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Showing content with the highest reputation on 02/28/21 in all areas

  1. 1 point
    Pokemon League Map Hi, I'm doing some duel maps. pokemon league map, can be used as a duel map or map for any event, depending on your creativity. Did you see the dueling map of the yugi-oh? Haven't seen it yet? can also be used for dueling, or for any event that is map print: Yugi-oh duel map
  2. 1 point
    4144

    Upcoming hercules feature

    Already merged into hercules New feature: Items preview in cash shop Can be enabled by: 1. defining ENABLE_CASHSHOP_PREVIEW_PATCH in core.h or by configure flag --enable-cashshop-preview-patch 2. Then need apply this nemo patch http://nemo.herc.ws/patches/ExtendCashShopPreview/ Feature can works only if option in server side enabled and enabled patch in client side. In other case cash shop will be corrupted
  3. 1 point
    Kuya Jeo

    Completely replace job sprite?

    1. Copy the monster.spr and monster.act you want. 2. Rename the monster.spr and monster.act that same with the job that you want to replace 3. replace the original spr and act file of the job you want to replace
  4. 1 point
    Inzanity

    Completely replace job sprite?

    Of course you can just replace the sprite in the .grf you are using. This will make the client show the new sprite (which can be anything) for the selected job. Might look weird in some scenarios since player sprites are of course the most detailed in regards to movement and animation indexes. But if its as simple as that, for example using a poring.spr/.act, just add it to your server grf and name it the same as for example the swordsman spr/act and follow the folder structure. Your client (if data.ini is setup properly) will read your server grf first, notice that Swordman has a poring sprite and load that, instead of the normal sprite.
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