:
    useatcmd superseded by atcommand
  17. Upvote
    Easycore reacted to Sephus in BladeCP - An advanced CMS   
    Greetings everyone,
    Today I'm introducing a project that I've been envisioning and working on for a couple of months, a control panel developed using Laravel (currently v5.8) that has quite a few advanced features that no other panel has offered before.
    Feature Insight
    Bootstrap Responsive Design
    The panel by default will come with one bootstrap-based responsive design that is elegant, light coloured and adjusts to screens of all sizes. The panel is also capable of supporting custom themes.
     
    Master Account System
    Create and manage all your game accounts in any server from one main web-account.
     
    Passwords of the master accounts are hashed using bcrypt to ensure safety for all registered users.
    ROGen
    Adapted from @KeyWorld's ROChargen, a library in php that extracts images from sprites and uses resources inside data folders (and not grf files). With the help of this library images of headgears, skill icons, illustrations, item images, monsters and mini maps are can be generated and displayed on web pages.
    Complete Database Libraries
    Using a library with conversions of information in the client folder, the website incorporates in-game information such as skill and item descriptions, quest information and much more.
    Character Overview
    The character overview page is an important part of a user's experience. With the features mentioned above, we're able to display alot of information about one's in-game characters on the fly.
     
    User Profiles
    Additionally, something that's never been seen before in RO CMS or Panels are public user profiles. The ability of a user to view another user's in-game information through the control panel.
    Customisable Email Templates
     
    Administration Section
    The demo for this site is live and available at - http://bladecp.xyz
    ID: [email protected] Pass: abcdef  
    How do I gain access to this awesome panel?
    PM me on discord @Sxyz#0202!
    To get in touch or check out updates on this project, join my discord channel @ https://discord.gg/pWgZHzx
  18. Upvote
    Easycore reacted to Dastgir in Idnum to ItemInfo Converter   
    Hello,
    Since gravity has changed the itemInfo format.
    Recently, I have been getting quite a few requests to make something for idnum to ItemInfo converter. So here I am, made a tool + optional config in itemInfo to support older clients without changing the format.
    Tool Link: https://github.com/dastgir/Scripts/tree/master/Lua/multi-tools
    Usage is mentioned in Readme
  19. Upvote
    Easycore reacted to smiths12 in Nightmare Mushroom   
    View File Nightmare Mushroom
    Another monster custom from maplestory, Nightmare Mushroom.
     
     
     
    Submitter smiths12 Submitted 09/17/17 Category Sprites & Palettes  
  20. Upvote
    Easycore reacted to Mystery in July Digest 2017   
    July Digest 2017
    The following digest covers the month of July 1st - July 31st 2017
     
     
    Team Changes
    None  
    Development Highlights
    Implementation of RoDEX Optimisation of char_memitemdata_to_sql() Removed 'NO MSG' message in clients < 20101123 Added time limit parameter to setquest Added getcalendartime script command Code Organization: Move some immune/resists checks from status_change_start into separate functions Move from status_change_start code for end previous sc to separate function Move code for stop actions into separate function from status_change_start Move set options from status_change_start into separate function Move getting val_flag based on type from status_change_start into separate functions Move adding icon code from status_change_start into separate function Move handling unknown sc code from status_change_start into separate functions Add configure flag for silent warnings about var tracking errors Fix possible buffer overflows with snprintf  
    July Statistics
    During the period there were 17 Commits. 9 Commits from Pull Requests with 2 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference. The number of commits includes those that were merged.
  21. Upvote
    Easycore reacted to Mystery in June Digest 2017   
    June Digest 2017
    The following digest covers the month of June 1st - June 30th 2017
     
     
    Team Changes
    None  
    Development Highlights
    convert specialeffect calls with strings to use GID Unify specialeffect, convert legacy scripts allow to use specialeffect() on any unit, and to send to any player update the documentation for specialeffect() remove specialeffect2 from databases remove specialeffect2 from npcs remove misceffect from npcs convert specialeffect calls with strings to use GID add missing constants to specialeffect calls flag specialeffect2() as deprecated flag misceffect() as deprecated Removed reading battle.conf multiple times from import folder Fixed a bug when removing a card Channel Adjustments: allow channelmes to be called without attached rid allow addchannelhandler to be called with attached rid allow removechannelhandler to be called with attached rid Packet Additions, Changes & Fixes: Add packet 0x0a37 ZC_ITEM_PICKUP_ACK_V7 (based on rAthena) Fix vending list packet for 2016 clients (based on rAthena) Add packet 0x0a84 for guild basic info (based on rAthena) Add packet 0x0aa5 for 2016 clients for guild members list (based on rAthena) Add packet 0x0a43 for party member info (based on rAthena) Add packet 0xa44 for party info (based on rAthena) Add packet 0xabd for send job and base levels to party members (based on rAthena) fix guild leader change in 2017 clients (based on rAthena)  
    Documentation
    Documenation for <URL> browser dimensions  
    Database Highlights
    Fixed assert report when arrow shower(skill) was used on traps correct combo bonus for advanced angelic set Corrected some bonuses in item_options.conf correct Yggdrasil_Herald_Crown equip location  
    June Statistics
    During the period there were 39 Commits. 14 Commits from Pull Requests with 3 Bugs* fixed from merged issues.  
    *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference. The number of commits includes those that were merged.
  22. Upvote
    Easycore reacted to hemagx in [RELEASED] RO Hooks, a nice set of modifications for your client   
    Hello! ~
    * Introduction
    RO Hooks is a paid project, which will allow a set of custom abilities to your client, such as player name coloring, server side GM sprite and such; It is is meant to be a way to edit this old dead game client to add things either improving player's experience or giving the ability to have new of content or to give your players something special.
     
    * What do we have currently
    GM Clothes and Robot Clothes controller server side (Robot Clothes is a Special Event Sprite) Player Name coloring (Server-side) Item Name Coloring (Client-Side) Messages Timestamp "inspired by Project Chaos RO (nachtwolke.ai4rei.com)" More to come  
    * Pictures
    - GM and Robot Clothes


    - Name Coloring




    - Colorizing Item Names (Configure client side, could be applied to any kind of items)

    - Messages Timestamp

    * Which Clients are supported?
    Pretty much anything 2012-04 and onward, older clients are also supported upon request.
    * Is there anything more? when is this supposed to be release? And can we suggest something?
    There's still other futures which will be announced soon, I'm pretty much working everyday to find something newer.
    It will be released as soon as we have enough set of custom futures, also any suggestions for features is more than welcome, as soon as anything new finished i will announce it here. Also as soon as it's ready for sell I will get a Paid Service topic.
     
  23. Upvote
    Easycore got a reaction from Dastgir in Apoligies for lack of Activity   
  24. Upvote
    Easycore got a reaction from Tio Akima in check equip in battle.c   
    hand1 = sd->status.inventory[sd->equip_index[EQI_HAND_L]].nameid; hand2 = sd->status.inventory[sd->equip_index[EQI_HAND_R]].nameid;  
  25. Upvote
    Easycore reacted to smiths12 in Thanatos   
    View File Thanatos
    Thanatos, from MS.
     
     
    Submitter smiths12 Submitted 08/15/17 Category Sprites & Palettes  
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