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Mhalicot

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Everything posted by Mhalicot

  1. Mhalicot

    Party Commands.

    someone made a pull request about that party command but it ddnt passed https://github.com/HerculesWS/Hercules/pull/205/files try to apply it manually.
  2. are you sure you use Hercules Version of gympass.txt? Its working in mine.
  3. This Guide will help you, Kindly read Custom Items: Weapon Sprite Solution
  4. I cant see any problem with your script, Weight limit is located in your Skill->Misc tab, please check. What SVN you use? This script is also available in Hercules/npc/other/gympass.txt
  5. Can you list what you diff in your client here? you are using ragexe #define ENABLE_PACKETVER_RE <-- this must be disabled set it to //#define ENABLE_PACKETVER_RE#ifdef ENABLE_PACKETVER_RE #define PACKETVER_RE #undef ENABLE_PACKETVER_RE#endif // DISABLE_PACKETVER_RE
  6. I did this and still same as the screenshot . are you sure you RECOMPILE/REBUILD your server? I saw that your SQL is outdated, try also to update it...
  7. Sige, balitaan mo nalang ako kung success, and paki mark solved.
  8. replace your warp with this prontera,150,150,0 script testwarp WARPNPC,1,1,{OnTouch: mes "[Test Warp]"; mes "Hello "+strcharinfo(0)+"!"; mes "You need this item to enter on this map."; mes "Do you have it?"; if(select("No:Yes") == 1) { close; } else { if(!countitem(501)) { //<- item required = Apple next; mes "[Test Warp]"; mes "Where is it?"; close; } close2; warp "izlude",0,0; end; }}
  9. No problem, if you have any problem installing plugins, don't hesitate to ask
  10. edi dapat ganito sa item_db2.conf mo { Id: 26024 AegisName: "Ticket_Box" Name: "Ticket Box" Type: 2 Buy: 0 Weight: 100 Upper: 63 Script: <" packageitem(); ">}, dapat sa item_package.conf mo Ticket_Box: { Guarantee_Weapon_8Up: { Random: 1 Count: 1 Rate: 50 } Guarantee_Weapon_7Up: { Random: 1 Count: 1 Rate: 100 } Guarantee_Weapon_6Up: { Random: 1 Count: 1 Rate: 180 } Guarantee_Armor_9Up: { Random: 1 Count: 1 Rate: 20 } Guarantee_Armor_8Up: { Random: 1 Count: 1 Rate: 50 } Guarantee_Armor_7Up: { Random: 1 Count: 1 Rate: 100 } Guarantee_Armor_6Up: { Random: 1 Count: 1 Rate: 180 }}
  11. anu ba talaga ang gusto mong mangyari? anung mga items ang nakalagay sa package mo?
  12. okay, anu ba yung kino-call mo na item package sa item_package.conf? kasi kung ganito yung nsa item_db mo { Id: 26024 AegisName: "Ticket_Box" Name: "Ticket Box" Type: 2 Buy: 0 Weight: 100 Upper: 63 Script: <" packageitem(); ">}, dapat ang nsa item_package.conf mo for example ay ganito Ticket_Box: { Wrapped_Mask: { Random: 1 Rate: 3 } Poison_Bottle: { Random: 1 Count: 2 Rate: 10 } Set_Of_Taiming_Item: { Random: 1 Rate: 5 } Cookie_Bag: { Random: 1 Count: 2 Rate: 100 } Mysterious_Can2: { Random: 1 Count: 3 Rate: 80 } Mysterious_PET_Bottle2: { Random: 1 Count: 3 Rate: 80 } Speed_Up_Potion: { Random: 1 Count: 2 Rate: 80 } Old_Blue_Box: { Random: 1 Rate: 19 } Branch_Of_Dead_Tree: { Random: 1 Count: 5 Rate: 14 } First_Aid_Kit: { Random: 1 Rate: 19 } Dried_Yggdrasilberry: { Random: 1 Count: 3 Rate: 70 } Angeling_Potion: { Random: 1 Count: 3 Rate: 70 } Ygnizem_Scroll: { Random: 1 Count: 2 Rate: 50 } Doppelganger_Scroll: { Random: 1 Count: 2 Rate: 50 } Wild_Rose_Scroll: { Random: 1 Count: 2 Rate: 60 } Gift_Box: { Random: 1 Rate: 70 } Red_Bag: { Random: 1 Count: 3 Rate: 70 } Cool_Summer_Outfit: { Random: 1 Count: 3 Rate: 70 } Slow_Down_Potion: { Random: 1 Count: 2 Rate: 80 }} mali ang nakalagay mo sa package xD.. review this <Container_Item_Name>: { <Entry_Item_Name>: { Random: 0 - Signs what group type this item belongs to, 0 is "Must", a group of items that come out whenever the package is open (doesn't use rate), anything above 0 is considered "random_group_<value>", a package with 2 random groups for example gets 2 items whenever open, one from each group Count: 30 - Stands for how much <Entry_Item_Name> will be obtained. Expire: 2 - Signs how many hours this item will last (makes a rental item). Announce: True/False - Signs whether to relay a special item obtain announcement when this item comes out of the package. Rate: 50 - If 'Random' is not 0, a rate from 1 to 10000 (0.01% - 100%) will be given. Named: True/False - Signs whether the item should have the owner's name in it.
  13. are you sure you installed that plugins? you must install it first!
  14. Salamat, pero I decided to make it private nalang hehe tutal may nirelease naman ako na Update version ng Costume System.
  15. paki lagay po yung buong item script at yung item package na tina-try mo i-call
  16. ^ Check your src/common/mmo.h and look for #ifndef PACKETVER #define PACKETVER 20120410 //<-- set to what client you use.#endif // PACKETVER//Uncomment the following line if your client is ragexeRE instead of ragexe (required because of conflicting packets in ragexe vs ragexeRE).#define ENABLE_PACKETVER_RE //<-- since you are using RE it must be enabled. then recompile your server.
  17. It does happened on official, specially on maps with too many warportals like Clocktower and Alde_dun, but some official player ddnt use teleport much in that map because it requires a Key to enter. My alternative solution for this is remove all warportals and replace it with warpNPC, when OnTouch triggered it will ask a user if he/she wants to get out of the map.
  18. In documentation bonus bDelayrate,n; Increases skill delay by n%. so I think negative values is not allowed. try to use bonus bCoolDownRate,<x>;
  19. Ahh, this Wiki Installing SQL guide will help. For more useful Links visit our Wiki ~ Link~1, Link~2
  20. pano naging mali yung calculation? try mo nalang po ipag compare yung pre-renewal settings sa renewal settings.
  21. try this guide -> http://herc.ws/wiki/Compiling#Windows
  22. Mhalicot

    [Question]

    theres something in your custom NPC causing that warning, monitor your map since its only a warning and dont have enough information to know what causing it.
  23. I cant reproduce your problem can you share your Client?
  24. try to use atcommand "@homfriendly 1000";
  25. use TortoiseSVN to patch this or apply it manually
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