soul213 0 Posted October 10, 2014 Hi everyone i have a problem regardin on my custom weapon. i already follow the instructions but my sprite wasn't show. Here's list of my work: Weapontable.lub WEAPONTYPE_DragonFang_Katar = 107, [Weapon_IDs.WEAPONTYPE_DragonFang_Katar] = "_1291", [Weapon_IDs.WEAPONTYPE_DragonFang_Katar] = WEAPONTYPE_CATARRH, PS: I've already change the "_1291" to "_dragonfang" but still my sprite wasn't show. Sprites path: item_db2: I hope someone can help me here, and fixing my problem have a nice day Quote Share this post Link to post Share on other sites
0 Ehwaz 8 Posted October 10, 2014 What not show ? Your custom weapon sprite in game when you equiped ? Can you screenshot in-game ? Quote Share this post Link to post Share on other sites
0 soul213 0 Posted October 11, 2014 What not show ? Your custom weapon sprite in game when you equiped ? Can you screenshot in-game ? Definitely yes my client is "2013-08-14aRagexe" here's the screenshot: Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted October 11, 2014 What about iteminfo ClassNum, is it 107? Quote Share this post Link to post Share on other sites
0 Angelmelody 221 Posted October 11, 2014 (edited) The ClassNum and View of Katars are equal to 16 https://raw.githubusercontent.com/ROClientSide/Translation/master/System/itemInfo.lua Edited October 11, 2014 by Angelmelody Quote Share this post Link to post Share on other sites
0 soul213 0 Posted October 11, 2014 my classnum from my itemInfo.lub is 0, but i don't know where can i input the classnum Quote Share this post Link to post Share on other sites
0 Dastgir 1246 Posted October 11, 2014 The ClassNum and View of Katars are equal to 16https://raw.githubusercontent.com/ROClientSide/Translation/master/System/itemInfo.luaBut its custom weapon, and he want to show aura for that sprite, so should be 107 And @topicstarter, those files are not used in 2013 clients, you only need to edit iteminfo now. Quote Share this post Link to post Share on other sites
0 soul213 0 Posted October 11, 2014 (edited) The ClassNum and View of Katars are equal to 16https://raw.githubusercontent.com/ROClientSide/Translation/master/System/itemInfo.luaBut its custom weapon, and he want to show aura for that sprite, so should be 107 And @topicstarter, those files are not used in 2013 clients, you only need to edit iteminfo now. i already edit the iteminfo in classnum in 107, then my client was crashing. and i already edit the weapontable.lub but still my client was crashing also i already change the name of the sprite from 1291 to _dragonfang it's still crashing setting of my iteminfo.lub Edited October 11, 2014 by soul213 Quote Share this post Link to post Share on other sites
0 Litro 45 Posted November 25, 2014 you have it wrong it should be like this i suppose [1291] = { unidentifiedDisplayName = "Dragon Fang Katar", unidentifiedResourceName = "_dragonfang", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Dragon Fang Katar", identifiedResourceName = "_dragonfang", identifiedDescriptionName = { "Test" }, slotCount = 4, ClassNum = 107}, Quote Share this post Link to post Share on other sites
0 luis.seifert 10 Posted November 28, 2014 (edited) iteminfo.lua [18104] = { unidentifiedDisplayName = "", unidentifiedResourceName = "", unidentifiedDescriptionName = { }, identifiedDisplayName = "Punhos Celestes", identifiedResourceName = "Punhos_Celestes", identifiedDescriptionName = { }, slotCount = 4, ClassNum = 103 }, dataspriteÀΰ£Á·¸ùÅ© dataluafiles514lua filesdatainfoweapontable.lua Weapon_IDs = { WEAPONTYPE_Punhos_Celestes = 103, WeaponNameTable = { [Weapon_IDs.WEAPONTYPE_Punhos_Celestes] = "_Punhos_Celestes", Expansion_Weapon_IDs = { [Weapon_IDs.WEAPONTYPE_Punhos_Celestes] = Weapon_IDs.WEAPONTYPE_KNUKLE, If you follow these for your katar, everything will be ok. Also, change: [Weapon_IDs.WEAPONTYPE_DragonFang_Katar] = WEAPONTYPE_CATARRH, to [Weapon_IDs.WEAPONTYPE_DragonFang_Katar] = Weapon_IDs. WEAPONTYPE_CATARRH, Edited November 28, 2014 by luis.seifert 1 vBrenth reacted to this Quote Share this post Link to post Share on other sites
Hi everyone i have a problem regardin on my custom weapon. i already follow the instructions but my sprite wasn't show.
Here's list of my work:
Weapontable.lub
PS: I've already change the "_1291" to "_dragonfang" but still my sprite wasn't show.
Sprites path:
item_db2:
I hope someone can help me here, and fixing my problem have a nice day
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