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Mystery

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  1. Upvote
    Mystery got a reaction from anacondaq in Midgard-Community   
    What is Midgard Community?

    - Midgard Community is a Ragnarok Online community that provides various information regarding the world of Ragnarok. We have a Ragnarok Server Listing service that provides space for server owners to list their Ragnarok Online Private Server with us. We provide a download system to the Ragnarok Community which houses multiple files that range from NPC sprites, Class Sprites, Palettes, Maps, Items, Monsters, Cutins/Illustrations, Models, etc. !

     
    Does Midgard Community have a Database?

    - Midgard Community provides both a Renewal and Pre-Renewal database for our community. Unfortunately, the database is not integrated with the main site. In both databases, you'll find information regarding various Ragnarok items, monsters, and maps. We also have various calculators and informational tables.

     
    What is Midgard Community's Download system?

    - The download system found in Midgard Community's forum houses tons of files that range from NPC sprites, Class Sprites, Palettes, Maps, Items, Monsters, Cutins/Illustrations, Models, etc. In order to get any files from the system, you must be an active member in the forum. The plan for the download system is to be the #1 stop to get files for a server owner's Ragnarok Server.

     
    API (Application Programming Interface)

    - As suggested by a member of the community, I've worked diligently with a fellow friend on implementing an API for Midgard's database. When you send a request for either an item or monster, you'll get different structured outputs returned back to you depending on what you've searched for.

     Item

     


    Monster
     


    However, not anyone can fetch what they want. When you create an account through the main site, if setup, there will be a token assigned to your username. You will need this token in order to fetch data from the database.
     
    Required Fields:
    api_key id (Item / Monster ID)  
    ​Optional Field:
    type - If no type is given, you'll directly get an item. To get monster, set Type's value to 1.
     
    Site Links & Information
    Homepage: http://www.midgard-community.com Forums: http://www.board.midgard-community.com Download System: http://www.board.midgard-community.com/files/ Pre-Renewal Database: http://www.database.midgard-community.com Renewal Database: http://www.database.midgard-community.com/renewal
  2. Upvote
    Mystery got a reaction from Klutz in [Info]: Closed connection from IP on login server   
    As others are mentioning, it's just an info that's being spat out. You shouldn't be worried about it tooooooo much. It's not like it's spitting out errors at you. So you should be happy
  3. Upvote
    Mystery got a reaction from milk in April Digest 2014   
    April Digest 2014
    The following digest covers the month of April 1st - April 30th 2014.
    Team Changes
    [*] has joined as a Script Developer.

     
    Development Highlights
    [*]Added 2014 Ragexe Client Packet Data (910becd) [*]Added support for enum bg_queue_types to the HPMHookGen(1e635c3) [*]Implemented official support for level 175 (5a5a327) [*]Add official Job stats bonus and fix old class (pre-re and re got same stats bonus) [*]Add official stats points for lvl 150 to 175 [*]Add new max_parameter for Extend Classes max stats 125 [*]Change max stats points for the 3rd classes to 130 [*]Add official Experience table for all classes [*]Add Star Gladiator official renewal exp table
    [*]Minor Changes in @atcommands (69ca0aa)
    [*]Reallocated and added checks in @jumpto, @jump, @mapmove in order to increase performance
    * Checks are now made to avoid unnecessary lookups and unnecessary warps [*]Corrected return failure values of @zeny [*]Added messages to
    * ATclearcart
    > Warns that it's not possible to clean a cart while vending
    * ATshowmobs
    > Asks user to enter a mob name/id and warns if the mob name is invalid
    * ATgstorage
    > Warns when another guild member is using the gstorage [*]Fixed issue where while using storage/gstorage and then refreshing would close the storage
    but only for the client, the server wouldn't now and this would cause the guild storage to
    remain locked and the character without ability to do anything.
    [*]Rewritten NSI_UNIQUE_ID system (dd49dbc)
    [*]Gets rid of the cross-database inter-reg dependency [*]Removes the need for map-server to access the inter-reg table to store the last used ID. [*]Login, char and map databases can now be hosted separately. [*]Note: the unique_id structure has changed, and it now contains the generator character ID in its upper 32 bits.
    [*]Added version screen to the Travis output (9bfc1bb) [*]Added sysinfo (System Information) functionalities (7b12dd0)
    [*]More informative messages are displayed during startup, to make it
    easier to identify what system and environment Hercules is running. [*]Git/SVN revision detection is improved, separating the source version
    (cached at compile time) from the runtime version, in case the user
    updated their working copy without recompiling the server. Git
    version detection is also more reliable, in case a non-default branch
    is used. [*]The get_revision script command has been removed (as it was useless
    to begin with, after the switch to git). An alternative will be
    provided later, for feature-probing purposes. [*]The patch was tested under Linux (Gentoo / gcc 4.7 on i686 and x86_64,
    Debian 6 / gcc 4.4 on i686, Raspbian / gcc 4.6 on armv6l, CentOS 5 /
    gcc 4.1 on i686, CentOS 6 / gcc 4.4 on x86_64, Linux Mint 15 / gcc 4.7
    on x86_64, OS X Mountain Lion / clang 5.0 and gcc 4.8 on x86_64,
    Cygwin-NT-5.1/gcc 4.8 on i686, FreeBSD 8 / gcc 4.2 on i386, FreeBSD 9
    / gcc 4.2 on amd64, FreeBSD 10 / clang 3.3 on amd64, NetBSD 5 / gcc
    4.1 on i386, NetBSD 6 / gcc 4.5 on amd64, OpenBSD 5 / gcc 4.2 on
    amd64, Solaris 11 / gcc 4.5 on i86pc, Windows 7 / Visual Studio 2012
    on x86, Windows 8 / Visual Studio 2010 on WOW64, Windows 8.1 / Visual
    Studio 2013 on WOW64.
    [*]Fix - Do not allow players to attack while sitting (be0de5a, 0e58529) [*]Added sanity checks in itemboundretrieve_sub (7dab561) [*]Fixed some compiler/analyzer warnings (f4a566f) [*]Added UTF-8 BOM detection (694d32a)


     
    Scripting Highlights
    [*]Updated official monster spawns - Malaya & Biolab 4 (03949b9)

     
    NPC / Database Highlights
    [*]Update official healing items (0604877) [*]Many item scripts update - official (03949b9)

     
    April Statistics
    [*]During the period there were 39 Commits. [*]Of these 39 commits, 14 included bug-fixes. [*]4 Commits from Pull Requests [*]In this month, there were 239,516 Additions and 236,182 Deletions.

  4. Upvote
    Mystery got a reaction from ShankS in Devotion   
    Since you're using Hercules (as stated by your profile), you have the changes already in your files... you don't have to do anything else other then uncommenting the line in /src/config/classes/general.h
     
    Find:
    And remove the // from the line: #define DEVOTION_REFLECT_DAMAGE. Save and recompile.
     
     
    Edit: GMOcean beat me to it :<
  5. Upvote
    Mystery got a reaction from ShankS in Devotion   
    Moved.
  6. Upvote
    Mystery got a reaction from bidolay145 in Septober Digest 2014   
    Septober Digest 2014
     
    Hey everyone!
     
    Once again, I'll be bringing out the Septober Digest! The Septober Digest of course contains both September and October Digests. I decided to do it differently this year and just have them separated so that it's a little bit clearer as to certain things that have happened in the two months.
     

    October Digest 2014
    The following digest covers the month of October 1st - October 31st 2014.
     
