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mrlongshen

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Posts posted by mrlongshen


  1. @@zackdreaver For num2cardillustnametable.txt , does your card listed in there ?

     

    Answer: Yes, all files and all card here.

     

    For illust inside datatextureÀ¯ÀúÀÎÅÍÆäÀ̽ºcardbmp

     

    Answer: No, only some a weird card there, no poring, drops and etc card.

    Btw Im using your, dastgir fresh data. Long time ago. I dont have screenshot now to show, later will upload.

    I just download new fresh data yesterday. But still doesnt have the cardbmp. why? 


  2.  

    herc/conf/inter-athena.conf

     

    // Level range for sharing within a partyparty_share_level: 15

     

    I have change it and restart my server. nothing happen.

    I change to party_share_level: 255

     

    ok now i know, im not properly reboot my server. the map still run. hmm thanks you bro.


  3. Hi all, I want to request simple item effect

     

    1. Each kill give 30% more base experience
    2. Each kill give 20% more job level experience
    3. This item have a times. For example player get the item from npc, the item can only used 7 days only, (Expired date)
    4. After player reach max level of level, 255 based and 150 job, the item remove automatically and cannot be used.

    :blush:


  4.  

    Here it is, bro:

     

    prontera,150,150,6    script    Aura NPC    700,{    mes "[Aura NPC]";    mes "Please choose an aura from the list!";    switch(select("Aura 1:Aura 2:Aura 3:Aura 4: Aura 5: Aura 6")) {            case 1:            next;            mes "[Aura NPC]";            mes "Your Aura was set to #1";            aura 586,-1,-1;            close;                        case 2:            next;            mes "[Aura NPC]";            mes "Your Aura was set to #2";            aura 586,362,-1;            close;                        case 3:            next;            mes "[Aura NPC]";            mes "Your Aura was set to #3";            aura 586,362,240;            close;                        case 4:            next;            mes "[Aura NPC]";            mes "Your Aura was set to #4";            aura 418,-1,-1;            close;                        case 5:            next;            mes "[Aura NPC]";            mes "Your Aura was set to #5";            aura 486,-1,-1;            close;                        case 6:            next;            mes "[Aura NPC]";            mes "Your Aura was set to #6";            aura 485,-1,-1;            close;    }}

     

    Wowowo ! Thanks alot ! I will testing and give you feedback :) 

     

    @@Oxxy thanks alot its working . +1 for you.


  5. Can someone make an npc, that player can choose desire aura. 

    Here some list.

    this is from @aura. custom plugin from dastgir.

    I want my player to have this aura by npc.

    I can add new list of aura. Please ? 

    { 586,  -1,  -1 },{ 586, 362,  -1 },{ 586, 362, 240 },{ 418,  -1,  -1 },{ 486,  -1,  -1 },{ 485,  -1,  -1 },

     


  6.  

    @@mrlongshen

     

    just remove the permission in vending.c

     

    FIND THIS :

    /*========================================== * Request a shop's item list *------------------------------------------*/void vending_vendinglistreq(struct map_session_data* sd, unsigned int id) {	struct map_session_data* vsd;	nullpo_retv(sd);	if( (vsd = map->id2sd(id)) == NULL )		return;	if( !vsd->state.vending )		return; // not vending	if (!pc_can_give_items(sd) || !pc_can_give_items(vsd)) { //check if both GMs are allowed to trade		// GM is not allowed to trade		clif->message(sd->fd, msg_sd(sd,246));		return;	}	sd->vended_id = vsd->vender_id;  // register vending uid	clif->vendinglist(sd, id, vsd->vending);}

    Remove this line

     

    	if (!pc_can_give_items(sd) || !pc_can_give_items(vsd)) { //check if both GMs are allowed to trade		// GM is not allowed to trade		clif->message(sd->fd, msg_sd(sd,246));		return;	}

     

     

    thanks alot !! 


  7. Hello guys, May I know, I hatch an egg, the egg is Baby Desert Wold then I reloadscript.

    Everytimes I reload, the map crash. Why?

    The pet have got the title Beloved


  8. @@Dastgir

     

     

    I found a new BUG.

     

    Monsters that are killed by Critical Strike Via Magic don't drop any items anymore. 

     

    Its like even if poring drops an apple 100% if its killed by critical strike it will never drop. 

     

    ahahaha. before this duplicate item. now no drop item hahahaha !  :p_conf:

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