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Mystery

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Posts posted by Mystery


  1. Hello all,
     
    Just a small snippet paragraph that will help everyone (the public (i.e. you guys :P)) be informed of our Staff Changes :) . I would like to take this moment and address certain staff changes in the administration team. As some of you may notice, Haruna and I have been moved around.

      [*]Haruna is now a Development Administrator along side with Ind. [*]Myself, Mysterious, is now an Administrator (Community). [*]Community Administrator position has been removed as promotional group (amongst staff) and is now going to be served as a root position.

     

    Ind and Haruna will be the Development Administrators and I will be the Community Administrator. We believe these changes between the staff will be more beneficial for the community at a large and within the staff circle.


     

    We thank everyone for being a part of Hercules' community and as with other changes done towards Hercules, we hope these will help benefit and further grow the community!


  2. I thought we had Homun-s skills?

     

    //Eira6048,8022,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_LIGHT_OF_REGENE6048,8023,5,0,0,0,0,0,0,0,0,0,0,0		//MH_OVERED_BOOST6048,8024,5,0,0,0,0,0,0,0,0,0,0,0		//MH_ERASER_CUTTER6048,8025,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_XENO_SLASHER6048,8026,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_SILENT_BREEZE//Bayeri6049,8031,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_STAHL_HORN6049,8032,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_GOLDENE_FERSE6049,8033,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_STEINWAND6049,8034,5,0,0,0,0,0,0,0,0,0,0,0		//MH_HEILIGE_STANGE6049,8035,5,0,0,0,0,0,0,0,0,0,0,0		//MH_ANGRIFFS_MODUS//Sera6050,8018,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_SUMMON_LEGION6050,8019,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_NEEDLE_OF_PARALYZE6050,8020,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_POISON_MIST6050,8021,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_PAIN_KILLER//Dieter6051,8039,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_MAGMA_FLOW6051,8040,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_GRANITIC_ARMOR6051,8041,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_LAVA_SLIDE6051,8042,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_PYROCLASTIC6051,8043,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_VOLCANIC_ASH//Elanor6052,8027,1,0,0,0,0,0,0,0,0,0,0,0 		//MH_STYLE_CHANGE6052,8028,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_SONIC_CRAW6052,8029,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_SILVERVEIN_RUSH6052,8030,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_MIDNIGHT_FRENZY6052,8036,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_TINDER_BREAKER6052,8037,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_CBC6052,8038,5,0,0,0,0,0,0,0,0,0,0,0 		//MH_EQC

     

    https://github.com/HerculesWS/Hercules/blob/master/db/homun_skill_tree.txt


  3. The map system is very very nice. Did it support multiple languages?

    I currently have a Google translate hooked on the site (bottom left corner). Changing the language there changes the language throughout the page and it works from what I've tested.


  4. Okay well lemme see if I can break it down for you:

    • MvP Spawn Time - this is individually... meaning you have to go into the spawn files (i.e. /npc/RE:PRE-RE/mobs/ dungeons or fields (depending where the MvP spawns)). For example: lhz_dun02,0,0,0,0 boss_monster Egnigem Cenia 1658,1,7200000,600000,1 typically MvP Monsters are labeled as boss_monster. Change 7200000 and 600000 to the duration you like
    • Starting Point - /conf/char-server.conf and find start_point: new_1-1,53,111 and change accordingly.
    • Rates - Showed you already
    • @go Custom Map - Read Wiki
    • Character Stats - https://github.com/HerculesWS/Hercules/blob/master/conf/battle/player.conf

    As for your ramod database into Hercules, I can't essentially help you out with that. You could try several links that could help as I don't condone rAMod, HercMod, eAMod emulators.


  5. @topic

    I'm pretty sure most people use mapcache, but I guess there still are people that prefer to read directly from a grf file and it sure is better to do custom map tests with use_grf on. So I don't think that's a good idea to drop this option.

    With WeeMapCache it's a lot more easier to test maps as well... especially you can see if the .gat of the map is actually available through this software.

     

    I never used this feature to test out maps as I've always used WeeMap so... don't think it's really a needed feature anymore? =/

     

    @Tepoo

    Please reply with something more valuable instead of "-1 dumb idea" as this point wouldn't be taken into account as it doesn't justify a reason to keep the "use_grf" setting from your perspective.

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