    Team Changes
    [*]None

     
    Development Highlights
    [*]Deprecated checkriding and setriding commands (c6f102e) [*]Deprecated checkdragon and setdragon commands (a852bdd) [*]Deprecated checkmadogear and setmadogear commands (b3aef69) [*]Marked command 'checkquest' as deprecated (3ad4a9d) [*]Removed use of 'checkquest' from scripts (re folder) (bba3e69) [*]Removed use of 'checkquest' from scripts (pre-re folder) (88929e7) [*]Removed use of 'checkquest' from scripts (common folder) (32169c3) [*]Removed use of 'menu' from official (non-custom) scripts (bf9e067) [*]Marked the petheal command as deprecated (8bb0078) [*]Removed undocumented setr command. It was never meant to be available (9f1944a) [*]Marked command jump_zero as deprecated (bcf7a77) [*]Added source support to mark script commands as deprecated (ce85609) [*]Added support for other libmysqlclient variants (e1e5bd33) [*]Improved bindatcmd handling (5928d78) [*]Parameters passed to bindatcmd-invoked labels are now properly space-delimited. [*]This is in order to support strings containing multiple spaces or containing a trailing space. Previously it was impossible to create a bindatcmd command that could accept a player name such as 'This name has two spaces' or 'Sir Trailingspace '. [*]Added documentation and usage examples, especially wrt space handling. See doc/script_commands.txt for details. [*]NOTE: Your custom atcommand labels may need edits, as we're no longer trimming multiple sequantial spaces or trailing spaces, in order to gain more flexibility. It is your care to do that.
    [*]Fixed guild instances from being broken when guild members change (e552575) [*]Increase of SQL password field size (7603ea17) [*]Some 'Life Changes' - Kisuka (4ac6739) (Recommits: fe9e666, db1abaf, ec8aa5c)
    [*]checkquest deprecated; Use questprogress instead for a more logical [*]quest log checking command. [*]getbrokencount command added to get amount of broken equipment. [*]setdragon and setmadogear deprecated; use setriding instead. [*]setriding now handles all combat mounts.
    [*]Pathfinding now works exactly as on the client (fc011576) [*]Rewrote the hard monster AI. Monsters will now behave a lot closer to official servers: (c813ffe)
    [*]Monsters will now attack immediately when they are chasing a target and it comes into attack range (bugreport:7370) [*]Monsters will now chase their target during their aDelay, but they still have to wait for aMotion to be able to move again (bugreport:9269) [*]Monsters will now rethink their chase in a configurable interval (see monster_chase_refresh in monster.conf), official value is once per cell, previously it was once per 3 cells [*]Monsters will now stop when they rethink their chase and their target is gone (player hides or target loot was picked), regardless of the monster_ai setting (note: if you want the old, stupid behavior, just increase monster_chase_refresh instead)



     
    Scripting Highlights
    [*]2014 Halloween Event (228a826)

     
    Database Highlights
    [*]Update of atk2 of all mobs - match with official (dc566e)

     
    October Statistics
    [*]During the period there were 74 Commits. [*]Of these 74commits, 21 included bug-fixes. [*]4 Commits from Pull Requests  [*]In this month, there were 92,048 Additions and 86,716 Deletions.



      September Digest 2014
    The following digest covers the month of September 1st - September 30th 2014.
     
    Team Changes
    @csnv has been awarded a High Council title for continuous contribution throughout Hercules.

    Development Highlights
    [*]Replaced hardcoded values with constants for status_change_start's flag (b0006317) [*]Updated Xcode project to Xcode 6 (2f5af5b) [*]Improved some FIFOSD checks in char_parse (41e2a7) [*]Added *getguildmember script command (c84363d)

     
    Scripting Highlights
    [*]Fix blackjack script by logging out to prevent zeny deletion (a686eea) [*]Updated hunting_missions.txt (4677ae7)

     
    Database Highlights
    [*]Fixed some rental items in both PRE and RE (a276407)

     
    September Statistics
    [*]During the period there were 72 Commits. [*]Of these 72 commits, 55 included bug-fixes. [*]25 Commits from Pull Requests  [*]In this month, there were 15,367 Additions and 15,596 Deletions.

  7. Upvote
    Mystery got a reaction from JulioCF in Septober Digest 2014   
    Septober Digest 2014
     
    Hey everyone!
     
    Once again, I'll be bringing out the Septober Digest! The Septober Digest of course contains both September and October Digests. I decided to do it differently this year and just have them separated so that it's a little bit clearer as to certain things that have happened in the two months.
     

    October Digest 2014
    The following digest covers the month of October 1st - October 31st 2014.
     
    Team Changes
    [*]None

     
    Development Highlights
    [*]Deprecated checkriding and setriding commands (c6f102e) [*]Deprecated checkdragon and setdragon commands (a852bdd) [*]Deprecated checkmadogear and setmadogear commands (b3aef69) [*]Marked command 'checkquest' as deprecated (3ad4a9d) [*]Removed use of 'checkquest' from scripts (re folder) (bba3e69) [*]Removed use of 'checkquest' from scripts (pre-re folder) (88929e7) [*]Removed use of 'checkquest' from scripts (common folder) (32169c3) [*]Removed use of 'menu' from official (non-custom) scripts (bf9e067) [*]Marked the petheal command as deprecated (8bb0078) [*]Removed undocumented setr command. It was never meant to be available (9f1944a) [*]Marked command jump_zero as deprecated (bcf7a77) [*]Added source support to mark script commands as deprecated (ce85609) [*]Added support for other libmysqlclient variants (e1e5bd33) [*]Improved bindatcmd handling (5928d78) [*]Parameters passed to bindatcmd-invoked labels are now properly space-delimited. [*]This is in order to support strings containing multiple spaces or containing a trailing space. Previously it was impossible to create a bindatcmd command that could accept a player name such as 'This name has two spaces' or 'Sir Trailingspace '. [*]Added documentation and usage examples, especially wrt space handling. See doc/script_commands.txt for details. [*]NOTE: Your custom atcommand labels may need edits, as we're no longer trimming multiple sequantial spaces or trailing spaces, in order to gain more flexibility. It is your care to do that.
    [*]Fixed guild instances from being broken when guild members change (e552575) [*]Increase of SQL password field size (7603ea17) [*]Some 'Life Changes' - Kisuka (4ac6739) (Recommits: fe9e666, db1abaf, ec8aa5c)
    [*]checkquest deprecated; Use questprogress instead for a more logical [*]quest log checking command. [*]getbrokencount command added to get amount of broken equipment. [*]setdragon and setmadogear deprecated; use setriding instead. [*]setriding now handles all combat mounts.
    [*]Pathfinding now works exactly as on the client (fc011576) [*]Rewrote the hard monster AI. Monsters will now behave a lot closer to official servers: (c813ffe)
    [*]Monsters will now attack immediately when they are chasing a target and it comes into attack range (bugreport:7370) [*]Monsters will now chase their target during their aDelay, but they still have to wait for aMotion to be able to move again (bugreport:9269) [*]Monsters will now rethink their chase in a configurable interval (see monster_chase_refresh in monster.conf), official value is once per cell, previously it was once per 3 cells [*]Monsters will now stop when they rethink their chase and their target is gone (player hides or target loot was picked), regardless of the monster_ai setting (note: if you want the old, stupid behavior, just increase monster_chase_refresh instead)



     
    Scripting Highlights
    [*]2014 Halloween Event (228a826)

     
    Database Highlights
    [*]Update of atk2 of all mobs - match with official (dc566e)

     
    October Statistics
    [*]During the period there were 74 Commits. [*]Of these 74commits, 21 included bug-fixes. [*]4 Commits from Pull Requests  [*]In this month, there were 92,048 Additions and 86,716 Deletions.



      September Digest 2014
    The following digest covers the month of September 1st - September 30th 2014.
     
    Team Changes
    @csnv has been awarded a High Council title for continuous contribution throughout Hercules.

    Development Highlights
    [*]Replaced hardcoded values with constants for status_change_start's flag (b0006317) [*]Updated Xcode project to Xcode 6 (2f5af5b) [*]Improved some FIFOSD checks in char_parse (41e2a7) [*]Added *getguildmember script command (c84363d)

     
    Scripting Highlights
    [*]Fix blackjack script by logging out to prevent zeny deletion (a686eea) [*]Updated hunting_missions.txt (4677ae7)

     
    Database Highlights
    [*]Fixed some rental items in both PRE and RE (a276407)

     
    September Statistics
    [*]During the period there were 72 Commits. [*]Of these 72 commits, 55 included bug-fixes. [*]25 Commits from Pull Requests  [*]In this month, there were 15,367 Additions and 15,596 Deletions.

