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Posts posted by Mystery
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You could always reply with the solution.i want to change the cell range, after the asura from 3 cell to current location to 1 cell..
thanks in advanced everyone.
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Dang... guess he's really busy? :S Or just really MIA.
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Wow! Thanks a lot for this release. Nicely put together

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You can always increase the view range of your emu, by editing: conf/battle/client.conf and look for "area_size:" (I wonder if this is the same in Hercules?)
Should be the same. Dont see any drastic changes that could affect that. D:
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Happy birthday to you too my friend..!!!
It's a bit to early for his birthday

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is showing

Alright, I changed the title to something more better

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I'm confused... your topic title is misleading :S
Is this your creation? Are you just showing it? Do you need help on configuring Neocube? Please revise your topic =/
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Im not sure where this topic is heading.
- Your topic title "HELLO!" is not a proper topic title. Please rename it to something descriptive (i.e. I am looking for these sprites...) of some sort.
- The information in your topic is vague. We are not sure what exactly you are looking for... Sprites? Images? Skills? Source code information?
The sprite repository has a lot of sprites and graphic related content, you could try there: http://spriterepository.com
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Approving this as Kisuka made something similar to this, http://herc.ws/board/topic/3554-ragnarok-episode-timeline/
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I really love your NPC sprite creations. The colour combination essentially make the NPCs look like gravity made them for some reason
Even your rendering of the frames are quite nice. -
That's not render. You already put your RO name and it's against the rules ya'know. xD
Hahhaa xD I think what he meant was that he used the renders to create those - he's just showing us his creations with the renders
!yes2, and Mysterious is its ok right?
Yeah, but you don't need to call them Renders. If you used the images and put your server's information / logo / name on it, the images you display are no longer renders

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Thanks Mysterious.
I hope so too. 
No problems. For Linux, there should be some information on our wiki about configuring, obtaining Hercules, etc. on our wiki.
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That's not render. You already put your RO name and it's against the rules ya'know. xD
Hahhaa xD I think what he meant was that he used the renders to create those - he's just showing us his creations with the renders
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Welcome to Hercules! Hopefully here at Hercules, we'll help kill those two spiders with one stone

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Mysterious has been moved from Community Administrator to Community Administrator (Topic).
Sorry? >.<
Congratz Hercules!
Heh, read the topic link. It'll help explain it better xD!
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Since this isn't necessarily an issue with the graphic part of the item, but more of the item file for the client, moving to client-side support.
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http://rathena.org/board/topic/91855-autotrade-persistence-live-vendor-data/#entry241484
this seems good ?
and the vip system but reviped for kro ?
We were actually first to introduce the Autotrade and then rAthena got it from us: http://herc.ws/board/topic/3886-hercules-1st-2014-megapatch/
There is also a suggestion regarding the VIP System: http://herc.ws/board/topic/250-official-vip-system/ but it seems to be taking longer than expected to find the proper information.
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Hahaha. Searching just got a lot more easier than xD. Thanks. Yeah, the first one for Ind xD
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Oh... that's news to me. Never heard of that before haha.I found it and they called it Kodama Artworks!
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How about RO Chibi's... I don't know what they called it. xD
Yeah, that's about right. They're essentially called, or labeled as, Chibi RO Characters/Classes/Jobs xD
Update~Did some drastic changes with my Graphic folder that houses render images:- Reorganized my folders- Renamed a bunch of files- Fixed Oboro and Kagerou to proper .png formats (Renders)- Added a new folder ‘February2014_Renders’ with additional renders I am currently working on- Updated Kagerou and Oboro RendersSadly, the changes I've done were long for GitHub and won't display the diff. -
January Digest 2014
The following digest covers the month of January 1st - January 31st 2014.
Just starting off this digest with a link back to Administrative Staff Changes topic incase no one has gotten a chance to read it as the Team Changes listed below *could* get a little confusing.
Team Changes
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[*]@Mysterious has been moved from Community Administrator to Community Administrator (Topic).
[*]@Haru has been moved from Core Developer to Development Administrator (Topic).
[*]@Judas has been moved from Community Administrator to Former Global Moderator.
[*]@mleo1 has been awarded a Community Contributor title for continuous contribution throughout Hercules.
[*]@evilpuncker has been awarded a Community Contributor title for continuous contribution throughout Hercules.
Development Highlights
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[*]Introduction to Hercules' Autotrade Persistency (b79a9d7)
[*]Hercules' 1st 2014 Mega Patch (82b583b)
[*]Adjusted indexing of vars Index (95f13f3)
[*]Fixed ERS Cache Sharing (209d15e)
[*]Dropped unused char_dat (8aeb011)
[*]Fixed DB/BB/PB Logging (8aeb011)
[*]Libconfig interfaced (a9cc02e)
[*]Socket interfaced (14f84fc)
[*]PCRE interfaced (c32a22c)
[*]HPM Custom Data Struct Expansion: map/instance/party/guild (acc992a)
[*]Improvement to exp_guild.txt loading (ce15f82)
[*]Improved questlog handling to honor the value of MAX_QUEST_OBJECTIVES (1da4887)
[*]Compatability fixes for NetBSD and Solaris (e68d860)
Scripting Highlights
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[*] Improved overwriting priority of variables/constants/parameters (8eadb9f)
Build System Highlights
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[*]Script engine self-test NPC with array tests (253e90c)
NPC & Database Highlights
FluxCP Branch Highlights
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[*] Updated of pt_br.php (3272471)
[*]Changed calls on `global_reg_value` to char_reg_num_db` where appropriate (4cc6996)
[*]Additionally changed a comment in the application config which may be misinterpreted (4cc6996)
December Statistics

Michieru's Renewal Update
in Repository News
Posted
Nicely done Devs