malufett 247 Posted October 15, 2013 (edited) Monster Transform Update What is it? A new feature when in you can transform your characters into monsters and you can still use all your skills like a normal character do. The Transformation Scroll is consumable for 20 mins. Can only be removed when your killed or if you die.What are those? Deviruchi Scroll: Increase ASPD +1, HIT + 5 during transformed as Deviruchi. Raydric Archer Scroll: Increase attack 25% by using bow. Mavka Scroll: Increase attack 25% by using bow. Marduk Scroll: Increase magical attack 25%. Banshee Scroll: Increase magical attack 25%. Poring Scroll: Increase critical damage 25% during transformed as Poring Golem Scroll: Increase resistance of non property 2% and activate Endure 5Lv by certain chance when gets physical attack. Changes:You can customize your transformation by using 'montransformation' script command and add specific status effect. ex. montransform <monster name>, <duration>, <sc type>, <val1>, <val2>, <val3>, <val4> This feature can be disabled in GvG by switching its config in 'confbattlemisc.conf' // Is monster transformation disabled during Guild Wars? // If set to yes, monster transforming is automatically removed/disabled when entering castles during WoE times mon_trans_disable_in_gvg: no Special Thanks:Beret Kyeme Super Awesome Yommy Link/s:commitScreenshot/s: Edited February 7, 2017 by Ridley 8 Ind, quesoph, jaBote and 5 others reacted to this Quote Share this post Link to post Share on other sites
quesoph 105 Posted October 15, 2013 (edited) Awesome! Thank you! Edited October 15, 2013 by quesoph Quote Share this post Link to post Share on other sites
Neo-Mind 264 Posted October 15, 2013 this looks intriguing nice commit malu. thanks for ur awesome support as usual Yommy, Beret and kyeme Quote Share this post Link to post Share on other sites
Slowpoker 3 Posted October 15, 2013 thank you, it's awesome! Quote Share this post Link to post Share on other sites
jaBote 438 Posted October 15, 2013 Thanks! Just a couple of questions here: [*]You can customize your transformation by using 'montransformation' script command and add specific status effect. [*]ex. montransform <monster name>, <duration>, <sc type>, <val1>, <val2>, <val3>, <val4> Wouldn't it be a good idea to make montransform script command also accept a mob ID instead of its name? And what about making custom bonus scripts to be used instead of sc types so that you won't be in need of source editing and recompiling the server each time you want to add a new one (especially for people that aren't familiar with source)? Thanks again sir malufett! Quote Share this post Link to post Share on other sites
Vy Low 11 Posted October 15, 2013 nice idol =) Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted October 15, 2013 indeed it should support mob IDs Quote Share this post Link to post Share on other sites
Beret 50 Posted October 15, 2013 I hope I helped. I have more aegis systems, however I need the ind has time and willingness to add. Quote Share this post Link to post Share on other sites
malufett 247 Posted October 16, 2013 Wouldn't it be a good idea to make montransform script command also accept a mob ID instead of its name? I mimic the aegis command montransform and I follow the concept of awesome Yommy about naming convention in txt database..anyway it accept ID just a little warning in the server console but we can make a fix for it.. And what about making custom bonus scripts to be used instead of sc types so that you won't be in need of source editing and recompiling the server each time you want to add a new one (especially for people that aren't familiar with source)? I have already propose something similar to that but its in SC form like in aegis' 'BuffSpecial.sc' in which SC are attach with item script command..just waiting for approval and for me to finish it.. 2 kyeme and Angelmelody reacted to this Quote Share this post Link to post Share on other sites
Angelmelody 221 Posted October 16, 2013 (edited) SC are attach with item script command I wanna create custom scroll , vote for it! Edited October 16, 2013 by Angelmelody Quote Share this post Link to post Share on other sites
karazu 33 Posted October 16, 2013 Nice release Quote Share this post Link to post Share on other sites
Yommy 265 Posted October 16, 2013 nice work matey Quote Share this post Link to post Share on other sites
xathenx 0 Posted October 26, 2013 Can you give me the autobonus of this script like example: Dragon Helm When receiving physical and magical attack has a chance to transform into your character into shadow nydhog. Quote Share this post Link to post Share on other sites
Reins 3 Posted May 29, 2014 nice work how can i trigger this into a custom skill? seems npc_metamorphosis are not working >.< Quote Share this post Link to post Share on other sites