  8. Upvote
    Mystery got a reaction from anticlimax18 in CLOSED THREAD   
    I guess it's time for me to step in. 
     
    First off, the fact that you created 3 support topics in total regarding the same thing is beyond me. Please don't duplicate your topics. 1 is more than enough.
     
    If people want to charge you to complete the script, they can. Just because we're a free community, doesn't mean individuals need to do things for free. If they want to do things for free, the more the merrier. But you can't expect everyone to do things for free. Welcome to the internet world; or the world in general.
     
    Please keep this topic on topic or it will be closed.
  9. Upvote
    Mystery got a reaction from ajoope in Requested Links   
    I decided to bring this topic alive over here in Hercules. I've gathered a few different other links that I found to be interesting and removed some that were dead and no longer had any use. Hopefully I'll be able to keep this topic as updated as I possibly can, of course with everyone's help!

     
    ________________________________________________________________________________________________
    Updated: September 6th 2016
    ________________________________________________________________________________________________

    Important Links
    Getting Started ~ http://ratemyserver....wnload_kROLinks Ragnarok Online Patchers - http://nn.nachtwolke.com/dev/rsu/

      Clients & Diff Patchers
    Ragnarok Clients - http://supportmii.com/ro1/Clients/ (Clients: 2010-2013) Clientside - http://www.assembla....bversion/nodes/ ShinsDiffPatcher - https://subversion.a...insDiffPatcher/ Neo's NEMO Client Patcher - http://herc.ws/board/topic/2905-nemo-client-patcher/

      LUA, LUB, & Data
    Lub --> Lua Decompiler - http://herc.ws/board/files/file/52-luadec-for-lua-514-a-easy-and-super-powerful-lub-lua-decompiler/ Lua Files - https://www.assembla.com/code/ClientSide/subversion/nodes/Lua_Project/lua files?rev=270 Lub Files - https://www.assembla.com/code/ClientSide/subversion/nodes/Lua_Project/lubs?rev=270 Data Folder - https://www.assembla.com/code/ClientSide/subversion/nodes/Translation_Project?rev=270

      Packets
    Packets - http://svn6.assembla.com/svn/ClientSide/Packets/Packet_db/ Packet Lengths - http://svn6.assembla.com/svn/ClientSide/Packets/Packet_lengths/

      Client Tools + Browedit
     
    SupportMii - http://supportmii.com/ro1/tools/ Browedit - http://browedit.exca...com/?a=download  
    Shin's Programs
    WeeMapCache - https://subversion.a...nk/WeeMapCache/ Wee Thumbnail - https://subversion.a...k/WeeThumbnail/

      Login Screen Generator
    Login Screen Generator - http://rathena.org/t...gin_background/  
    Game Server Patchers
    Thor Patcher - http://thor.aeomin.net/ Triad Patcher - http://www.nitroconc...d/index_eng.php

      Control Panels
    Triton Control Panel - http://herc.ws/board/topic/106-triton-control-panel-2-alpha/ Flux Control Panel for Hercules - https://github.com/HerculesWS/FluxCP Ceres Control Panel - http://sourceforge.n.../cerescp/files/ StarGames Control Panel - https://github.com/Mysteries/StarGamesControlPanel

     
    Guides & Information
    Juda's Bible - http://supportmii.co.../JudasBible.pdf Hercules' Wiki - http://herc.ws/wiki/Main_Page

      Codes / Script Pasting Sites
    kPaste - http://hercules.kpaste.net uPaste - http://upaste.me Pastebin - http://pastebin.com/

      Client Protection
       
     
    Setup.exe
    BlueGhost Setup - http://www.mediafire.com/?pnuka5kfgvjfndu
    OpenSetup - http--,,--//www.mediafire...abj2jau2wxbvoiu  

     
    If you believe something should be added or I've missed something, please reply to this topic with it or you could email me at [email protected].
  10. Upvote
    Mystery got a reaction from Kido in Septober Digest 2014   
    Septober Digest 2014
     
    Hey everyone!
     
    Once again, I'll be bringing out the Septober Digest! The Septober Digest of course contains both September and October Digests. I decided to do it differently this year and just have them separated so that it's a little bit clearer as to certain things that have happened in the two months.
     

    October Digest 2014
    The following digest covers the month of October 1st - October 31st 2014.
     
    Team Changes
    [*]None

     
    Development Highlights
    [*]Deprecated checkriding and setriding commands (c6f102e) [*]Deprecated checkdragon and setdragon commands (a852bdd) [*]Deprecated checkmadogear and setmadogear commands (b3aef69) [*]Marked command 'checkquest' as deprecated (3ad4a9d) [*]Removed use of 'checkquest' from scripts (re folder) (bba3e69) [*]Removed use of 'checkquest' from scripts (pre-re folder) (88929e7) [*]Removed use of 'checkquest' from scripts (common folder) (32169c3) [*]Removed use of 'menu' from official (non-custom) scripts (bf9e067) [*]Marked the petheal command as deprecated (8bb0078) [*]Removed undocumented setr command. It was never meant to be available (9f1944a) [*]Marked command jump_zero as deprecated (bcf7a77) [*]Added source support to mark script commands as deprecated (ce85609) [*]Added support for other libmysqlclient variants (e1e5bd33) [*]Improved bindatcmd handling (5928d78) [*]Parameters passed to bindatcmd-invoked labels are now properly space-delimited. [*]This is in order to support strings containing multiple spaces or containing a trailing space. Previously it was impossible to create a bindatcmd command that could accept a player name such as 'This name has two spaces' or 'Sir Trailingspace '. [*]Added documentation and usage examples, especially wrt space handling. See doc/script_commands.txt for details. [*]NOTE: Your custom atcommand labels may need edits, as we're no longer trimming multiple sequantial spaces or trailing spaces, in order to gain more flexibility. It is your care to do that.
    [*]Fixed guild instances from being broken when guild members change (e552575) [*]Increase of SQL password field size (7603ea17) [*]Some 'Life Changes' - Kisuka (4ac6739) (Recommits: fe9e666, db1abaf, ec8aa5c)
    [*]checkquest deprecated; Use questprogress instead for a more logical [*]quest log checking command. [*]getbrokencount command added to get amount of broken equipment. [*]setdragon and setmadogear deprecated; use setriding instead. [*]setriding now handles all combat mounts.
    [*]Pathfinding now works exactly as on the client (fc011576) [*]Rewrote the hard monster AI. Monsters will now behave a lot closer to official servers: (c813ffe)
    [*]Monsters will now attack immediately when they are chasing a target and it comes into attack range (bugreport:7370) [*]Monsters will now chase their target during their aDelay, but they still have to wait for aMotion to be able to move again (bugreport:9269) [*]Monsters will now rethink their chase in a configurable interval (see monster_chase_refresh in monster.conf), official value is once per cell, previously it was once per 3 cells [*]Monsters will now stop when they rethink their chase and their target is gone (player hides or target loot was picked), regardless of the monster_ai setting (note: if you want the old, stupid behavior, just increase monster_chase_refresh instead)



     
    Scripting Highlights
    [*]2014 Halloween Event (228a826)

     
    Database Highlights
    [*]Update of atk2 of all mobs - match with official (dc566e)

     
    October Statistics
    [*]During the period there were 74 Commits. [*]Of these 74commits, 21 included bug-fixes. [*]4 Commits from Pull Requests  [*]In this month, there were 92,048 Additions and 86,716 Deletions.



      September Digest 2014
    The following digest covers the month of September 1st - September 30th 2014.
     
