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Showing content with the highest reputation on 10/09/20 in all areas

  1. 6 points
    AnnieRuru

    Promotional Code

    I got 2 rep up for making that grumbling post, that just shows how many members really like this idea and of course I knew many topics talking about this script again and again and again and again and again and again and again and again and again and again and again and again !!! so I make one myself and hopefully don't want see people talking about that bug script again !! What this script does ? GM generate some sort of gibberish word and promotes it on social media then players input that gibberish word and able claim the items honestly I don't really see the point of gibberish word, I made this script in a drop down menu, players can just select it from the menu and claim it <_< Download: 1.3 script here's an example by Philippine RO, from this post TODO : 1. add coloring to the text 2. HULD compatible ? 3. maybe someday can rewrite this whole damn thing with .npc_var sync with SQL variables so don't have to call query_sql too frequently
  2. 2 points
    4144

    2 DEVS

    try google about git workflows. Two devs can commit into same branch, or into separate, and merge them after. all depend what you select.
  3. 1 point
    https://pastebin.com/H9e2SG9t Based on the old exp.txt tables. This only works for base level 999. If you want to use a lower level, you need to comment out all entries above that level. E.g. if you want base level 500, you need to comment out entries 500-999. The formula for no. of entries you need is [Max Base Level - 1]. So if max level is 400, you need 399 entries; 250 needs 249, and so on. Let me know if there are any issues with it.
  4. 1 point
    AnnieRuru

    About guild emblems

    conf\map\battle\client.conf // Limits use of blank (transparent) pixels in guild emblems to a set // percentage of the total. // Official servers do not enforce this technically to date, but some disallow // use of blank emblems in their rules. (Note 2) // A value of 100 (allowing 100% blank pixels) disables this check. // NOTE: Enabling this option slightly degrades performance. client_emblem_max_blank_percent: 100 I think this is the answer you are looking for @Kuroyama
  5. 1 point
    4144

    Some new hercules features

    Display group (titlte) and icon for mobs, homunculus, npc, mercenaries For set icon in some way need get bl_id of npc, mob etc and call function: Set icon setunitdata(GID, UDT_GROUP, ID) Icon files stored in directory data/texture/유저인터페이스/group/group_ID.bmp Where GID is bl id of being, ID is icon id. Example for npc: setunitdata(getnpcid(), UDT_GROUP, 3); It will use this image: data/texture/유저인터페이스/group/group_3.bmp Set group setunittitle(GID, group_name); Where group_name is any name what you want assign to group Example for npc: setunittitle(getnpcid(), "Hercules"); Sample images Works from versions: ragexe from 20180207, ragexeRE from 20171129, ragexe_zero from 20171130
  6. 1 point
    4144

    Some upcoming hercules features

    Futures already added to hercules: Inventory expanding http://imgc1.gnjoy.com/ufile/ro/2018/11/21/QK3O60RA1MGOMU301NUO.gif Supported from clients: 2018-10-31 ragexe/ragexeRE, 2018-11-14 zero. For expand inventory need to have in inventory item Inventory_Extension_Coupon (25793) Barter shop Supported from clients: 2019-01-16 ragexe/ragexeRE, 2018-12-26 zero. For shop barter shop need uncomment line "npc/custom/bartershop.txt", in npc/scripts_custom.conf. Barter shop demo npc will be added in prontera at (159, 284). Most client exes can be downloaded here: http://nemo.herc.ws/downloads/
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