Mhalicot
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Everything posted by Mhalicot
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Haven't run a server in four years, where do I start?!
Mhalicot replied to AvalonBright's question in General Server Support
Please add some screenshot of your Console error and workbench login database. -
Ragnarok MOBA-like? Just an Idea..
Mhalicot replied to Jezu's topic in Ragnarok Mo? Pag usapan natin
Hindi ko lang alam kung pareho pero, nakagawa na ko ng ganito, ang kaibahan nga lang Babalik ka sa pagiging novice. For example Champion ka, pag pasok mo sa isang event babalik ka sa pagiging Novice 1/1, pag labas mo ng room babalik ka na sa dati mong Character na Champion at kung may Class War naman for example Champion ka ulit tapos gusto mo sumali sa SinX War, pag pasok mo sa Event magiging SinX ka and pag tapos naman ng event babalik ka din sa pagiging Champion uLit. So I think Possible yang idea mo through Script -
TortoiseGIT basically use for commiting/Sharing/Making Pull Request. f you are Good Developer and want to share something official data this Tortoise will fit your needs. While TortoiseSVN is for Updating/Jumpto Update your server. If you are Running Test or Live server and don't have time to contribute, This Tortoise will fit your needs.
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Try to check this out // Structure of Database:// SkillID,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,.397 , 0, 0,18:21:24:27:30, 0, 0, 0, 2:3:4:5, 0,....//LK_SPIRALPIERCE Okay, required weapon is 2:3:4:5 which is 2: One-handed swords 3: Two-handed swords 4: One-handed spears 5: Two-handed spears Player who wearing that weapon can use Spiral Pierce... (Moved to database support)
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Check your custom items.. Do not OP your Def....
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Download Notepad++ 1. Open Notepad++ 2. In menu bar search for Encoding, Set it to Encode in ANSI 3. Paste your Text. µ¿ÀÇ ÇϽʴϱî? 4. Click Encoding->Character Sets->Korean->EUC-KR 동의 하십니까? 5. Pop up will appear, it will ask to save, then save it. 6. Go to translate.google.com then translate the Korean Word, it will become. Do you agree? 7. Done!
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Chemical Protection Scrolls [ Support ] [ Suggest ]
Mhalicot replied to ThyroDree's question in Script Support
Add this to your item_db2.conf { Id: 14517 Inherit: true Script: <" specialeffect2 EF_CHEMICALPROTECTION; sc_start SC_PROTECTHELM,300000,10; ">},{ Id: 14518 Inherit: true Script: <" specialeffect2 EF_CHEMICALPROTECTION; sc_start SC_PROTECTSHIELD,300000,10; ">},{ Id: 14519 Inherit: true Script: <" specialeffect2 EF_CHEMICALPROTECTION; sc_start SC_PROTECTARMOR,300000,10; ">},{ Id: 14520 Inherit: true Script: <" specialeffect2 EF_CHEMICALPROTECTION; sc_start SC_PROTECTWEAPON,300000,10; ">}, It will last for 5mins -
Please stay on topic @themon please use PM..
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Update: 3.0 Added unable to use @afk when receiving damage. rev. 137**
- 152 replies
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- afk atcommand
- @afk
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(and 2 more)
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^ Search for - replace with + - iTimer->gettick()+ timer->gettick() if error occurred please post it here.
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You need to make an NPC that can Convert Ponts/Cash to Item/PODs try this Utility: Points to Item Exchanger play with it. (Moved to Script Request)
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Please use upaste.me or pastebin.com
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Please use upaste.me or pastebin.com
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^ Walang anuman Feel free to Click
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How to fix SC_MOVHASTE_INFINITY Icon?
Mhalicot replied to koji42's question in General Server Support
Same as mine Disassembly: 00402CBA mov byte ptr [ecx+eax],0 -
What do you mean by getitem .7528, 2; try to remove the (.)Point
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Ahh, You must specify refine percentage in db/[re|pre-re]/refine_db.txt
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^ Yes it is available in Hercules, Please follow this Guide Open Buying Store Quest
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what script you use? if you use refine.txt search for this line case 0: //Refine Armor set .@price,2000; set .@material,985; set .@safe,4; <-- change to 8 break; case 1: //Refine Level 1 Weapon set .@price,50; set .@material,1010; set .@safe,7; break; case 2: //Refine Level 2 Weapon set .@price,200; set .@material,1011; set .@safe,6; break; case 3: //Refine Level 3 Weapon set .@price,5000; set .@material,984; set .@safe,5; break; case 4: //Refine Level 4 Weapon set .@price,20000; set .@material,984; set .@safe,4; //<-- Change to 8 break; case 5: //Refine other stuff? set .@price,2000; set .@material,985; set .@safe,4; break;
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AFAIK, it does, please kindly read -> Function Overloading. GoodLuck
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Awesome! Keep it up BTW: where is the Cash shop button. Ahh i see, its too small
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Same Topics-> Link1 , Link2
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Hello, *setcell "<map name>",<x1>,<y1>,<x2>,<y2>,<type>,<flag>; basic example is setcell "arena",0,0,300,300,cell_basilica,1; for more information visit Wiki: Setcell
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I don't think so, if its possible it may cause you conflict in future. Well Goodluck to avoid conflict in your src mod, why don't you try to convert your mod to plugins? That's why we have plugins here to avoid editing/modification in src.
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I dont know what you mean, but you can save your modification in stash first befor commiting, then update/Sync your Hercules Git, and then Rightclick->TortoiseGit->StashPop then select your saved modification and your done.