    Team Changes
    @csnv has been awarded a High Council title for continuous contribution throughout Hercules.

    Development Highlights
    [*]Replaced hardcoded values with constants for status_change_start's flag (b0006317) [*]Updated Xcode project to Xcode 6 (2f5af5b) [*]Improved some FIFOSD checks in char_parse (41e2a7) [*]Added *getguildmember script command (c84363d)

     
    Scripting Highlights
    [*]Fix blackjack script by logging out to prevent zeny deletion (a686eea) [*]Updated hunting_missions.txt (4677ae7)

     
    Database Highlights
    [*]Fixed some rental items in both PRE and RE (a276407)

     
    September Statistics
    [*]During the period there were 72 Commits. [*]Of these 72 commits, 55 included bug-fixes. [*]25 Commits from Pull Requests  [*]In this month, there were 15,367 Additions and 15,596 Deletions.

  11. Upvote
    Mystery got a reaction from GameOnhost in Septober Digest 2014   
    Septober Digest 2014
     
    Hey everyone!
     
    Once again, I'll be bringing out the Septober Digest! The Septober Digest of course contains both September and October Digests. I decided to do it differently this year and just have them separated so that it's a little bit clearer as to certain things that have happened in the two months.
     

    October Digest 2014
    The following digest covers the month of October 1st - October 31st 2014.
     
    Team Changes
    [*]None

     
    Development Highlights
    [*]Deprecated checkriding and setriding commands (c6f102e) [*]Deprecated checkdragon and setdragon commands (a852bdd) [*]Deprecated checkmadogear and setmadogear commands (b3aef69) [*]Marked command 'checkquest' as deprecated (3ad4a9d) [*]Removed use of 'checkquest' from scripts (re folder) (bba3e69) [*]Removed use of 'checkquest' from scripts (pre-re folder) (88929e7) [*]Removed use of 'checkquest' from scripts (common folder) (32169c3) [*]Removed use of 'menu' from official (non-custom) scripts (bf9e067) [*]Marked the petheal command as deprecated (8bb0078) [*]Removed undocumented setr command. It was never meant to be available (9f1944a) [*]Marked command jump_zero as deprecated (bcf7a77) [*]Added source support to mark script commands as deprecated (ce85609) [*]Added support for other libmysqlclient variants (e1e5bd33) [*]Improved bindatcmd handling (5928d78) [*]Parameters passed to bindatcmd-invoked labels are now properly space-delimited. [*]This is in order to support strings containing multiple spaces or containing a trailing space. Previously it was impossible to create a bindatcmd command that could accept a player name such as 'This name has two spaces' or 'Sir Trailingspace '. [*]Added documentation and usage examples, especially wrt space handling. See doc/script_commands.txt for details. [*]NOTE: Your custom atcommand labels may need edits, as we're no longer trimming multiple sequantial spaces or trailing spaces, in order to gain more flexibility. It is your care to do that.
    [*]Fixed guild instances from being broken when guild members change (e552575) [*]Increase of SQL password field size (7603ea17) [*]Some 'Life Changes' - Kisuka (4ac6739) (Recommits: fe9e666, db1abaf, ec8aa5c)
    [*]checkquest deprecated; Use questprogress instead for a more logical [*]quest log checking command. [*]getbrokencount command added to get amount of broken equipment. [*]setdragon and setmadogear deprecated; use setriding instead. [*]setriding now handles all combat mounts.
    [*]Pathfinding now works exactly as on the client (fc011576) [*]Rewrote the hard monster AI. Monsters will now behave a lot closer to official servers: (c813ffe)
    [*]Monsters will now attack immediately when they are chasing a target and it comes into attack range (bugreport:7370) [*]Monsters will now chase their target during their aDelay, but they still have to wait for aMotion to be able to move again (bugreport:9269) [*]Monsters will now rethink their chase in a configurable interval (see monster_chase_refresh in monster.conf), official value is once per cell, previously it was once per 3 cells [*]Monsters will now stop when they rethink their chase and their target is gone (player hides or target loot was picked), regardless of the monster_ai setting (note: if you want the old, stupid behavior, just increase monster_chase_refresh instead)



     
    Scripting Highlights
    [*]2014 Halloween Event (228a826)

     
    Database Highlights
    [*]Update of atk2 of all mobs - match with official (dc566e)

     
    October Statistics
    [*]During the period there were 74 Commits. [*]Of these 74commits, 21 included bug-fixes. [*]4 Commits from Pull Requests  [*]In this month, there were 92,048 Additions and 86,716 Deletions.



      September Digest 2014
    The following digest covers the month of September 1st - September 30th 2014.
     
    Team Changes
    @csnv has been awarded a High Council title for continuous contribution throughout Hercules.

    Development Highlights
    [*]Replaced hardcoded values with constants for status_change_start's flag (b0006317) [*]Updated Xcode project to Xcode 6 (2f5af5b) [*]Improved some FIFOSD checks in char_parse (41e2a7) [*]Added *getguildmember script command (c84363d)

     
    Scripting Highlights
    [*]Fix blackjack script by logging out to prevent zeny deletion (a686eea) [*]Updated hunting_missions.txt (4677ae7)

     
    Database Highlights
    [*]Fixed some rental items in both PRE and RE (a276407)

     
    September Statistics
    [*]During the period there were 72 Commits. [*]Of these 72 commits, 55 included bug-fixes. [*]25 Commits from Pull Requests  [*]In this month, there were 15,367 Additions and 15,596 Deletions.

  12. Upvote
    Mystery got a reaction from evilpuncker in Septober Digest 2014   
    Septober Digest 2014
     
    Hey everyone!
     
    Once again, I'll be bringing out the Septober Digest! The Septober Digest of course contains both September and October Digests. I decided to do it differently this year and just have them separated so that it's a little bit clearer as to certain things that have happened in the two months.
     

    October Digest 2014
    The following digest covers the month of October 1st - October 31st 2014.
     
    Team Changes
    [*]None

     
    Development Highlights
    [*]Deprecated checkriding and setriding commands (c6f102e) [*]Deprecated checkdragon and setdragon commands (a852bdd) [*]Deprecated checkmadogear and setmadogear commands (b3aef69) [*]Marked command 'checkquest' as deprecated (3ad4a9d) [*]Removed use of 'checkquest' from scripts (re folder) (bba3e69) [*]Removed use of 'checkquest' from scripts (pre-re folder) (88929e7) [*]Removed use of 'checkquest' from scripts (common folder) (32169c3) [*]Removed use of 'menu' from official (non-custom) scripts (bf9e067) [*]Marked the petheal command as deprecated (8bb0078) [*]Removed undocumented setr command. It was never meant to be available (9f1944a) [*]Marked command jump_zero as deprecated (bcf7a77) [*]Added source support to mark script commands as deprecated (ce85609) [*]Added support for other libmysqlclient variants (e1e5bd33) [*]Improved bindatcmd handling (5928d78) [*]Parameters passed to bindatcmd-invoked labels are now properly space-delimited. [*]This is in order to support strings containing multiple spaces or containing a trailing space. Previously it was impossible to create a bindatcmd command that could accept a player name such as 'This name has two spaces' or 'Sir Trailingspace '. [*]Added documentation and usage examples, especially wrt space handling. See doc/script_commands.txt for details. [*]NOTE: Your custom atcommand labels may need edits, as we're no longer trimming multiple sequantial spaces or trailing spaces, in order to gain more flexibility. It is your care to do that.
    [*]Fixed guild instances from being broken when guild members change (e552575) [*]Increase of SQL password field size (7603ea17) [*]Some 'Life Changes' - Kisuka (4ac6739) (Recommits: fe9e666, db1abaf, ec8aa5c)
    [*]checkquest deprecated; Use questprogress instead for a more logical [*]quest log checking command. [*]getbrokencount command added to get amount of broken equipment. [*]setdragon and setmadogear deprecated; use setriding instead. [*]setriding now handles all combat mounts.
    [*]Pathfinding now works exactly as on the client (fc011576) [*]Rewrote the hard monster AI. Monsters will now behave a lot closer to official servers: (c813ffe)
    [*]Monsters will now attack immediately when they are chasing a target and it comes into attack range (bugreport:7370) [*]Monsters will now chase their target during their aDelay, but they still have to wait for aMotion to be able to move again (bugreport:9269) [*]Monsters will now rethink their chase in a configurable interval (see monster_chase_refresh in monster.conf), official value is once per cell, previously it was once per 3 cells [*]Monsters will now stop when they rethink their chase and their target is gone (player hides or target loot was picked), regardless of the monster_ai setting (note: if you want the old, stupid behavior, just increase monster_chase_refresh instead)



     
    Scripting Highlights
    [*]2014 Halloween Event (228a826)

     
    Database Highlights
    [*]Update of atk2 of all mobs - match with official (dc566e)

     
    October Statistics
    [*]During the period there were 74 Commits. [*]Of these 74commits, 21 included bug-fixes. [*]4 Commits from Pull Requests  [*]In this month, there were 92,048 Additions and 86,716 Deletions.



