Samuel 83 Posted June 20, 2013 I know this is custom feature which does not exist in official servers but there's no harm in asking if we could implement this in Hercules. InformationThis system would allow (non-stackable, non-pet-egg) items to be boundedonto a player's account. This means that the bounded items cannot betraded, dropped, auctioned, nor mailed. But, they can be storaged sothat it can be shared among the characters of that account.Features:- Item coloration to distinguish bounded items and non-bounded ones- Script commands (getitembound, getitembound2, equipisbounded) to create and check for bounded items- At commands (@itembound, @itembound2) to create bounded items- New group permission (can_trade_bounded) to allow the group todistribute these bounded items if enabled (mostly just for High GMs /Admins)- Changes to the SQL files to track bounded items. This would effect cart, inventory, and storage databases. Original Topic: http://rathena.org/board/topic/71152-account-bound-items/ (Sorry if it's not allowed to link rathena here, you may delete it if you want) Thanks! Quote Share this post Link to post Share on other sites
Ind 945 Posted June 20, 2013 is this feature complete? last i checked the client doesnt display colors to items in cart (or was it storage)? Quote Share this post Link to post Share on other sites
Samuel 83 Posted June 20, 2013 is this feature complete? last i checked the client doesnt display colors to items in cart (or was it storage)? Yup, as of now those problems are still unresolved due to unknown packets, but the system is working, Quote Share this post Link to post Share on other sites
Susu 5 Posted June 20, 2013 If it's just missing packets we'll be fine because we got the world best packet hunter, Yommy Quote Share this post Link to post Share on other sites
Samuel 83 Posted June 20, 2013 If it's just missing packets we'll be fine because we got the world best packet hunter, Yommy That's what I'm going to say, I think this is the one they're looking for, If you are able to find these packets (ie. PACKET_ZC_ADD_ITEM_TO_STORE3 and/or PACKET_ZC_ADD_ITEM_TO_CART3), please let me know! -as said in the original topic xD Quote Share this post Link to post Share on other sites
Samuel 83 Posted July 8, 2013 (edited) bump for this.. Edit: Tried doing the conversion of rathena's code of account bound but I'm failing with the client packets thing due to difference how the emulators read packets for different clients and I'm really finding it hard to understand, and without the options for the stackdump for windows, i'm finding it hard where is the error, xD Edited July 8, 2013 by Samuel Quote Share this post Link to post Share on other sites
thanna 11 Posted July 24, 2013 +1 and great work to the dev team of hercules Quote Share this post Link to post Share on other sites
Beret 50 Posted August 31, 2013 (edited) As there must be some official file to add items, if I'm not mistaken in aegis are ItemMoveInfo.txt and ItemMoveInfoV4.txt There is a message to equip item that opens a window with Yes or no, if marked Yes the item is equipped and linked the account if it is marked not the item is not equipped. msgstringtable.txt lines 1328 and 1329. This item will be permanently bound to this character once it is equipped. Do you really want to equip this item?#%s is now permanently bound to this character.# I hope hercules support this feature, I hope it helped with the information for that system. This system works in many ways, blocks the drop of the item, the sale in npc, among other functions. Edited August 31, 2013 by Beret Quote Share this post Link to post Share on other sites
Gerz 7 Posted August 31, 2013 Long time hercules doesn't update anything so sad... Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted August 31, 2013 indeed, this is a very neat addition Quote Share this post Link to post Share on other sites
Mystery 594 Posted September 1, 2013 Long time hercules doesn't update anything so sad... The Repo is always updated o_o. Not sure where you're applying this Quote Share this post Link to post Share on other sites
Wend 0 Posted September 1, 2013 (edited) In my understanding, "anything" means that an incomplete BG is not completed yet (4 months), rathena's NPCs are not introduced (2 months), and for the last half of the year did not introduced any new features from kRO. Edited September 1, 2013 by Wend Quote Share this post Link to post Share on other sites
Angelmelody 221 Posted September 1, 2013 Personally,i feel only the bug tracker section had responses last 2 months , myabe devs are busy 1 evilpuncker reacted to this Quote Share this post Link to post Share on other sites
ossi0110 200 Posted September 2, 2013 In my understanding, "anything" means that an incomplete BG is not completed yet (4 months), rathena's NPCs are not introduced (2 months), and for the last half of the year did not introduced any new features from kRO. That the BG System is still incomplete is the fault of the Community , Ind askes so many times for Answers and bug testers . I was the Only One who tested the shit out of the system and reported the bugs. Atm only 2 Features are not Working . the system is nearly finished, You can easy Create a BG with the QUEUE system , just look at the Flavius test script . you just need to add arround 10+ Lines ina KVM script to make it work with the queue system. Personally,i feel only the bug tracker section had responses last 2 months , myabe devs are busy i think bugs got Prio #1 , we got much less bugs then other RO emus , they get fixed pretty fast. 2 Judas and Mystery reacted to this Quote Share this post Link to post Share on other sites
Kenpachi 64 Posted September 3, 2013 Despite the color thingy and the new commands we already are able to create account bound items. So I really don't see a benefit here (expect the colors). https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/re/item_trade.txt Quote Share this post Link to post Share on other sites
Beret 50 Posted September 3, 2013 the current doesn't work as the official team, Kenpachi an item for example it asks if you want to link the item to account and pressing yes the item is attached to the account. As the file ItemMoveInfoV4.txt has the following safety: Drop, Trade, Storage, Cart, NPC, mail, auction Quote Share this post Link to post Share on other sites
Samuel 83 Posted September 5, 2013 Using the item_trade.txt is very limited in which making all that kind of item in the server to be account bound. With this feature, we'll be able to give an item that is account bounded but at the same time that item is still available in the game in a non account bounded form. This could also help server owners who doesn't have checks for Mac Address as they can give items they want without hesitation due to the fact that their players might abuse the rewards they're giving. Quote Share this post Link to post Share on other sites
Samuel 83 Posted September 23, 2013 Can I bump this one? Really wanted to see this in hercules, Quote Share this post Link to post Share on other sites
Lanz 0 Posted October 5, 2013 ~Also another bump for these feature.. http://rathena.org/board/topic/83324-r17351-accountguildparty-item-bound-system/ Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted October 17, 2013 oh I miss this feature here ;( Quote Share this post Link to post Share on other sites
Mhalicot 392 Posted October 17, 2013 I already done to revise this feature, but I'm having problem in pulling it .. Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted October 17, 2013 I already done to revise this feature, but I'm having problem in pulling it .. provide .patch files here and maybe devs may apply them! Quote Share this post Link to post Share on other sites
Mystery 594 Posted October 17, 2013 I already done to revise this feature, but I'm having problem in pulling it .. What you could always do is make a copy of Hercules in your github account, make changes there, then make a pull request. xD Quote Share this post Link to post Share on other sites