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Everything posted by Neo-Mind
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PEEK - Successor to Yommy's Packet Analyzer
Neo-Mind replied to Neo-Mind's topic in Client-Side Releases
I think you are trying to use a packed client from kRO which can't be used for extracting packet keys. which client date did u use? 2013-08-07a thats odd I have run this on 2013-08-07a mostly. That packet id itself seems wrong which means there is something wrong with the encryption. Is it always showing error for same packet? maybe but which client do you plan to use for that?. the stock Ragexe would be packed and we need to do stuff in the client like Encryption key & Packet Length extractions.- 44 replies
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- Packet Analyzer
- packet parser
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(and 2 more)
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PEEK - Successor to Yommy's Packet Analyzer
Neo-Mind replied to Neo-Mind's topic in Client-Side Releases
which client date did u use?- 44 replies
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- Packet Analyzer
- packet parser
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Packet Extraction Evaluation Kit What is this? Its a joint venture from Yommy and me . It was made few weeks back but I never got the time to actually make a post about it. If you browsed around my github repository you would have seen it already. To put it in simple terms like it says in the topic title it brings you the functions of Amazing Yommy's Packet Analyzer Framework wrapped into a very user friendly interface. Essentially it enables you to record and analyze the packets received and sent by your client and also helps you build packet tables for any newer clients. Any Screenshots? Well heres a few for you to see So how do you use it? 1) Open PEEK.exe and put your client exe file name. If your client doesn't use the old login system (i.e. you start the client with the help of a launcher) click the Enable Launcher button and enter your Launcher exe file name. 2) Click Start Analyzer and your launcher will start (or your client will start if you didnt enable the launcher). Simply login to your client and the packets will start recording into the table in PEEK. You can click on an entry to see the details of the respective packet in the second box. The Third box shows you the packet's byte stream. 3) While the packet evaluation is in progress all the buttons get disabled except for Pause Analyzer to avoid mishaps. If at some point you wish to stop recording packets just click that button. Similarly to resume packet recording & evaluation later, click the Resume Analyzer button. 4) Now what you didn't realize is that your client area had some changes done - i) Your original client was backed up ii) A fixed up version of your original (simple dll rename) was added to your client area iii)The required dll was also added to your client area - the same one from the Packet Analyzer framework These steps are also done by the Generate Tester Button. Once your tests and analysis is complete you can change everything back by clicking Restore original. Great but how do I make a Packet DB? Plan was to have an addon for generating this in future but it got delayed. Anyways I will have more Info soon but you can find the packet lengths in the output folder once you run a client. From which you can make the packet db like before. Alright where to get it? Github Repository: https://github.com/MStr3am/PEEK.git No this time i didn't bother to make a RAR file - Lets face it you must be already handling git repositories anyways
- 44 replies
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- Packet Analyzer
- packet parser
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(and 2 more)
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aww sad to hear it. but hey its your choice what to do . well saying you made a difference or an inspiration would be an understatement. The community won't be the same without you dont be sad you'll be back one day. WE ALWAYS COME BACK .
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2013 Ragexe and Diff (Up to date 2013-08-07)
Neo-Mind replied to Shakto's topic in Client-Side Releases
yes it does. -
[Release] Custom Job & Custom Shield Patches
Neo-Mind replied to Neo-Mind's topic in Client-Side Releases
Guys please use the patch from NEMO. The lua files also have some changes you can find them in the NEMO/Support folder. I am not checking this topic anymore since you can report stuff at NEMO's topic. the patch is not emulator specific. it depends on the client. if you face issues with a specific client report it there.- 28 replies
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- Custom Job
- Custom Shield
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before the topic derails. Happy Birthday Dastgir
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Attempted to call a nil value <= This message means that the client is trying to call a function but it is not defined in any lua files that it has read. name of the function is on the title-bar. i.e. ReadAnimatedEmitterInfoz .
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its a limitation of 32 bit signed integer actually. 2147483647 is the actual limit. but i guess client also limits it to nearest round off value? (by round off i mean in terms of zeny not decimal round off). But i wonder why they used different limit of 2100000000 for bank though.
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doesnt TP already avoid NPCs when searching for free cells? I mean i have never teleported to an NPC's location yet but I have teleported onto Warp Portals before , both in official (although that was some time back and occurred like very few times - probably because i did not teleport much then?) and private servers.
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you dont say? J/K yea i have noticed. currently im checking why the dc in service select is not showing up (instead of crashing the client ... its weird)
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maybe people only saw the bold part
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Fixed
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what exactly is that patch supposed to do? i never understood what it was for.
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Completely agreed with this.
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try it now. should be fixed. looks like the fail safe was needed after all.
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yea I compared with weediff. Looks like some logic is different. Checking still
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its amazing why it didnt crash. well whatever its fixed now.
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use the "Enable Mailbox for all langtypes" patch in NEMO.
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use the "Resize Font" patch in NEMO.
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yea i know about the service select screen crashing . Its been like that for some time. I need time to see why it is happening (something i seem to be lacking more and more).
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WeeDiff (aka. Shin's Diff Patcher) & WeeDiffGen Continuation
Neo-Mind replied to Ai4rei's topic in Client-Side Releases
either that or the others you mentioned are not using the same diffed client -
Body Reloc Client Crash while using/equipped some Headgears
Neo-Mind replied to kyeme's question in General Server Support
oh god not this again.... its not the client's fault, it's not server's fault. Its the sprite's fault - it doesnt have the appropriate image associated with the bend down position of a champ/monk. I have seen this on some sprites taken from pRO (Blue Poring Bubble for e.g.). Chances are those sprites were never really meant to be used for a champ/monk? -
hmm need to test that then when i get home. =_= im at office right now . that patch is seriously starting to piss me off @_@