Mhalicot
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Everything posted by Mhalicot
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if you notice he add OnPCDieEvent: #CASHPOINTS--; end;
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Still errors: // Error parsing: 28153,Light_STR_Brooch,Light_STR_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bStr,15; bonus bMdef,7; },{},{}// Error parsing: 28154,Light_AGI_Brooch,Light_AGI_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAgi,15; bonus bMdef,7; },{},{}// Error parsing: 28155,Light_VIT_Brooch,Light_VIT_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bVit,15; bonus bMdef,7; },{},{}// Error parsing: 28156,Light_INT_Brooch,Light_INT_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bInt,15; bonus bMdef,7; },{},{}// Error parsing: 28157,Light_DEX_Brooch,Light_DEX_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bDex,15; bonus bMdef,7; },{},{}// Error parsing: 28158,Light_LUK_Brooch,Light_LUK_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bLuk,15; bonus bMdef,7; },{},{}// Error parsing: 28159,Light_OP_Brooch,Light_OP_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,10; bonus bMdef,7; },{},{}// Error parsing: 28160,Dark_STR_Brooch,Dark_STR_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bStr,15; bonus bMdef,7; },{},{}// Error parsing: 28161,Dark_AGI_Brooch,Dark_AGI_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAgi,15; bonus bMdef,7; },{},{}// Error parsing: 28162,Dark_VIT_Brooch,Dark_VIT_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bVit,15; bonus bMdef,7; },{},{}// Error parsing: 28163,Dark_INT_Brooch,Dark_INT_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bInt,15; bonus bMdef,7; },{},{}// Error parsing: 28164,Dark_DEX_Brooch,Dark_DEX_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bDex,15; bonus bMdef,7; },{},{}// Error parsing: 28165,Dark_LUK_Brooch,Dark_LUK_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bLuk,15; bonus bMdef,7; },{},{}// Error parsing: 28166,Dark_OP_Brooch,Dark_OP_Brooch,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,10; bonus bMdef,7; },{},{} something wrong with your custom script, Missing type of item
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Update please
- 50 replies
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- kagerou oboro iRO
- job change quest
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Please note :
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okay bro , i 'll try it so its okay. my problem is this one and the other is i can seem to fix the setup . XD OKAY IT's FIXED but have another PROBLEM on The GUILD , now show the Guild's name.? in game type /showname
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Impressive
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na rebuild mo na ba yng server mo?
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yes edit autobuyammo.c
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try this http://rathena.org/board/files/category/101-sprites-palettes/
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Hindi po ito battle.c battle.conf po yan, yung battle.c ay nasa src/map/battle.c can I see your renewal.h?
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I think in source, the default item to buy is 10pcs, meaning you need to edit the source change 10 to 1000 then recompile..
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I think you can use Mumbles Pawnshop just edit the payment system
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delete this line if(!target_id) { unit->walktoxy(&sd->bl,sd->bl.x+(rand()%2==0?-1:1)*(rand()%10),sd->bl.y+(rand()%2==0?-1:1)*(rand()%10),0); } then recompile..
- 64 replies
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- autoattack
- @autoattack
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(and 3 more)
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@afk v 2.0 usable even in WOE/PVP is active in the area.
Mhalicot replied to karazu's question in Plugin Support
yes delete this part in my plugins if(map->list[sd->bl.m].flag.pvp || map->list[sd->bl.m].flag.gvg){ clif->message(fd, "You may not use the @afk maps PVP or GVG."); return false;} then recompile -
eto po Link http://herc.ws/wiki/Custom_Items kung gumagamit ka ng bagong client http://herc.ws/wiki/Custom_Items#Item_Placement_on_Data_Folder_.28For_New_Clients.29
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I think what he want is a source edit..
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change where? you must change it in autobuyammo.c
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1. Working fine naman saakin 2. Check your renewal.h /// renewal enchant deadly poison algorithm////// leave this line to enable the renewed EDP algorithm/// under renewal mode:/// - damage is NOT increased by 400%/// - it does NOT affect grimtooth/// - weapon and status ATK are increased#define RENEWAL_EDP - it does NOT affect grimtooth 3. check mo po yung script ng card sa item_db.txt
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prontera,148,190,5 script Sample 759,{mes "^0000FF[ "+strnpcinfo(1)+" ]^000000", "Hello "+strcharinfo(0)+",do", "You want me to Soul Link you?";next;switch(select("Yes:No")) { case 1: if(countitem(.itemid[0]) < .itemid[1] || basejob < 7) { mes "^0000FF[ "+strnpcinfo(1)+" ]^000000"," ", "First jobs aren't allowed to use my service. or", "You need "+.itemid[1]+"x ^0000ff"+ getitemname(.itemid[0]) +"^000000 for a Soul Link."; close; } delitem .itemid[0], .itemid[1]; // delete required item. sc_start SC_SOULLINK, .time, 5; // start soul link skilleffect 461, 5; // Start Soul Link Effect. message strcharinfo(0),jobname(Basejob)=="Bard"||jobname(Basejob)=="Dancer"?"Bard and Dancer Spirit !!":jobname(basejob)+" Spirit !!"; close; case 2: mes "^0000FF[ "+strnpcinfo(1)+" ]^000000", "Okay,goodbye!"; close;}OnInit: set .time, 300000; // the buff last 5 minutes setarray .itemid[0],501,1; // replace with TCG Item id. Format Item id,Item quantity end;} Credit: quesoph
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Please read yes since the may 30th update.
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For more information Click Me! Share to:
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why? Please note
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check your re/skill_db.txt
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2013 Ragexe and Diff (Up to date 2013-08-07)
Mhalicot replied to Shakto's topic in Client-Side Releases
^ Your welcome