      September Digest 2014
    The following digest covers the month of September 1st - September 30th 2014.
     
    Team Changes
    @csnv has been awarded a High Council title for continuous contribution throughout Hercules.

    Development Highlights
    [*]Replaced hardcoded values with constants for status_change_start's flag (b0006317) [*]Updated Xcode project to Xcode 6 (2f5af5b) [*]Improved some FIFOSD checks in char_parse (41e2a7) [*]Added *getguildmember script command (c84363d)

     
    Scripting Highlights
    [*]Fix blackjack script by logging out to prevent zeny deletion (a686eea) [*]Updated hunting_missions.txt (4677ae7)

     
    Database Highlights
    [*]Fixed some rental items in both PRE and RE (a276407)

     
    September Statistics
    [*]During the period there were 72 Commits. [*]Of these 72 commits, 55 included bug-fixes. [*]25 Commits from Pull Requests  [*]In this month, there were 15,367 Additions and 15,596 Deletions.

  13. Upvote
    Mystery got a reaction from Dastgir in Septober Digest 2014   
    Septober Digest 2014
     
    Hey everyone!
     
    Once again, I'll be bringing out the Septober Digest! The Septober Digest of course contains both September and October Digests. I decided to do it differently this year and just have them separated so that it's a little bit clearer as to certain things that have happened in the two months.
     

    October Digest 2014
    The following digest covers the month of October 1st - October 31st 2014.
     
    Team Changes
    [*]None

     
    Development Highlights
    [*]Deprecated checkriding and setriding commands (c6f102e) [*]Deprecated checkdragon and setdragon commands (a852bdd) [*]Deprecated checkmadogear and setmadogear commands (b3aef69) [*]Marked command 'checkquest' as deprecated (3ad4a9d) [*]Removed use of 'checkquest' from scripts (re folder) (bba3e69) [*]Removed use of 'checkquest' from scripts (pre-re folder) (88929e7) [*]Removed use of 'checkquest' from scripts (common folder) (32169c3) [*]Removed use of 'menu' from official (non-custom) scripts (bf9e067) [*]Marked the petheal command as deprecated (8bb0078) [*]Removed undocumented setr command. It was never meant to be available (9f1944a) [*]Marked command jump_zero as deprecated (bcf7a77) [*]Added source support to mark script commands as deprecated (ce85609) [*]Added support for other libmysqlclient variants (e1e5bd33) [*]Improved bindatcmd handling (5928d78) [*]Parameters passed to bindatcmd-invoked labels are now properly space-delimited. [*]This is in order to support strings containing multiple spaces or containing a trailing space. Previously it was impossible to create a bindatcmd command that could accept a player name such as 'This name has two spaces' or 'Sir Trailingspace '. [*]Added documentation and usage examples, especially wrt space handling. See doc/script_commands.txt for details. [*]NOTE: Your custom atcommand labels may need edits, as we're no longer trimming multiple sequantial spaces or trailing spaces, in order to gain more flexibility. It is your care to do that.
    [*]Fixed guild instances from being broken when guild members change (e552575) [*]Increase of SQL password field size (7603ea17) [*]Some 'Life Changes' - Kisuka (4ac6739) (Recommits: fe9e666, db1abaf, ec8aa5c)
    [*]checkquest deprecated; Use questprogress instead for a more logical [*]quest log checking command. [*]getbrokencount command added to get amount of broken equipment. [*]setdragon and setmadogear deprecated; use setriding instead. [*]setriding now handles all combat mounts.
    [*]Pathfinding now works exactly as on the client (fc011576) [*]Rewrote the hard monster AI. Monsters will now behave a lot closer to official servers: (c813ffe)
    [*]Monsters will now attack immediately when they are chasing a target and it comes into attack range (bugreport:7370) [*]Monsters will now chase their target during their aDelay, but they still have to wait for aMotion to be able to move again (bugreport:9269) [*]Monsters will now rethink their chase in a configurable interval (see monster_chase_refresh in monster.conf), official value is once per cell, previously it was once per 3 cells [*]Monsters will now stop when they rethink their chase and their target is gone (player hides or target loot was picked), regardless of the monster_ai setting (note: if you want the old, stupid behavior, just increase monster_chase_refresh instead)



     
    Scripting Highlights
    [*]2014 Halloween Event (228a826)

     
    Database Highlights
    [*]Update of atk2 of all mobs - match with official (dc566e)

     
    October Statistics
    [*]During the period there were 74 Commits. [*]Of these 74commits, 21 included bug-fixes. [*]4 Commits from Pull Requests  [*]In this month, there were 92,048 Additions and 86,716 Deletions.



      September Digest 2014
    The following digest covers the month of September 1st - September 30th 2014.
     
    Team Changes
    @csnv has been awarded a High Council title for continuous contribution throughout Hercules.

    Development Highlights
    [*]Replaced hardcoded values with constants for status_change_start's flag (b0006317) [*]Updated Xcode project to Xcode 6 (2f5af5b) [*]Improved some FIFOSD checks in char_parse (41e2a7) [*]Added *getguildmember script command (c84363d)

     
    Scripting Highlights
    [*]Fix blackjack script by logging out to prevent zeny deletion (a686eea) [*]Updated hunting_missions.txt (4677ae7)

     
    Database Highlights
    [*]Fixed some rental items in both PRE and RE (a276407)

     
    September Statistics
    [*]During the period there were 72 Commits. [*]Of these 72 commits, 55 included bug-fixes. [*]25 Commits from Pull Requests  [*]In this month, there were 15,367 Additions and 15,596 Deletions.

  14. Upvote
    Mystery got a reaction from Jaburak in Midgard-Community   
    What is Midgard Community?

    - Midgard Community is a Ragnarok Online community that provides various information regarding the world of Ragnarok. We have a Ragnarok Server Listing service that provides space for server owners to list their Ragnarok Online Private Server with us. We provide a download system to the Ragnarok Community which houses multiple files that range from NPC sprites, Class Sprites, Palettes, Maps, Items, Monsters, Cutins/Illustrations, Models, etc. !

     
    Does Midgard Community have a Database?

    - Midgard Community provides both a Renewal and Pre-Renewal database for our community. Unfortunately, the database is not integrated with the main site. In both databases, you'll find information regarding various Ragnarok items, monsters, and maps. We also have various calculators and informational tables.

     
    What is Midgard Community's Download system?

    - The download system found in Midgard Community's forum houses tons of files that range from NPC sprites, Class Sprites, Palettes, Maps, Items, Monsters, Cutins/Illustrations, Models, etc. In order to get any files from the system, you must be an active member in the forum. The plan for the download system is to be the #1 stop to get files for a server owner's Ragnarok Server.

     
    API (Application Programming Interface)

    - As suggested by a member of the community, I've worked diligently with a fellow friend on implementing an API for Midgard's database. When you send a request for either an item or monster, you'll get different structured outputs returned back to you depending on what you've searched for.

