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Posts posted by Neo-Mind
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finally get to see it. It was always loading resources before
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i dont think animated robes have been tested but i guess you could give it a try :-).
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i think the enable custom aura patch has some issues now. safer to not use it for the time being (I am busy with a different patch - will check it out after that is done if the problem hasnt already been fixed.)
mrlongshen reacted to this -
looks cool. hope it gets a free release
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Here is a summary of the three.
Rocred - minimalist with no bg but gets the job done
and source is available in C++ code so you can make your own modifications as well.
Loki launcher - has customizable BG, interface is similar to the original RO login window, source is available in VB code. Depends on some ocx files (usually already installed in windows i believe)
R.o.l.e.x. - like Loki Launcher has a UI with bg , also is resizable, optionally runs rsu updater for updating official grf before logging in, option to launch setup (there might be more but i haven't done a full comparison
). Depends on .NET framework (installed in windows 7 & 8 by default but for xp we need to install manually)
Developed in C# - source not available (development stopped due to lack of interest from users
)
Now you can decide which suits your needs
Vali is busy with his college projects hence the launcher we were working on is on hold for now
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nice Rytech. um
how much extra % is obtained for levels 2-5 for this skill (it just shows + for now) =>
Fire Rain
Max Level: 5
Pre-req: Gattling Fever level 5
Desc: Gattling Gun exclusive skill. Fire bullets in a 3x10 frontal cone. Removes ground target skills in range at a chance.
Caster's DEX and skill level affects the damage done.
Consumes 10 Bullets.
1 - 500% + additional damage depending on caster's DEX
2 - " + "
3 - " + "
4 - " + "
5 - " + " -
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FYI: Ive already added support for Garments in my Item organizer. The copying process is automated - one sprite is copied to all relevant job folders based on what you have used in item_db file you provide.
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job id 4215 was expected - does it have halter mount ?
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Nostalgia!!
looks great Uz (still wonders why palet town only had two houses and lab and still called a town).
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Q.Q how to make it work from mibbit webchat client (rizon aint working for me apparently)
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like the topic says. is it down ? i tried from irc link from forum as well as from mibbit (mibbit just opened it as a new channel with noone around)
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You lie! I don't know where you got your information but it's not true! /gg
yes u got older but u got wiser too
so no need to hide it
Happy Birthday JMan!!
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Seems legit
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hmm looks like the offset got changed somehow which is weird since you already removed the frame (only thing that changes between 98, xp and 7/vista)
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cool mad hatter is back
i have seen the mad hat sprite in DA before good to know its gonna be made into a full sprite
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Excellent work man you finally completed it
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i guess i'm kind of conflicted between using M45T3R & MASTER
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interesting point is M4ST3R is a double sandwich of AlphaNumAlpha
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From what i understand ClassNum is the viewid you specify in item_db.txt. so putting the bow's view id value there ideally should show the correct bow sprite.
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updated link :-)
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Im adding that check into the checker tool now.
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@M4ST3R right now bmps of 24x24 size are used as item images & the other one will become collection image. but like you said i guess i should also take bit depth into account.
Rebellion Class Released On kRO Sakray
in Ragnarok News
Posted
RagRE client right ?