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Reaper_san

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Reaper_san last won the day on February 10 2016

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About Reaper_san

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  1. this skills have info in db folder, but was never coded in source. sorry u.u
  2. wow!!! cool!! thank you @@Rytech, or should I say "GN-001 GUNDAM EXIA"? xD
  3. @@Dastgir, how I can thank you? i´m working on this for a long time, but without success when i get home, i will try this thank you again
  4. awesome mr NEO!!! ... Or should I say... Mr. Anderson?
  5. what!?! you must be kidding, I just checked the emulator "here" and found the code Maybe he should update the emulator (again?) and use a 2014 exe? ... I'm not at home to ensure that, sorry
  6. this work with 2015-10-29RagexeRE??? ... if yes, where can i download the ragexeRe? ^^¿ (i have a link, but the files don't work u.u )[/color]
  7. it's a quest skill quest skill can't lvup with skill points, only with scripts
  8. maybe the "stats" of the mob change the total atk/matk??
  9. i want to use the "recommended tab" and the "event tab", but i don't know much about "hardcode" stuff :'(
  10. see the luafiles, "worldviewdata" it is easy to edit these files just read it in worldviewdata_list.lua you can edit the bmp files (the maps you can see) in worldviewdata_language.lua you can edit the names en the map in worldviewdata_table.lub you can edit the "boxes" and his "menu" in the map I hope this helps
  11. Is it possible to make a whole new database? Would this affect the src or any other "hardcoded" item? I know it's difficult and involves a lot of work, but... i want to do it Can anyone give me any advice? thank you very much
  12. aye sir! Thank you Happy, I will read and study it My only concern are the formulas and states u.u for that reason I want to use the mob skill as a "base"
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