     Item

     


    Monster
     


    However, not anyone can fetch what they want. When you create an account through the main site, if setup, there will be a token assigned to your username. You will need this token in order to fetch data from the database.
     
    Required Fields:
    api_key id (Item / Monster ID)  
    ​Optional Field:
    type - If no type is given, you'll directly get an item. To get monster, set Type's value to 1.
     
    Site Links & Information
    Homepage: http://www.midgard-community.com Forums: http://www.board.midgard-community.com Download System: http://www.board.midgard-community.com/files/ Pre-Renewal Database: http://www.database.midgard-community.com Renewal Database: http://www.database.midgard-community.com/renewal
  15. Upvote
    Mystery got a reaction from Neo-Mind in Comments about this post: Reasons Why Ragnarok Online Failed   
    I would like to comment on this! I was just a little tike when I played RO for the first time... when I actually had that 30 day trial back then... and those 30 days I loved every minute of it even though it only got my to level 30 Acolyte... old days of playing constantly as an Acolyte in Payon Dungeon... good times!
     
    I think Renewal sorta did kill it. I personally don't have to much interest in Renewal. I love the new jobs and stuff, I think that concept is pretty cool... but should of kept it on the same line as the trans jobs... 'cause now the third jobs are just way to powerful in my opinion. They're able to kill a lot of monsters easily (especially MvPs).
     
    For the Ragnarok Online 2 aspect, I hate 3D games so I hated RO2. End of discussion. xD
  16. Upvote
    Mystery got a reaction from Zephyr in August Digest 2014   
    August Digest 2014
    The following digest covers the month of August 1st - August 31st 2014.
     

    Development Highlights
    [*]Fixed several issues with SO_EL_SYMPATHY (b791b66) [*]Corrected an issue that caused the elemental's HP and SP would
    _decrease to_ summon_level*5% instead of _increasing by_ said amount. [*]Corrected an issue that decreased the SP cost of summon elemental
    skills by 5% even when the Spirit Sympathy skill wasn't present. [*]Added/renamed some variables to prevent confusion. Please don't reuse
    'i' variables for things that aren't array indices. Or don't reuse
    variables altogether for different purposes than their original one.
    [*]Add MAX_REFINE as hard-coded constant (bac319d)
    [*]MAX_REFINE has different value for renewal(20) and non-renewal(10) and some server even adjust this value so its better to add this constant so there's no need to add a configuration when making custom refiner scripts
    [*]New Optional Configuration for unequipped disabled equipments (33a43e) [*]Fixed an issue when Token_Of_Siegfried is used, under certain conditions (b29402) [*]Extended item_check to also add unique_ids to any non-stackable items (49d604) [*]Fixed official devotion behaviour, various cleanups (e7be725) [*]Fixed a crash when a mercenary warps back to its master (7f4d6fc) [*]Battle config option for knockback style when on same tile (2b8d501) [*]sc_config.txt Update! (ec0272) [*]Fixed some MSVC incompatibilities () [*]Corrected several format-string errors through the code (c45e3fa) [*]Fixes on 3rd class skills !  (356a83b)
    [*]When under Mind Break Matk Effect and Mdef reduction should not show on ALT Q(bug:7915) [*]Plagiarism should not copy New 3rd class skills. Thanks to OmegaRed (bug:8118) [*]Update Runstone Lux Anima to official formula (bug:8285) [*]Add official formula for Demonic Fire [*]Update damage formula for Unlimit, apply Def and Mdef to 1 during the skill and adjust the cooldown to official. (bug:8227) [*]Flash Combo should not consume hp-sp and the skill not ignore the distance. [*]Fix a bug with Full Throttle that not consuming sp correctly and adjust the cooldown to official. [*]All WoE items are inactive outside WoE or PVP [*]Add bonus3 bSPVanishRate for Vellum Items. [*]Script Vellum Items. [*]Add 2 new bonus bSetDefRace and bSetMDefRace for the Vellum Items. (rAthena c046668034) [*]Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (rAthena 6947190) [*]Implemented official Bowling Bash with all its special behaviors including the gutter line [*]As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf (Bug:4209) [*]Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (rAthena a15cee0)



     
    Database Highlights
    [*]Massive renewal mob_db update! (0fadf3) [*]Some item fixes (5145cd) [*]Fix some incorrect card effect rate (f8e0227) [*]Update some official mob spawn info (b4bea48)

     
    August Statistics
    [*]During the period there were 52 Commits. [*]Of these 52 commits, 23 included bug-fixes. [*]15 Commits from Pull Requests  [*]In this month, there were 14,771 Additions and 12,889 Deletions.

  17. Upvote
    Mystery got a reaction from Angelmelody in eAthena - The End?   
    Old boards are online now: http://eathena.ws/board/
  18. Upvote
    Mystery got a reaction from cJei in August Digest 2014   
    August Digest 2014
    The following digest covers the month of August 1st - August 31st 2014.
     

    Development Highlights
    [*]Fixed several issues with SO_EL_SYMPATHY (b791b66) [*]Corrected an issue that caused the elemental's HP and SP would
    _decrease to_ summon_level*5% instead of _increasing by_ said amount. [*]Corrected an issue that decreased the SP cost of summon elemental
    skills by 5% even when the Spirit Sympathy skill wasn't present. [*]Added/renamed some variables to prevent confusion. Please don't reuse
    'i' variables for things that aren't array indices. Or don't reuse
    variables altogether for different purposes than their original one.
    [*]Add MAX_REFINE as hard-coded constant (bac319d)
    [*]MAX_REFINE has different value for renewal(20) and non-renewal(10) and some server even adjust this value so its better to add this constant so there's no need to add a configuration when making custom refiner scripts
    [*]New Optional Configuration for unequipped disabled equipments (33a43e) [*]Fixed an issue when Token_Of_Siegfried is used, under certain conditions (b29402) [*]Extended item_check to also add unique_ids to any non-stackable items (49d604) [*]Fixed official devotion behaviour, various cleanups (e7be725) [*]Fixed a crash when a mercenary warps back to its master (7f4d6fc) [*]Battle config option for knockback style when on same tile (2b8d501) [*]sc_config.txt Update! (ec0272) [*]Fixed some MSVC incompatibilities () [*]Corrected several format-string errors through the code (c45e3fa) [*]Fixes on 3rd class skills !  (356a83b)
    [*]When under Mind Break Matk Effect and Mdef reduction should not show on ALT Q(bug:7915) [*]Plagiarism should not copy New 3rd class skills. Thanks to OmegaRed (bug:8118) [*]Update Runstone Lux Anima to official formula (bug:8285) [*]Add official formula for Demonic Fire [*]Update damage formula for Unlimit, apply Def and Mdef to 1 during the skill and adjust the cooldown to official. (bug:8227) [*]Flash Combo should not consume hp-sp and the skill not ignore the distance. [*]Fix a bug with Full Throttle that not consuming sp correctly and adjust the cooldown to official. [*]All WoE items are inactive outside WoE or PVP [*]Add bonus3 bSPVanishRate for Vellum Items. [*]Script Vellum Items. [*]Add 2 new bonus bSetDefRace and bSetMDefRace for the Vellum Items. (rAthena c046668034) [*]Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (rAthena 6947190) [*]Implemented official Bowling Bash with all its special behaviors including the gutter line [*]As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf (Bug:4209) [*]Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (rAthena a15cee0)



     
    Database Highlights
    [*]Massive renewal mob_db update! (0fadf3) [*]Some item fixes (5145cd) [*]Fix some incorrect card effect rate (f8e0227) [*]Update some official mob spawn info (b4bea48)

     
    August Statistics
    [*]During the period there were 52 Commits. [*]Of these 52 commits, 23 included bug-fixes. [*]15 Commits from Pull Requests  [*]In this month, there were 14,771 Additions and 12,889 Deletions.

