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Showing content with the highest reputation on 06/25/18 in all areas

  1. 2 points
    bWolfie

    [Event] Wheel of fortune

    I updated the pastebin. There was an error it was pointing to OnEnd instead of OnStop. Thanks.
  2. 1 point

    Version 1.0.0

    606 downloads

    Originally: There is a nice contribution from meko on that subject, Menhir (Big rock that possesses magical powers and able to restore Health and Energy of Seekers resting/meditating nearby) Thanks, meko! But, I thought to myself, well, that is wonderful, but why not make it portable? The Idea: An element of role play, a way to add functionality to the item 7035 - Matchstick, To light a Campfire. A Campfire is a portable temporary regeneration NPC. OW, and it is configurable ;). Campfire to restore / regenerate HP & SP. When you sit by the Campfire, you start feeling the warmth and the comfort, thus your HP & SP begin to regenerate. Mechanics : A phosphorus tipped stick that can be used to start a fire. (Now Indeed ) When you use the item Matchstick in your inventory, it will spawn a duplicate of the NPC called Campfire. This will help you when you are in the field, farming, grinding, starting a Campfire will help you rest. - You need to sit close to the Campfire (3 cells ) to feel the warmth. - Anyone can sit by your Campfire and rest. - Campfire lasts 2-3 minutes. - Need to sit for at least some time to begin feeling the warmth and comfort. - you cannot start a fire within 5 cells of another NPC - If you use a match one more time, old Campfire disappears and a new one appears. I think it will add an element of roleplay and romanticism to the gameplay. Installation : To be able to use this script you need a plugin npc-duplicate.c https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/npc-duplicate.c Install & enable this plugin This script uses a relatively new NPC sprite at the moment of writing this release. 4_BONFIRE Therefore, you may have to edit the Hercules source to allow for this new NPC To the /db/constants.conf add this line: 4_BONFIRE: 10252 In the /src/map/npc.h change this line: #define MAX_NPC_CLASS2_END 10800 This will allow for way more NPCs Save and recompile Hercules. In the client, you may not have this NPC But luckily for you, I've included with this release a data.zip archive containing the NPC sprite and the sound of striking a matchstick. Just add it to your GRF or data folder if you use data folder. In the client, Lua Files make sure you have this NPC sprite LuaFiles514/Lua Files/Datainfo/NPCIdentity.lub JT_4_BONFIRE = 10252, LuaFiles514/Lua Files/Datainfo/jobName.lub [jobtbl.JT_4_BONFIRE] = "4_bonfire", In the /db/re/item_db.conf or /db/pre-re/item_db.conf find Id: 7035 and add these 3 attributes Type: 2 Delay: 3000 Script: <" callfunc("F_CreateCFDup"); "> Configuration: It is a configurable script All of the parameters are explicitly commented for a better understanding of the rules .refillHP_rate = 15; // number of HP to give every refill .refillSP_rate = 5; // number of SP to give every refill .refill_distance = 3; // max distance from fire HP/SP regeneration will work .camp_fire_delay = 5; // Skip how many ticks before feel warm ;) .refill_timer = 300; // wait rand(X) ms before refil Feel free to adjust to your server needs .@nofire_distance = 5; // How far from other NPCs allowed to make fire. .@fire_duration = 1000 * 60 * 3;// 3 minutes (How long will the Campfire last, in ms)
  3. 1 point
    w0wZukuBg

    [Showcase] New World Mini

    You did not think that I would stop at the mini Rune-Midgards?!) Yes, you are absolutely right, this is it!) A series of mini locations continues with a mini New World, corresponding to the 14.2 episode. So cute, so mini, like in mobile rpg games ^^) .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. nw_mini Please rate it if the map is good enough
  4. 1 point
    4144

    Nemo patcher

    Oh, i have it not pushed fixed too... WIll push after some time
  5. 1 point
    =General *Did a small text update in the skill config file. *Changed the packet used for displaying homunculus spirit spheres to ZC_SPIRIT. *EFST_SET_ENTER *EFST_SET_ENTER2 +Added support for these packets. *Added the "status_sc2icon" function. *Recoded the system that displays status animations for renewal era status's. +Status's that were added in during the renewal era don't use OPT3 for resending -animation display's to other player's clients around you. Instead they are -displayed with a seprate packet called EFST_SET_ENTER. +This recode get rid of those 2 huge walls of code that was just temp code and -replaces them with much much smaller and more efficent code, along with the -adding of support for this packet. This makes it so I don't have to add anything -to it when it comes to new skills. The recode also allows these animations to be -shown on monsters and homunculus that come into view of a player. =Skills *SP_SOULCOLLECT +Fixed a issue where the status icon would display remaining time when the duration -is infinite.
  6. 1 point

    Version 1.0

    397 downloads

    illust's for a system of daily rewards, created by me, based on the official theme of ragnarok online. It works with the script [rathena]: Daily_Reward_System PS: If you like it, and give me reputation, it's important to me and encourages me to continue with my work! best regards, ZelosAvalon
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