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Posts posted by Mystery
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You could always reply with the solution.i want to change the cell range, after the asura from 3 cell to current location to 1 cell..
thanks in advanced everyone.
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Dang... guess he's really busy? :S Or just really MIA.
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Wow! Thanks a lot for this release. Nicely put together
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You can always increase the view range of your emu, by editing: conf/battle/client.conf and look for "area_size:" (I wonder if this is the same in Hercules?)
Should be the same. Dont see any drastic changes that could affect that. D:
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Happy birthday to you too my friend..!!!
It's a bit to early for his birthday
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is showing
Alright, I changed the title to something more better
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I'm confused... your topic title is misleading :S
Is this your creation? Are you just showing it? Do you need help on configuring Neocube? Please revise your topic =/
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Im not sure where this topic is heading.
- Your topic title "HELLO!" is not a proper topic title. Please rename it to something descriptive (i.e. I am looking for these sprites...) of some sort.
- The information in your topic is vague. We are not sure what exactly you are looking for... Sprites? Images? Skills? Source code information?
The sprite repository has a lot of sprites and graphic related content, you could try there: http://spriterepository.com
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Approving this as Kisuka made something similar to this, http://herc.ws/board/topic/3554-ragnarok-episode-timeline/
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I really love your NPC sprite creations. The colour combination essentially make the NPCs look like gravity made them for some reason
Even your rendering of the frames are quite nice.
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That's not render. You already put your RO name and it's against the rules ya'know. xD
Hahhaa xD I think what he meant was that he used the renders to create those - he's just showing us his creations with the renders
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yes2, and Mysterious is its ok right?
Yeah, but you don't need to call them Renders. If you used the images and put your server's information / logo / name on it, the images you display are no longer renders
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Thanks Mysterious.
I hope so too.
No problems. For Linux, there should be some information on our wiki about configuring, obtaining Hercules, etc. on our wiki.
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That's not render. You already put your RO name and it's against the rules ya'know. xD
Hahhaa xD I think what he meant was that he used the renders to create those - he's just showing us his creations with the renders
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Welcome to Hercules! Hopefully here at Hercules, we'll help kill those two spiders with one stone
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Mysterious has been moved from Community Administrator to Community Administrator (Topic).
Sorry? >.<
Congratz Hercules!
Heh, read the topic link. It'll help explain it better xD!
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Since this isn't necessarily an issue with the graphic part of the item, but more of the item file for the client, moving to client-side support.
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http://rathena.org/board/topic/91855-autotrade-persistence-live-vendor-data/#entry241484
this seems good ?
and the vip system but reviped for kro ?
We were actually first to introduce the Autotrade and then rAthena got it from us: http://herc.ws/board/topic/3886-hercules-1st-2014-megapatch/
There is also a suggestion regarding the VIP System: http://herc.ws/board/topic/250-official-vip-system/ but it seems to be taking longer than expected to find the proper information.
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Hahaha. Searching just got a lot more easier than xD. Thanks. Yeah, the first one for Ind xD
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Oh... that's news to me. Never heard of that before haha.I found it and they called it Kodama Artworks!
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How about RO Chibi's... I don't know what they called it. xD
Yeah, that's about right. They're essentially called, or labeled as, Chibi RO Characters/Classes/Jobs xD
Update~Did some drastic changes with my Graphic folder that houses render images:- Reorganized my folders- Renamed a bunch of files- Fixed Oboro and Kagerou to proper .png formats (Renders)- Added a new folder ‘February2014_Renders’ with additional renders I am currently working on- Updated Kagerou and Oboro RendersSadly, the changes I've done were long for GitHub and won't display the diff. -
January Digest 2014
The following digest covers the month of January 1st - January 31st 2014.
Just starting off this digest with a link back to Administrative Staff Changes topic incase no one has gotten a chance to read it as the Team Changes listed below *could* get a little confusing.
Team Changes
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[*]@Mysterious has been moved from Community Administrator to Community Administrator (Topic).
[*]@Haru has been moved from Core Developer to Development Administrator (Topic).
[*]@Judas has been moved from Community Administrator to Former Global Moderator.
[*]@mleo1 has been awarded a Community Contributor title for continuous contribution throughout Hercules.
[*]@evilpuncker has been awarded a Community Contributor title for continuous contribution throughout Hercules.
Development Highlights
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[*]Introduction to Hercules' Autotrade Persistency (b79a9d7)
[*]Hercules' 1st 2014 Mega Patch (82b583b)
[*]Adjusted indexing of vars Index (95f13f3)
[*]Fixed ERS Cache Sharing (209d15e)
[*]Dropped unused char_dat (8aeb011)
[*]Fixed DB/BB/PB Logging (8aeb011)
[*]Libconfig interfaced (a9cc02e)
[*]Socket interfaced (14f84fc)
[*]PCRE interfaced (c32a22c)
[*]HPM Custom Data Struct Expansion: map/instance/party/guild (acc992a)
[*]Improvement to exp_guild.txt loading (ce15f82)
[*]Improved questlog handling to honor the value of MAX_QUEST_OBJECTIVES (1da4887)
[*]Compatability fixes for NetBSD and Solaris (e68d860)
Scripting Highlights
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[*] Improved overwriting priority of variables/constants/parameters (8eadb9f)
Build System Highlights
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[*]Script engine self-test NPC with array tests (253e90c)
NPC & Database Highlights
FluxCP Branch Highlights
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[*] Updated of pt_br.php (3272471)
[*]Changed calls on `global_reg_value` to char_reg_num_db` where appropriate (4cc6996)
[*]Additionally changed a comment in the application config which may be misinterpreted (4cc6996)
December Statistics
Michieru's Renewal Update
in Repository News
Posted
Nicely done Devs![:D](https://board.herc.ws/uploads/emoticons/default_biggrin.png)