  19. Upvote
    Mystery got a reaction from Zirius in Question about Pull and Commit?   
    On a side note, any update that gets sync'd to our main repo it does not get sync'd to peoples' copies. It'd be up to you to keep your own copy updated.
  20. Upvote
    Mystery got a reaction from Zirius in August Digest 2014   
    August Digest 2014
    The following digest covers the month of August 1st - August 31st 2014.
     

    Development Highlights
    [*]Fixed several issues with SO_EL_SYMPATHY (b791b66) [*]Corrected an issue that caused the elemental's HP and SP would
    _decrease to_ summon_level*5% instead of _increasing by_ said amount. [*]Corrected an issue that decreased the SP cost of summon elemental
    skills by 5% even when the Spirit Sympathy skill wasn't present. [*]Added/renamed some variables to prevent confusion. Please don't reuse
    'i' variables for things that aren't array indices. Or don't reuse
    variables altogether for different purposes than their original one.
    [*]Add MAX_REFINE as hard-coded constant (bac319d)
    [*]MAX_REFINE has different value for renewal(20) and non-renewal(10) and some server even adjust this value so its better to add this constant so there's no need to add a configuration when making custom refiner scripts
    [*]New Optional Configuration for unequipped disabled equipments (33a43e) [*]Fixed an issue when Token_Of_Siegfried is used, under certain conditions (b29402) [*]Extended item_check to also add unique_ids to any non-stackable items (49d604) [*]Fixed official devotion behaviour, various cleanups (e7be725) [*]Fixed a crash when a mercenary warps back to its master (7f4d6fc) [*]Battle config option for knockback style when on same tile (2b8d501) [*]sc_config.txt Update! (ec0272) [*]Fixed some MSVC incompatibilities () [*]Corrected several format-string errors through the code (c45e3fa) [*]Fixes on 3rd class skills !  (356a83b)
    [*]When under Mind Break Matk Effect and Mdef reduction should not show on ALT Q(bug:7915) [*]Plagiarism should not copy New 3rd class skills. Thanks to OmegaRed (bug:8118) [*]Update Runstone Lux Anima to official formula (bug:8285) [*]Add official formula for Demonic Fire [*]Update damage formula for Unlimit, apply Def and Mdef to 1 during the skill and adjust the cooldown to official. (bug:8227) [*]Flash Combo should not consume hp-sp and the skill not ignore the distance. [*]Fix a bug with Full Throttle that not consuming sp correctly and adjust the cooldown to official. [*]All WoE items are inactive outside WoE or PVP [*]Add bonus3 bSPVanishRate for Vellum Items. [*]Script Vellum Items. [*]Add 2 new bonus bSetDefRace and bSetMDefRace for the Vellum Items. (rAthena c046668034) [*]Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (rAthena 6947190) [*]Implemented official Bowling Bash with all its special behaviors including the gutter line [*]As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf (Bug:4209) [*]Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (rAthena a15cee0)



     
    Database Highlights
    [*]Massive renewal mob_db update! (0fadf3) [*]Some item fixes (5145cd) [*]Fix some incorrect card effect rate (f8e0227) [*]Update some official mob spawn info (b4bea48)

     
    August Statistics
    [*]During the period there were 52 Commits. [*]Of these 52 commits, 23 included bug-fixes. [*]15 Commits from Pull Requests  [*]In this month, there were 14,771 Additions and 12,889 Deletions.

  21. Upvote
    Mystery got a reaction from JulioCF in August Digest 2014   
    August Digest 2014
    The following digest covers the month of August 1st - August 31st 2014.
     

    Development Highlights
    [*]Fixed several issues with SO_EL_SYMPATHY (b791b66) [*]Corrected an issue that caused the elemental's HP and SP would
    _decrease to_ summon_level*5% instead of _increasing by_ said amount. [*]Corrected an issue that decreased the SP cost of summon elemental
    skills by 5% even when the Spirit Sympathy skill wasn't present. [*]Added/renamed some variables to prevent confusion. Please don't reuse
    'i' variables for things that aren't array indices. Or don't reuse
    variables altogether for different purposes than their original one.
    [*]Add MAX_REFINE as hard-coded constant (bac319d)
    [*]MAX_REFINE has different value for renewal(20) and non-renewal(10) and some server even adjust this value so its better to add this constant so there's no need to add a configuration when making custom refiner scripts
    [*]New Optional Configuration for unequipped disabled equipments (33a43e) [*]Fixed an issue when Token_Of_Siegfried is used, under certain conditions (b29402) [*]Extended item_check to also add unique_ids to any non-stackable items (49d604) [*]Fixed official devotion behaviour, various cleanups (e7be725) [*]Fixed a crash when a mercenary warps back to its master (7f4d6fc) [*]Battle config option for knockback style when on same tile (2b8d501) [*]sc_config.txt Update! (ec0272) [*]Fixed some MSVC incompatibilities () [*]Corrected several format-string errors through the code (c45e3fa) [*]Fixes on 3rd class skills !  (356a83b)
    [*]When under Mind Break Matk Effect and Mdef reduction should not show on ALT Q(bug:7915) [*]Plagiarism should not copy New 3rd class skills. Thanks to OmegaRed (bug:8118) [*]Update Runstone Lux Anima to official formula (bug:8285) [*]Add official formula for Demonic Fire [*]Update damage formula for Unlimit, apply Def and Mdef to 1 during the skill and adjust the cooldown to official. (bug:8227) [*]Flash Combo should not consume hp-sp and the skill not ignore the distance. [*]Fix a bug with Full Throttle that not consuming sp correctly and adjust the cooldown to official. [*]All WoE items are inactive outside WoE or PVP [*]Add bonus3 bSPVanishRate for Vellum Items. [*]Script Vellum Items. [*]Add 2 new bonus bSetDefRace and bSetMDefRace for the Vellum Items. (rAthena c046668034) [*]Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (rAthena 6947190) [*]Implemented official Bowling Bash with all its special behaviors including the gutter line [*]As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf (Bug:4209) [*]Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (rAthena a15cee0)



     
    Database Highlights
    [*]Massive renewal mob_db update! (0fadf3) [*]Some item fixes (5145cd) [*]Fix some incorrect card effect rate (f8e0227) [*]Update some official mob spawn info (b4bea48)

     
    August Statistics
    [*]During the period there were 52 Commits. [*]Of these 52 commits, 23 included bug-fixes. [*]15 Commits from Pull Requests  [*]In this month, there were 14,771 Additions and 12,889 Deletions.

  22. Upvote
    Mystery got a reaction from Gerz in August Digest 2014   
    August Digest 2014
    The following digest covers the month of August 1st - August 31st 2014.
     

    Development Highlights
    [*]Fixed several issues with SO_EL_SYMPATHY (b791b66) [*]Corrected an issue that caused the elemental's HP and SP would
    _decrease to_ summon_level*5% instead of _increasing by_ said amount. [*]Corrected an issue that decreased the SP cost of summon elemental
    skills by 5% even when the Spirit Sympathy skill wasn't present. [*]Added/renamed some variables to prevent confusion. Please don't reuse
    'i' variables for things that aren't array indices. Or don't reuse
    variables altogether for different purposes than their original one.
    [*]Add MAX_REFINE as hard-coded constant (bac319d)
    [*]MAX_REFINE has different value for renewal(20) and non-renewal(10) and some server even adjust this value so its better to add this constant so there's no need to add a configuration when making custom refiner scripts
    [*]New Optional Configuration for unequipped disabled equipments (33a43e) [*]Fixed an issue when Token_Of_Siegfried is used, under certain conditions (b29402) [*]Extended item_check to also add unique_ids to any non-stackable items (49d604) [*]Fixed official devotion behaviour, various cleanups (e7be725) [*]Fixed a crash when a mercenary warps back to its master (7f4d6fc) [*]Battle config option for knockback style when on same tile (2b8d501) [*]sc_config.txt Update! (ec0272) [*]Fixed some MSVC incompatibilities () [*]Corrected several format-string errors through the code (c45e3fa) [*]Fixes on 3rd class skills !  (356a83b)
    [*]When under Mind Break Matk Effect and Mdef reduction should not show on ALT Q(bug:7915) [*]Plagiarism should not copy New 3rd class skills. Thanks to OmegaRed (bug:8118) [*]Update Runstone Lux Anima to official formula (bug:8285) [*]Add official formula for Demonic Fire [*]Update damage formula for Unlimit, apply Def and Mdef to 1 during the skill and adjust the cooldown to official. (bug:8227) [*]Flash Combo should not consume hp-sp and the skill not ignore the distance. [*]Fix a bug with Full Throttle that not consuming sp correctly and adjust the cooldown to official. [*]All WoE items are inactive outside WoE or PVP [*]Add bonus3 bSPVanishRate for Vellum Items. [*]Script Vellum Items. [*]Add 2 new bonus bSetDefRace and bSetMDefRace for the Vellum Items. (rAthena c046668034) [*]Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (rAthena 6947190) [*]Implemented official Bowling Bash with all its special behaviors including the gutter line [*]As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf (Bug:4209) [*]Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (rAthena a15cee0)



