Ind 945 Posted April 22, 2013 Hercules Channel System Update IRC Bridge [*]New Settings /* "irc_channel" is a special channel connected to a specific chat room in any irc network */ irc_channel_enabled: false irc_channel_name: "irc" /* available as #irc */ irc_channel_color: "Light_Green" irc_channel_network: "irc.rizon.net:6665" /* network to connect to (:and port) */ irc_channel_channel: "#Hercules" /* channel in the network above to join */ irc_channel_nick: "Hercules_chSysBot" /* nick the bot will use */ irc_channel_nick_pw: "" /* password to this nick (if any) to identify to nick server on the irc network */ [*]allows users outside of the game (but in a irc network e.g. thru mobile/cel app) to communicate with anyone in-game that is within a specific #channel, and vice-versa Special Thanks [*]to Frost for bringing this up Link~u! [*]Hercules April 22 Patch [*]Commit 3 Judas, nanakiwurtz and Fatalis reacted to this Quote Share this post Link to post Share on other sites
Zopokx 7 Posted April 27, 2013 It's possible to have an option like 'map_local_channel_autojoin' but for every other default_channel? I would like to convert the 'main' channel into an autojoin one. Quote Share this post Link to post Share on other sites
Fatalis 2 Posted April 28, 2013 Hercules Channel System Update IRC Bridge [*]New Settings /* "irc_channel" is a special channel connected to a specific chat room in any irc network */ irc_channel_enabled: false irc_channel_name: "irc" /* available as #irc */ irc_channel_color: "Light_Green" irc_channel_network: "irc.rizon.net:6665" /* network to connect to (:and port) */ irc_channel_channel: "#Hercules" /* channel in the network above to join */ irc_channel_nick: "Hercules_chSysBot" /* nick the bot will use */ irc_channel_nick_pw: "" /* password to this nick (if any) to identify to nick server on the irc network */ [*]allows users outside of the game (but in a irc network e.g. thru mobile/cel app) to communicate with anyone in-game that is within a specific #channel, and vice-versa Special Thanks [*]to Frost for bringing this up Link~u! [*]Hercules April 22 Patch [*]Commit how to make auto join on irc? Quote Share this post Link to post Share on other sites
Zopokx 7 Posted April 28, 2013 And another proposal more: How to make autojoin for a specific player/group. It would be great if GM could autojoin to #support channel ^^. Quote Share this post Link to post Share on other sites
Fatalis 2 Posted April 29, 2013 amf. dunno how to create a irc server T_T Quote Share this post Link to post Share on other sites
EriNa_KillerSoul 9 Posted May 5, 2013 Love it! Quote Share this post Link to post Share on other sites
jaBote 438 Posted May 5, 2013 A good suggestion for this would be implementing a way of making OP or owners accounts to run @commands from IRC, even if you can still use @commands through the console (maybe for cellphone users without the need of installing a SSH client to connect the server?). Quote Share this post Link to post Share on other sites
Zopokx 7 Posted May 9, 2013 I hope Ind listen to us Quote Share this post Link to post Share on other sites
Kichi 6 Posted May 23, 2013 how to disable this func from player or to player that mentioned example: groups.txt channelchat: false Quote Share this post Link to post Share on other sites
mofo 2 Posted June 6, 2013 Is there a way to make players autojoin the default channels on login? Quote Share this post Link to post Share on other sites
thanna 11 Posted June 6, 2013 Is there a way to make players autojoin the default channels on login? yes there is try this OnPCLoginEvent:atcommand "@join #main"; //this will auto join channel #main when a player log in Quote Share this post Link to post Share on other sites
mofo 2 Posted June 6, 2013 I was hoping for a flag in the channel conf file. I guess I'll just add that script then. Thanks Quote Share this post Link to post Share on other sites
Samuel 83 Posted August 9, 2013 I hope a script command will be implemented to enable the @commands related to channel Quote Share this post Link to post Share on other sites
Dramosith 4 Posted August 13, 2013 Hercules Channel System Update IRC Bridge [*]New Settings /* "irc_channel" is a special channel connected to a specific chat room in any irc network */ irc_channel_enabled: false irc_channel_name: "irc" /* available as #irc */ irc_channel_color: "Light_Green" irc_channel_network: "irc.rizon.net:6665" /* network to connect to (:and port) */ irc_channel_channel: "#Hercules" /* channel in the network above to join */ irc_channel_nick: "Hercules_chSysBot" /* nick the bot will use */ irc_channel_nick_pw: "" /* password to this nick (if any) to identify to nick server on the irc network */ [*]allows users outside of the game (but in a irc network e.g. thru mobile/cel app) to communicate with anyone in-game that is within a specific #channel, and vice-versa Special Thanks [*]to Frost for bringing this up Link~u! [*]Hercules April 22 Patch [*]Commit Well if someone in webbrowser mibbit. if someone want whisper to someone ingame. if it can? example: webbrowser whisper to ingame whisper box? idk how explain in english>.< Quote Share this post Link to post Share on other sites
Nameless2you 97 Posted August 13, 2013 For safeties sake, advertising, scamming, imitators and other issues, I'd actually be against it, if it hasn't already been implemented yet previously. 1 jTynne reacted to this Quote Share this post Link to post Share on other sites
PunkBuster 5 Posted January 7, 2014 Is there an easy way to make every player join channels the moment they log in? Or do I have to make a script for that? Quote Share this post Link to post Share on other sites
Vincent 4 Posted January 8, 2014 you have to create a script for that. Quote Share this post Link to post Share on other sites
PunkBuster 5 Posted March 24, 2014 I have two questions: -The Max option for MessageDelay is 10. Is there a way to make it higher? -Upon rebooting, MessageDelay is set back to 0 on #trade. I need that channel to have delay at all times. How can I do that? Quote Share this post Link to post Share on other sites
vBrenth 39 Posted March 25, 2014 Hmmm, how can i set a delay on msg spam, w/o touching the Party/Guild chat delay @ battle.conf .... Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted March 25, 2014 Hmmm, how can i set a delay on msg spam, w/o touching the Party/Guild chat delay @ battle.conf .... [*]Changes a channel's options (for now, channel message delay and announce-when-someone-joins) [*]@channel setopt <#channel name> <option name> <option value> Quote Share this post Link to post Share on other sites
vBrenth 39 Posted March 25, 2014 Hmmm, how can i set a delay on msg spam, w/o touching the Party/Guild chat delay @ battle.conf .... [*]Changes a channel's options (for now, channel message delay and announce-when-someone-joins) [*]@channel setopt <#channel name> <option name> <option value> Not working - read this I have two questions: -The Max option for MessageDelay is 10. Is there a way to make it higher? -Upon rebooting, MessageDelay is set back to 0 on #trade. I need that channel to have delay at all times. How can I do that? Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted March 25, 2014 Hmmm, how can i set a delay on msg spam, w/o touching the Party/Guild chat delay @ battle.conf .... [*]Changes a channel's options (for now, channel message delay and announce-when-someone-joins) [*]@channel setopt <#channel name> <option name> <option value> Not working - read this >I have two questions: -The Max option for MessageDelay is 10. Is there a way to make it higher? -Upon rebooting, MessageDelay is set back to 0 on #trade. I need that channel to have delay at all times. How can I do that? actually it IS working, that is how they made it lol, if you want changes just post at source request/support forum Quote Share this post Link to post Share on other sites
Xanthin 0 Posted April 7, 2014 Hello, its possible to add the function that GMs have a other Color in the Channels? Quote Share this post Link to post Share on other sites