Mhalicot
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Everything posted by Mhalicot
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What OS you use? is this quote didn't solve your problem?
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how to get the card slots appear in client in every item??
Mhalicot replied to khenma's question in General Server Support
Yes, in iteminfo.lua you can see this slotCount = 0, //<- change to what ever card slot you want from 1~4 ClassNum = 0 it will show in client that the equip is slotted. Note: slotCount must match the slotcount in your item database. If you miss to put slotcount in your server then you put in iteminfo.lua slotCount = 4, it will show 4 slots item but you can't put a card on it. -
Spare Card adding exception to some monster
Mhalicot replied to Cuspid's question in Database Support
havn't try it yet but try to use *delmonsterdrop(<mob id or name>, <item id>)This command will temporarily remove a drop from an existing monster.Both the monster and the item must be valid.Return value will be 1 in case of success (the item was removed), and 0otherwise (the monster didn't have the specified item in its drop list).Example: // Remove Jellopy (909) from the Poring's (1002) drops delmonsterdrop(1002, 909); -
Cool, I wish to see this online
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how to get the card slots appear in client in every item??
Mhalicot replied to khenma's question in General Server Support
what Client date you use? if you are using 2013 client. edit the description in System/iteminfo.lua search for that item. -
is there any error/warning on your map console?
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Now Playing: Bruno Mars - Just the way you are
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I think you are missing drop sprite, kindly check i) Copy Helmet_drop.spr to [RO Folder]datasprite¾ÆÀÌÅÛBoitata.sprii) Copy Helmet_drop.act to [RO Folder]datasprite¾ÆÀÌÅÛBoitata.act replace the Boitata.act/spr with your own act/spr
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Now Playing: Disturbed - Down with the sickness To make me feel drowsy
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ahaha, tapos na New Year, mejo na late ka hahaha.. Somewhere in Asia, basta outside ng PH
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Please post complete Artist/Band name and Song Title Kenny Rogers - Trough The Years
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You can take a look in our Paid Services. ( Moved to Website Resources )
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Mabuti naman!! haha dito sa abroad di uso paputok eh sa pinas lang tLaga haha dito palakasan lang ng Amplifier
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haha, Kaka tapos lang. Kumpleto pa ba mga daliri natin jan ?
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please follow Hercules Forum Rules [*]Posts in the support sections may be bumped with more information no less than 24 hours after the last post; if you have new information within less than 24h, edit your previous post.
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Please remove // Time calculation Function// *********************************************************************function script Time2Str { set .@Time_Left, getarg(0) - gettimetick(2); set .@Days, .@Time_Left / 86400; set .@Time_Left, .@Time_Left - (.@Days * 86400); set .@Hours, .@Time_Left / 3600; set .@Time_Left, .@Time_Left - (.@Hours * 3600); set .@Minutes, .@Time_Left / 60; set .@Time_Left, .@Time_Left - (.@Minutes * 60); set .@Time$, ""; if( .@Days > 1 ) set .@Time$, .@Time$ + .@Days + " days, "; else if( .@Days > 0 ) set .@Time$, .@Time$ + .@Days + " day, "; if( .@Hours > 1 ) set .@Time$, .@Time$ + .@Hours + " hours, "; else if( .@Hours > 0 ) set .@Time$, .@Time$ + .@Hours + " hour, "; if( .@Minutes > 1 ) set .@Time$, .@Time$ + .@Minutes + " minutes, "; else if( .@Minutes > 0 ) set .@Time$, .@Time$ + .@Minutes + " minute, "; if( .@Time_Left > 1 || .@Time_Left == 0 ) set .@Time$, .@Time$ + .@Time_Left + " seconds."; else if( .@Time_Left == 1 ) set .@Time$, .@Time$ + .@Time_Left + " second."; return .@Time$;} because its defined already in Global Function. Dont worry it will not affect your Script.
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what do you mean? is it something like in db/produce_db.txt //-- Runstone Lux Anima <-- RK_RUNEMASTERY Lv10, 3 Gold, 3 Light Granule22540,24,2010,10,969,3,7938,3
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It seems you are requesting for source Modification.. ( Moved to source requests )
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@ii , @mi , and @skillall command
Mhalicot replied to ThyroDree's question in General Server Support
Then in conf/groups.conf { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { mobinfo: true iteminfo: true allskill: true } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true can_party: true }}, and delete the existing { id: 1 name: "Super Player" inherit: ( "Player" ) /* can do everything Players can and more */ level: 0 commands: { /* informational commands */ commands: true charcommands: true help: true rates: true uptime: true showdelay: true exp: true mobinfo: true // <-- Delete inherit: ( "Player" ) /* can do everything Players can and more */ iteminfo: true // <-- Delete inherit: ( "Player" ) /* can do everything Players can and more */ since mobinfo and iteminfo is defined in Player you need to delete it on Super Player group. In conf/atcommand.conf you can see their alias: mobinfo: ["monsterinfo", "mi"] iteminfo: ["ii"] allskill: ["allskills", "skillall", "skillsall"] -
@ii , @mi , and @skillall command
Mhalicot replied to ThyroDree's question in General Server Support
revert all your modification in group.conf to the latest revision then it will be fine. btw: what GM level you want to implement this? -
in Hercules theres some changes in variables. and you dont have to make a new Time2str because its declared already in Global_Functions.txt compare it your self // Time calculation Function// *********************************************************************function script Time2Str { set .@time_left, getarg(0) - gettimetick(2); set .@Days, .@time_left / 86400; set .@time_left, .@time_left - (.@Days * 86400); set .@Hours, .@time_left / 3600; set .@time_left, .@time_left - (.@Hours * 3600); set .@Minutes, .@time_left / 60; set .@time_left, .@time_left - (.@Minutes * 60); set .@Time$, ""; if( .@Days > 1 ) set .@Time$, .@Time$ + .@Days + " days, "; else if( .@Days > 0 ) set .@Time$, .@Time$ + .@Days + " day, "; if( .@Hours > 1 ) set .@Time$, .@Time$ + .@Hours + " hours, "; else if( .@Hours > 0 ) set .@Time$, .@Time$ + .@Hours + " hour, "; if( .@Minutes > 1 ) set .@Time$, .@Time$ + .@Minutes + " minutes, "; else if( .@Minutes > 0 ) set .@Time$, .@Time$ + .@Minutes + " minute, "; if( .@time_left > 1 || .@time_left == 0 ) set .@Time$, .@Time$ + .@time_left + " seconds"; else if( .@time_left == 1 ) set .@Time$, .@Time$ + .@time_left + " second"; return .@Time$;}
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I think you only miss the closing bracket '}'. Please try this. Script: <" bonus bAtkRate,1; if(isequipped(2968) || isequipped(2969)) { bonus bMatkRate,4; bonus bAtkRate,4; }">
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Di ko lang alam haha Maligayang pasko at Manigong bagong taon !!
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All Item's not appearing or Invisible
Mhalicot replied to Paroxysm's question in General Server Support
so you use SQL as your item database? did you set it to yes? // Use SQL for item_db?use_sql_item_db: no //<- Set to yes conf/inter-server.conf are you sure you execute this item_db in your database?