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bWolfie

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Posts posted by bWolfie


  1. Hm well it doesn't really matter what is on the item description, as long as it is correct in your DB.

     

    You can find the pre-renewal itemInfo.lub in the translation-master (https://github.com/ROClientSide/Translation).

    Just copy/paste entries in bulk.

     

    If you are using an older client that reads idnum2.....(forgot rest of the url), let me know. I can upload a copy.

    ...older client is pre-2012 I believe (does not read itemInfo.lub/lua)


  2. Ahhhhhh yes I understand.

     

    1. Disable the sell function on all shop NPCs.

    2. Sell function will only be available on specific NPCs.

     

    I can't help you, sorry, but hopefully this clarifies the situation for future posters.


  3. Yup there are two ways to do this. The first is using the skill damage cap (max possible damage it can do).
     

        skill_damage_cap: {
            //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
            // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
            // when cast vs players and monsters.
            //MG_COLDBOLT: (50,"PLAYER | MONSTER")
        }
    

     
    The second is to use the mapflag adjust_skill_damage.

        mapflags: (
            "adjust_skill_damage<tab>AL_HEAL<tab>50",
        )
    

  4. Love it! It's awesome how it flies across the map, showing your sights. Question, if there are players on the path to your destination, will they appear when you fly past them?


  5. To clarify:

     

    Hunting quest in which you need to hunt the following items:

    A random card, with an amount ranging anywhere from 9-16.

    A random item, with an amount ranging anywhere from 100-221.

    x2

     

    Quest has 24 hour limit before it expires.

    As soon as quest finishes you can do it again.


  6. I thinks you are misundertood daifuku, im not selling your graphic design. Im just using your logo.

    Daifuku just translate to english my thread. LoL. You are kidding me. Im make a paid servicea about ragnarok hosting. Not graphic design. As I mention to you, I just use your logo.

     

    You can't use another person's work without consent.


  7.  

    This code announces the character's name when they enter the map. It checks the name of your map using the strcharinfo(3) function.

    OnPCLoadMapEvent:
    if (strcharinfo(3) == "ENTER YOUR MAP HERE") {
    mapannounce "ENTER YOUR MAP NAME HERE","" + strcharinfo(0) + " joined the map!",0;
    }
    end;
    
    For OnPCLoadMapEvent to trigger, the map should have loadevent mapflag too

    Is that true? Cause I got mine to load without it @_@ what exactly does that mapflag do (and where can I read up on it?)

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