     
    Database Highlights
    [*]Massive renewal mob_db update! (0fadf3) [*]Some item fixes (5145cd) [*]Fix some incorrect card effect rate (f8e0227) [*]Update some official mob spawn info (b4bea48)

     
    August Statistics
    [*]During the period there were 52 Commits. [*]Of these 52 commits, 23 included bug-fixes. [*]15 Commits from Pull Requests  [*]In this month, there were 14,771 Additions and 12,889 Deletions.

  23. Upvote
    Mystery reacted to kisuka in New Section: Script Collection   
    I think if you're a content developer capable of putting out more than five scripts, you should just make a "collections" topic in 'Script Releases' and release all your future scripts in there instead of making new topics for each script release. Kinda weird to make a whole different forum category for posting threads that link to topics in the release category @.@ just unnecessary in my opinion.
  24. Upvote
    Mystery got a reaction from JulioCF in July Digest 2014   
    July Digest 2014
    The following digest covers the month of July 1st - July 31st 2014.
     

    Development Highlights
    [*]Update rAthena-main-upgrade.sql (f5de504) [*]Update rAthena-logs-upgrade.sql (9a36b78) [*]Fixed some skill checks considering Super Novices the same as Novices (92a249) [*]Updated SR_FLASHCOMBO behaviour (17e414) [*]Mado Behaviour Changes (da190e0) [*]Corrected list of skills that can be used while using mado [*]Corrected list of supportive skills that can't be cast in users with mado [*]Fixed *setmadogear behaviour, it would set mado to any character
    [*]Updated warg skill check (cc4c87c) [*]Updated SQL-UPGRADE files (ef8700d) [*]Organized SQL-TOOLS (3213a3b) [*]SQL Reorganization (3ecf877) [*]Corrected some SC behaviour (9dd6ee) [*]Corrected compile errors in case DB_ENABLE_STATS is defined (222345) [*]Fixed an issue in the 'Invalid client hash' console message (8a1ad06) [*]Fixed issue with [AT]mount, it wasn't displaying the expected message (ec5117) [*]Fixed issue with mounts and jobchange, ranger and mechanic mounts (1eee0f) [*]Extracted method to obtain SYSTEM_INFO from functions in sysinfo.c (7cd967) [*]Minor script core fixes (2bbde24)
    [*]Removed useless calls in script.c, Removed nullpo calls in script.c, scripts shouldn't crash the server [*]Added checks in several functions in order to prevent possible crashes [*]*resetstatus, *resetskill, *skillpointcount, *changesex, *successremovecards, *failedremovecards, *getequipcardid, *skilleffect, *atcommand, *cardscnt, *equip, *useatcmd [*]Corrected *specialeffect2 behaviour, when no player was attached and another player name was supplied it would stop script execution instead of displaying the effect
    [*]Removed redundant data from guardian_data, saving up to 40 bytes per guardian (10240 bytes total) (d1d99a9) [*]Added support to show children of struct/union in Debug Help plugin (74c804) [*]Added sysinfo support to Debug Help plugin (23d696) [*]Fixed issue that when players used [at]fakename when disguised (1e492e3)


     
    Scripting Highlights
    [*]Removed duplicate code from the Cool Event NPCs (5955d8) [*]Moved common code to a function [*]Modified to use appropriate functions from function_kafras.txt [*]Modernized syntax/updated function documentation in both files [*]Fixed the Rachel NPC incorrectly stating it's warping you to Rachel, instead of Veins



     
    Documentation Highlights
    [*]Added documentation regarding hard coded constants (a10dd560)

     
    July Statistics
    [*]During the period there were 47 Commits. [*]Of these 47 commits, 11 included bug-fixes. [*]5 Commits from Pull Requests  [*]In this month, there were 1,929 Additions and 1,905 Deletions.

  25. Upvote
    Mystery got a reaction from quesoph in July Digest 2014   
    July Digest 2014
    The following digest covers the month of July 1st - July 31st 2014.
     

    Development Highlights
    [*]Update rAthena-main-upgrade.sql (f5de504) [*]Update rAthena-logs-upgrade.sql (9a36b78) [*]Fixed some skill checks considering Super Novices the same as Novices (92a249) [*]Updated SR_FLASHCOMBO behaviour (17e414) [*]Mado Behaviour Changes (da190e0) [*]Corrected list of skills that can be used while using mado [*]Corrected list of supportive skills that can't be cast in users with mado [*]Fixed *setmadogear behaviour, it would set mado to any character
    [*]Updated warg skill check (cc4c87c) [*]Updated SQL-UPGRADE files (ef8700d) [*]Organized SQL-TOOLS (3213a3b) [*]SQL Reorganization (3ecf877) [*]Corrected some SC behaviour (9dd6ee) [*]Corrected compile errors in case DB_ENABLE_STATS is defined (222345) [*]Fixed an issue in the 'Invalid client hash' console message (8a1ad06) [*]Fixed issue with [AT]mount, it wasn't displaying the expected message (ec5117) [*]Fixed issue with mounts and jobchange, ranger and mechanic mounts (1eee0f) [*]Extracted method to obtain SYSTEM_INFO from functions in sysinfo.c (7cd967) [*]Minor script core fixes (2bbde24)
    [*]Removed useless calls in script.c, Removed nullpo calls in script.c, scripts shouldn't crash the server [*]Added checks in several functions in order to prevent possible crashes [*]*resetstatus, *resetskill, *skillpointcount, *changesex, *successremovecards, *failedremovecards, *getequipcardid, *skilleffect, *atcommand, *cardscnt, *equip, *useatcmd [*]Corrected *specialeffect2 behaviour, when no player was attached and another player name was supplied it would stop script execution instead of displaying the effect
    [*]Removed redundant data from guardian_data, saving up to 40 bytes per guardian (10240 bytes total) (d1d99a9) [*]Added support to show children of struct/union in Debug Help plugin (74c804) [*]Added sysinfo support to Debug Help plugin (23d696) [*]Fixed issue that when players used [at]fakename when disguised (1e492e3)


     
    Scripting Highlights
    [*]Removed duplicate code from the Cool Event NPCs (5955d8) [*]Moved common code to a function [*]Modified to use appropriate functions from function_kafras.txt [*]Modernized syntax/updated function documentation in both files [*]Fixed the Rachel NPC incorrectly stating it's warping you to Rachel, instead of Veins



     
    Documentation Highlights
    [*]Added documentation regarding hard coded constants (a10dd560)

     
    July Statistics
    [*]During the period there were 47 Commits. [*]Of these 47 commits, 11 included bug-fixes. [*]5 Commits from Pull Requests  [*]In this month, there were 1,929 Additions and 1,905 Deletions.

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