MikZ 5 Posted March 25, 2018 On 3/4/2018 at 1:06 AM, Alayne said: @MikZ resnametable have been added. Gonna look for the worldboss issue. Edit: Allright, fixed and pushed. You can get the last version from my github, tell me if you find other issues Hi @Alayne Im still getting these error in wold boss. [Debug]: Source (NPC): WorldBoss (invisible/not on a map) [Debug]: Source (NPC): WorldBoss (invisible/not on a map) [Debug]: Source (NPC): WorldBoss (invisible/not on a map) [Debug]: Source (NPC): WorldBoss (invisible/not on a map) [Debug]: Source (NPC): WorldBoss (invisible/not on a map) Also just want to ask in your event master. what does this script means? set .start05,0; vs set .start06,1; whats the differences? if (.autoStart == 1 && .start01 == 1) OnClock2300: if (.autoStart == 1 && .start23 == 1) { goto StartRandomEvent; } end; OnClock0000: if (gettime(4) == 0) { set .invasorActivated, 0; } if (.autoStart == 1 && .start24 == 1) { goto StartRandomEvent; } end; OnInit: set .autoStart, 1; set .start01, 0; set .start02, 0; set .start03, 0; set .start04, 0; set .start05, 0; set .start06, 1; set .start07, 1; set .start08, 1; set .start09, 1; set .start10, 1; set .start11, 1; set .start12, 1; set .start13, 1; set .start14, 1; set .start15, 1; set .start16, 1; set .start17, 1; set .start18, 1; set .start19, 1; set .start20, 1; set .start21, 1; set .start22, 1; set .start23, 1; set .start24, 0; Quote Share this post Link to post Share on other sites
Alayne 99 Posted March 27, 2018 those variables means "start an event at 5, start an event at 6. If 0, then doesn't start, if 1 then start" 1 MikZ reacted to this Quote Share this post Link to post Share on other sites
MikZ 5 Posted March 27, 2018 6 hours ago, Alayne said: those variables means "start an event at 5, start an event at 6. If 0, then doesn't start, if 1 then start" Got it! thnx! Quote Share this post Link to post Share on other sites
TheReturn 3 Posted May 11, 2018 (edited) [Error]: map_instance_mapid2imapid: already instanced (904 / 0) [Error]: buildin_areamonster: Trying to spawn monster (1742) on instance map (1@ch) without instance attached. [Debug]: Source (NPC): champion_arena at 1@ch (101,107) [Error]: map_instance_mapid2imapid: already instanced (904 / 0) [Error]: buildin_areamonster: Trying to spawn monster (1437) on instance map (1@ch) without instance attached. [Debug]: Source (NPC): champion_arena at 1@ch (101,107) [Error]: map_instance_mapid2imapid: already instanced (904 / 0) [Error]: buildin_areamonster: Trying to spawn monster (1687) on instance map (1@ch) without instance attached. [Debug]: Source (NPC): champion_arena at 1@ch (101,107) [Error]: map_instance_mapid2imapid: already instanced (904 / 0) [Error]: buildin_areamonster: Trying to spawn monster (1680) on instance map (1@ch) without instance attached. [Debug]: Source (NPC): champion_arena at 1@ch (101,107) [Error]: map_instance_mapid2imapid: already instanced (904 / 0) [Error]: buildin_areamonster: Trying to spawn monster (1614) on instance map (1@ch) without instance attached. [Debug]: Source (NPC): champion_arena at 1@ch (101,107) Cant make the instances work on Hercules, Am I missing something? Anyway hope someone can help me on this. I tried Champion Arena and DevilSquare same error above. Thanks for the scripts by the way, great work, I managed to implement Mining system suscessful. Edited May 11, 2018 by TheReturn Quote Share this post Link to post Share on other sites
Rebel 23 Posted May 19, 2018 please fix Word Event not working.. preg_match error, if change to pcre_match always try again. Quote Share this post Link to post Share on other sites
Alayne 99 Posted August 10, 2018 Hi peoples, just wanted to notice that If you're willing to test those contents, I'm currently releasing a server that will allow you to do so (through specific functions). Here's for more infos: Ragnarok Underground Online Quote Share this post Link to post Share on other sites
iCORE 33 Posted August 3, 2019 how to make a ranking for world boss depending on damage. Quote Share this post Link to post Share on other sites
Timokha 0 Posted March 18, 2021 How to use these lines for skill_mob_db: 3254,T_W_O@WIDESTONE,chase,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,, 3254,T_W_O@WIDESTONE,attack,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,, 3254,T_W_O@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42, if my db looks like: SCORPION: { NPC_FIREATTACK: { SkillState: "MSS_BERSERK" SkillLevel: 1 Rate: 2000 Delay: 5000 Cancelable: true SkillTarget: "MST_TARGET" CastCondition: "MSC_ALWAYS" } Quote Share this post Link to post Share on other sites